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Mazerunner posted:I've been working on my own schizophrenic lore deep dive and they've actually been laying the seeds for the Witness and what its trying to do since at least Forsaken My own schizophrenic lore idea has been that Rasputin was going to shoot humanity, not the Traveler. Excited to see if I was right or not next week, especially now that we know Rasputin never wanted to shoot the Traveler even when Clovis told it to.
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# ¿ Feb 11, 2023 15:25 |
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# ¿ May 11, 2024 14:49 |
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Kith posted:it sucks bad that the most interesting part of destiny is the space magic and bungie is like "we need less space magic" This is the third(?) time they've decided the problem is too much of the fun thing happening. What's it been like a week since they were all hyping how high APM Strand is going to be?
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# ¿ Feb 14, 2023 13:08 |
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GruntyThrst posted:Second question: I have SO MUCH lore to catch up on. Is Ishtar still the place to go for that? I wanna read all the little lore greebles not just watch a summary from Byf or something Ishtar is still the place to go if you want to catch up on the lore. At a minimum you want to read the seasonal lore books in order, the lore attached to any seasonal armor sets (same across slots for all three classes, start with the helmet and work down), lore attached to sesonal weapons, items (sparrows, ghost shells, ships), and the sesonal artifact. You also want to read any of the Web Lore at Ishtar (these are Bungie lore blog posts) and the books from the collector editions of Beyond Light, Witch Queen, and Lightfall. You might need to dig up a reddit post linking to the collector edition books. Don't skip the collector edition books, Witch Queen especially has some really deep lore and as far as I know only the second book is on Ishtar right now. You should also go back and read the Books of Sorrow from the Taken King to start.
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# ¿ Feb 18, 2023 13:51 |
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GoGoGadgetChris posted:and Crucible! Saint figured out how to simulate maps and suggested Shax do the same. Now all of the crucible maps are simulated. Edit: Actually Osiris gave the simulation tech to Saint then Saint built it out for trails, then gave it to Shaxx. sunday at work fucked around with this message at 01:33 on Feb 21, 2023 |
# ¿ Feb 21, 2023 01:21 |
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syntaxfunction posted:Yeah, I got no idea. Like I said, I am assuming they're just trying a bunch of poo poo to see what works and what doesn't, and wouldn't surprise me if they turn things off and on over the course of this year's seasons to tune things. Ninth year of the franchise is a great time to be doing this and not at all reflective of large structural issues with design and work flow. Although Lightfall is effectivly going to be what, like Destiny 5? For all intents and purposes this game never really left beta. The Final Shape isn't an expansion title it's just something they are hoping will qualify as a 1.0 release.
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# ¿ Feb 22, 2023 05:18 |
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Mazerunner posted:remember when tractor cannon buffed void damage far more than it did the other types, so everyone only ever ran void because why wouldn't you? This is another thing they don't ever seem to get. Players are going to optimize damage in the best way they can and only that way because you built your Fantasy MMORPG inside and arena shooter engine so every class is glass-cannon ranged DPS and the only thing they have to do is the most damage. No one cares about rotators or class flavor during the boss fight. Just let me use the stuff I think is fun FFS. If you want variety in player choices you need to offer variety in player actions, not just different damage vaules.
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# ¿ Feb 22, 2023 13:15 |
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RBX posted:Huh? I've literally never heard of this line of thinking. Why would that be a worry? Is that some new buzzword I don't know? How dumb do people think the average player is in this game that they can't comprehend basic reward structure. A couple of weeks ago in the Vanguard Ops playlist I ran Scarlet Keep with two people who had a combined 583 season levels (I was around 140 at the time) and neither of them would pick up an orb at the first bridge. I don't know if they refused to or didn't know you had to but after I dunked the first one they just stood there for a while. I wasn't in a hurry so I waitied a few minutes and they sort of moved around but didn't make for the second orb. I'm pretty sure if I hand't gotten the second orb we might still be stitting there.
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# ¿ Feb 25, 2023 22:03 |
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This city sucks. This is what the decendents of the Ishtar Collective spent a 1,000 years building? It's a bunch of indistinct blue-grey rectangles and giant HVAC components.
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# ¿ Mar 2, 2023 00:40 |
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Calus getting a Hero Ship instead of a Pyramid really kills the whole unform final shape vibe of the black fleet. Even the Witness doesnt' have a uninque ship.
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# ¿ Mar 2, 2023 00:42 |
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I swear to God if there is some punch line about how they mean ten Neptunian years.
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# ¿ Mar 2, 2023 00:43 |
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General Battuta posted:Okay. Huh, well, aight. Well that's reassuring.
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# ¿ Mar 2, 2023 00:47 |
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General Battuta posted:In both the Ikora journal for uhh Witch Queen? And hopefully in some upcoming lore stuff you will see more of the thoughts I put into the Light side of things. Where I do try to articulate a possibility of escape from the tyranny of 'optimize thy own values away in favor of Growth' Ikora's reconciliation of the Light and Dark was beautiful. Legitimatly moving stuff, no matter what Bungie ends up doing with the plot, the underlying question you hung everything on is profound.
