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Nuns with Guns posted:The descriptions of that statue hand made it sound like it was only an aesthetic stand to hold a card that has an ongoing effect during the game. Did they ever say if there was any reason to have one besides to look insufferable? As far as I know, there are no mechanics for the hand besides "make sure the Tone and Ambiance of the table are as insufferable as possible," but I'm actually not clear on almost any mechanics of Invisible Sun. There hasn't been any kind of rules PDF released to backers, probably because they're still writing the loving thing? This page exists to list what's been "revealed" (read: "written") but there's almost nothing going on there. I recall something about it being a d6 pool system where you only ever get to roll 1 die if you're doing stuff non-magically? At least now I know that one of the character stats is "Qualia." At last, I can play a p-zombie!
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# ? Jul 19, 2017 03:46 |
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# ? May 15, 2024 03:25 |
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theironjef posted:I tried to talk them into Strike!. Apparently James feels comfortable working in 5e for whatever reason. Aw dang, that would have been awesome. Thanks for trying! Strike! isn't really built for PvP, but neither is 5e. Most RPGs aren't. Writing a PvP version of Strike! is an idea I've mulled over, but it would require more playtesting resources than I can currently muster. When I post up stuff for feedback these days, I only hear back from a couple of groups. For a proper balanced PvP game, I'd need really extensive and lengthy balance testing with lots of data and lots of revisions.
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# ? Jul 19, 2017 04:13 |
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Antivehicular posted:As far as I know, there are no mechanics for the hand besides "make sure the Tone and Ambiance of the table are as insufferable as possible," but I'm actually not clear on almost any mechanics of Invisible Sun. There hasn't been any kind of rules PDF released to backers, probably because they're still writing the loving thing? This page exists to list what's been "revealed" (read: "written") but there's almost nothing going on there. I recall something about it being a d6 pool system where you only ever get to roll 1 die if you're doing stuff non-magically? A d6 pool system was what I remember seeing, too. It looked like you added more dice with spells on cards and other players can add to your die pool, but I don't remember if they can only do that with their own spells or if there's some teamwork mechanic. Also lol I just remembered they gated basic access to their rules drafts and playtests behind a $152.00 add-on pledge unless you were one of the lunatics that backed at $1,475.00 or more. What a great way to block access to your rules and setting to only the most hardcore fanboys that won't let any negative buzz get out and ensure nobody catches the apparently recurring issue of accidental racism in the Monte Cook Game books before everything is done and you can safely ignore people who notice. Nuns with Guns fucked around with this message at 04:41 on Jul 19, 2017 |
# ? Jul 19, 2017 04:39 |
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Kwyndig posted:It's always 5e these loving days. That's where the money is, my friend-o. It might be a creatively bankrupt turd, but money is money is money is money.
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# ? Jul 19, 2017 04:43 |
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Jimbozig posted:Aw dang, that would have been awesome. Thanks for trying! Oh hey, I need to talk to you anyway. I've had a campaign setting kicking around on my own show for a few years now with listeners bugging us to do something with it, and I've been thinking Strike! is the right home for that. It's a bizarre setting where potions only work in alcohol bases and now there's prohibition. And blimps. We've already started mapping the two together, but eventually it may be a thing where our listeners want to actually pay for it so I need to message you about that some time in the next year.
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# ? Jul 19, 2017 04:44 |
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Evil Mastermind posted:Someone over on RPGNet actually raised a good point about this beyond the inherent silliness: what happens if/when you find this so-called "missing number"? Does it lead to enlightenment? Will it open up new math-based magic? Who knows, because its just a pointless goal with no stakes or downside for failure. My favorite description of Invisible Sun is when someone called it Bad Gaiman: The RPG Kwyndig posted:It's always 5e these loving days. Unless it's Fate Accelerated. Or loving Powered by the Apocalypse.
