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I'm really not happy with the build quality on the Rift S and would recommend a quest pretty much every day. Especially with that whole cable announcement.
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# ¿ Oct 11, 2019 12:37 |
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# ¿ May 15, 2024 10:35 |
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Neddy Seagoon posted:Most of the people who tried Quest Link could only really see a difference if they swapped headsets immediately after. At a general glance they thought it was perfectly fine. I can tell immediately but I honestly just don't care about the graphics because they don't look that bad. Sure if you're a massive graphics over everything fan then sure you're going to care, but how many people in VR are here for the graphics?
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# ¿ Oct 11, 2019 14:24 |
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It also costs a solid £600 more so it loving better, tbh
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# ¿ Oct 13, 2019 01:25 |
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That's all poker is, really.
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# ¿ Oct 13, 2019 14:42 |
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Time and practice mostly. I had to do it with literally every VR game i played.
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# ¿ Oct 16, 2019 00:44 |
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Happy Noodle Boy posted:which one? is there an "easy" e+ song? Every now and then I go back to give one a shot and I just get immediately destroyed. You're crossing a lot more frequently and I swear the block lanes are farther / more spaced out so I start missing a ton. DMX's x gon give it to ya is pretty ok. First song I did on E+, you'll fail a few times but its good practice.
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# ¿ Oct 17, 2019 12:39 |
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spacetoaster posted:Has any company talked about two player VR stuff? https://zerolatencyvr.com/ Not quite what you're after, but look at this.
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# ¿ Oct 17, 2019 16:56 |
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Yeah, if i'm the passenger of a car i can now actually read texts and emails now. Before i'd just immediately want to hurl. Also helped my seasickness
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# ¿ Oct 18, 2019 12:48 |
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Zaphod42 posted:https://www.youtube.com/watch?v=nH5V8zfCYR8 I dunno, i don't particularly have strong feelings about shooting a fake dude but i can kinda see it? I guess? However as its a murderer who killed an 11 year old gently caress him use a bigger gun.
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# ¿ Nov 7, 2019 13:31 |
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Hellsau posted:Naw if the scared guy killed the bald guy's daughter, the bald guy would have killed the scared guy, not make you do it - obviously the bald guy is lying and you should shoot him instead of the scared guy. Wasn't he about to do it when you come in? gently caress it shoot them all i guess.
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# ¿ Nov 7, 2019 16:27 |
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Hellsau posted:"I'm finally about to get my revenge against the man who murdered my child! Oh hello, I'm Tom Smith - would you like to murder my child's murderer? I would do it but uh....oh you're trespassing, yeah that's it. You're trespassing and if you want to make it right, you'll murder this man who I have very good reason to want to kill and you have just met!" KillHour posted:~~Videogame Writing~~ Roughly this. Videogame writing mostly just spoonfeeds people the truth even if its a poo poo way to write it.
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# ¿ Nov 7, 2019 21:16 |
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I think pistol whip just needs to visualise the beat more. I can do it fine now that i've played a bit but early on it was pretty rough trying to figure out what i was shooting to without going into the options
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# ¿ Nov 11, 2019 16:58 |
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EbolaIvory posted:Everyone is finding this out. And a lot of us warned people. How? What weird rear end turns are you guys doing that you're hurting yourselves? I played for two hours yesterday and I feel fine.
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# ¿ Nov 12, 2019 10:43 |
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Zaphod42 posted:Limbo-ing under bullets like Neo. Oh right, I just stepped to the side
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# ¿ Nov 12, 2019 17:37 |
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That just means you don't like cutscenes. I don't either but tons of people eat them up in games.
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# ¿ Nov 15, 2019 12:18 |
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Dev's won't get better at making cutscenes in VR better without having to try it first. Give it time, bound to get better.
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# ¿ Nov 15, 2019 15:25 |
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The movement in stormlands looks cool as hell but the combat looks bad
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# ¿ Nov 15, 2019 23:25 |
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Space is genuinely an issue for a ton of people.
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# ¿ Nov 19, 2019 13:44 |
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Motion sickness is certainly an issue but the issue is (mostly) that developers were not providing enough haptic feedback. Or they were taking control away for the player and moving the camera which hits so many "no gently caress off barrrrf" levels in me. Even Vader immortal has issues. Give me a rumble when I grab onto something and I stop feeling sick, but if you don't I have to move my feet and pretend i'm climbing a ladder to make my body think i'm moving.
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# ¿ Nov 19, 2019 18:12 |
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Lone echo is ridiculously boring to me, so much time just slowly doing nothing
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# ¿ Nov 19, 2019 23:08 |
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OctaviusBeaver posted:"Even Cracked" lol I want to bring this back Because I agree lmao who the gently caress still reads cracked.
