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Japanese Phone Box posted:Jurassic Park: Trespasser Part II no stretch goal where i get to look down at my guy's juicy titties, no sale.
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# ? Dec 7, 2014 21:23 |
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# ? May 25, 2024 14:47 |
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Otisburg posted:Playing tabletop miniature and roleplaying games remotely is pretty much a solved problem (VASSAL, various RPG VTTs). The "scanning your minis" and the 3D tabletop looks cool, but I can totally do without the whole VR environment. Seriously, I'd love to just plop premade buildings and trees onto a table without having to physically do it IRL. Even with MapTools, I hated how I had to setup what was visual and what wasn't, when I could do the same thing in a 3D environment and just lock the player camera to the mini or minis. Although, I'm not sure how the miniature scanning will survive, since I can see a lot of IP complaints from miniature manufacturers. Theoretically, you could just be able to plop in any premade model as a virtual mini, so it might even be superfluous to scan a physical miniature in.
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# ? Dec 8, 2014 00:21 |
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Young Freud posted:The "scanning your minis" and the 3D tabletop looks cool, but I can totally do without the whole VR environment. Seriously, I'd love to just plop premade buildings and trees onto a table without having to physically do it IRL. Even with MapTools, I hated how I had to setup what was visual and what wasn't, when I could do the same thing in a 3D environment and just lock the player camera to the mini or minis. Although, I'm not sure how the miniature scanning will survive, since I can see a lot of IP complaints from miniature manufacturers. Theoretically, you could just be able to plop in any premade model as a virtual mini, so it might even be superfluous to scan a physical miniature in. Wouldn't scanning in your own minis in be how they dodge IP complaints? The creators could just ay they don't officially endorse people scanning GW minis into their game, but then totally allow it to happen.
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# ? Dec 8, 2014 02:45 |
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The lawnmower man but they playin warhammer
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# ? Dec 8, 2014 03:08 |
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Liquid Dinosaur posted:Wouldn't scanning in your own minis in be how they dodge IP complaints? The creators could just ay they don't officially endorse people scanning GW minis into their game, but then totally allow it to happen. True. But it could be possible to reverse engineer the minis' design from the scan, at least, that's what they could argue in court. Miniature wargaming is both a niche market and a gigantic one, with guys like GW and WizKids/Topps, that those colossal rights holders will quickly jump on anything that might cost them money from said small market.
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# ? Dec 8, 2014 03:28 |
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Young Freud posted:The "scanning your minis" and the 3D tabletop looks cool, but I can totally do without the whole VR environment. Seriously, I'd love to just plop premade buildings and trees onto a table without having to physically do it IRL. Even with MapTools, I hated how I had to setup what was visual and what wasn't, when I could do the same thing in a 3D environment and just lock the player camera to the mini or minis. Although, I'm not sure how the miniature scanning will survive, since I can see a lot of IP complaints from miniature manufacturers. Theoretically, you could just be able to plop in any premade model as a virtual mini, so it might even be superfluous to scan a physical miniature in. There is a "game" on Steam called Tabletop Simulator that is something like that. It's early access but seems well done so far, and there's a lot of potential for catering for tabletop miniature nerds. Also there is a dedicated flip table button. http://store.steampowered.com/app/286160/ wa27 has a new favorite as of 17:53 on Dec 8, 2014 |
# ? Dec 8, 2014 16:15 |
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wa27 posted:There is a "game" on Steam early access called Tabletop Simulator that is something like that. It's early access but seems well done so far, and there's a lot of potential for catering for tabletop miniature nerds. Also there is a dedicated flip table button. Table Top nerds have cash though. Few people can justify spending huge amounts of cash, but table top nerds will drop $100 for a good board game they play maybe 4 times a year and $500 on a Warhammer army.
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# ? Dec 8, 2014 16:21 |
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wa27 posted:There is a "game" on Steam early access called Tabletop Simulator that is something like that. It's early access but seems well done so far, and there's a lot of potential for catering for tabletop miniature nerds. Also there is a dedicated flip table button. This is pro click.