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# ? Jul 19, 2017 04:46 |
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theironjef posted:Oh hey, I need to talk to you anyway. I've had a campaign setting kicking around on my own show for a few years now with listeners bugging us to do something with it, and I've been thinking Strike! is the right home for that. It's a bizarre setting where potions only work in alcohol bases and now there's prohibition. And blimps. We've already started mapping the two together, but eventually it may be a thing where our listeners want to actually pay for it so I need to message you about that some time in the next year. That sounds great. If there's prohibition, there have gotta be gangsters, rumrunning, and moonshine, right? Is it 1930's level tech plus magic, or is it more fantasy staples, or what? Anyway, drop me a line whenever. Anything that increases Strike's name recognition while I'm on hiatus is a great thing for me. I've got big plans for more writing once I can spend my free time on that instead of hospital visits.
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# ? Jul 19, 2017 04:59 |
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Jimbozig posted:That sounds great. If there's prohibition, there have gotta be gangsters, rumrunning, and moonshine, right? Is it 1930's level tech plus magic, or is it more fantasy staples, or what? Late 20s, basically Jazz Age + weird species + unionized magic + semi-rigid airships instead of cars and airplanes. The police of the world are evil mushroom men called the Fuzz. There's gangsters, rumrunners (though they run in in daring blimp chases through narrow canyons and dizzying mazes of skyscrapers and permanent air-moorings), and moonshine(which is magic and can do things like make you briefly turn sparkly or give you the power of flight), which we hope to come complete with an inebriation mechanic and a whole new class, the Hoochslinger. Whole thing is called Blimpleggers, which is the dumbest name we couldn't ever find a replacement for. theironjef fucked around with this message at 05:24 on Jul 19, 2017 |
# ? Jul 19, 2017 05:03 |
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The acrylic gaming wound tracker you never knew you needed https://www.kickstarter.com/projects/1680464271/woundwang perfect signalnoise fucked around with this message at 05:30 on Jul 19, 2017 |
# ? Jul 19, 2017 05:18 |
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Wound... wang? Woundwang? Wang? What? Why? What?
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# ? Jul 19, 2017 05:32 |
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I don't know where you're getting off here Kate talking about how tabletop gaming has a gender bias. I mean seriously, when you talk like that it just makes the whole hobby look bad when we're all inclusive here. Pssh *pulls out a gaming accessory that literally compares hit points to a dick measurement*
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# ? Jul 19, 2017 05:39 |
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I thought you stuck it inside yourself to determine damage instead of rolling.
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# ? Jul 19, 2017 07:30 |
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Evil Mastermind posted:Someone over on RPGNet actually raised a good point about this beyond the inherent silliness: what happens if/when you find this so-called "missing number"? Does it lead to enlightenment? Will it open up new math-based magic? Who knows, because its just a pointless goal with no stakes or downside for failure. Given that numerology equates numbers with letters (with the exact method depending on background and, let's be honest, how to get the number you're looking for because the whole thing's only slightly more respectable than astrology), I assume discovering it would let you win at Scrabble.
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# ? Jul 19, 2017 07:52 |
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That is the most bizarre kickstarter, only because this sketch exists https://www.youtube.com/watch?v=qjOZtWZ56lc
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# ? Jul 19, 2017 08:23 |
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New Masks book is out in pdf. New classes are good; some stories and rules, but quality is VERY inconsistent.
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# ? Jul 19, 2017 08:27 |
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signalnoise posted:The acrylic gaming wound tracker you never knew you needed That's woundwang! Let's rotate the board!
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# ? Jul 19, 2017 08:27 |
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Golden Bee posted:New Masks book is out in pdf. New classes are good; some stories and rules, but quality is VERY inconsistent. Where is it? I don't see any updates.
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# ? Jul 19, 2017 08:35 |
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KongGeorgeVII posted:That is the most bizarre kickstarter, only because this sketch exists It's possible that they didn't realize what they had done with the shape and name, but if so, oh my god how unfortunate it is for them not that they accidentally did it, I mean that they are so dense they didn't realize
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# ? Jul 19, 2017 09:26 |
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signalnoise posted:It's possible that they didn't realize what they had done with the shape and name, but if so, oh my god how unfortunate it is for them I think it has to be intentional because they are using the same font, it is still a very bizarre choice.
