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Barudak
May 7, 2007

Kanos posted:

They're likely doing it specifically because it's so close to its release and the shutdown announcement is so sudden, to head off any potential consumer complaints.

They also would like to maintain good will for future projects and can afford to do this. If they did not have the money spigot of Fortnite funding this + future projects in the pipeline I don't know if they'd be this "generous".

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Barudak
May 7, 2007


Or some behavioral remedy, but what that is is unclear and I think in their notes basically "the behavioral remedy we want is you divesting call of duty"

Barudak
May 7, 2007

I like how one of the proposed remedies is "divest call of duty" or "divest all of activision and blizzard" and Im struggling to understand how one of those is not a strictly more severe version of the other

Barudak
May 7, 2007

Duke Nukem kept getting rebooted and the team never got meaningfully larger even as the complexity increased.

I would not be surprised if the amount of people on Beyond Good and Evil 2 is fairly small, struggling to make a thing that can be even said to have enough direction to go into ramp up to full production.

Barudak
May 7, 2007

Zlodo posted:

BGE2 has been announced way too early. Normally ubisoft doesn't announce games that early in the development process (much less commission a CG trailer for them), they wait until the project has matured enough that they are confident they're gonna actually release it and are ready to do a marketing push for it.

The reason BGE2 has been announced way too early is because at the time ubi needed to convince shareholders to keep the Guillemots in charge of the company rather than sell to Vincent Bolloré who was attempting an hostile takeover.

Its been more than 15 years since it was announced. Theres way too early and theres taking over Duke Nukem's record for longest development.

Barudak
May 7, 2007

Zlodo posted:

I think the project would have been killed years ago if they had never announced it.

They could have killed it after the takeover attempt was thwarted. Theres nothing gained with letting this twist on.

Barudak
May 7, 2007

From my experience working in Japan its a healthy combination of

1) Old dudes who are in charge due to time not knowhow knowing gently caress all about crypto or what they should be doing as a department head but its buzzing
2) Language barrier/News bubbles
3) The idea of crypto and NFT being way more vague than in English so easy to slap on projects in a way that wont draw stares in English
4) An absolute dearth of digitally savvy talent in organizations
5) NFT genuinely worked for Konami who get in early, so look it works in Japan!!!!

I had to kill an NFT concept at my business here. Wont stand for it.

Barudak fucked around with this message at 08:57 on Mar 17, 2023

Barudak
May 7, 2007

Drakenel posted:

Sounds like a story, if you're cool with sharing that is. I'd be interested in how these sorts of things get pitched and what the actual background knowledge of NFTs the person suggesting it is.

Effectively they wanted to do something we could already do without NFTs. Their entire understanding of NFTs was "its an art selling system" and "its trendy I wanna be trendy too!" and they knew literally nothing about blockchain, fees, reselling NFTs, any of it. Didn't stop them from still pushing it even after having it painstakingly explained because so many people love it, its cool!

Barudak
May 7, 2007

DC Murderverse posted:

Can’t get in trouble for sexually harassing staff if there’s no staff

I am confident we can build an AI that exists only to harass other AI

Barudak
May 7, 2007

The games which are slurry come out and sell well. The ones about being a boat captain or an intergalactic reporter do not.

Seems obvious

Barudak
May 7, 2007

icantfindaname posted:

https://www.ft.com/content/4824dae0-847d-46d7-aa85-7a37daf82156?shareType=nongift

Good to see the US is not the only country where a CEO can just call a guy and have any court or regulatory decision he wants reversed

The CMAs math they were basing their stuff on had some apparently basic errors in math (24% of all PS5 owners switching not 24% of all PS5 Call of Duty players) in addition to incorrect sales ratios between the two consoles.

Barudak
May 7, 2007

Fair Bear Maiden posted:

Holy poo poo, rich CEOs are the pettiest crybabies, lmao.

I mean, that 100 million dollar investment spiraled into Bungie buying out the contract then getting bought by Sony so it was disastrous for Activision.

Edit: Now I guess Kotick's camp (or someone deniably carrying water for them, not sure) is also saying Netease threatened to pull strings to defeat the Microsoft/Activision merger if they didnt come to terms with Netease so layers of drama and potential criminal allegations here.

Barudak fucked around with this message at 17:59 on Mar 29, 2023

Barudak
May 7, 2007

Anno posted:

Seems like a weird reason to me - cloud gaming is barely a thing and idk how this acquisition would change much about its future.

This deal would have allowed Microsoft to crush their competitors like Stadia and OnLive

Barudak
May 7, 2007

Microsoft and the CMA block put a hold to embracer being sent to the Call of Duty mines

Barudak
May 7, 2007

I mean, thats one way to get staff turnover, to build the most poison-cup of a game you can.

Barudak
May 7, 2007


The general consensus is this is good for Microsoft because it gets it in front of a lawyer now, in a speedy trial, where they get to argue on merits instead of waiting for the FTC to try and slow roll.

Like the FTC losing this was such a foregone conclusion MS announced they would close the deal without their approval back when they thought the CMA would approve.

Barudak
May 7, 2007

AG3 posted:

Sometimes I think these people are just addicted to laying off employees and when they run out of expendable employees they just buy up companies to acquire more of them.

Embracer announced a few months back a multi-billion dollar development deal fell through, so I dont think they wanted to do this per se.

Barudak
May 7, 2007

kirbysuperstar posted:

God bless the second guy and also go away EMPRESS

Barudak
May 7, 2007

Goa Tse-tung posted:

getting rid of "brand" workers means they pivot to fulltime internal-business-to-business, right?

Not necessarily, depends how big that team was.

But most likely yes.

