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SyntheticPolygon
Dec 20, 2013

Can't wait to meet my new friend evil Marth

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SyntheticPolygon
Dec 20, 2013

Its how he killed the Black Knight

SyntheticPolygon
Dec 20, 2013

They're using Lyn and not Hector

Byleth is from another game

SyntheticPolygon
Dec 20, 2013

Vincent Van Goatse posted:

I will play and enjoy this game because I have no taste in FE games.

I think I will enjoy it because I have great taste

SyntheticPolygon
Dec 20, 2013

Diamant's is the bad one unless he's incredibly tanky.

SyntheticPolygon
Dec 20, 2013

How does marriage get less involved than 3 houses but still exist?

Not that i'm unhappy to hear it.

E: Wait maybe they've finally got rid of S ranks entirely. In which case this will be goty

SyntheticPolygon
Dec 20, 2013

Deltasquid posted:

My only guess to reconcile those statements, is that S-ranks are indeed gone but you still get paired endings of sorts.

This is the ideal frankly. Well ideal if Alear's endings are treated not especially more significantly than anyone else.

SyntheticPolygon
Dec 20, 2013

I think its good Hortensia looks like a clown.

SyntheticPolygon
Dec 20, 2013

Can't believe they give me back daggers but took away Assasin.

Is it really worth it?

SyntheticPolygon
Dec 20, 2013

Endorph posted:

still hoping Santangelo fits the name field so i can engage them with marth and get 'Marth & Santangelo'

The legend returns

SyntheticPolygon
Dec 20, 2013

I love me some plot

SyntheticPolygon
Dec 20, 2013

Gamerofthegame posted:

frankly hosed up the game call engaged doesn't have s-ranks

I'm glad for it

SyntheticPolygon
Dec 20, 2013

Endorph posted:

batallions' primary balancing mechanism seemed to be desperately underexplaining them in the hopes the player wouldnt realize just how insane the stat boosts and gambits were

It worked on me. Those things seemed dumb and I ignored them

SyntheticPolygon
Dec 20, 2013

There should be 0 reclassing frankly.

But at least I should be able to ignore it easily, so a better system than 3H.

SyntheticPolygon
Dec 20, 2013

It was probably to much to hope for S ranks and reclassing to be destroyed in this game. But if previews are to be trusted S ranks at least are dead and buried. So hopefully then next game can remove reclassing and the gamer after can remove player avatars.

And then Fire Emblem will be perfect.

SyntheticPolygon
Dec 20, 2013

Alas as long as tea time is done in first person then they will still be player avatars to me.

Just less of one than Byleth


E: You're right though. Hopefully with the removal of S ranks and silent protags the issues with player avatars will no longer exist.

SyntheticPolygon
Dec 20, 2013

Tae posted:

*back in my day*

Someday they will make an FE9 again and I will be content.

SyntheticPolygon
Dec 20, 2013

Anyway S ranks destroyed discussion of Fire Emblem characters (in a different way than the 3H route split did) so I am glad they are seemingly gone. Getting your preferred character endings could be a bit of a pain without it while still having multiple A ranks but I feel like there's several solutions to that that could be implemented. And hell am a big fan of paired endings that aren't romantic. 3H had a few of those for a lot of characters even outside of Byleth's endings with married men and it's something I appreciated a lot about that game. Would be happy to see more of that if there is no longer the "they get married" support tier.

But regardless I will glady take losing some shipping convenience if it means there won't be anyone playing this game basing their entire thoughts about lgbt rep on the boring protagonist's support list.

SyntheticPolygon
Dec 20, 2013

Junpei posted:

I'm talking about the broader "S Ranks destroyed discussions of FE characters" point

Oh, I didn't mean that in regards to people talking about shipping or whatever. I think all that is pretty alright, good even. I just think its really bad that people will still argue to this day that Catherine can't be gay even though half her characterisation is crushing on the pope, because she doesn't have an S rank with female Byleth. It genuinely sucks to me that there's seemingly a bunch of people out there that can't conceive of romantic chemistry or any interesting characterisation unless it ends in the "You get married!" rank.

Of course, you will always get people ignoring that stuff anyway, look at romance discussion around Ike, but it became such a flashpoint of inane discussion around the games that I dunno it just kinda sucked. I'm probs overstating the impact it had but like I really don't think it adds a lot and I think it puts a limit on the kinda stuff you can have supports around. Am happy if its gone.

SyntheticPolygon
Dec 20, 2013


I think a solution here is just to cut some of Byleth's supports in general. Give them a support roster more similar to any other character and maybe make a bunch more of the opposite sex relationships non-romantic. Kinda kills the "Date your favorite character" vibe which I can appreciate but might be better if the romantic paired endings are more limited to the characters they have some romantic chemistry with.

