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I can't wait to beg my GM to let my level 5 ranger use those UA changes.
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# ¿ Nov 5, 2019 01:08 |
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# ¿ May 16, 2024 22:23 |
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the thing I have the largest problem with is reliance on secret doors to get to the plot critical portions of the map, in official modules. It's just like, fiiiine you fuckers I will have this NPC will "Hey Listen" the secret door.
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# ¿ Nov 6, 2019 07:50 |
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Fruits of the sea posted:So I got back into a D&D group after not playing for probably 10 years. Rolled a character (partially, there was some stuff I didn't get on the character sheet) and just started playing. I honestly don't know what's changed in 5th edition and only remember a bit from 3.5 and 4.0, but it all feels really natural. Figured out the "advantage/disadvantage" and inspiration systems as we played, didn't even need an explanation to see what was going on. Profeciency bonus is tied to character level(not class level) but is not just your level.
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# ¿ Nov 7, 2019 16:46 |
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It's mostly just finding people you like listening to regardless of system. I have like 5 streams and podcasts I listen to because I enjoy the cast and their interactions regardless of what's happening in the plot.
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# ¿ Nov 9, 2019 20:36 |
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I'm honestly more disappointed that from interviews it sounds like this isn't going to be going towards a 5.5. It's just going to be another supplement. Which is dumb as gently caress.
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# ¿ Nov 9, 2019 22:27 |
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Also it varies. And is dependant on you. And what you want I love the roll20 presents crew on Monday and Wed. Avernus and Jace Beleren Must Die,. It's a game style and tone that's probably not for everyone. But they are fun to listen to.
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# ¿ Nov 10, 2019 03:35 |
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Glagha posted:Hey, speaking of paladins: say you're me and you wanted to play one, specifically that Oath of the Common Man paladin but you're pretty sure your DM won't allow homebrew. What oath would you pick to fit in most with wanting to be a warrior for the people against oppressors anyway that isn't that one? Any of them. As all you said is all in the Role-playing. For dramatic Irony pick Oath of the Crown from SCAG, and make your "crown" the common man.
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# ¿ Nov 14, 2019 20:57 |
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Avernus spoilers lmao one of my level 4 players drank an entire bottle of wine laced with Midnight tears during a short rest. A creature that ingests this poison suffers no effect until the stroke of midnight. If the poison has not been neutralized before then, the creature must succeed on a DC 17 Constitution saving throw, taking 31 (9d6) poison damage on a failed save, or half as much damage on a successful one.
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# ¿ Nov 15, 2019 05:35 |
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Arivia posted:While we’re talking about collective forgetting, it’s worth pointing out to the newer people in the thread that 5e directly lead to past popular trad games regulars getting harassed to the point of quitting RPGs entirely and having to stop using the Internet at all, the forum repeatedly being blacklisted by the D&D staff for being too critical/RPG cultural marxists, and a lot of us being personally and professionally attacked over 5e. To Trad Games history and a lot of posters, 5e isn’t just a bad game. It’s a personal wound that cost us friends and that is still a blight on the industry in pretty much every respect. If you want some place that will happily politely talk about 5e, that’s fine. But it’s not here. It will never be here. There is way too much hurt here to ever let this slip by. ok boomer
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# ¿ Nov 19, 2019 05:09 |
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I'd like to apologize for my post above btw. As I lacked an understanding of that post, which without said context seemed completely overwrought.
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# ¿ Nov 19, 2019 06:05 |
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It seems like they are in the middle of publishing and updating the changes to be fair. I bought the new Eberron book(own WGtE)and I don't have access to the Artificer right now. I'm still getting the pre-ordered message. Dexo fucked around with this message at 13:44 on Nov 19, 2019 |
# ¿ Nov 19, 2019 13:42 |
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Open Marriage Night posted:How’s the new artificer? I’m getting the book tonight, and I have to make a character to replace my gunslinger forge cleric after he took a crit bullet in the neck. It seems stupidly powerful from reading it at low levels, but I haven't play tested it yet.
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# ¿ Nov 19, 2019 17:52 |
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Nash posted:How many different races and subclasses does the Eberron book add? Off the top Changelings, NuOrcs/NuHalf Orcs, Kalashtar, Shifter, Warforged Only Class is Artificer, with Alchemist, Artillerist, and Battlesmith.
