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fozzy fosbourne posted:If a game has never been played, is it still a game?
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# ¿ Jan 6, 2021 02:49 |
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# ¿ May 11, 2024 12:09 |
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It's not entirely that the biosphere is hosed so ecofascism is the moral good. Like yeah the earth is hosed up but the real problem is the fact that the melting ice caps have released a prehistoric super-bug that acts as a nerve agent and gleefully thrives in the changed biosphere and the presence of the super-bug has the elite rich folks scrambling to get the gently caress off of Earth. So, like, it's not just "let's fix earth", there just needs to be this other stupid threat where murdering all of the people trying to avoid dying to it still doesn't loving fix anything because it requires either terraforming earth or figuring out a cure but I'm pretty sure that the world is just post-apocalyptic supercities on stacked levels to avoid the rising waters so good luck with the antiviral infrastructure. It comes off far more as "well, let's all just loving kill each other out of spite".
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# ¿ Jan 21, 2021 00:01 |
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I use Foxit, dunno if that's on tablets.
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# ¿ Jan 28, 2021 04:35 |
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An official Avatar universe game will at least be a deterrent from more nerds trying to recreate it using 5e and who knows, maybe they'll actually learn a new system for it. That said yeah god I agree I wish it wasn't Magpie.
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# ¿ Feb 3, 2021 18:46 |
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Magpie also made Cartel which is a PBTA game that should just be some kind of agnostic crime syndicate framework for you to build on and not just about Central American narcocartels written from an outsider perspective that has the kind of ad copy where it's "This is REAL poo poo!" with Spanish words peppered in "in italics" for emphasis/flavor. I saw someone reskin Cartel to be about playing Hutt cartels in Star Wars and ever since then I just thought "y'know that's a neat use for that system and better than its original intentions".
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# ¿ Feb 3, 2021 21:23 |
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She also found out about his infatuation towards her and her response was, rightly, "ew, no, creepy".
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# ¿ Feb 4, 2021 01:28 |
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Lancer's backstory is pretty rad but that's par for the course for having KSBD talent behind it. The aliens are even the least interesting things going on in the universe when you consider the Aun Ascendancy, Harrison Armory repeatedly offending the setting's god with its quest for true immortality and the fact that all AIs are extradimensional godlike entities that cannot interact with us if they're not squished into a third-dimensional box.
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# ¿ Mar 27, 2021 01:11 |
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You could pretty easily do that in Reign.
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# ¿ Mar 28, 2021 02:32 |
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Libertad! posted:So, I'm in the process of writing up a FATAL & Friends for Supers & Sorcery, that "5e medieval fantasy but superheroes!" thing. I am a sample size of one, so my question to you goons is what exactly would you want out of a tabletop superhero RPG? I know that 5e is a terrible fit regardless, but I want to make sure I can nail discussion of the genre conventions as well as the mechanics in terms of grading its emulation.
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# ¿ Apr 6, 2021 22:47 |
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CitizenKeen posted:Can you expand on this, please? I think I agree with you, because "comics" is a broad medium, but there have been good systems that cover "all of Marvel" or somesuch and that's pretty broad. I wouldn't use, say, MHR to raround to Walking Dead, but it can probably do anything in the 616.
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# ¿ Apr 7, 2021 18:57 |
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It's pretty amazing how he keeps trying to court the Horny And Online demographic for an audience and does not manage to stick that landing at all, and considering how rich the vein of d20 OGL erotic shovelware is and how that endures really says a lot about how bad he is at what he does.
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# ¿ Apr 26, 2021 01:33 |
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EverettLO posted:It's gonna be six weeks before I stop clicking on Private Games Server out of muscle memory.
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# ¿ Jun 1, 2021 20:56 |
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PerniciousKnid posted:Thinking about it more, I think what's interesting about combat in DnD, Lancer etc. is the team aspect. Combining your characters and abilities to overcome the enemy team is interesting. One fighter pounding on a single enemy isn't really any more interesting mechanically than rolling a persuasion check.
