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Paragon8
Feb 19, 2007

Bucnasti posted:

Yeah this is how I picture it.
Space Marines are like Special Forces, there are only a couple dozen navy seals despite the US military being like 2m total people.

there are 2450 active duty Navy Seals

I think adding a 0 or 00 to the numbers of Space Marines in the heresy and 40k would go a long way to making the numbers make a bit more sense. I think Star Wars fudged the number of clones from like 200k to actually being 200k squads.

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Paragon8
Feb 19, 2007

I think there's always going to be a narrative dissonance between the game and the lore with space marines being the most popular faction.

Like it would make a lot of sense for thralls to represented on the table, basically every marine would be like Helbrecht and have some weird little guys running around. As pointed out its pretty silly for a marine to be driving a rhino when there's books that talk about 60 marines being an incredibly large force. But I don't think that works for the aesthetics of what GW wants the Space Marines to be despite all the reminders that the imperium are the baddies.

I do really like the idea of chapters being much larger than they are according to the Codex or Imperium records. For me the most compelling stuff in the setting is imperium vs. imperium. The Badab war is the most interesting conflict and I really do hope that gets a big campaign supplement or something like that.

Paragon8
Feb 19, 2007

Z the IVth posted:

Imagine the look if each squad of marines was accompanied by twice their number of slaves/thralls who exist only to carry ammo and reload their masters guns.

It's actually canon.

I think it was one of the Emperor's Spears books where the POV character was a thrall which is a pretty interesting way to get around space marine characters being pretty boring povs.

I guess you could have this narrative layer where what we're playing on the tabletop are the heroic stories that the civilians of the imperium get told and of course the contributions of thralls are erased like how the 300 spartans are the focus of that story and not the helots

Paragon8
Feb 19, 2007

Stephenls posted:

It probably won’t. It’s pre-Primaris.

This is why I dislike Primaris Marines. They’re great models and I largely like their aesthetics but their introduction draws a line in 40K history and means GW won’t do any historical stuff in the setting anymore (beyond Heresy, which needed to be broken out into its own game with its own model line) because they don’t want to publish a campaign supplement for an era where Primaris Marines aren’t a draw. So no Sabbat Worlds Crusade, no Badab War, no Fires of Cyraxus.

Yeah, I guess the hope would have it be alongside HH as a sourcebook but it feels like development of that game has slowed down a lot.

It would also be nice to have maybe a new non-Chaos schism in the human factions as well. I always found chaos actually existing undercuts the Imperium as satire of fascism, although I guess you could use that excuse of we're perceiving a lot of the information as propaganda so of course it turns out people ended up being riddled with tentacles and horns. Potentially have the lion and roboute at odds? They could have spent more time with Roubute vs. the high lords as well but that wrapped up very neatly.

Paragon8
Feb 19, 2007

GSW is currently beefing we print minis over a terrible automated brush cleaner

https://twitter.com/PrintMiniatures/status/1688052707850895361?s=20

Paragon8
Feb 19, 2007

Cooked Auto posted:

Could've sworn that Indomitus had a lot of the same units on a single sprue as well. At least grouped together from what I can recall.

But it looks like the MoP was separate in this case.
Same with the Captain and Lieutenant. Weird though that they are getting bundled together.

the big marine indomitus sprue was the Chaplain, Ancient, Justicar, Bladeguard and Eradicators. The lieutenant and Captain sprues were "connected" to the necron equivalents but with a very easy split to do.

Paragon8
Feb 19, 2007

Stephenls posted:

Hmm. Good point, So, six different kits, not five.

I don't know if we'll ever see the monopose legionaries and two possessed again, now that there's separate kits for both legionaries and new upsized possessed. Maybe they'll just vanish forever like the old monopose redemptor, aggressors, intercessors, and reivers.

My read is they're saying the Captain and Lieutenants with Shields will be each sold separately, not that they'll be sold as a bundle, since they're described as "flying solo" rather than being marketed as a pair. Could be wrong, though.

As for Indomitus: What Paragon8 said. Indomitus was interesting -- and Leviathan follows the same pattern as Indomitus -- in that most of its contents was clearly designed to be parted out separately as their own kits, but it also had some big single sprues full of a mix of kits. There's a history to this and you can sorta see GW evolve their approach over time.