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# ¿ Nov 20, 2019 13:33 |
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The worst things about HL2 were the physics puzzles. You can't change my mind
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# ¿ Nov 20, 2019 17:03 |
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wolrah posted:My girlfriend has just started playing HL2 for the first time ever and it's been quite interesting watching her learn to play as someone whose only first-person gaming experience is Minecraft. I remember being amazed by the physics puzzles back in 2004 when it was state of the art tech, but yeah it is kind of hilarious in hindsight seeing how many times they had segments that were just tech demos turned in to obstacles. Yeah, it looks like they had some cool tech at the time and they never moved forward from it. With the storefront they never had to, either. The rest is history. Granted, I can still play through half life (the whole series) and kind of enjoy it, which means that they've definitely got something there, but goddamn i hate the puzzles. E: Because someone mentioned it, I hadn't thought about the cutscenes. They're (almost) as bad.
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# ¿ Nov 20, 2019 18:38 |
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AMD isn't supported right now, i thought.
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# ¿ Nov 21, 2019 13:08 |
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repiv posted:holy moley that must be a lot of $1000 headsets Considering they control that list i'd read this with a heavy grain of salt. I really want it to be the case, but i don't understand how apparently everyone has £900 that they can spare for when just the right VR game comes out.
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# ¿ Nov 22, 2019 20:08 |
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PantsBandit posted:I was aimlessly browsing Quest games last night and came across the Arizona Sunshine trailer. I've got the same problem with the climb. The environment looks good when you're looking behind you. The rock texture, the thing you're looking at 90% of the time? OOF
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# ¿ Dec 16, 2019 16:55 |
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mutata posted:From what I understand, Oculus is super spotty with communication and especially promotion. Basically, if you're not Beat Saber then don't count on anything. Yeah, even with their bigger products they barely seem to run advertising for it. It's really weird.
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# ¿ Dec 17, 2019 18:30 |
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Lemming posted:Haha for real? Jesus. The game is supposed to come out in 3 months, this is a bad time for lots of core mechanics to be temporary It could also be old footage. You'd be surprised how often the footage that gets pumped out by publishing teams is like 6+ months old. E: Oh man that was a really old post, mb
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# ¿ Dec 23, 2019 12:20 |
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ShadowHawk posted:Boneworks and Zero Caliber have the same problem which should be a major UI sin at this point: just because the player is in-game crouching via a button doesn't mean you should move the holster point away from where their real-life hip is. Hah, funny this should get mentioned as I came across this same issue today.
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# ¿ Dec 24, 2019 17:39 |
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It's not like getting two is going to make him start going "drat I wish I had three, shame I can never do this now".
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# ¿ Jan 9, 2020 10:41 |
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Owlbear Camus posted:a second-hand CV1 and a several year old mid-range gaming rig Help i'm being doxxed. I work in a place that lets me gently caress about with all current (and some historical) VR setups and while I can tell the difference, not having a lighthouse hasn't killed my home use, at least.
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# ¿ Jan 10, 2020 12:18 |
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I actually played VR with a haptic feedback suit on yesterday. It's possible! (I got shot a lot, it felt weird)
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# ¿ Jan 16, 2020 18:14 |
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Hadlock posted:I do not accept your version of reality You literally have to
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# ¿ Jan 18, 2020 13:35 |
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Bandana's work. Failing that you can just shave a giant dip into your skull, so the strap has a place to naturally fall. Either or
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# ¿ Jan 20, 2020 17:13 |
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I dunno his weak arms comment was pretty good
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# ¿ Jan 29, 2020 17:07 |
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Jack Trades posted:Do you also have a friend at Harmonix? No, my friend is called Jim, with a G.
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# ¿ Jan 29, 2020 18:14 |
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Over here in the void they drop off a rift and index every 10 minutes. Still waiting on controllers.
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# ¿ Feb 21, 2020 22:55 |
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We hosed about with a feedback vest at work. I ended up trying to get shot in the back because it was like a nice massage, honestly
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# ¿ Jun 23, 2020 12:21 |
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Tom Guycot posted:Phantom stuff Don't forget to find the little collectable crocs
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# ¿ Jun 28, 2020 15:21 |
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# ¿ May 15, 2024 10:35 |
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They said bigger, not off. I'm in the same boat, i'd love to have a stationary boundary that was bigger, but i've instead just decided to do roomscale but sit in the middle.
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# ¿ Jul 10, 2020 15:52 |