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ConfusedUs posted:Also the assorted large Facebook groups are cesspools (as usual). I’ve found a few salt mines on the FFG Armada forums, of all places. Some of them are pissed
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# ¿ May 2, 2018 16:16 |
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# ¿ May 13, 2024 11:49 |
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I just noticed that Luke’s pilot card has the x-wing at 4 hull now.
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# ¿ May 2, 2018 19:28 |
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LanceKing2200 posted:The best part is that there's an ability that can flip up damage cards on opponents, and if they got a DH that's just free damage Vader: do not approach, do not engage. JUST RUN. As it should be
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# ¿ May 8, 2018 14:52 |
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Improbable Lobster posted:With the episode IX a year and a half off I would expect Resistance and F/O releases to be few and very far apart. Unless the NuEU has a lot of new ships I guess. Star Wars: Resistance is out this year, so I'm betting we'll see things from that too.
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# ¿ May 8, 2018 21:06 |
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Felt good to get back to a proper TIE Swarm tonight. Formation flying is still tough, but I managed to make it through. My second game was against 4x T-65s with Targeting Astromechs, it felt like a frantic early-wave dogfight that could’ve swung either way at any point. The Swarm (100) •"Howlrunner" (23) - TIE Fighter Swarm Tactics (2), Stealth Device (3) Obsidian Squadron Pilot (13) - TIE Fighter Obsidian Squadron Pilot (13) - TIE Fighter Obsidian Squadron Pilot (13) - TIE Fighter Obsidian Squadron Pilot (13) - TIE Fighter •"Pure Sabacc" (25) - TIE Striker Veteran Instincts (1), Adaptive Ailerons (0), Lightweight Frame (2) Id been wanting to run mass TIEs of some flavor for a long while now, it was good to finally get it on what could be my last game night for the summer
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# ¿ May 9, 2018 05:00 |
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I was recently brutalized with 4x Red Squadron pilots with Targeting Astromechs, though I think Flight Assists could also be hilarious there.
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# ¿ May 13, 2018 02:31 |
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Raged posted:If I remember right he lost most of his games that day, but he screwed over the one person he wanted to. It’s 40K, playing it is losing.
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# ¿ Aug 16, 2018 14:49 |
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How are swarms faring so far? I’ve got the itch to run Mauler w/ Outmaneuver and 6x Black Squadron Aces w/ Crack Shot (200/200), just to throw 7x TIEs on the table and look menacing as all hell
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# ¿ Sep 29, 2018 21:30 |
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I’ve had the opposite experience. My TIEs feel way more fragile, and the games seem a bit shorter. I’m also far out of practice (jumped into 2.0 after having not played since May ), so that’s probably got something to do with it too.
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# ¿ Oct 4, 2018 12:15 |
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My strikers have been what’s keeping me alive so far. I’ve been running Countdown and Pure Sabaac, and they’ve generally been among the last to die after mauling something. I want to run Duchess, Countdown, Sabaac, and a Reaper as a gimmick list, which is coincidentally how I stumbled on to my better lists in 1.0.
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# ¿ Oct 4, 2018 21:12 |
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The Gate posted:That should probably work if you go light on upgrades. Could probably fit Sloane or one other more expensive crew, plus a few other cheaper upgrades? They all fit (barely), and everyone is running light. I just haven’t had a chance to run it yet. Majestic space flap-flaps (49) Major Vermeil (1) Marksmanship Points 50 (42) "Duchess" (6) Shield Upgrade (2) Predator Points 50 (44) "Countdown" (6) Shield Upgrade Points 50 (44) "Pure Sabacc" (6) Shield Upgrade Points 50 Total points: 200 Banking on the Strikers forcing use of a green token before Vermeil takes his shots. Would love to throw Kallus + Marksmanship on that Reaper, for blank->hit->crit shenanigans, but it just doesn’t fit here without dropping a shield from someone.
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# ¿ Oct 4, 2018 21:30 |
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Had some fun with this today. Infernal Reaper (49) Major Vermeil (1) Marksmanship (6) Agent Kallus (2) Tactical Officer (4) Shield Upgrade Points 62 (40) Iden Versio (2) Predator Points 42 (30) Gideon Hask (2) Predator Points 32 (30) Del Meeko (3) Elusive Points 33 (30) Seyn Marana (1) Marksmanship Points 31 Total points: 200 Del Meeko with Elusive is a fun little ship, as is Seyn with Marksmanship. Vermeil with Marskmanship and Kallus is a fairly reliable way to throw a crit at someone, and Iden’s pilot ability is clutch when you need to neuter an alpha strike.
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# ¿ Oct 6, 2018 22:22 |
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Put Wedge in the drat thing and watch him become the mass-murderer of anything TIE he’s always dreamed of being
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# ¿ Oct 10, 2018 13:29 |
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I played against a similar list of 4-LOM, Palob, and Kavil, and got my rear end handed to me. Kavil all but directed my Reaper out of the fight, while Palob stole tokens from whoever 4-LOM was going to murder/dump stress on.
