(Thread IKs:
MokBa)
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The map being reused is the big reason why this game can be so good - all the fiddly interstitial stuff is done already for most of the worldscape, and they can focus on the new content for the sequel.
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# ¿ Mar 29, 2023 10:38 |
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# ¿ May 15, 2024 07:38 |
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Cross-posting here too, as it's kinda neat; Here's what's in the Collector's Edition.Neddy Seagoon posted:Ironically, my collector's edition JUST arrived at the same time. SirPablo posted:Shrines look like goatse Oh good, I'm not the only one who noticed.
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# ¿ May 12, 2023 06:40 |
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I wasn't expecting the Stables to just have your horses from BotW still .
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# ¿ May 12, 2023 10:54 |
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YggiDee posted:I don't know if I was in a chasm, I just found a cave, but there were, uh, hands. Too many hands. Was there a shrine there? I think I found the same one and couldn't be out of there fast enough.
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# ¿ May 12, 2023 10:57 |
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Traysi, you are gonna be everyone's new best friend.
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# ¿ May 12, 2023 13:03 |
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Oh my god. One of the Shrines near the Rito village ends with literally the laser security sequence from the original Resident Evil movie. Dodge, dodge, gently caress-you laser wall.
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# ¿ May 12, 2023 13:59 |
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Sir Sidney Poitier posted:I've found control things but they're either already lying around (not had one dispensed) and they don't seem to offer full control, only a tiny bit of L/R. My only gripe with the construction system is the control module is only steering and everything fires up the moment to take control. It would've been nice to at least have an on/off toggle while in the control seat. If not an action button for the cannons/hydrant/flamethrowers
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# ¿ May 13, 2023 16:01 |
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Nihonniboku posted:I just got there. I thought everything leading up to it would be the wind temple and that I would be meeting a boss on the giant ship at the middle of the storm. An actual temple, I'll be. They knew exactly how to slow-walk you in and deliver with an unceremonious "WIND TEMPLE"
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# ¿ May 13, 2023 18:55 |
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Found something that honestly disappointed me a little with the crafting; Carts will not lock onto minecart tracks. Also if you haven't been to Lookout Landing in a while, go talk to Josha and follow up with her qiests to go Chasm-diving. It's very much worth it. I wasn't expecting Auto-Build to actually fill out missing pieces, or let you build from scratch, with just ore! Johnny Postnemonic posted:shut the gently caress up you can do that From a programming standpoint it's not even hard to do; All it's probably doing (napkin coding, etc) is retaining a list of prior x/y/z coordinates and rotation (maybe velocity too) for the past 30-odd seconds of activity. And it's incredibly in your favour, because it pauses when the object's stationary rather than letting it eat the past recorded interval. It's a simple bit of functionality that'll be running under the hood standardized across every object in the game. Neddy Seagoon fucked around with this message at 16:03 on May 14, 2023 |
# ¿ May 14, 2023 16:01 |
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Wildtortilla posted:I don’t understand what’s happening in this pic. Can someone explain the matrix for me? As in the movie; The Matrix.
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# ¿ May 14, 2023 17:20 |
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Atoramos posted:Yea, but they added a good chunk of parts Gmod didn't have and a ton of stuff to use our wacky inventions on. Keep playing, go talk to Josha at Lookout Landing if you haven't in a while.
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# ¿ May 15, 2023 08:19 |
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Steve Yun posted:Hey I’m in the depths Just drop it and smack it, or fuse to an arrow.
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# ¿ May 15, 2023 11:09 |
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I just appreciate that he doesn't build the sign properly once it's balanced, he just reinforces the side he was holding. Also Addison why are you stacking two signs on one pole sometimes? Hudson won't be happy if he finds you're fudging your sign quotas!
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# ¿ May 15, 2023 11:59 |
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Necrothatcher posted:So I suffered through the Rito quest freezing my rear end off and constantly dying of the cold, only to finally beat the boss and discover... there's cold armor gear on sale in the Rito Village. The game even tells you to stock up on cold weather gear at the Rito village at several points in the village, and ambient locations on the way to the village.
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# ¿ May 15, 2023 13:10 |
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Spanish Manlove posted:Did they have kids? Zelda exists, so very demonstrably yes.
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# ¿ May 15, 2023 15:00 |
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There's something primal and cruel and hilarious about speeding a Korok on their way by just welding a rocket to them, giving it a smack, and pointing them in (roughly) the right direction. I should try adding a Time Bomb for fireworks and send one straight up.
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# ¿ May 15, 2023 16:39 |
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If Nintendo add more zonai objects as DLC, I hope one is a Korok. Just say it's a toy or a robot replica in the flavour text, but let you spawn a helpless talking Korok rocking on their bag to abuse on your creations.
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# ¿ May 16, 2023 02:58 |
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You can skip the second puzzle of Forward Force by placing the car about halfway up the ramp and just climbing up the ladder to Ultrahand it from there. And yeah the third one is slapping planks on the sides of the wheels to make a paddleboat. It's one of those things that feels like surely they hadn't accounted for, yet it just works.
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# ¿ May 16, 2023 05:27 |
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PageMaster posted:Are there any QoL things worth beelining for? I remember basically having to get the super jump ability as soon as possible to make traveling a lot more convenient. Go do Rito Village first, then go swing by Lookout Landing til Josha sends you on a spelunking mission or two.
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# ¿ May 16, 2023 05:57 |
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Dr. Video Games 0031 posted:For Forward Force I simply lifted the ball up to the receptacle at the start. I saw there was a bunch of puzzle poo poo in the distance but it seemed complicated so I didn't bother. gently caress.