Barudak
May 7, 2007

Endorph posted:

tbf gacha is also different from gambling in that there is a concrete endgoal. unsure if this is better or worse but at least you cant gamble your 5* character on a 6* one and keep chasing forever.

note: suggest this idea to someone, become billionaire.

Isnt this somewhat akin to how upgrading in a lot of Korean MMOs work. You have to use your level 5 sword +level 5 upgrade item to have a chance at level 6, but if it fails you lose the level 5 forever. As the level goes up the odds of failing increases, but you can only buy safety from failures not guarantees of success.

Barudak
May 7, 2007

exquisite tea posted:

Isn't FIFA responsible for like 75% of EA's yearly revenue?

The game, not the license.

FIFA license does not come with any markets team licenses, which EA has rights to completely separately.

Edit: its like how EA would not lose the rights to NFL players and logos if they stopped paying the Madden family

Barudak
May 7, 2007

wilderthanmild posted:

Is the FIFA license similar to the NFL or NBA license in that without it they cannot use actual team and player names?

No, its as mentioned above as relevant to player names as madden the name is to the NFL

Literally all losing this license does is prevent EA from calling the game FIFA and they can't talk about the world cup by name.

Barudak
May 7, 2007

Original_Z posted:

I never understood why Bungie went to Activision anyway. They left Microsoft because they wanted more creative freedom and then sold out to Activision, who even back then were known as not a great place to work and only cared about milking properties with the efficiency of a factory.

Money, large piles of money.

Barudak
May 7, 2007

DaveKap posted:

Deathloop is loving amazing until you realize there's only 1 way to beat the game. Then it sucks. Thankfully you only figure that out after you've finished 90% of it so it's generally pretty great.

On one hand, sure, its a little disappointing there is only one way to finish the game when its otherwise incredibly free-form and open in how you tackle things. On the other, uh, even Deus Ex only has one way you can get to the ending, even if a few of the sub-bits can change.

Barudak
May 7, 2007

At the current rate the entire Bungie company will be taking a pathway into darkness

Barudak
May 7, 2007

theultimo posted:

You could say its gnop a marathon run into insolvency


Kanos posted:

Given that their plan to deal with this situation is apparently "just hope we can make a Destiny 2 expansion so good that it brings back all the players we lost from our last lovely expansion", there's reasonable odds that this will be the outcome.

Yeah, they'd be fools to believe their own player retention myth

2: the fallen lords.

Barudak
May 7, 2007

2k probably wants Gearbox, but nobody wants to pay embracers bloated cost for it so instead it'll go for IP scrap.

Along with Deus Ex and more tragically Gex the Gecko

Barudak
May 7, 2007

Endorph posted:

embracer paid a cool billion for gearbox and got, what, tiny tina's wonderlands out of it?

And smash hit mega success "New Tales from the Borderlands"

Barudak
May 7, 2007

Original_Z posted:

https://www.reuters.com/technology/bytedance-wind-down-gaming-brand-nuverse-full-retreat-gaming-sources-2023-11-27/

Another one bytes the dust, I'm surprised that they said that Marvel Snap underperformed since it seemed to be really popular.

In the world of mobile games, only doing 100 million in revenue in a year is not going to keep the lights on when youve got four other non-profitable games in market.

Edit: Mobile game development, for big titles, is pricier than people think. Sakura Wars for instance cost something like 30 million to develop, no pricing for marketing or maintenance included and an IP the developer owned.

Barudak fucked around with this message at 05:42 on Nov 27, 2023

Barudak
May 7, 2007

Ursine Catastrophe posted:

I thought the usual "encourage monetization in multiplayer F2P games" approach was by setting F2P users against whales so the whales can feel like it was money well-spent and the F2P users see the whales and say "wow I wish I had that poo poo"

In things like Fortnite and other MOBAs you for sure play against only bots for your first few games so you feel really skilled and the general belief is if you lose too much in a row in a lot of competitive games now it'll give you a pity bot game.

Bots are valuable so people feel good so they put more money in.

Barudak
May 7, 2007

Answered better above about how stupid SKs law is and why net neutrality is actually stupid important.

Barudak
May 7, 2007

take boat posted:

that sucks. is it any different on GoG or anywhere else?

I'm not personally impacted but I think you should be able to record and publish videos of a product you "bought"

Its not particularly different than not having the right to play music for money* even if you bought the sheet music and an instrument.

*there are laws set up with associated costs you need to pay to do this without a unique contract each time and make this less painful and not ruinously expensive, and could be made for videogames

Barudak
May 7, 2007

It also had Pandora mode which might be one of the worst fighting game mechanics in implementation.

Barudak
May 7, 2007

If you dont find casinos fun thank your luck you dont have the traits that those things exploit the poo poo out of.

I genuinely think pretty much any cash for random rewards game mechanic should be flat out banned.

Barudak
May 7, 2007

Oh thats an interesting outcome given that the (seemingly) more restrictive apple store was ruled not a monopoly.

Edit: Oh lol Google had secret talks to quash other app stores and paid off activision to not open one on their system. Lol.

Barudak fucked around with this message at 01:52 on Dec 12, 2023

Barudak
May 7, 2007

Bucnasti posted:

"Don't be Evil" at least not until they control everything.

That hasn't been in their corporate handbook since 2018

Barudak
May 7, 2007

Original_Z posted:

Also, apparently Google deleted a lot of files which were relevant to the case and the judge was not very happy about that at all.

Google getting into the hole digging business

Barudak
May 7, 2007

This is only the first time it died. It should have two Es left

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Barudak
May 7, 2007

njsykora posted:

Riot please, the people yearn for the Tribunal.

Only if they let me give the death penalty.

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