The 6th/7th edition Dark Vengeance kit was a big mix of monopose Dark Angels and old-scale but new-design monopose Chaos Space Marines that couldn't be parted out separately at all; that kit is gone and isn't coming back unless GW decides to do another Made to Order release of it again.

For 8th they did Dark Imperium, and they separated out the Space Marines and Death Guard kits but each side was pretty jumbled it; it's very difficult for GW to re-sell the contents of Dark Imperium as separate kits, though they've managed it. For a while they sold a Heroes of the Chapter kit that was one sprue with five monopose Intercessors, a Lieutenant with auto bolt rifle, a lieutenant with power sword, and an ancient, but that's now discontinued because all those units are available in different kits. They also sell the Chosen of Mortarion kit that's the one sprue with Malignant Plaguecaster, the Noxious Blightbringer, and a Plague Marine Champion. They also also sell three sets of the poxwalkers from Dark Imperium in the current Combat Patrol: Death Guard box, which is super interesting because that poxwalker sprue was designed to work together with other sprues from Indomitus and so it has an incomplete plague marine on it -- torso and legs, backpack, and left arm. And because the Combat Patrol box has three of those poxwalker sprues, you get three incomplete plague marines, which you can finish with extra weapons and heads from the set of seven multipose plague marines also in the Combat Patrol to boost your plague marine unit size up to ten. Everything else from Dark Imperium is gone, maybe forever.

Then they did Shadowspear, which we've gone over.

Near the end of 8th, also along this design path, they did the Sisters of Battle limited battle box, which had a stand-alone canoness that can be sold separately (but currently isn't) and then one set of inseparable sprues featuring a repentia superior, four repentia, a penitent engine, three arco-flagellants, five seraphim, and 10 battle sisters. That's now become Combat Patrol Adepta Sororitas with the addition of a rhino.

For 9th they did Indomitus. Indomitus has a weird spread of kits. On the necron side it has what are now the full separate kits for the new overlord with tachyon arrow and royal warden (not available anywhere, I believe, but separate and easy to sell as their own kits eventually), the skorpekh destroyers, and the warriors + scarabs, plus a single sprue with the reanimator, skorpekh lord, plasmancer, and crypothralls which GW now sells separately as the Necrons Royal Court. On the space marine side of things, it had that (separateable) captain and lieutenant with shield, the full normal outrider biker kit, two sets of five monopose assault intercessors which seem to have been designed as starter kit fodder and which are now unavailable since all the 9e starter kits are discontinued, and a single sprue now sold as Honored of the Chapter with its monopose bladeguard and eliminators and the bladeguard ancient, the best Primaris chaplain (though adding the skull helmet from the chaplain on bike helps), and the time guy judiciar.

Then they did beast snagga orks box and did not do this. All the beast snagga orks in that box were separate kits. There's no big jumbled-up monopose sprue that's difficult to sell separately in the beast snagga orks box.

Then they did the new astra militarum box and again did not do this. All the new astra militarum units in that box are also their own kits, easy to sell separately.

And then finally they did Leviathan, which, again, is interesting.

On the space marine side of things you've got two sets of five monopose infernus marines which look a lot like the made-for-starter-sets monopose assault intercessors from Indomitus, five monopose terminators which also look a lot like that, the separate and easily individually sold terminator captain and librarian, a separate monopose ballistus dreadnought, and one big jumbled sprue (analogous to heroes/honored of the chapter, the necron royal court, and the chosen of mortarion) with the apothecary biologis, edgy knife lieutenant with combi-melta, and five monopose sternguard. Then on the tyranid side of things you have a separate winged tyranid prime; separate set of three von ryan's leapers; two sets of ten separated termagants that seem to be the same kit GW will be selling on its own later as the new termagant kit except the stand-alone kit will have an extra sprue with more weapon options; two linked sprue with ten neurogaunts and five barbgants except those sprues are linked in an unusual way which makes it look like they're designed to be separated out and used as two different manufacturing moulds later; one sprue with just the psychophage; and one big jumbled sprue with the new big screamer-killer, neurotyrant, and neuroloids.