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# ¿ Oct 20, 2018 22:28 |
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Seyn Marana and Marksmanship. Having Gideon Hask as a wingman can turn things into a comedy real quick-like. Having Del Meeko and Iden nearby can make the squadron ridiculously durable, too.
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# ¿ Oct 22, 2018 23:44 |
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canyoneer posted:2e squad building is amazing. That rebel list has 10 points of upgrades besides the 12pt title. I’m loving the soft rule of max 2 upgrades. Ships stay cheap, there are more of them, and weird interactions of pilot talent/EPT get minimized.
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# ¿ Oct 29, 2018 23:11 |
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Gilgameshback posted:I love the interceptors but in the few games where I have used them they have died as soon as I made a mistake. This is exactly how interceptors play. Slot one into a list here and there so you can figure them out, but steer away from multiples unless you’re feeling enormously confident about your ability to dodge other ships’ arcs. Triple interceptor lists were a ton of fun to fly in 1.0, every game turn had a chance to be your last once the dice started rolling I’ve had a bit of trouble with the Reaper, and I’ve posted a bunch in this thread about how Seyn Marana (w/ Marksmanship) and Gideon Hask are a good standard TIE pair. Soontir is cheap enough in the interceptor that he can be run as a pocket ace, and a defender could probably round out a 200pt list between those 4 ships.
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# ¿ Nov 2, 2018 20:00 |
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ConfusedUs posted:Finally got some second edition templates. Was hoping Covenant would make some, but gave up. Where did you get those? They look pretty sharp!
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# ¿ Nov 3, 2018 21:44 |
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5x saber squadron aces fit, and are also I4. Either of those are going to be really slippery.
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# ¿ Nov 4, 2018 20:16 |
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The fighter in the pic is Midnight, Omega Leader’s new incarnation. Loving that I6 on her, too.
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# ¿ Nov 7, 2018 21:40 |
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Some of the 2e stuff has a slight discount, too. Think I saw the new Y-Wing going for $13.
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# ¿ Nov 23, 2018 19:22 |
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So, looking at my old friends Omega Leader and Omega Ace (Midnight and Static). Similar pilot abilities to 1e, but I'm looking at adding a Targeting Synchronizer to Midnight and Trick Shot to Static. My thought is that if I lock someone with Midnight (w/ a Targeting Synchronizer on board) and I keep Static close to Midnight (within range 1-2), can I ignore the requirement of a TL to trigger Static's pilot ability (spend a TL+focus to change all dice to crits). Targeting Synchronizer doesn't specify a weapon type (only says "when a friendly ship at range 1-2 performs an attack against a target you have locked, that ship ignores the TL requirement"), but this just feels dirty somehow. Is there something I'm missing to prevent that combo? Midnight w/ Targeting Synchronizer: 49 Static w/ Trick Shot: 36 85 total for the pair, leaving plenty of room for more shenanigans.
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# ¿ Nov 30, 2018 18:14 |
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TheCenturion posted:Fair enough. I've never flown a striker, so I better lay hands on one and start practicing. The Ailerons will screw you up a fair bit at first, but it’s an even bigger issue for whoever you’re playing against. Ease into them with Duchess, but the true comedy lies with Countdown and Pure Sabaac.
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# ¿ Jan 22, 2019 21:20 |
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Raged posted:Where is Anakin? Is Ani ok? There’s only room for one smooth criminal here, and his name is Lando
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# ¿ Feb 5, 2019 15:48 |
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Win At All Costs. Something you used to see in the 40k community, who’d rules-lawyer their way into victory at the expense of losing people to play against. e: I think the term started in 40k, and people like that were why I abandoned that game in favor of X-Wing. We can bitch a ton about how X-Wing’s rules aren’t terribly tight, etc., but coming from 40k it was an extreme breath of fresh air. Icon Of Sin fucked around with this message at 18:09 on Feb 6, 2019 |
# ¿ Feb 6, 2019 18:04 |
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enigmahfc posted:(I'm that idiot who flies her) Same I love flying Inferno Squadron + 1-2 other ships. The synergy between the 4 just makes it fun, and it feels like flying an actual squadron rather than a pile of TIEs that just happen to be flying near each other.
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# ¿ Feb 13, 2019 15:49 |
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enigmahfc posted:I'm going to Try Dutchess with Iden/Howlrunner/Gideon/Seyn this Saturday at a small tournament That looks like fun to fly! Seyn with Marksmanship + Gideon is a solid pair, with Howl guiding them and Iden protecting one of them you’ll likely trade up (or go down in flames). What EPT goes well with Pure Sabaac or Countdown? I’ve got a shield upgrade on him to try and keep his pilot ability alive long enough for him to use it once, but I haven’t had much luck in finding a favorite EPT. Juke didn’t trigger across 2 games, I couldn’t get Predator to trigger, and Marksmanship seems like a wash there.