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# ¿ Nov 19, 2019 20:59 |
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The UA ranger is pretty good, but yeah, Artificer seems great
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# ¿ Nov 19, 2019 21:18 |
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Level 6 Artificer getsquote:
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# ¿ Nov 19, 2019 22:04 |
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Malpais Legate posted:My first campaign I DM'd in 5e had one of the UA Artificers. The UA one says "pick an animal" and he wound up picking a Hunter Shark. We gave it a land speed and said it had six insect-like legs. His name was Larry. As the campaign wore on he got some magitech upgrades (Harpoon launcher, bag of devouring for a stomach) and I let him use the player's proficiency bonus in place of the not-listed one for the hunter shark, and he got ASIs at the same time as the player. He proved to be an invaluable member of the team, and was decommissioned in the final battle. RIP Larry. Could probably do that to this quote:STEEL DEFENDER Dexo fucked around with this message at 23:51 on Nov 19, 2019 |
# ¿ Nov 19, 2019 23:49 |
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TheGreatEvilKing posted:So can the artificer actually make magic items on a scale the PCs could actually use? quote:
It's limited in numbers by levels, but yeah you can give these to other people. Also there are firearms in I think the DMG, if your DM wants to allow them. Dexo fucked around with this message at 08:55 on Nov 20, 2019 |
# ¿ Nov 20, 2019 08:53 |
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Crossbows and short/long bows have a clip size with a reload(x) or a burst fire(dc 15 dex save in a 10ft cube area rather than attack roll at the cost of more ammo) property?
Dexo fucked around with this message at 14:57 on Nov 20, 2019 |
# ¿ Nov 20, 2019 14:44 |
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Oh yeah sure the ranges are silly, but that's a relatively easy Homebrew. 300/1000 or something And then I'd allow a scope or something modify it further.
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# ¿ Nov 20, 2019 18:18 |
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Robiben posted:I'm a newish DM (5 sessions deep) and have been a player for a while. I'm running Mines of Phandelver with newbies and my Fighter Champion wants to switch up his character a bit. Yeah Rob you should let them change. They also won't be OP, as you can tailor encounters to them if it's been too easy switch things up. Add a couple of extra trash mobs to each encounter.
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# ¿ Nov 21, 2019 00:43 |
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Rabble rabble Spears and tridents
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# ¿ Nov 21, 2019 14:49 |
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Undead isn't automatically evil. Revenants are undead technically, but could be any alignment.
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# ¿ Nov 21, 2019 17:46 |
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quote:A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock. Your race, class, background, or feats give you proficiency with certain tools. Proficiency with a tool allows you to add your proficiency bonus to any ability check you make using that tool. Tool use is not tied to a single ability, since proficiency with a tool represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver's tools, or a Strength check to make something out of particularly hard wood.
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# ¿ Nov 21, 2019 18:51 |
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Dungeons: Governs investigations, exploration, puzzle solving Dragons: Action, combat ability to fight, interactions with creatures.
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# ¿ Nov 21, 2019 22:12 |
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Kung Food posted:No, it only counts for using the attack action, specifically. The weapon you are using has to be 'magic,' such as a +1 weapon or a moonlight sword. Luckily artificers get a lvl 1 spell that makes their weapon magic for the spell's duration. That spell didn't make it out of UA, the infusions make the item magical though.
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# ¿ Nov 22, 2019 22:39 |
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My general opinion is that NPCs don't nessecarily need to have the same restrictions and rules that PCs have. Look this skeleton is big boned and dense as plate, his AC is 20 or whatever. Monster stat blocks are malleable to me Dexo fucked around with this message at 23:48 on Nov 22, 2019 |
# ¿ Nov 22, 2019 23:46 |
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I think it's somewhat valuable sometimes to get the actual ruling the designer intended. So yeah I'll consult the WoG when thinking about a ruling but if I don't like it I'll change it in my game without much of a hesitation
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# ¿ Nov 22, 2019 23:52 |
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Arivia posted:I think it's worth noting that at a quick look both 3e and 4e at least define a basic idea of an adventurer somewhere in their core rulebooks, and it's only 5e that stumbles that badly. It's still not as well developed as it should be for various settings, but at least playing 3e you knew that you were a "hero who sets out on epic quests for fortune and glory." (As an aside, comparing a bunch of the DMGs shows how much of the 5e DMG was straight up grade-school plagiarized from previous books, like full on copies with the names replaced. Lazy fuckin Mearls, lol.) quote:Adventurers are extraordinary people, driven by a thirst for excitement into a life that others would never dare lead. They are heroes, compelled to explore the dark places of the world and take on the challenges that lesser women and men can’t stand against That may have come off in an attacking manner and I don't mean it that way, that's just the description they give in the PHB. Dexo fucked around with this message at 08:05 on Nov 26, 2019 |
# ¿ Nov 26, 2019 07:58 |
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Arivia posted:Idk you tell me why Mearls took paragraphs right out of Rob Heinsoo and Skip Williams’ work on the 3.5 and 4e DMG and so on. They are credited, and it would be foolish to not reuse stuff that still applies and works for this version. Regardless of one's deservedly low opinion of Mearls.