The reason why I find all this so interesting is you can sort of see the evolution of the idea as time progresses and GW deals with the problems it causes. For the 6th and 7th edition starter set they realized they could put out one big boxed set with a lot of perceived value if they just jammed a ton of monopose models into the same sprues, and then for the 8th edition starter set they did the same thing, but for that one they took the "Wait we can't sell these anymore after the edition ends" problem into account and separated the space marines and death guard... but didn't go far enough, creating an 8th edition starter kit that still largely cannot be parted out. Then they hosed around with Shadowspear, creating a boxed set that causes problems but largely can still be (and has been!) parted out in a lot of different ways. Then they did the sisters of battle monopose army, which largely works except they keep having to ship rules for trios of arco-flagellants because that's all you get in it. At some point they decided launching new armies with big inseparable monopose army sets was a problem and stopped, so that didn't happen for beast snaggas or or the astra militarum relaunch (or, for that matter, Leagues of Voltann), and for Indomitus and Leviathan they're still doing monopose jumble sprues but they're much more deliberate about it. You can easily see how they'll be able to sell the screamer-killer and neurotyrant as their own kit, and how they'll be able to add a new X Of The Chapter kit later with the edgy boi lieutenant, chonky apothecary, and monopose sternguard.

Also interesting here is the way you can see the disproportionate sales of space marines influence the manufacture of monopose kits. GW can do a monopose variant of their assault intercessors, terminators, and infernus marines, which are probably doomed to disappear forever once the edition they're designed for goes away, whereas on the xenos side of things, the new monopose warrior and termagant kits have to be designed to be evergreen -- those are the necron warrior and tyranid termagant kits going forward, because xenos don't sell well enough to justify whole moulds designed to be used for three years and then shelved.

Yeah, its an interesting design decision especially when you have multipart kits following the monopose. It would be interesting if they expanded on the Termagant thing and had an additional sprue for options. I could see that working with the terminators for example but then also terminators are a hot enough unit to justify a multipart kit. I'm really curious if we do end up with any of the marine stuff staying monopose like the bikes from indomitus. It does seem like they're pushing infernus a lot with the starter sets and the free store mini is that infernus marine instead of a bolter as well. I wouldn't be surprised if we get a multipart kit for them even though they're incredibly boring while being very specialised. I guess maybe the Ballistus stays monopose? But they do love a dreadnaught.

The big boxes probably sell enough to justify the development and production costs of the jumble sprues so anything extra they get out of it repackaging down the line is just a bonus.

Paragon8
Feb 19, 2007

Cooked Auto posted:

But how else are Games Workshop fans enjoy the sensation of a physical magazine in their hands? Very much like they enjoy the feeling of having physical rulebooks. It only enhances the gaming experience!

https://www.warhammer-community.com/2023/08/21/a-hulking-new-orruk-boss-leads-the-charge-into-the-nova-open-previews/

NOVA Open reveal stream on the 30th.


Interesting Kill Team isn't on the list seeing as we're on the precipice of a new season.

I suppose Legions Imperialis would fall under Horus Heresy?

I guess we'll be seeing the Marine stuff that would have been previewed if the Tyranids hadn't won. Multipart terminators and Sternguard. Maybe the much rumoured jump pack marines?

HH could have Deredo dreadnoughts and maybe Solar Auxilia?

Paragon8
Feb 19, 2007

Athas posted:

loving hell, I have assembled a single Sister of Silence from the Adeptus Custodes boxed set, and I feel exhausted. This reinforces why I decided to go for a low model count army. Am I the only one who finds assembly much more tiresome than painting? Especially with the extremely small parts that GW has become so fond of using.

my issue is figuring the balance between sub assemblies for easier painting and assembling completely to not deal with a bunch of arms and heads stuck on paper clips

Paragon8
Feb 19, 2007

Eediot Jedi posted:

Whoever mentioned it earlier from the silhouettes was bang on. That is one hell of a dark eldar waiting to happen on the left.

maybe its just because I'm on the tail end of making 10 karskin but the vampire looks like a much cooler model.