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# ? Dec 8, 2014 16:51 |
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wa27 posted:There is a "game" on Steam called Tabletop Simulator that is something like that. It's early access but seems well done so far, and there's a lot of potential for catering for tabletop miniature nerds. Also there is a dedicated flip table button. Yeah, this looks more like what I'm looking for. Although, I would really like something that I could play something like Necromunda/Urban War or Battletech or similar single unit tactical miniatures game, where you can build giant multi-story towers and expect people to fight from them, so identifying sight lines and what proportion you can of the figure you can see from that position.
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# ? Dec 8, 2014 21:57 |
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Otisburg posted:Playing tabletop miniature and roleplaying games remotely is pretty much a solved problem (VASSAL, various RPG VTTs). To be honest, even though I'm not a Warham nerd, I thought that they would be the first to develop something for google glass to create "virtual" battlefields rather than building one, and somehow make it able to read a scale so it could calculate measurements on the fly etc.
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# ? Dec 8, 2014 22:27 |
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This is too meta for me.
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# ? Dec 9, 2014 04:51 |
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Shadoer posted:Table Top nerds have cash though. Few people can justify spending huge amounts of cash, but table top nerds will drop $100 for a good board game they play maybe 4 times a year and $500 on a Warhammer army. 500? What do you think what year it is, 1995? I haven't actually checked in a while but even then 500 got you exactly nowhere. And they keep raising prices.
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# ? Dec 9, 2014 05:51 |
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< that guy after submitting that kickstarter
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# ? Dec 9, 2014 05:53 |
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First time I saw the example picture it looked like they were screwed into the guy's leg.
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# ? Dec 9, 2014 05:55 |
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What happened to common decency? You pretend to break thermodynamics, you do it with an elaborate contraption of spinning magnets and tesla coils or a fluidic circuit or something that at least looks nifty enough to distract from what a waste of time it is. Not a tire full of pistons. Perpetual motion devices need panache, goddamnit.
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# ? Dec 9, 2014 07:23 |
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quote:This project is likely to fail, but if not, it will be great for mankind!
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# ? Dec 9, 2014 07:28 |
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Can't fault him for his spot-on assessment.
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# ? Dec 9, 2014 07:51 |
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Morglon posted:500? What do you think what year it is, 1995? I haven't actually checked in a while but even then 500 got you exactly nowhere. And they keep raising prices. Yeah I played GW games back in like 2001ish. The other week I was speaking to someone who still plays and they were telling me about the prices nowadays - a box of PLASTIC marines that used to be like £10 or something is now about £50, a metal figure that was £12 is now plastic and £35, it is utterly insane. I cannot imagine anyone I played with back then when we were students ever being able to afford to play at those kind of prices. I guess they're going for upper middle class children as their sole target market?
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# ? Dec 9, 2014 10:39 |
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The price of both metal and plastic has gone up, though of course not enough to justify GW's ever more absurd price hikes. Even if that were the best possible implementation of the VIRTUAL REALITY TABLETOP, they are targeting a market of people who are passionate enough about tabletop gaming to spend hundreds or thousands of dollars on white metal miniatures and passionate enough about PC gaming to own an unusual piece of VR-headset hardware and so starved for tabletop experience that they'll pledge to a software solution to do it Lawnmower Man style rather than just setting up a game in their basement or FLGS (in spite of having spent the aforementioned small fortune on little pewter men presumably because they like the physical immediacy of playing with their dolls in an actual, extant space).
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# ? Dec 9, 2014 10:47 |
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TARDISman posted:First time I saw the example picture it looked like they were screwed into the guy's leg. I actually thought it was a concealed bong.
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# ? Dec 9, 2014 11:28 |
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An "easy to carry water pipe" would probably be a much more successful kickstarter.