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# ¿ Feb 13, 2019 16:03 |
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I want there to be an equivalent of Soontir, Turr, and Tetran from 1e, complete with top skill, stealth devices, and the other fun things about every turn potentially being your last. 9 hull, no shields, no problems
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# ¿ Feb 14, 2019 00:01 |
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Even by just getting the attention of the royal guards, you hosed up bad.
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# ¿ Feb 14, 2019 16:19 |
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So, is there much for X-Wing going on in Miami/further south? I’m moving there for a job and would like to have a way to keep playing. I’ve found a few scattered references to x-wing tournaments down there, but they seem to be at shops that have since closed.
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# ¿ Feb 16, 2019 01:59 |
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I'm imagining Sal (the disgruntled trucker) from Futurama, saying "Yous guys wants to dies today? Nots me!"
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# ¿ Mar 7, 2019 21:34 |
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ConfusedUs posted:Torrent is clearly meant for the role of cheap-rear end filler. Like a Z-95. Don’t judge me for wanting to fly a swarm of Torrents
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# ¿ Mar 27, 2019 17:48 |
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I haven’t played in a while, but I’m a new area with a new store that does weekly x-wing nights and has a tournament every first Saturday. I have no idea what to expect, so I’m taking my old standby list: (44) "Pure Sabacc" [TIE/sk Striker] (6) Shield Upgrade Points: 50 (44) "Countdown" [TIE/sk Striker] (6) Shield Upgrade Points: 50 (30) Seyn Marana [TIE/ln Fighter] (1) Marksmanship Points: 31 (32) "Scourge" Skutu [TIE/ln Fighter] Points: 32 (32) "Mauler" Mithel [TIE/ln Fighter] Points: 32 Total points: 195 Are there any matchups that will be bad for me with this list? I was thinking about swapping in Iden Versio for double damage-negation shenanigans, which would mean losing the shield upgrade on Countdownakd one of my TIEs...but I’m not quite convinced of that just yet.
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# ¿ Mar 28, 2019 01:58 |
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This is something I’d like to run when I get a chance, and it also fits into your list restrictions. Top 4 pilots in the FOs, and a Zeta Squadron TIE/SF (w/ an SF Gunner). New Squadron (44) "Midnight" [TIE/fo Fighter] Points: 44 (41) Commander Malarus [TIE/fo Fighter] Points: 41 (35) "Static" [TIE/fo Fighter] Points: 35 (35) "Scorch" [TIE/fo Fighter] Points: 35 (34) Zeta Squadron Survivor [TIE/sf Fighter] (10) Special Forces Gunner Points: 44 Total points: 199 Everyone is naked, I don’t have experience running this kind of list in 2.0. This kind of list was my thing in 1.0 though, and it’s going to be my starting point for the FO in 2.0.
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# ¿ Mar 28, 2019 21:41 |
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enigmahfc posted:Benoit Balls!
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# ¿ Apr 17, 2019 03:04 |
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I think that the guiding principle is pretty close do "do what you want", as long as you don't modify the base or make a ship look like another ship (like painting a standard TIE fighter to look like a First Order TIE). I've seen pictures of people adding in LED lights for the Millennium Falcon that would be legal, since they didn't touch the base (they had the battery compartment inside the ship itself).
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# ¿ Apr 20, 2019 22:03 |
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Which acrylic movement templates are you guys using? I lost my cardboard ones, and had been looking for some acrylics anyways
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# ¿ Apr 21, 2019 12:47 |
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bunnyofdoom posted:
Where are you taking this...thing?
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# ¿ Jul 31, 2019 21:36 |
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The 4 members of Inferno Squadron (Iden, Gideon, Seyn, del Meeko) are a fun group of TIEs that work well together, and that leaves room for a fifth ship with an upgrade or two. e: Inferno Squadron (40) Iden Versio [TIE/ln Fighter] (2) Predator Points: 42 (30) Gideon Hask [TIE/ln Fighter] (2) Predator Points: 32 (30) Del Meeko [TIE/ln Fighter] (2) Predator Points: 32 (30) Seyn Marana [TIE/ln Fighter] (1) Marksmanship Points: 31 Total points: 137 Icon Of Sin fucked around with this message at 18:11 on Sep 14, 2019 |
# ¿ Sep 14, 2019 18:07 |
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# ¿ May 13, 2024 11:49 |
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Yea, that’s valid. You just can’t do Seyn without Marksmanship, though. If you can trigger it then trigger her pilot ability, it triggers 2 of the other pilot’s abilities right off the bat.
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# ¿ Sep 15, 2019 02:23 |