Vulpes Vulpes posted:

I love kludging dudes together and seeing how I can swap things around to make it interesting, but doing the cleanup and assembly (mostly cleanup) on the gallowdark terrain was utterly mind-numbing.

Ultimately I'm happy with how it came out, but I sure wouldn't do another set.


Looks great! I think I did similar, base coat and slop on an oil wash. Its such a slog and really put me off buying more than the two boxes I went in for. I still have one set unpainted.

Paragon8
Feb 19, 2007

https://www.youtube.com/watch?v=NCOSao1KEQo

apologies if posted but here's an interview with John Blanche going through some of his art and impact at GW.

Paragon8
Feb 19, 2007

Weird Pumpkin posted:

I played this for the first time today, and it was honestly a lot of fun!

Was thinking of getting a small sort of starter army, and the sisters of battle seem like a fun faction with miracles and stuff

I assume all the stuff in the op is still relevant? I found a few starter lists with some casual googling where you take the basic combat patrol kit and add a few things, so I assume that's the way to go?

Edit: also sorry for the drive by post! I honestly didn't think I'd enjoy the game as much as I did. I'd always heard it was really hard but the basics were super easy to pick up and fun to play

10th ed and OP is only a few months old! Combat patrol is definitely the suggested entry point and then you can expand from that.

Paragon8
Feb 19, 2007

multipart capes and cloaks are my main issue with modern kits. Its not the end of the world but annoying at how good they are at hiding other joins

Paragon8
Feb 19, 2007

DancingShade posted:

Kingdom death miniatures are probably my personal gold standard for hiding mold lines by concealing them with clothing or body part joins. Wrong scale for 40k though, sadly. Unless you want alterative greater demons I suppose.

I guess actual Gundam kits are good too. They're on a different level though due to the focus being vehicles not human.

its definitely a happy coincidence for KD that stocking tops are perfect for disguising a joint.

Picked up the Votann kill team box today and I'm really impressed at how modular the sprues are. I think much more so than the instructions would point out which tend to only highlight 2-3 options when really it seems like all the arms are interchangeable.

I was especially impressed that the weapons all seem to have the same connection points. The instructions have a warning box that there's only one arm thats intended for the sniper rifle or another of the special weapons but I dry fit another set of arms to the sniper rifle and works fine.

Paragon8
Feb 19, 2007

I feel pretty whelmed by everything in this reveal which is a little disappointing because of the quantity.

The terminator characters feel a bit too static and boring. From hearing the rumor about the terminator chaplain I thought he'd be an autobuy but he's just a bit blah compared to previous chaplains. Terminator multipart looks great no notes. Sternguard as well.

The weird little rocks on the jump pack marines seem really annoying. I feel like these will definitely end up being a kit bash between assault intercessor legs and the jump pack bodies. I just don't love the feeling of weightlessness they conveys.

Weird emphasis on optional tabards on a lot of the characters lmao.

Getting a little nervous for Kill Team which is supposed to have an autumn launch and scouts were strongly rumored to be in the S3 launch box, but I did see someone point out that you can't see any of the bases for the raven guard option and they previewed Kasrkin as an IG release before putting them in the KT box.

30k stuff is interesting just how much they're making the mk3s cross compatible with the beakies down to similar poses. Will be interested in how much that launch box is.

Paragon8
Feb 19, 2007

Nazzadan posted:

Question for the thread, how important is a uniform paintjob across a force for you? With no EC codex on the horizon and no specific units for said army I've been building up a CSM army painted generally as EC but I've been hankering to paint some other legions up. As long as the rim color is the same would it be inconsiderate to my opponents if in my predominantly pink army there is suddenly a squad of Night Lords raptors or Iron Warriors legionaries mixed in? I assume not but kinda wanted to feel out if it was some sort of faux pas.

I'd probably try and keep it internally consistent but there's a lot of room for variety within a loose scheme. Like mixing in some purple units to complement the pink could be fun.


Stephenls posted:

That reminds me a friend's story about trying to find the historically accurate shade of grey paint used for a certain submarine, actually tracking down the guys who painted it and asking them, and being told "We were given tins of black paint and tins of white paint and told to mix them."

