I had a Cheryl who was extremely bad manners when I was learning Sadako and who was carrying her team. She came to unhook the one person I got on hook during the endgame, teabagged, turned to run, turned to teabag again AND that's when I downed her. To be fair to the Cheryl, who, yes, got to go on the hook and get stared at in case she had some additional bullshit, her response was "lol gg" at the end. I think it mostly sucks when you get overwhelmed and mocked as the killer, rather than just being outplayed.
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# ¿ Aug 27, 2023 23:11 |
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# ¿ May 12, 2024 15:11 |
Relyssa posted:An upsetting amount of the time I spectate the last survivor or two after escaping/dying and watch them stand in the exit gate teabagging while the killer is across the map and cannot see them. I don't understand why they do this, but it keeps happening. What in tarnation lol
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# ¿ Aug 28, 2023 00:05 |
King Vidiot posted:The one and only thing that puts me off of DbD is all the min-maxing, grognard bullshit that I refuse to learn. MFT is pretty broken because it means they get a permanent and consequential speed buff while running, and many of these people have been training in the gravity chamber to be able to perfectly run loops. I believe you can also stack various other things with it, leading to survivors you just cannot catch?
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# ¿ Aug 30, 2023 14:18 |
King Vidiot posted:My personal strategy for dealing with loops is just, don't. I see somebody running for a cluster of pallets and I just wander off back to generator patrol duty. I learned at least that much from my time in F13, when people would do the "jump through windows repeatedly" trick.
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# ¿ Aug 30, 2023 14:26 |
Blasmeister posted:I would be more scared of Hag if she actually existed. (she's almost Twins level of unplayed)
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# ¿ Sep 18, 2023 05:19 |
CuddleCryptid posted:It's a good move but trapper's problem is that he's just from a different game, one where people were less coordinated and getting injured was a bigger deal. I still think he is a satisfying killer to play from a design standpoint, because hearing a trap snapping closed one someone is a great effect for everyone involved, but in a practical sense there's too many mitigating factors now.
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# ¿ Sep 18, 2023 21:11 |
I suspect some of the frustration is that many of the survivor tools either let them passively elude you, complete their objectives before you can move into the area and interact with them (by violence), or have allowed some kind of 'strike back'. I suspect if there were more abilities which had some kind of one-shot escape factor to them, they would be less frustrating, because the survivor is still doing what they're "supposed" to be doing (fleeing the killer).
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# ¿ Sep 20, 2023 00:54 |
Seemed like if you were dropping off a survivor and getting back to work the chances are small.
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# ¿ Sep 21, 2023 22:05 |
GlyphGryph posted:Poppy Playtime has taught me that what this genre really needs is the ability for more killers to crawl around on/hang out on the ceiling, because it is super fun as killer and super terrifying as survivor. Also the Worms game has taught me that it is also fun to move around under the ground. And Worm Town and In Silence have taught me that handicapping the killer's sensing ability but making them powerful and fast is a great way to make them feel fun on both ends. Texas Chainsaw made me realize having multiple killers working together makes hunting really satisfying and also makes things tense as survivor. Friday the 13th made me realize I enjoy higher survivor counts and an expectation that at least some will get away during a killer "win" and its okay for that to happen. Combine this with a bunch of stuff I've learned playing DbD and Deception and HvZ, and I think...
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# ¿ Sep 22, 2023 04:06 |
Terrible Opinions posted:So it's only better for 90% of players if 90% of players are exclusively survivor players.
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# ¿ Sep 22, 2023 18:40 |
Kwolok posted:Some of you maybe should consider not playing a game you seem to legitimately hate made by a team of devs you clearly absolutely hate.
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# ¿ Sep 23, 2023 01:22 |
Relyssa posted:A whole lot of Ghostfaces today, including one that teabagged me quite a lot, led me to the gate when I was the last one left, made a big show of letting me open the gate, then dragged me out and hooked me, teabagging the entire time. Very rude.
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# ¿ Oct 4, 2023 16:39 |
I also sometimes get completely skunked. If that happens I don't even go to the gate, lol, gently caress 'em
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# ¿ Oct 20, 2023 00:20 |
OxMan posted:He literally was calling this stuff out on day 1 and the entire room was already laughing at the dead game until mods had to step in. Imagine beingq BHVR, having a free resource like otz, and pissing on it at every single opportunity.
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# ¿ Oct 22, 2023 00:20 |
DeathChicken posted:Oh yeah, I find the entire discourse about Lightborn weird as gently caress. "Just look at a wall! You're wasting a perk!" A) Looking at a wall often doesn't do poo poo, you'll get blinded with your face wedged inside the shack B) The killer has very little say on where a survivor actually falls down, if they do so in the middle of the cornfield or something then what wall, C) if the killer is wasting a perk on Lightborn then I would assume you, survivor, should be happy about that. The gently caress are you whining about
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# ¿ Oct 30, 2023 05:52 |
I look at the sky while advancing towards the hook and/or getting my knife/axe/disgusting monster hands ready
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# ¿ Oct 30, 2023 15:50 |
Myers II: Stab Harder
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# ¿ Nov 7, 2023 17:10 |
Kwolok posted:At this point you can't see the forest for the trees. Namaste homie. Stop normalizing toxic behavior because its been "happening for a while now".
