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Edit: Beaten. Nothing to see here.
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# ? Dec 12, 2017 18:59 |
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# ? May 28, 2024 15:43 |
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That Old Tree posted:Also, this is cool: Those poor bastards. Aren't nazi prison camps bad enough without having to play monopoly?
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# ? Dec 12, 2017 19:11 |
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That Old Tree posted:
They sure don't go after everyone that makes them. I've seen a ton of Monopoly knockoffs in gift shops.
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# ? Dec 12, 2017 21:57 |
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Mors Rattus posted:They sure don't go after everyone that makes them. I've seen a ton of Monopoly knockoffs in gift shops. Sure, hence I mean, that loving game should've entered public domain like half a century ago, at least, so whatever. Not to mention how all these corporations love to stomp all over parody and fair use.
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# ? Dec 13, 2017 00:12 |
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The Moon Monster posted:There are definitely success stories, but it's like looking at JK Rowling and saying "Woah, writers make bank". Except the Kingdom Death guy is the JK Rowling of boardgame kickstarters and his profits must be in the single digit millions at best. And people do that sort of thing all the time. I never said it was a sensible takeaway, after all. Just common in its ignorance.
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# ? Dec 13, 2017 00:55 |
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Chill la Chill posted:Those poor bastards. Aren't nazi prison camps bad enough without having to play monopoly? When all you can do is play Monopoly, you have that much extra motivation to escape.
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# ? Dec 13, 2017 01:42 |
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I'm sure we've been over this before: "Monopoly" is a trademark. It's protected as long as the company that owns that trademark keeps it active with the USPTO. Game rules are not copyrightable. Your game mechanics are, in theory, patentable, which Richard Garfield did with Magic, and which according to the quoted article, Elizabeth Magie did. Patents don't last as long as copyright and her patents are surely expired by now. You can make a Monopoly-like game by cloning the mechanics of the rules (re-write them in your own words) and putting any non-trademarked title on the box. As long as you don't reproduce the art, or any flavor text, you're OK. Where you get in trouble is using a name or design that could create confusion as to whether or not the holder of a trademark produced the product. So giving it a name like "Ghettopoly" opens you up to lawsuit because someone buying that game might reasonably believe that it's made by the makers of Monopoly. But if you name the game "Horse Cheese" or something, and don't use trademarked logos or schemes that imply it's made by Hasbro, you're legally in the clear. Which does not by any means imply you won't be sued. After spending many thousands of dollars and probably a couple of years fighting it, you should prevail in court; but companies know full well that they can easily prevail where they have no real legal standing in most cases without having to go to court, because merely the threat of a lawsuit is more than the little guy can stand up against. This is, ironically, an example of how monopoly power is wielded: irrespective of theoretical legal rights and protections, the 500lb gorilla has all manner of tools available to kill potential competition in the crib.
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# ? Dec 13, 2017 02:03 |
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My example of Animal-opoly was not random.
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# ? Dec 13, 2017 02:13 |
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Randomly got my Alas Vegas softcover today, forgot I'd pledged for a book.
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# ? Dec 13, 2017 02:16 |
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I'm guessing probably most of those themed Monopolies are produced under an agreement with Hasbro. If not actually by Hasbro.
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# ? Dec 13, 2017 02:42 |
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malkav11 posted:I'm guessing probably most of those themed Monopolies are produced under an agreement with Hasbro. If not actually by Hasbro. They do in fact license out to create dozens of variants, because we are a trash culture.
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# ? Dec 13, 2017 06:51 |
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Wicked Them Beats posted:Idea guys are in every industry/hobby/etc. But most things have a higher barrier to entry. Videogames require coding, your great idea for a perpetual motion machine requires rigging something together that at least moves on its own, and your new groundbreaking business requires a storefront or a bunch of paperwork. why would you need seven types of dice? you can kill most anything with a d4
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# ? Dec 13, 2017 06:55 |
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Is there any specific reason the Heavy Gear Kickstarter is going backwards?
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# ? Dec 13, 2017 20:47 |
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Guy Goodbody posted:Is there any specific reason the Heavy Gear Kickstarter is going backwards? That sucks, Heavy Gear is a really cool setting and game. But after the first Kickstarter I had more stuff than I could possibly ever play with, so I am probably going to skip this one.
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# ? Dec 14, 2017 03:05 |
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Leperflesh posted:
The mechanics themselves are not copyrightable; as you noted, they must be patented. The text of the rules, however, is; if I made a Monopoly knockoff that avoided any trademark issues I'd still run afoul of copyright if I used the exact same wording as the Monopoly rule book (assuming that hasn't fallen into the public domain; it's post Steamboat Willie so it probably hasn't, but the text of The Landlord's Game may have). That's generally easy to get around, since the same mechanics can be described in many different ways, so this is just me being pedantic, but game rules have the same copyright protection as any other original text.