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# ? Dec 9, 2014 16:34 |
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I feel kinda bad for this guy, he seems like just a genuine inventor type who is a little naive, who spent a whole lot of time and effort working on an idea that seemed kinda cool to him. He looks like he's a doctor or a dentist or something and he made the thing out of spare parts around the clinic in his spare time. He doesn't realize that kickstarter is a terrible place where dreams die On the other hand somebody needs to get real and tell him that nobody ever wants plastic fold-out rollerskates. They just look way too flimsy. I guess maybe the idea is they'd be replaced with aluminum or something in the real production version, (and this is just a prototype maybe) but they're still going to make you look like Forrest Gump, as opposed to Heelys which at least fold up and hide your shame. Paladinus posted:I actually thought it was a concealed bong. Didn't somebody start a kickstarter to build that collapsible thermos bong from Cabin in the Woods? moerketid posted:Yeah I played GW games back in like 2001ish. The other week I was speaking to someone who still plays and they were telling me about the prices nowadays - a box of PLASTIC marines that used to be like £10 or something is now about £50, a metal figure that was £12 is now plastic and £35, it is utterly insane. I cannot imagine anyone I played with back then when we were students ever being able to afford to play at those kind of prices. I guess they're going for upper middle class children as their sole target market? At this point I'm starting to think GW can't possibly do that much business anymore. They don't update the figs very often, the people who do play already have huge armies for the most part, and its so INSANELY expensive I can't imagine anybody (except maybe a very few tiny niche people) getting into it. Most hobby stores probably just keep their GW stock around because it looks cool, never actually selling it or needing to order more, because what the hell When I was a kid I thought 40k was really cool but I got into Mage Knight instead because holy poo poo GW is expensive, no kids can afford that. So its purely for neckbeard grognards who have nothing better to spend their paychecks on. Maybe that's a bigger market than I thought...
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# ? Dec 9, 2014 17:18 |
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Zaphod42 posted:When I was a kid I thought 40k was really cool but I got into Mage Knight instead because holy poo poo GW is expensive, no kids can afford that. So its purely for neckbeard grognards who have nothing better to spend their paychecks on. Maybe that's a bigger market than I thought... Son, let me tell you about hobby trains...
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# ? Dec 9, 2014 17:54 |
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Zaphod42 posted:
GW is MEGAFUCKED, there's a bit thread in trad games talking about it, they're pretty much running a death pool and waiting for the day the company collapses and (presumably) the IP is snapped up by some big toy company and the entire range retooled
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# ? Dec 9, 2014 17:58 |
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Fatkraken posted:GW is MEGAFUCKED, there's a bit thread in trad games talking about it, they're pretty much running a death pool and waiting for the day the company collapses and (presumably) the IP is snapped up by some big toy company and the entire range retooled A day of days that will be.
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# ? Dec 9, 2014 18:05 |
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I wonder what the odds are that NECA/Wizkids will snap it up and fold it into HeroClix like they did with Mageknight. Granted, Mageknight's clix figures are neat, but I know two people who have them. Still, smart business decisions aren't really NECA's forte.
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# ? Dec 9, 2014 19:26 |
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Fatkraken posted:GW is MEGAFUCKED, there's a bit thread in trad games talking about it, they're pretty much running a death pool and waiting for the day the company collapses and (presumably) the IP is snapped up by some big toy company and the entire range retooled GW has income from things like the video games they've licensed so even if their stupidly overpriced minis stop selling they can shrink down and just rent out the IP for books and games for however long.
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# ? Dec 9, 2014 23:07 |
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Evil Fluffy posted:GW has income from things like the video games they've licensed so even if their stupidly overpriced minis stop selling they can shrink down and just rent out the IP for books and games for however long. Its fun to reflect at this moment that Blizzard wanted to pay money to GW for warcraft. GW finally started putting out some decent licensed games of their own like ten years later, but can you imagine? If Warcraft: Orcs and Humans was called Warhammer Fantasy Battles and Starcraft was Warhammer 40K the RTS, then World of Warcraft would have been Warhammer Online instead and GW would be earning millions of dollars of royalties every single month.