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# ¿ Mar 2, 2023 13:24 |
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I couldn’t care less if the two blueberries I just dragged through a seasonal playlist event think I’m joyful. I’d be joyful if they bothered to make tutorial missions. A version of the seasonal activity but you are solo and WILL NOT PROGRESS until you personally pay attention and complete every mechanic would be far more useful. sunday at work fucked around with this message at 17:50 on Mar 2, 2023 |
# ¿ Mar 2, 2023 17:47 |
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Tormentors own. Whoever dreamed up Champions please take note.
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# ¿ Mar 2, 2023 18:35 |
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The answer to “why isn’t THING working” is “20 year old bowl of spaghetti that barely let Halo games ship on time”
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# ¿ Mar 3, 2023 22:54 |
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If you are comparing Taken King to Lightfall I think it's fair to include Season of Defiance as part of Lightfall as the seasonal model wasn't part of the game for Taken King. Edit: not to try and minimize the huge problems Lightfall has but Defiance is basically a whole additional storyline plus what will amout to three new strikes. sunday at work fucked around with this message at 17:38 on Mar 6, 2023 |
# ¿ Mar 6, 2023 17:34 |
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Void Hunter is stronger than ever with the new mod system and no more match game. An invisiblity + volatile rounds build does not require much precision at all.
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# ¿ Mar 8, 2023 16:00 |
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It sucks but AAA is at a point where the only thing that is going to break the hold content creators have over developers is a major title taking a really big hit or flat out dying after too much catering to people who play for a living.
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# ¿ Mar 8, 2023 17:52 |
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Weren’t you all paying attention when Joe explained how random drops are more exciting than getting the cool thing you want in a reasonable, predictable time frame?
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# ¿ Mar 8, 2023 19:53 |
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Having just two people to defend an entier city is dumb. Chosing to make one of them a teenager with no expericne of anything is really dumb. Giving that teenager a lethal amount of body modification (and then I guess hoping they are a quick study) is irresponsible and unethical and dumb.
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# ¿ Mar 9, 2023 13:12 |
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Sucks that the reality of your ten year old fantasy of playing video games for a living is that you'd be a joyless twerp who ruins the game for everyone else.
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# ¿ Mar 11, 2023 00:16 |
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Pirate Jet posted:I don’t mind the difficulty of LLSs I just think the low drop rate necessitating multiple runs in a row makes them mega tedious. This is the real problem. Difficulty can be adjusted and offered at different levels, but in their way of missing the point Bungie heard 'make the game more rewarding' and decided to make it blanket harder instead of making engrams drop more. Or just letting us focus yellow engrams at the Cryptarch for specific armor.
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# ¿ Mar 12, 2023 22:10 |
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Bobby Deluxe posted:I'd be interested to hear what people would consider more of a reward, y'all already get most of the coolest guns, historically a bunch of catalysts and an extra armour slot locked behind higher difficulty activities. I put it right there in the post you quoted: sunday at work posted:making engrams drop more If I can't focus exotic engrams then I don't see any reason I should ever leave a LLS without one.
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# ¿ Mar 13, 2023 01:48 |
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Yorkshire Pudding posted:I don’t have any of those Exotic Primaries and trace rifles have a 40% buff in damage against red bars including any effects they cause. They are practically the only primaries worth using right now.
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# ¿ Mar 14, 2023 03:33 |
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A Buffer Gay Dude posted:I’ve heard some really funny poo poo about what it’s like to play Legend Dares of Eternity now lol The Crota fight is some bullshit. Got the bonus round the one time I ran it and I swear half of us were dead at any given time. I can't imagine who tested that and thought they were good to go. Bungie has never been averse to killing you really fast but the current sandbox difficulty feels less like a design decision and more like a cheap shot; like they felt they had to ship some kind of change after content creators started piling on about powercreep over the last year but they couldn't fundamentally rebuild the game in response to how they had fundamentally rebuilt our characters. And what really gets me is that my Gyrfalcon + Le Monarqe build theoretically feels stronger than ever, but it feels less like a well executed power fantasy and more like it's carrying me, like the instant I stop leaning all the way in on that power I just get demolished. I have to play the build to its utmost potential at all times. They didn't leave any room to breath.
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# ¿ Mar 14, 2023 04:21 |
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They really screwed themselves with the idea of contest mode as it’s own thing that isn’t the normal raid but also isn’t the master raid or whatever other level. There isn’t a test sever in Destiny, no one has ever run the raid prior to release. The only day one thing should be a verified first completion. Contest mode is just marketing and trying to make content creators happy, to the point you can get an emblem for watching enough twitch.
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# ¿ Mar 14, 2023 16:38 |
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Would unsunsetting gear also bring back a pre-Shadowkeep sandbox where legendary primaries are effective and satisfying to use?