I do like a good story about tracking down accurate colors or doing the research. You can get down a real rabbit hole with how pigments break down over time so even if you found a genuine piece of some ww2 plane that color would be different or a museum repainting something in the 60s ends up confusing the historical record.

Even with the Star Wars modelling it gets really silly when they were making the models it would be off the rack paints they bought locally without really thinking it through but now modellers are researching what brands were sold near ILM during that time period to get the color charts and trying to find people that still had cans in their garage or whatever to get swatches from.

Paragon8
Feb 19, 2007

Bandai has been having similar issues with its gundams, its a tricky logistics challenge to continually produce new product and also service an extensive back catalogue as well especially when you're running your factories 24/7 and probably have a 2-3 year pipeline of kits ready to go.

LEGO is probably the other comparable toy company and they cycle sets out pretty aggressively and they have the benefit of parts being able to be used across sets.

It definitely feels like they got leviathan mostly right even if they lost out on sales of other boxes that had limited production runs like the kill team stuff.

The other big problem is just the high pressure FOMO that you *have* to buy release weekend. Like the tantrums people threw with the Lion release and now you can just get one off the shelf no problem at all.

GW could have certainly communicated about shortages better and the Cursed City and Indomitus issues really burned a lot of customers. Its never a great feeling to want to buy something and it not being available but generally it will come back in stock.

Paragon8
Feb 19, 2007

I think the release wave for the codex is

Terminator Captain
Terminator Chaplain
Terminator Multipart
Sternguard Multipart
Command Squad
Jump Intercessors
Jump Captain
Scouts

Infernus is probably the most recent fully new unit and they didn't get a multipart kit. Just the push fit but there are a few unique ones in the paint sets and free store mini.

Desolators and the CCW dread were a bit of a weird release a few months prior to Leviathan.

Paragon8
Feb 19, 2007

40ml of Tamiya Extra Thin honestly goes a long way. A bottle lasts me more than a year of moderate to heavy hobbying easy.

I think its great the info is out there but I do worry new hobbyists are getting scared into buying litres of MEK straight away. I've also never been able to find the Tamiya Airbrush Cleaner in stock in the UK without having to import it.

I have been converted to acrylic floor polish as a gloss varnish though.

Paragon8
Feb 19, 2007

Cooked Auto posted:

https://www.warhammer-community.com/2023/09/24/sunday-preview-codex-space-marines-slams-into-action/

Surprising absolutely no one, next week is Space Marine pre-order time.

That's pretty much it when it comes to pre-orders. Just lots and lots of Space Marines. With some older stuff getting stand alone boxes.

two week preorder period too which is a little interesting (probably no preorders or just FW/BL next week)

Paragon8
Feb 19, 2007


Seeing the sprues have turned me around on the Sternguard I think. Looks like a lot of fun options we haven't seen photographed.

Paragon8
Feb 19, 2007


Kind of interesting they managed to cram them into two sprues compared to the 3 for the Terminators and Sternguard. You'd have thought jump pack dudes would have been more of an important kit. In theory you're going to want way more jump assault dudes than sternguard.

It does make me laugh how much the design notes talked about how important it was to make them look like they weren't floating and weightless when they look exactly like that.

I guess we'll get the command squad tomorrow.

Paragon8
Feb 19, 2007

Cooked Auto posted:

Thought they usually had the heads oriented towards the front, weird.

for whatever reason they almost never photograph the face/helmet side up for sprue pictures

https://taleofpainters.com/reviews/ usually gets early copies and does decent sprue pictures of both sides.

Paragon8
Feb 19, 2007

Cooked Auto posted:

Was more talking about sprue design in this case. Figured they had the heads aligned to the front along the front torsos. Guess I was wrong then.

Yeah, I have no idea about the design methodology of the sprues and why they do that. I just have been greatly annoyed wanting to see helmets on sprues and rarely being able to. Even looking at the space marine stuff recently its a bit of a mix. Terminators are face up for helmets and bare heads. Terminator chaplain has the helmet face up and bare head face down. All the power armour boxes are face down.

It does seem like there's a side that has more external details visible but helmets and faces seem to be flipped to that.

Paragon8
Feb 19, 2007

Cooked Auto posted:

Fourth I believe. It's been Reivers, Infiltrators, Space marine heroes and now Scouts.