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# ¿ Jun 2, 2021 05:05 |
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Bumper Stickup posted:Hey does anyone have any experience with mongooses Paranoia series? Trying to get a more in depth answer to what differentiates regular Paranoia and Acute Paranoia. Like I know that you can blay as bots but are there any mechanical/rules/etc differences or is it just an expansion?
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# ¿ Jun 2, 2021 19:19 |
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Bumper Stickup posted:I had no idea there was a white box. I was talking about this vs this.
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# ¿ Jun 2, 2021 21:01 |
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BNW itself was a really stripped down Deadlands before it became Savage Worlds. It really wasn't anything special and BNW itself was supposed to ultimately be the stepping stone into a unisystem that Savage Worlds later became.
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# ¿ Jun 4, 2021 19:49 |
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potatocubed posted:Currently reading Gubat Banwa and it looks pretty cool if in need of an editing pass. Other recent favourites of mine (although not new games) would be Band of Blades and the Sentinel Comics RPG.
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# ¿ Jun 25, 2021 16:12 |
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BRP d100, probably something lighter in the vein of Delta Green's mechanics, where you can just loving die to a dinosaur, be good at a few things with a fun chance for failure and also maybe unload a shotgun into a pack of velociraptors if things go your way, and then just quickly make a new character.
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# ¿ Jul 13, 2021 18:43 |
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Yeah, Dread, Slasher Flick and the new Alien RPG would be good picks.
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# ¿ Jul 13, 2021 18:56 |
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Wendys is also more or less responsible for the proliferation of parasocial brand relationships on Twitter that started with being sassy to randos and then courting the chan market a bit to get a following going and that's why there's now brands on Twitter being like "I, Twinkies, suffer from depression and an anxiety disorder and sometimes things aren't okay but I have to remember mindfulness and cognitive behavior exercises to ground myself so I can continue to make our great products possible".
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# ¿ Jul 13, 2021 23:01 |
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DressCodeBlue posted:Sorry if this is too off topic for the thread, but does anyone have any favorite game-scheduling tools?
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# ¿ Jul 14, 2021 01:28 |
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Coolness Averted posted:I guess in the era of online games having the antidote in one of those pet feeders that only recognize 1 collar is also required.
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# ¿ Jul 14, 2021 01:50 |
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Gubat Banwa is also, like, explicitly critical about violence as a solution to your problems and the fact that you're exceedingly good at weaponizing a variety of crafts (metalworking, cooking) and spiritual activities (fortune-telling, exorcism) for violent ends. One of my favorite ones is the one for the Pirate whose class I forget but the gist is you're a raiding pirate and your character prompt for why they use violence is "you were a pirate for a reason, and lately that reason is just worn way too thin to justify hurting people, what is it". There's also the mounted crocodile cavalier that fights atop their mighty crocosteed and harangues enemies with polearms whose prompt is "you raised a loving crocodile as a riding mount, you know why the gently caress you're violent and don't need a reason".
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# ¿ Jul 20, 2021 01:09 |
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CitizenKeen posted:Are there any examples of metaplot in RPGs that people want to defend? Or is all metaplot 100% garbage?
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# ¿ Jul 23, 2021 23:20 |
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senrath posted:So it turns out that Pathfinder Online is finally shutting down.
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# ¿ Jul 28, 2021 03:12 |
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fool of sound posted:Really, a SCP game that emulates the direction of the site for the last like 5 years would basically just be Esoterrorists. It's moved away from monsters and to some extent horror in general towards in-depth narrative investigation of unsettling weird things.
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# ¿ Aug 10, 2021 20:03 |
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Daniel Fox (Zweihander Guy) is a jerk and a metaphorical cop, I really wouldn't recommend giving money to him. I also have no idea if he'll put a quickstart or rules preview up for this Kickstarter or just demand you buy Zweihander to learn more and there's a nonzero chance it's just Zweihander again with no changes.
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# ¿ Aug 12, 2021 14:57 |
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LatwPIAT posted:What’s a metaphorical cop?
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# ¿ Aug 12, 2021 17:59 |
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Leperflesh posted:RIFTS
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# ¿ Aug 16, 2021 03:43 |
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Halloween Jack posted:Solid ruminations.