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# ¿ Mar 15, 2023 23:34 |
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I don’t think I’d find Nimbus as annoying if the structure of there only ever being two Cloudstriders made any sense. You wouldn’t even really need to introduce more of the others. It would make sense that they would stick our new in town character with the rookie while the oldest one works with Osiris and the rest are active defending the city.
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# ¿ Mar 20, 2023 01:53 |
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They kneecapped precision primaries in PvE to make finishers a thing. Double special or Whitherhoard + SMG has been the general play since Shadowkeep launched.
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# ¿ Mar 23, 2023 13:55 |
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If you aren't going to bring back SLR then please stop making me get on a Sparrow as part of a mission.
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# ¿ Mar 26, 2023 22:47 |
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The real story was the exploits we found along the way.
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# ¿ Mar 30, 2023 21:17 |
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Pirate Jet posted:Trials is a complete haves-and-have-nots over The Immortal, what the gently caress was Bungie thinking with this gun? Bungie has never really acknowledged that the weapons in this game aren’t just stat sticks and flavor text but functional items that can be strictly better than anything else based on nothing more than the collection of numbers that determine how they function. This always seems to catch them by surprise when it happens. Even if SMGs have been dominate for a while, and they have discussed a couple of specific nerfs to range and zoom the past year, they can still ship something like Immortal somehow.
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# ¿ Apr 2, 2023 16:26 |
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Snapes N Snapes posted:Thanks Guardians! Looks like I'm going double bow (primary+heavy) from now on. Any legendary recommendations or is it always precision frame+fastest drawtime+dmg perk? That is basically it for legendary bows. All bow is a neat idea but you might want to consider a utility special like Riptide or a disorienting GL, especially with auto loading holster.
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# ¿ Apr 4, 2023 14:45 |
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Legendary Witherhoard style AoE GLs would be amazing with the new elemental perks.
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# ¿ Apr 4, 2023 16:04 |
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Going to have to add “determinism” to my list of words no one at Bungie understands. As always all they needed to do was make the engrams drop way more often but for some reason they won’t do that. Anything but just having more engrams drop.
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# ¿ Apr 5, 2023 19:45 |
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Does the cost matter when the source is random exotic engrams that drop once or twice a season?
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# ¿ Apr 5, 2023 20:53 |
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RBX posted:Oh yes they were. They need to feed their egos and have something to gatekeep or else why would anybody give a gently caress about what they think. And actually I agree for vets they needed a real challenge but infiltrating that challenge in every facet of the game was horrible. It's not even real challenge just artificial challenge. Which is all Bungie knows how to do since day 1. Which is why I never look to their games for a challenge. Amen on the artificial challenge. Does Neomuna patrol have interesting design and new mechanics? Nope, just a bunch of bullet sponge enemies half of which can two tap you. I suppose we’re lucky they didn’t nerf ability regen on patrol to really up the challenge.
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# ¿ Apr 6, 2023 01:26 |
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GoGoGadgetChris posted:It's lame that Destiny's new difficulty is just a puzzle solved in orbit, IMHO. "We gave the enemies 50% more health so you'd have to use the guns that do 25% more damage in that activity" is not something you actually engage with, in the actual gameplay experience This is the problem with their idea of difficulty. It’s never about you doing anything different or better it’s just about you being weaker and limited while running basically the same content. I’d love some optional challenge if it meant something different but the same Lost Sectors except I take a ton more damage and enemies take a ton less isn’t it.
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# ¿ Apr 6, 2023 01:38 |
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Happy Noodle Boy posted:This has always been Destiny's difficulty, though? Even more so before thanks to Match Game and Equipment Lock (the latter which is still around). Changing my load out isn’t a challenge, it’s housekeeping. Surges and champion mods aren’t interesting designs or mechanics, they are arbitrary limitations. I don’t need to be nudged to use cool stuff. I don’t have enough time to play games to use all the cool stuff I have as is. And loosening those arbitrary limitations is just letting me use what I want so what’s the point of having them to begin with?
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# ¿ Apr 6, 2023 13:32 |
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# ¿ May 11, 2024 14:49 |
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Happy Noodle Boy posted:I’m genuinely curious as to what you think difficult content should look like if those things seem as arbitrary limitations. So your scaling for difficulty would be…. More enemies with more health that do more damage? It’s hard to step outside of that without beginning to be “limiting” and at that point you just have a really loving boring game. I think maybe I’m just not looking for “difficult content”. I was fine with most of how the game was and I’m not interested in a going down a checklist of arbitrary surges and modifiers. That just feels tedious to me. For me the reason to play Destiny is moving around a big arena shooting cool weapons at lots of enemies. The one thing I’ve always wanted out of this game is a proper Firefight mode if that tells you anything. Ideally I think difficulty should be outlasting and overcoming a lot of enemies that I’m more powerful than rather than a few enemies that outclass me constantly taking off huge chunks of health while I peak out from behind cover or just matching my class to the flavor of the week.
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# ¿ Apr 6, 2023 14:09 |