Edit:
And here's the article:
https://www.warhammer-community.com/2023/10/14/warhammer-day-preview-scorpions-and-scouts-skirmish-above-savage-seas/

Disregarding tthe compendium teams -

Phobos is Reivers, Infiltrators, and Incursors combined
Intercession was an online free release
Strike Force Justian was the blind box one

Scouts makes the fourth but I imagine they'll play more like one of the human teams like Kasrkin or Breachers more so than marines being 2APL base instead of 3.

The Eldar side seem intersting as there seems to be a provision to mix aspect warriors despite getting two boxes of Scorpions but i'll be interesting to see how many options. The stream wasn't super clear but mentioned Banshees, Dark Reapers, and Dire Avengers.

Paragon8
Feb 19, 2007

Stephenls posted:

The Raven Guard got decals on the Leviathan sheet, while the Salamanders didn't. Salamanders get decals on the new sheet along with Raptors.

My theory here is that GW is just varying up who gets decals on each sheet, on the assumption that if you really want decals for your guys, you can find them via aftermarket from people who got other sheets with decals they don't want. If that's the approach, it's more important to put out new sheets with decals not covered by previous sheets than to ensure that all the big factions get decals on all the currently-available sheets.

(And, obviously, if you really want decals for your guys, there's probably a Horus Heresy decal sheet for you.)

I do think GW could do a better job supporting chapters outside the first founding as good as the heresy decal sheets are.

I think for launch boxes it makes sense for GW to hit the core chapters that will eventually get their own decal sheets in specialist units but for the individual boxes its a good opportunity to drop those for less popular chapters. I'm going to probably do a Raptor as a side project just because I have some decals for them now.

It would be really great if they got a little wilder with decals! Throw in some Emperor's Spears or Minotaurs. Even doing some successors on sheets for Blood Angels/Dark Angels. Toss some Wolfspear symbols on the Space Wolves sheet.

Paragon8
Feb 19, 2007

Muir posted:

They did one set of Wolfspear transfers in a White Dwarf issue a while back, so they even have them already designed.

Yeah! I have a sheet because I love decal options. They did a decal sheet for Emperor's Spears for the limited edition book, so they have those file somewhere too.

Paragon8
Feb 19, 2007

Ghislaine of YOSPOS posted:

Speaking of decals I bought a used vindicator that has some imperial fist decals. How easy are they to remove? Would it be easier just to paint or apply my own decals over it?

depends on if its been sealed or not with varnish most decal softeners also function as a decal remover but painting over should be fine

Paragon8
Feb 19, 2007

Athas posted:

Here is the Reddit post I read just before asking my question, but it really shows up all the time. Originally I thought it was related to correct uses of "into", such as "charging into engagement range", but then I saw people use it for shooting or entire armies, as a replacement for "against" or "versus".

It definitely reads as jargony more than natural English, feels similar to how people use "pilot" as well. "I piloted my intercession kill team into vet guard."

I imagine one competitive league or channel started it out and everyone adopted it.

Paragon8
Feb 19, 2007

Yeah I think its more interesting than me complaining about it!

It is kind of funny in that "pilot" in this nomenclature gives more agency to the player, x "into" y sort of makes an opposing team feel more static.

It is always so fascinating to see high level conversations about games develop their own teminology and style and also when you have something like 40k and kill team there's less distance between casual and competative that I imagine that facilitates a lot more crossover in terminology.

Paragon8
Feb 19, 2007

I wonder if this is the last big release of the year.

Feels like GW are in a bit of a tailspin to get stuff out with Kill Team and Imperalis being so delayed.

Paragon8
Feb 19, 2007

Stephenls posted:

We're also, at least in theory, supposed to get some final Heresy releases this year -- assault beakies with jump packs and a set (sets?) of plastic melee weapons.

Kill Team had an Autumn release slot and with today's preorders that's closed. I don't think we'll be seeing more heresy in 2023. Maybe we'll see them previewed at the event this month.


jassi007 posted:

Idk what you consider a big release but necron and admech codexes are supposed to be fall 2023.

I think they'll probably be Jan/Feb but I guess they did have their one new model previewed so maybe they'll sneak into December. GW doesn't really do much in Decembers as far as new releases go.