And who knows maybe that's going to be how things shake out with Alear. Some people mentioned in the previews they felt romance was de-emphasised so maybe that's what they meant? Am interested to find out.

SyntheticPolygon
Dec 20, 2013

Junpei posted:

So apparently in Japanese, Zelkov has this "gimmick" of "emphasizing" random words, which makes him sound "more menacing" or "strange", but everyone I've seen talking about this just says it makes him sound like a Jojo character from Part 7.

Sounds badass to me

SyntheticPolygon
Dec 20, 2013

Choosing to judge people's rankings entirely on where they put Sacred Stones and Echoes

SyntheticPolygon
Dec 20, 2013

Funky Valentine posted:

Counterpoint: every Part 3 Dawn Brigade map feels like poo poo because you end up turtling in a corner, wondering desperately why Edward explodes if a cat laguz looks at him funny.

That's only 3 maps (well 2, 1 is dropping rocks on a 13 year old's escort because your team has no chance in a fair fight) and they're all great. Even the fog of war one.

Also love the games where you can deploy your whole army and have to find a use for like Valbar or whoever. That's always fun.

SyntheticPolygon
Dec 20, 2013

Genuinely the story telling in the rock pushing map rules. Other games wish they could blend story and gameplay so well.

SyntheticPolygon
Dec 20, 2013

What did you get out of Sacred Stones (a game you listed in your top 5 FEs) that you don't think you will be getting in this game?

At least so much that you need to constantly be saying how much you hate everything about the previews of this videogame

SyntheticPolygon
Dec 20, 2013

RuBisCO posted:

also btw whatever here are the two unrevealed characters (presumably) that were shown off in the artbook:

Only 2 :(

SyntheticPolygon
Dec 20, 2013

3 houses was very good and I think ultimately a lot of the weaknesses in plotting get smoothed over by the strength of the cast so I don't think it ever becomes too big a problem. The bigger issue is the multiple routes thing being pretty exhausting to go through but i'll forgive it.

I'm down for a lighter and simple FE game though. Awakening was very solid and its not like some of the gba games weren't very simple stories either. Sacred Stones is a game i'd say is kinda close in vibe to Awakening and has very straightforward plot and characters but its also one of the better put together FE games so this sort of story can be done very well.

SyntheticPolygon
Dec 20, 2013

I think its good the 3H routes don't all fit neatly together even if Claude drew the short straw and is kinda boring. But that's how it goes sometimes.

SyntheticPolygon
Dec 20, 2013

That doesnt need a route split

SyntheticPolygon
Dec 20, 2013

Micaiah's so cool

SyntheticPolygon
Dec 20, 2013

Endorph posted:

gareth is my favorite completely inexplicable fire emblem character. presumably he was going to be relevant in the cut goldoa arc in fe9 but why did they even bother bringing him back in fe10. why did they make him playable instead of just having him be a midboss in the tower. who is this man. what are his beliefs.

Maybe they just wanted a Red Dragon playable because they had all the other colours.

SyntheticPolygon
Dec 20, 2013

WrightOfWay posted:

The best part of Gareth is that he gets one rounded by the (infinite range) final boss if you don't put him on a cover tile so you can't even use his buff to maximum effectiveness.

Ena already joined.

She's Pink

SyntheticPolygon
Dec 20, 2013

I'm a Vaike fan and I think he's cool

SyntheticPolygon
Dec 20, 2013


Lookin forward to it

SyntheticPolygon
Dec 20, 2013

Funky Valentine posted:

We need to return to tradition and have the white-haired girl do evil things because of really dumb plot points involving a contract and really weak justifications as to why no one contacts Team Good Guy about it.

That started with a white haired boy tbh

E: Wait, did Lyon have purple hair or white hair? Still fits though. And you could probably go even further back honestly.

SyntheticPolygon fucked around with this message at 01:15 on Jan 16, 2023

SyntheticPolygon
Dec 20, 2013

It looks better than his usual gear tbh.

SyntheticPolygon
Dec 20, 2013

Zoran posted:

Support-mechanics spoilers:

S supports are back for Alear.

Game bad.

Hate to see it.

SyntheticPolygon
Dec 20, 2013

ROFL Octopus posted:

Soren flirting with Aimee to get the Silver Card is one of my favorite exchanges in the series

Absolutely

SyntheticPolygon
Dec 20, 2013

ROFL Octopus posted:

We haven’t had a hard enemy recruit in a while and that goes a long way in making a unit memorable. You know Ayra’s a badass because you had to navigate a death puzzle to even recruit her. Jamka’s section of Chapter 1 is hugely contrived to make him look way more powerful than he is for the rest of the game and I’d argue that is the main factor in his popularity.

I miss enemy recruits a bunch.

Hopefully one day they come back.

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SyntheticPolygon
Dec 20, 2013

The last map of echoes is good

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