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# ? Jul 19, 2017 10:57 |
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I revisited the Dinosaur Island KS page and found I can do a late pledge, which possibly interests me. But every time I look at the all the little playboards and whatnot, it just looks so dry. I think it might purely be the early 90s neon colours that are drawing me in.
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# ? Jul 19, 2017 11:53 |
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Antivehicular posted:As far as I know, there are no mechanics for the hand besides "make sure the Tone and Ambiance of the table are as insufferable as possible," but I'm actually not clear on almost any mechanics of Invisible Sun. There hasn't been any kind of rules PDF released to backers, probably because they're still writing the loving thing? This page exists to list what's been "revealed" (read: "written") but there's almost nothing going on there. I recall something about it being a d6 pool system where you only ever get to roll 1 die if you're doing stuff non-magically? I am pretty sure that they know this is going to do extremely poorly. Other than what they have sold on this kickstarter how many units of a huge expensive box game can they possibly expect to sell? Other than hand selling copies at conventions I can't see it. This is basically true of a lot of kickstarter but what do I know. Maybe a expensive plastic hand is what my gaming table has been missing all along.
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# ? Jul 19, 2017 12:05 |
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Antivehicular posted:As far as I know, there are no mechanics for the hand besides "make sure the Tone and Ambiance of the table are as insufferable as possible," but I'm actually not clear on almost any mechanics of Invisible Sun. There hasn't been any kind of rules PDF released to backers, probably because they're still writing the loving thing? You realise of course the time is ripe to crowdfund your F&F of the game when it finally manifests. Make back some of your disposed-of income and buy games which have a much better dollars-to-entertainment ratio.
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# ? Jul 19, 2017 13:28 |
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The_Doctor posted:I revisited the Dinosaur Island KS page and found I can do a late pledge, which possibly interests me. But every time I look at the all the little playboards and whatnot, it just looks so dry. I think it might purely be the early 90s neon colours that are drawing me in. Where did you see the late pledge option?
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# ? Jul 19, 2017 13:30 |
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ManMythLegend posted:Where did you see the late pledge option? Top of the page, purple button says Late Pledge, takes you here: https://pandasaurus-games.pledgemanager.com/projects/dinosaur-island/participate/
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# ? Jul 19, 2017 13:52 |
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Antivehicular posted:Has there ever been a really good implementation of MA? I've seen a lot of recent attempts to revive it, and I picked up a copy of the huge Goodman reprint/retrospective, but it's really hard for me to view it as anything other than a historical artifact. (I may just not be old-school enough for it, admittedly, because the "touch a doorknob and die" gameplay style they seem to be advocating seems really tedious.) I suppose the answer is just to run 4e Gamma World in the Warden generation-ship setting? I think I have four of the versions? Original, Amazing Engine, GW spinoff and the edition that came out in the early 00s and no, they are all bad in different ways. The Amazing Engine version was probably the best though somehow. Humbug Scoolbus fucked around with this message at 14:00 on Jul 19, 2017 |
# ? Jul 19, 2017 13:55 |
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The_Doctor posted:Top of the page, purple button says Late Pledge, takes you here: https://pandasaurus-games.pledgemanager.com/projects/dinosaur-island/participate/ Awesome. Thank you.
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# ? Jul 19, 2017 14:02 |
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KongGeorgeVII posted:I think it has to be intentional because they are using the same font, it is still a very bizarre choice. From the KS creator in the comments section: Monk Stevens posted:Thanks fellas, always good to know the wang is going down well! They know exactly what they are doing. ripping off Shadow Warrior's schtick
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# ? Jul 19, 2017 17:23 |
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Paladin already blew through two stretch goals and is about to unlock a third. They also sent out a Q&A in an update that indicated the Pendragon book they're offering is one-off printing, so I guess it's a good chance to get one? They also mentioned the other Pendragon books were available in POD through DTRPG which I didn't realize, and is pretty awesome. OK I'll shut up about Paladin now.