Paragon8
Feb 19, 2007

xtothez posted:

KT could still make an Autumn pre-order. I'm not certain if GW use that date or in-store date, or if it's even consistent.

Meanwhile the Necron book at least is confirmed before xmas:
"The new Overlord will be joining Imotekh the Stormlord – himself freshly updated – when Codex: Necrons rises from its tomb later this year."

Just prior to this article there was a rumour which said the next three pre-orders are: Battleforces, AdMech & Necrons, LI

Good spot on the necron date!

I guess KT in Autumn depends if we're doing winter starting on the 1st of Dec or on Solstice


Stephenls posted:

I would agree with you about all of this, but they normally set Christmas battleboxes to go on sale in December. Releasing them in November this year might mean they're doing some sort of accelerated release schedule to fit extra products in at the end of the year to hit a quarterly goal.

Possibly or they moved it up because they had to push back other releases

I guess we'll see in the next couple of week. I'm mostly just bummed out because I was really looking forward to KT.

Paragon8
Feb 19, 2007

Gravitas Shortfall posted:

Just looking at it, Element Games is a great deal if you're ordering something £80 or above, an okay deal if you're ordering something >£40, and a slight discount if you're ordering something around the £40 mark. So still worth it I guess.

Wayland Games is free shipping over 20 and is around 20% off.

Paragon8
Feb 19, 2007

I've had no issues with them across multiple orders so ymmv!

recently had an order where I had some two thin coats paints pre-ordered and they missed the date and wayland refunded me the ttc paints and sent the rest of my order with free shipping even though it fell under the 20 mark without the ttc paints.

Paragon8
Feb 19, 2007

Z the IVth posted:

Wayland are very good now. Their prices and free shipping are unbeatable.

The only irritation with them (and this is something shared across all the other retailers including Element) is if they oversell their pre-order allocation they don't always tell you and you only find out when nothing arrives the week after release.

They're good at cancelling and refunding though!

this is the main reason I still go to my LGS for minis because I can basically guarantee a pre order with them. End up ordering mostly paint from element and wayland depending on the brand.

Paragon8
Feb 19, 2007

ADudeWhoAbides posted:

Some friends and I recently did a Combat Patrol exchange to get some variety in our group. I ended up with Guard and the person who got the box went a little nuts and got me two extra Sentinel boxes and a Kasrkin box, so it looks like I'm starting a Guard army!

I want to make them really representative of humanity, which means a wide range of skin tones. Given the number of bodies involved, I'm going to be using the "slapchop" (or whatever current name) method to knock them out, which worked great on some KT kriegers before. Which I wish I hadn't sold now...

Are there good sources on which contrast paints work well for non-caucasian skin tones?

Wyldwood and the unfortunately named Garaghak's Sewer are good for Black skin. Aggros Dunes is good too for a more MENA to East Asian complexion. I tend to go over a generic flesh color like bugmans or sunny skin tone as well rather than a pure white

Paragon8
Feb 19, 2007

poop chute posted:

Does anyone know where I could get wet transfers for Salamanders? I don't want to order a bunch of primaris upgrade kits and I'd like to spruce up my little guys.

Salamanders are on the new space marine infantry sheet which will be in any of the newer marine kits or on ebay maybe

Paragon8
Feb 19, 2007

Desfore posted:

I think that's from the photography, and how they arranged the models together. If you focus on the bases, the models on the bottom row are slightly scaled up compared to the ones above, and I think the middle row is also larger than the top row. I don't know why they'd arrange it that way, because it makes Belial look tiny compared to the regular terminators at the bottom, but if you compare the models across each row to each other, they're all pretty much the same height

their compositing for product images for box sets is terrible. They accidentally added in a squad of Kratos tanks into the imperialis one. Getting lazy about internal scales is par for the course.

I'm also shocked that it seems like they've painted 10 deathwing terminators instead of copy and pasting the same set of five.

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Paragon8
Feb 19, 2007

The Demilich posted:

Has a release date been set for the Night Lords upgrade sprue?

It'll be exclusive to the kill team box for a while and we don't have a release date on that yet but potentially within the next two months.

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