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# ? Dec 9, 2014 23:28 |
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http://www.gofundme.com/i9h4dcquote:If you wnat to give me cash or laptops or mtgo tix thats cool too. do you have an extra house, that is allso something that i would take. You know, if you have an extra house lying around it wouldn't be any trouble for me to take it off your hands.
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# ? Dec 9, 2014 23:54 |
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darkspider42 posted:http://www.gofundme.com/i9h4dc No harm in asking! vv
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# ? Dec 9, 2014 23:56 |
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Zaphod42 posted:Its fun to reflect at this moment that Blizzard wanted to pay money to GW for warcraft. I see people saying that all the time, but was Warcraft/Starcraft supposed to be an actual licensed game? I just assumed that Blizz was creatively bankrupt because loving everything in their games is hugely derivative of something else since they focus entirely on gameplay and don't worry about the story until the last minute.
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# ? Dec 10, 2014 02:07 |
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Don Gato posted:I see people saying that all the time, but was Warcraft/Starcraft supposed to be an actual licensed game? I just assumed that Blizz was creatively bankrupt because loving everything in their games is hugely derivative of something else since they focus entirely on gameplay and don't worry about the story until the last minute. It didn't happen exactly like that, no. The original idea was a Warhammer game and I think they did talk to GW about it, but from what I've read the main reason they instead just chose to rip the poo poo off wasn't because GW told them no but more because they wouldn't have to pay GW any money or give them any creative control.
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# ? Dec 10, 2014 02:33 |
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Don Gato posted:I see people saying that all the time, but was Warcraft/Starcraft supposed to be an actual licensed game? I just assumed that Blizz was creatively bankrupt because loving everything in their games is hugely derivative of something else since they focus entirely on gameplay and don't worry about the story until the last minute. http://kotaku.com/5929161/how-warcraft-was-almost-a-warhammer-game-and-how-that-saved-wow
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# ? Dec 10, 2014 02:33 |
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Rosalind posted:http://kotaku.com/5929161/how-warcraft-was-almost-a-warhammer-game-and-how-that-saved-wow LOL The last line.
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# ? Dec 10, 2014 02:48 |
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Donkey Kong was originally going to be a King Kong game but they couldn't get the license so they just made this shameless ripoff about a giant ape carrying a woman up a skyscraper, what a bunch of unoriginal hacks those Nintendo guys are
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# ? Dec 10, 2014 03:13 |
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...of SCIENCE! posted:Donkey Kong was originally going to be a King Kong game but they couldn't get the license so they just made this shameless ripoff about a giant ape carrying a woman up a skyscraper, what a bunch of unoriginal hacks those Nintendo guys are Actually, it was originally going to be a Popeye game. And besides, the decision of Universal City Studios, Inc. v. Nintendo Co., Ltd. showed that King Kong was actually in the public domain at the time. Waffleman_ has a new favorite as of 03:33 on Dec 10, 2014 |
# ? Dec 10, 2014 03:20 |
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...of SCIENCE! posted:Donkey Kong was originally going to be a King Kong game but they couldn't get the license so they just made this shameless ripoff about a giant ape carrying a woman up a skyscraper, what a bunch of unoriginal hacks those Nintendo guys are
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# ? Dec 10, 2014 03:28 |
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Liquid Dinosaur posted:Wouldn't scanning in your own minis in be how they dodge IP complaints? The creators could just ay they don't officially endorse people scanning GW minis into their game, but then totally allow it to happen. The example shown in the youtube video is a scanned mummy from the GW line, so I don't think they thought that part through.
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# ? Dec 10, 2014 03:45 |
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# ? May 25, 2024 14:47 |
It came from YKS! But it looked suitably awful so I thought I'd share.quote:A Vibrant Picture Book, Informing Children Of The Dangers Of GMO Foods, and the benefits of real, healthy alternatives! [insert my usual goony screed about how people have been genetically modifying plants for millenia here]
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# ? Dec 11, 2014 00:05 |