GreenMarine posted:I still have high hopes for this game and am willing to give them whatever time. Plenty of other stuff to play in the meantime. But this gif is pretty good. I love that its your av, lmfao
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# ? Dec 18, 2014 00:07 |
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# ? May 15, 2024 04:54 |
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Trying to play the most recent nightly. Going through a town and the world gen just seems to... stop. That huge canyon in the first image, I couldn't move past it at all and doing so seemed to "freeze" the game, it didn't actually lock up but the menus didn't work, I couldn't open doors, eventually I seemed to rubberband back to the left of the screen and somehow picked up random items from the buildings (for example the cash register) and put it in my inventory. I restarted the game and on the second try it would eventually start to load in the rest of the town on the screen but still caused the game to become unstable and start crashing.
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# ? Dec 18, 2014 00:08 |
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Smoremaster posted:They made the game a lot more tedious so it takes you longer to realize there's no new content. theres also a mission where some lady at the special port place is like "hey space voyager go to a jungle to get rawass coffee beans to make coffee with because I want coffee(???!???!!!??)", so then you leave the port for the gate planet, beam back from the gate planet to your ship, go find a jungle planet, find coffee beans on the planet, go back to the gate planet, beam from your ship to the gate planet, beam from the gate planet to the port, use coffee beans with coffee machine, take coffee to lady who is then like "hey I won't drink this coffee without a container(????!?!?!??!??!!!!?!??!????)", so then you leave the port for the gate planet, beam back from the gate planet to your ship, go find a desert planet, dig up 20 sand for 10 glass(iirc), smelt sand into glass, craft the 10 glass into a coffee mug, go back to the gate planet, beam from your ship to the gate planet, beam from the gate planet to the port, go back to the lady again and shove the raw uncontained free-floating coffee and separate coffee mug into her loving idiot face, and then you get like one tech card or some bullshit.
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# ? Dec 18, 2014 00:09 |
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No, you have to make a steel stirring spoon after that before the quest is complete.
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# ? Dec 18, 2014 00:09 |
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oh yeah I forgot that part lol, which means if you did the rest of it before steel-tier you need to put the lovely quest on hold for later christ
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# ? Dec 18, 2014 00:10 |
Bilal posted:No, you have to make a steel stirring spoon after that before the quest is complete. This made me laugh
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# ? Dec 18, 2014 00:12 |
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Bilal posted:
Supernorn posted:Glad you're all having fun!
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# ? Dec 18, 2014 00:13 |
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Wait wait wait wait so the "make a spoon" thing is not a joke
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# ? Dec 18, 2014 00:14 |
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No. It's not, which conveniently makes a great punchline but is also actually real life which is, incredible
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# ? Dec 18, 2014 00:15 |
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that's also one of the first loving missions by the way
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# ? Dec 18, 2014 00:15 |
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absolute best foot forwards
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# ? Dec 18, 2014 00:16 |
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Proof
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# ? Dec 18, 2014 00:17 |
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not just anybody,
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# ? Dec 18, 2014 00:18 |
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Bilal posted:Proof Of all the poo poo people bitch about this is the only thing that actually bothers me, this absurdly artificial hard gating direction the game seems to be going in. At least if you're gonna do hard gating, make it something a little less nonsensical, ugh there's at least three or four reasons why this is lovely design and I just can't be bothered.
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# ? Dec 18, 2014 00:22 |
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reason #1: it's not goddamned fun you loving idiots games are not automatically better the longer it takes you to do things in them
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# ? Dec 18, 2014 00:24 |
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lefish
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# ? Dec 18, 2014 00:25 |
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XboxPants posted:Of all the poo poo people bitch about this is the only thing that actually bothers me, this absurdly artificial hard gating direction the game seems to be going in. At least if you're gonna do hard gating, make it something a little less nonsensical, ugh there's at least three or four reasons why this is lovely design and I just can't be bothered. As I said before, what happened to the "multiple paths through the game" they were really pushing before? Now it's just nothing but terrible, linear fetch quests before you see any of the real "meat" of the game.
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# ? Dec 18, 2014 00:26 |
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The White Dragon posted:lefish
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# ? Dec 18, 2014 00:29 |
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It's kind of funny that they've managed to take a step(steps, really) back futher than the lovely placeholder bosses they used to have for gating
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# ? Dec 18, 2014 00:30 |
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One step forward and two steps back. Nobody gets too far like that.