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# ¿ May 16, 2023 06:03 |
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EVERY TIME GOING posted:You can put a stake in the ground to direct the penetrative force of your Goddick. Doesn't help, it just wobbles over and doesn't direct force properly past about 4 springs. I know cause I tried thanks to a shitload of springs and a stake being provided where one of the Flux Constructs was.
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# ¿ May 16, 2023 11:22 |
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Kin posted:I'm still on the path to try and get the shrine detector before just going nuts in the world. I think it's just timed or some kind of soft check on quests/shrines/stuff being completed, as I got it by running around exploring after helping just the Rito Village and checking in at Lookout Landing a few times.
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# ¿ May 17, 2023 11:27 |
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a7m2 posted:Happened to me too. It's definitely programmed to have a small chance of happening Happened to me last night actually. I think it's programmed to spawn just above you at %Chance while skydiving, and just falls from there as-normal.
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# ¿ May 17, 2023 12:14 |
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https://twitter.com/Ethanial_/status/1658582484383039488 Not mine but I've done the same thing before :alllears:.
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# ¿ May 17, 2023 13:20 |
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For a more "conventional" method, there are parts you can mount them to to make a ground launch easier. The Cart, and the Sled.
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# ¿ May 17, 2023 13:56 |
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Requiescat in pace! https://twitter.com/liccnuke/status/1658954425405419520
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# ¿ May 18, 2023 14:25 |
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I'd like to give a hearty gently caress-you to whoever put that single Bokoblin down the well in Lurelin Village. gently caress you for making me search for that last bastard, I made him die slow by knocking him into the water.
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# ¿ May 18, 2023 17:19 |
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I've gotten a fair bit of Luminous Ore and the flavour text says it's for armor, where should I head to put it to use?
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# ¿ May 19, 2023 16:26 |
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Caidin posted:It's probably been a few good since the last game because Zelda has had time to become a highly regarded leader figure in the country, as well as somehow verify her title to the general population. Really she should be Queen Zelda all things considered, but gotta keep that marketable name.
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# ¿ May 19, 2023 16:39 |
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"I need to reach my friend!" I'm sending you to the only friend you need little Korok; GOD!
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# ¿ May 20, 2023 03:18 |
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Found Bravery Isle Aaaand talked to the steward after blowing all my Zonai Charges on the object dispenser . On a side-note they'll give you a mulligan and let you jump for free the first time...
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# ¿ May 20, 2023 13:53 |
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Electric Phantasm posted:I usually been finding conveniently buried claymores and rocks nearby to keep my expedition going. Yeah, there are ample weapons and stray rocks to make hammers with. What you want is the two-hander blades, so you can hold attack and spin-to-win your way through as a whirling dervish of demolition.
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# ¿ May 20, 2023 17:17 |
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Maybe it's me but I get the feeling sails were the intended motive means early in development. Like put a sail on, power it with wind, or use a fan to drive your creation. Then they shortcut it to just "Wait, why not use the fans for thrust instead?" At some point. You see sails a bunch around as the intended solution on the starting islands, and as a tooltip, but nowhere in Hyrule.
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# ¿ May 21, 2023 04:26 |
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Wow the bow and shield tutorial shrines ar really badly placed. I don't know how you'd seriously expect them to be close to anyone's first shrines found.
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# ¿ May 21, 2023 07:06 |
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Epic High Five posted:A roomba with a construct head with 5 beam emitters is shockingly lethal for how silly it looks, and only at the cost of a bit more than two of the fan segways. A roomba or two with a hydrant on top will absolutely bully the Water Temple boss. Just chases it down with zero fucks to give spraying water. And the game will not clear them if you set them up before triggering the fight.
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# ¿ May 21, 2023 09:28 |
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For the Deku Tree Hands, and Hands in general; Aside from what everyone else has suggested, just use Spears on them. The long reach keeps the Gloom at the base of them away just out of reach of you as you jab the poo poo outta them. Also make some Sundelion-enhanced food to treat the Gloom'ed hearts.
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# ¿ May 21, 2023 21:14 |
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CaptainJuan posted:Do I HAVE to get past the lost woods via the depths? can't figure out if there's a trick through navigating the fog Yes. Jump down the chasm SE of the entrance to the Lost Woods, it's a straight shot from there.
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# ¿ May 22, 2023 05:38 |
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Augus posted:ascend is absolutely not easy to implement lmao, Napkin coding, etc, but Ascend shouldn't be too complex to execute beyond two colliders and a raycast or two. First collider and raycast finds the ceiling above you. If the whole sphere/cylinder hits clean (not bumping into a wall, hanging off an edge, etc) raycast up again to find the outer surface of the object. If THAT is also clear, you're good to Ascend. Where it gets fucky is objects vertically stacked/attached together, but I suspect the trick here is to identify they're all part of the same object and iterate up through to the top object. Has anyone tried Ascending through loosely-stacked objects? (I fully assume there's a whole lot more to it under the hood aside from this, of course)
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# ¿ May 22, 2023 16:26 |
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Fangz posted:I think the real issue is the logistics of "oh, every location is potentially a loading zone now" What do you think the "underground swimming" is obscuring?
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# ¿ May 22, 2023 16:36 |
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# ¿ May 15, 2024 07:38 |
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Who is the loving monster that thought up flying Gibdos? Should be thankful they don't scream anymore, I guess.
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# ¿ May 23, 2023 12:05 |