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# ¿ Nov 21, 2023 22:26 |
Vanguard Warden posted:Dead by Daylight & Friends: I guess winning as killer in general is toxic.
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# ¿ Nov 24, 2023 06:00 |
Let them feel fear
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# ¿ Nov 30, 2023 16:45 |
DeathChicken posted:Had a game yesterday as Michael where a bot ran to shack, I kept kicking the gen there for Nowhere to Hide and I was watching the bot stare right at me through the walls matching every step I took. I'd go left, he'd go right. I'd go right, he'd go left
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# ¿ Dec 3, 2023 20:48 |
I figure they're just working heel
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# ¿ Dec 25, 2023 01:04 |
TheWorldsaStage posted:Yeah from what I've seen in any convo other than her gameplay her design is what turned a lot of people off. A business woman in a mask.
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# ¿ Jan 7, 2024 20:48 |
Medullah posted:Green puke, to clarify. Corrupt Purge takes a stack when you ejaculate.
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# ¿ Jan 16, 2024 04:17 |
Relyssa posted:Plague owns a lot, especially at shutting down a lot of the really irritating stuff survivors like to pull. Even if they cleanse so much the fountains reset you're probably still okay, she's just that good. Also she's not played very often so survivors really don't know how to deal with her very well. Worst case scenario you're an M1 killer against a team that all go down in one hit and loudly puke their guts out every so often. Best case scenario you are a ranged goddess who will gently caress up every single poo poo.
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# ¿ Jan 22, 2024 16:52 |
DeathChicken posted:That or the ones who crawl away to an area where there aren't any hooks. If you're doing that when people are still left alive, fair. If you're doing that when you're the only one left, I'm not sure what you're expecting other than a slow death
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# ¿ Jan 22, 2024 23:37 |
Grapplejack posted:Good news, she's just going to tunnel you because that's the only play style left that can give her a win
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# ¿ Jan 25, 2024 19:41 |
Umbreon posted:I'm really glad BHVR is trying new things but this sounds like a horrendous nightmare for no benefit whatsoever for survivors and it's just going to send kill rates into the high 90s lol
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# ¿ Jan 27, 2024 04:25 |
Umbreon posted:Haha yeah gently caress them, those toxic assholes should just quit and killers can stab bots all day
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# ¿ Jan 27, 2024 09:05 |
Tiny Myers posted:I love when someone teabags and clicks then when you decide to hard tunnel them and ruin their match they DC. Like genuinely what were you expecting buddy Anything (So they felt the hook ig)
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# ¿ Feb 8, 2024 20:48 |
DeathChicken posted:Had a game as Legion where the entire group was close enough on my first Frenzy I hit all of them and then downed a Meg for the last hit. Ada rushes an unhook before I could take more than a few steps away. Meg apparently gives up and just stands there, after a few seconds of staring at her I went gently caress it and put her out of her misery. Game ends with everyone dead except Ada who gets to hatch When I’ve dabbled with survivors I’ve often seen people ask “genrush?” And I am like: isn’t that the same thing as “playing the game “
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# ¿ Mar 4, 2024 16:56 |
Relyssa posted:this jackass waited at the gate to flashbang me on the way out while their friends tbagged furiously all around them
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# ¿ Mar 8, 2024 18:46 |
So do people really just go hide in a locker and AFK until they can get hatch? Like I guess that'd be an easy way to farm but it seems... dull
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# ¿ Mar 24, 2024 21:58 |
DeathChicken posted:I mostly ran Ultimate Weapon to prevent people from squirreling away in a bush forever once two people were left in a match, so it's kind of unfortunate they can just run Distortion and do that now with impunity. Oh well Really, now that I think of it, I always have a great time when I'm playing the Doc.
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# ¿ Mar 29, 2024 15:54 |
Doomykins posted:The true horror is the idiots in the twitter thread saying "who cares?"
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# ¿ Mar 29, 2024 21:32 |
This seems like it would work against the altruism angle and while I have never put much time into survivor, it seems to me that there is probably a substantial draw to the idea of being able to play with your friends, help your friends, save your friends, etc. However it seems like you could give every survivor one charge, which basically spends a hook state to do it. I just had the idea of being able to do it even when off the hook, but THAT would sure feel bad even at that price.
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# ¿ Mar 31, 2024 09:34 |
DeathChicken posted:Really in a few weeks we're going to be right back to where we were before, your teammate has DS so they furiously teabag after being unhooked. Then get their DS and teabag some more after that, losing the two seconds that would have been gained from the DS buff
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# ¿ Apr 1, 2024 14:35 |
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# ¿ May 12, 2024 15:11 |
So how's Doctor doing playwise? I was reading the last few pages and thinking that while I've had frustrating games, I've always seemed to enjoy playing Doctor. I think it's because of his cheery attitude and the fact that even if you get skunked, you're definitely going to annoy the survivors.
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# ¿ May 3, 2024 18:25 |