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# ? Dec 18, 2014 00:34 |
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Mokinokaro posted:As I said before, what happened to the "multiple paths through the game" they were really pushing before? Now it's just nothing but terrible, linear fetch quests before you see any of the real "meat" of the game. What that seems to mean now is that as you make your way through the content, there are multiple "styles" you can can use to get by. For instance, you could focus on combat, or you could focus on farming. That's part of the reason why they added all those recipes recently, it's a step towards making farming a valid path of its own, buff yourself out all crazy with high-end foods, make a lot of money by selling crops, etc. I think they're also planning on adding some kind of building/NPC-oriented branch.
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# ? Dec 18, 2014 00:34 |
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You need to focus on combat, though. There is no food that stops enemies from killing you in just a few hits, it's all varying amounts of slow HP regen over time, jump height, move speed etc. poo poo like that.
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# ? Dec 18, 2014 00:39 |
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Mokinokaro posted:As I said before, what happened to the "multiple paths through the game" they were really pushing before? Now it's just nothing but terrible, linear fetch quests before you see any of the real "meat" of the game.
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# ? Dec 18, 2014 00:49 |
Not defending the spoon quest, but just pointing out that you can entirely ignore it and it doesn't make a difference. It's an early tech card if you just get boned for rng worlds. I found an apex facility with jumping puzzles over poison water and tesla spikes and it had 2 tech cards in it. You can only equip 3 of them. You basically program techs into the blank cards also, so you don't have to find specific techs anymore, you just find cards and pick the tech you want. You unlock others through quests, like bringing 300 kelp to some lady for a nanosuit thing that lets you survive on highly radiated planets. Coffee quest is completely a sidequest, after you talk to her another dude asks for 20 iron bars to make an iron crafting bench, and other npcs do the rest of the stuff. My favorite part is that the NPCs will wander around and use the bathroom, and every time I've gone for the "make a full set of iron armor quest" the guy has been in the bathroom stall. I just wish they could make the quest dialogue have a lot of pooping noises put into it if he's in the stall. LITERALLY MY FETISH fucked around with this message at 00:53 on Dec 18, 2014 |
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# ? Dec 18, 2014 00:50 |
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IronicDongz posted:You need to focus on combat, though. There is no food that stops enemies from killing you in just a few hits, it's all varying amounts of slow HP regen over time, jump height, move speed etc. poo poo like that. Not true, there are combat foods that give you thorny armor or bonus damage or more exotic buffs like that. They're uncommon, but if you specialize in cooking & farming, you'll find them. Also, you really can't say much yet when the highest tiers of food don't even have their effects filled in yet and are just placeholder items.
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# ? Dec 18, 2014 00:53 |
XboxPants posted:Not true, there are combat foods that give you thorny armor or bonus damage. They're uncommon, but if you specialize in cooking & farming, you'll find them. Well, he can say "it's been 9 months and all of the food is placeholder" which is pretty much all that needs to be said about the game.
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# ? Dec 18, 2014 00:54 |
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All these quests sound pretty tedious considering you could be making multiple characters. Gating and Missions that are neccesary to get your ship online is MMO-fying a game that does not need to be MMOed.
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# ? Dec 18, 2014 00:59 |
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Bauxite posted:Well, he can say "it's been 9 months and all of the food is placeholder" which is pretty much all that needs to be said about the game. Well yeah if you're gonna just make poo poo up then sure, you can indeed say whatever you want.
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# ? Dec 18, 2014 01:03 |
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XboxPants'd Again.
Rrussom fucked around with this message at 01:07 on Dec 18, 2014 |
# ? Dec 18, 2014 01:05 |
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Ah, just what starbound was missing, Fetch quests! Lmbo Combat was no real issue for me all enemies are bitches that die in 1-2 hits, that are dumb and predictible and none of them took me below 50% hp.