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# ¿ Nov 26, 2019 08:21 |
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The scant PVP I've seen in 5e has used normal combat rules It is very much not designed all that well The play if you have a player who is that annoying is one of a couple of things Tell the GM, and have them stand up to the player. And tell them to shape up or leave. Have the rest of the players tell them to cut it out if the GM won't. Leave the game yourself if everyone else is down with this lovely person. If your GM is allowing for this amount of flagrant dickishness in their games go all in and kill this annoying player in game and don't bring them back to life. Force them to reroll a character or get so mad they leave.
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# ¿ Nov 26, 2019 22:36 |
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That's only one option. the second part is just what would follow the first part. Obviously And I guess I should have made it more clear it was in jest.
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# ¿ Nov 26, 2019 22:53 |
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Like if you go through telling the player they are acting a dick personally, telling them through the GM, and through the rest at the table. There is jack poo poo you can do. Outside of either have a passive agressive rear end in a top hat off which serves no one and makes everyone miserable or the correct way is to press the GM to make a decision(them or me and maybe a coalition others at the table) There is literally no way this situation sounds tenable without someone putting up an ultimatum.
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# ¿ Nov 26, 2019 23:04 |
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D-Pad posted:I appreciate all the advice from everyone. It is in line with what I was already thinking and I needed a sanity check. lol leave the group you're hosed.
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# ¿ Nov 26, 2019 23:34 |
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kingcom posted:Thats fine, you've used that definition as a way of couching behaviour of the group. Have you told the players what the world thinks of adventurer and the kinds of actions people expect of them? I wonder if it would have changed what their characters do if you told them something else before the game started. Don't have a page number but it's the start of the Classes section.
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# ¿ Nov 26, 2019 23:36 |
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Jokes aside, you have to bring it up, don't be a dick about it just put your cards on the table and say a piece hey look enjoy playing with you all but this thing that happened last session rubbed me the wrong way and blah blah blah blah The reaction to that should tell you everything you need to know. Try talking to the GM privately and see if he can relay this to her from him as an SO and not another person.
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# ¿ Nov 27, 2019 00:17 |
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Remora posted:Yeah that player is a shitbag, goondolences. yeah, like that's how PVP normally works. But it's unbalanced as all poo poo. Like in a game I jokingly said "I cast Eldritch Blast at another PC", when we were having an in character disagreement. The DM said alright roll it thinking it would be funny. I did. I crit, and killed them with massive damage. We obviously didn't go with it, and played it off as a mental image my character had. But yeah Player vs player combat is silly.
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# ¿ Nov 27, 2019 03:25 |
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Hmm thinking about rolling a battlemaster in a DiA game I'm starting tonight. I'm probably going to be the only non squishy melee class judging by preliminary discussions. What's the viability of a Dex based battlemaster? Or should I go strength if I don't particularly care about damage so much as control
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# ¿ Nov 27, 2019 22:20 |
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change my name posted:Sharpshooter longbow battle master has been fun for me so far If there ends up being another melee besides the rogue(a Paladin hopefully as it's DiA), boy do I want to be able to use something like Commander strike to trigger reaction based sneak attacks.
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# ¿ Nov 27, 2019 23:30 |
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Look if this character doesn't write evil on their sheet they can't hold all these soul coins
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# ¿ Nov 28, 2019 01:44 |
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# ¿ May 16, 2024 22:23 |
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Hola it's me the DMNutsngum posted:Hell, jumping from lvl4 to 5 in one session (assuming experience points here as that many combats isnt going to allow for a lot of plot progression) is absurdly quick. It was more than one session in my defense I think it was in the third or 4th after a long slog of dungeon crawling 3 bossish encounters and commiting almost complete regicide on a noble house with an underground full of Devil's and Cultists Mendrian posted:Yeah that sounds like the DM isn't splitting the xp among the party and is giving the full value to each player. Milestone experience is what DiA uses and it's extremely quick in DiA The only difference I did was level them up an encounter or two earlier(the trigger for the 4th level is literally step foot in the basement of the Villa) because 1 I added some custom story stuff with a rest in-between low lantern and vanthampur villa and because we were ending a session. So rather than pause and let them figure out what they wanted to do in the middle of the next session I let just let them level at the end while standing in the living room as literally the only thing keeping them from leveling is going down some stairs lol. And then I leveled them up to five at the end of the basement because, I sensed it was a slog for the players and because literally the entirety of the time in the book before level 5 after under the Villa and candlekeep is plot with no combat(other than random encounters while traveling, I think I might do some more custom plot poo poo at level 5 for them before CC though) DiA is essentially designed to speed run you through levels. Like seriously those who aren't playing it go look at the milestones lol
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# ¿ Nov 30, 2019 19:10 |