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# ? Jul 19, 2017 17:56 |
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signalnoise posted:I don't know where you're getting off here Kate talking about how tabletop gaming has a gender bias. I mean seriously, when you talk like that it just makes the whole hobby look bad when we're all inclusive here. Pssh *pulls out a gaming accessory that literally compares hit points to a dick measurement* For some reason the follow-up KS for the PointsPuss fails to fund. It's inexplicable!
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# ? Jul 19, 2017 19:43 |
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potatocubed posted:You realise of course the time is ripe to crowdfund your F&F of the game when it finally manifests. Make back some of your disposed-of income and buy games which have a much better dollars-to-entertainment ratio. I'm willing to eat the cost of my initial bad decision, and am planning to F&F it as penance, but frankly, if people were willing to chip in an appropriate share of the cost, I would buy the
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# ? Jul 20, 2017 01:15 |
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Founders of Gloomhaven, a euro spinoff of Descent-y Gloomhaven, is adding a cute connection to the original game with a stretch goalquote:What I want to do is include a deck of eight Gloomhaven city event cards in the Founders of Gloomhaven box. Each of these city events will correspond to one of the eight playable races.
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# ? Jul 20, 2017 01:25 |
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bandaid.friend posted:Founders of Gloomhaven, a euro spinoff of Descent-y Gloomhaven, is adding a cute connection to the original game with a stretch goal People are apparently quite upset about "having" to now buy founders to get this secret and massive and essential Gloomhaven expansion. I imagine after market sales will probably do quite well
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# ? Jul 20, 2017 10:14 |
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signalnoise posted:The acrylic gaming wound tracker you never knew you needed Amazing. It does look like a shell so if they marketed it that way, it'd get all the historical grognards onboard too.
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# ? Jul 20, 2017 13:46 |
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Mojo Jojo posted:People are apparently quite upset about "having" to now buy founders to get this secret and massive and essential Gloomhaven expansion. This is the exact reaction I predicted when he mentioned that goal, despite taking great pains to explain how completely unimportant it would be to anyone who isn't into both games.
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# ? Jul 21, 2017 00:35 |
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malkav11 posted:This is the exact reaction I predicted when he mentioned that goal, despite taking great pains to explain how completely unimportant it would be to anyone who isn't into both games. The FOMO boardgame kickstarters trigger in some people is pretty breathtaking. A single city event is about as trivial as Gloomhaven content gets.
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# ? Jul 21, 2017 00:57 |
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The Medieval Demons kickstarter is wrapping up with two days left, and are £400 short of unlocking Buer, the lion wheel, aka one of the better demons from history books.
Weirdo fucked around with this message at 03:51 on Jul 21, 2017 |
# ? Jul 21, 2017 03:17 |
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Nm
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# ? Jul 21, 2017 03:30 |
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malkav11 posted:Well, it was always 4E before that. People just really like D&D. I don't get it either, but whatcha gonna do. People talk a big game about how Critical Role played a ... role in popularizing D&D as of 5e, but Acquisitions Inc. did that too during the 4e days. And ultimately people are going to prefer the latest version of the game for marketing/sponsorship/exposure reasons - even if you're not getting a cent from WOTC, it can be slightly more appealing for your audience to know that they can pick whatever system you're playing in a game store rather than trying to track down an older edition (yes, that doesn't excuse non-D&D-but-still-current-games). It's just regrettable that at least in the 4e days, "people play current edition of D&D" meant that it was actually good.
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# ? Jul 21, 2017 03:34 |
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Weirdo posted:The Medieval Demons kickstarter is wrapping up with two days left, and are £400 short of unlocking Buer, the lion wheel, aka one of the better demons from history books. No Stolas, no sale.
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# ? Jul 21, 2017 08:03 |
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# ? May 15, 2024 03:25 |
Argent: The Consortium 2nd Edition just launched. I'm getting the upgrade just for the new base system because wow did the old one not work in practice. Argent is probably my favorite worker placement, though. It does suffer from a bit too much "stuff" (they could have probably cut out items and be fine), but the mechanics of the various types of "workers" is fun, as is the magic system.
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# ? Jul 21, 2017 18:20 |