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# ? Dec 18, 2014 01:12 |
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Supernorn posted:The fact is, with a few exceptions you sucked any fun out of me posting here. I wasn't required to. I'm a goon that just happens to be contributing to a game that I enjoy working on. You can't really expect me to take this thread seriously when you guys are just showing utter contempt towards me, the game or any reasonable means towards a discussion. So I'm going to peace out and you guys can continue doing whatever it is you think this is. Merry Christmas! lol
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# ? Dec 18, 2014 01:19 |
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Can someone fuse that with the visit playstarbound.com one
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# ? Dec 18, 2014 01:35 |
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XboxPants posted:Not true, there are combat foods that give you thorny armor or bonus damage or more exotic buffs like that. They're uncommon, but if you specialize in cooking & farming, you'll find them. They give you combat buffs, which means you're still being forced into fighting which is the point people are bringing up. Chucklefish really kind of pushed that you could get through most of the progression through mostly farming, building, etc. and that doesn't appear to be true with so much gated behind linear quests now. And the mining really needs to be sped up (doubled at least) if the cores are going to be the first big hurdle. It takes forever to collect those first materials. Right now it's tedium for the sake of tedium and sucks fun from the game.
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# ? Dec 18, 2014 01:38 |
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Ahundredbux posted:Ah, just what starbound was missing, Fetch quests! I'm making a genuine effort to play the game now. I figure while it's fun to poo poo on the game, it should at least be done honestly by playing it for real and making GBS threads on it with genuine criticisms. Monsters and humanoid enemies are now much different. Monsters are much easier to kill than they were in Koala, but NPCs are harder. I found a Floran temple type thing for the first time and the first one that came into view whittled me down quickly with an assault rifle, and then closed in and killed me in melee quite quickly. I was wearing a steel torso armor and iron feet and helmet. When you use the search box in the crafting menu, it doesn't disable the E key. So for example if you want to craft a hoe, you type in H-O and then if you accidentally hit E it closes the menu.
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# ? Dec 18, 2014 01:43 |
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it took me like 6 hours to get off the starting planet and I put all the ores I picked up while looking for core fragments in the ship vault then when I upgraded my ship the vault's inventory was reset to the starting contents of torches/some rocks so it basically wiped all that progress since in starbound mining ore = progress!
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# ? Dec 18, 2014 01:44 |
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IronicDongz posted:theres pink mans who take waaay too long to kill, and broken npcs who take waaaaaaaaaaaaay too long to kill Bilal posted:No, you have to make a steel stirring spoon after that before the quest is complete. IronicDongz posted:oh yeah I forgot that part lol, which means if you did the rest of it before steel-tier you need to put the lovely quest on hold for later Blackheart posted:Wait wait wait wait Bilal posted:Proof
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# ? Dec 18, 2014 01:45 |
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at least I wasn't one of those suckers that spent $150 on archeage though
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# ? Dec 18, 2014 01:45 |
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Super Space Jam 64 posted:at least I wasn't one of those pedophiles that spent $150 on archeage though
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# ? Dec 18, 2014 01:47 |
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Bilal posted:I'm making a genuine effort to play the game now. I figure while it's fun to poo poo on the game, it should at least be done honestly by playing it for real and making GBS threads on it with genuine criticisms. Monsters and humanoid enemies are now much different. Monsters are much easier to kill than they were in Koala, but NPCs are harder. I found a Floran temple type thing for the first time and the first one that came into view whittled me down quickly with an assault rifle, and then closed in and killed me in melee quite quickly. I was wearing a steel torso armor and iron feet and helmet. NPC armor is apparently bugged and a lot stronger than it's supposed to be atm.
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# ? Dec 18, 2014 01:47 |
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# ? May 15, 2024 04:54 |
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Mokinokaro posted:They give you combat buffs, which means you're still being forced into fighting which is the point people are bringing up. Yeah, I get it. You asked "what ever happened to the multiple paths system" and I answered, the answer is that it's basically gone, there's now just the one main path. If you thought you were gonna be able to go through the game without fighting at all, well it ain't gonna happen, there's no "pacifist" route. But the point I was bringing up is that there is some small remnants of that system in that you have a few different styles of play you can use while going down that one path. To be very specific, you have a few choices of what you want to do to earn pixels, for instance kill monsters or sell crops. I'm not telling you this is good or bad, but you asked so I'm telling you what the current state/plan of the game is. XboxPants fucked around with this message at 01:50 on Dec 18, 2014 |
# ? Dec 18, 2014 01:48 |