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# ¿ Aug 16, 2021 19:23 |
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Farmer Crack-rear end posted:I'm thinking of doing a one-shot RPG session in October that's basically going to be "hey let's play an RPG version of Vampire Hunter D", any suggestions on best system to use for this?
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# ¿ Aug 21, 2021 02:34 |
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Infinity Gaia posted:I have a sort of weird need for help, that I don't even know if anyone CAN help me with. I'm planning on starting a game of Fellowship soon, following a lot of hype from this thread and others, and a big piece of advice I see nearly everywhere (including in the core book itself!) is that the Fellowship is incredibly powerful so the Overlord player NEEDS to be willing to play extremely gloves off to present a reasonable threat. The problem is I'm... Kind of a very soft touch DM most of the time. Does anyone have any tips or tricks for how to play more brutal, especially within the PbtA framework or Fellowship specifically?
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# ¿ Aug 22, 2021 23:57 |
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Golden Bee posted:So I was in a game of “the circle” in fear itself second edition, and the GM declared my character randomly tried to commit suicide at the start of day two. Is that in the module? It seems like a bizarre thing to declare without any roll, any abnormal mental trauma for my character, or any abnormal behavior on my part (Reading weird books, taking drugs, etc.) The point of The Circle is that one of the previous drug testers died while on the drug and due to Outer Dark influence from his lovely abusive dad became a psychic ghost bound to the drug and bound to the people taking it. He wants to pick off the people who are doing the current trial because he wants to get a body back, but he's too spread out across multiple people. He can possess people for a bit, as can other users but because they're not hopped up on eldritch mojo their ghosts fade and they pass away, but the less people are alive the longer he can possess folks and the more control he has. The PCs are supposed to delve into the previous test's data where the guy died and figure out what's killing the previous and current testers and have a show-down where he keeps hopping from person to person, and the cure to the problem is for everyone to stop taking the experimental anti-depressant/try and banish him/trap him in a viable body and off him. One of the big ways to tip off people of what's going on is for the players to just loving lose time somehow or find themselves in weird and precarious situations at first and give them the Stability hit, and he's really only supposed to push for the suicides later in the game or put people in situations where they could die but could also escape. One of the examples is "you have blacked out for god knows how long and woke up hand-cuffed to a bed in a lovely motel, there's an empty gas can and you smell smoke" for something you can escape with expenditure of resources. Because it's Fear Itself the point is that you really didn't do anything wrong or take any questionable actions to invite the doom, you've just been unfortunately t-boned by a truck full of doom while minding your own business. That said while it is a tool in the horror game hardware store, your GM should've use a lighter touch that early in the scenario.
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# ¿ Aug 30, 2021 02:10 |
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Golden Bee posted:thanks for the swift response!
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# ¿ Aug 30, 2021 04:31 |
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Yeah it's probably something along those lines especially because this is just an absolute dogshit time to open a store that requires foot traffic and attention like that.
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# ¿ Sep 1, 2021 04:22 |
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Tulip posted:BitD TV show is a pretty easy sell, seeing as BitD is, above all else, "Leverage set in Thief" so it's a pretty proven formula. What other systems would you want to see get a screen adaptation? My gut says Paranoia but my brain says that the things that make it fun to play are more about improv than anything else. I would watch the gently caress out of a melodramatic Polaris. Alternately, Feng Shui.
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# ¿ Sep 1, 2021 16:34 |
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Splicer posted:Getting dangerously close to The Film of The Novel of The Game of The Movie
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# ¿ Sep 1, 2021 16:45 |
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Also if you use CoC for a detective game you should steal the rule from Delta Green of "having a high stat in a thing means you shouldn't have to roll for basic info, just more info". Like if you've got Anthropology at 70% you're just generally on the ball with that but specific nuance and details should require chance.
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# ¿ Sep 9, 2021 13:46 |
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For all you anime lovers, Bonobo Bo Bonobo.
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# ¿ Sep 20, 2021 19:52 |
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# ¿ May 11, 2024 12:09 |
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Leperflesh posted:drat, how long ago was Ape Fights? The thread. Am I the only one who remembers that? It was a TG thread, right? Ape Fights???
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# ¿ Sep 21, 2021 01:01 |