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# ? Dec 14, 2017 07:53 |
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Lord_Hambrose posted:That sucks, Heavy Gear is a really cool setting and game. But after the first Kickstarter I had more stuff than I could possibly ever play with, so I am probably going to skip this one. They canceled it today, sounds like they plan to try again in a few months when it isn't Xmas
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# ? Dec 14, 2017 08:38 |
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Anyone read through the rules for that museum set collection kickstarter game? It now $100 if you want all the expansion with it.
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# ? Dec 14, 2017 09:26 |
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Any thoughts on the Wilson Wolfe Affair kickstarter? It looks amazing, but the lack of info on creator backgrounds/lack of history makes me nervous.
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# ? Dec 15, 2017 02:35 |
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Sefer posted:The mechanics themselves are not copyrightable; as you noted, they must be patented. The text of the rules, however, is; if I made a Monopoly knockoff that avoided any trademark issues I'd still run afoul of copyright if I used the exact same wording as the Monopoly rule book (assuming that hasn't fallen into the public domain; it's post Steamboat Willie so it probably hasn't, but the text of The Landlord's Game may have). That's generally easy to get around, since the same mechanics can be described in many different ways, so this is just me being pedantic, but game rules have the same copyright protection as any other original text. maybe if you read his full post youd have noticed he said all that?
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# ? Dec 15, 2017 05:06 |
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I backed Sunset Over Water because I'm pretty sure I can get Mom to play it, it was pretty, had a single player game, was from an established designer, and was dead gorgeous. They just posted an unboxing video for the first print samples. Loooooking goooood. https://www.youtube.com/watch?v=omFTlEfvU7s
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# ? Dec 15, 2017 09:18 |
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mllaneza posted:I backed Sunset Over Water because I'm pretty sure I can get Mom to play it, it was pretty, had a single player game, was from an established designer, and was dead gorgeous. They just posted an unboxing video for the first print samples. Loooooking goooood. I backed it at a dollar because I meant to up it but then I forgot. So I'm getting all those updates too but no game.
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# ? Dec 15, 2017 16:24 |
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mllaneza posted:I backed Sunset Over Water because I'm pretty sure I can get Mom to play it, it was pretty, had a single player game, was from an established designer, and was dead gorgeous. They just posted an unboxing video for the first print samples. Loooooking goooood. Is there a way to order that if you missed the KS? It looks fantastic.
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# ? Dec 15, 2017 16:29 |
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Subjunctive posted:Is there a way to order that if you missed the KS? It looks fantastic. These guys are pretty quick and organized so you should be able to buy a copy by the middle of next year.
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# ? Dec 15, 2017 16:34 |
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Core Space is in its home stretch, got a whole bunch of stretch goals & add-ons unlocked (there's even an Early Bird pledge going right now - I guess someone upgraded).
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# ? Dec 16, 2017 01:35 |
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Tempting just for the scenery.
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# ? Dec 16, 2017 02:32 |
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Ugh. Always 28 or 32, never 1/72.
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# ? Dec 16, 2017 04:00 |
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Sefer posted:The mechanics themselves are not copyrightable; as you noted, they must be patented. The text of the rules, however, is; if I made a Monopoly knockoff that avoided any trademark issues I'd still run afoul of copyright if I used the exact same wording as the Monopoly rule book (assuming that hasn't fallen into the public domain; it's post Steamboat Willie so it probably hasn't, but the text of The Landlord's Game may have). That's generally easy to get around, since the same mechanics can be described in many different ways, so this is just me being pedantic, but game rules have the same copyright protection as any other original text. Actually... I didn't want to get into the weeds, but... quote:102(b) In no case does copyright protection for an original work of authorship extend to any idea, procedure, process, system, method of operation, concept, principle, or discovery, regardless of the form in which it is described, explained, illustrated, or embodied in such work. Arguably, a rules text which contains no literary content, which is just a description of a procedure or process or system - like game rules - are not protected by copyright at all. The intent is that you can't get away with preventing the dissemination of a non-patented idea simply by claiming copyright. I do not offhand know the extent to which this restriction has been tested in games. I suspect it's come up before, and probably most people reproducing a game system take the time to re-write the rules just to avoid the appearance of potentially violating a copyright... but if the rules text really has no literary content, those people would prevail in court if they simply copied the rules word-for-word.
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# ? Dec 16, 2017 04:08 |
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Leperflesh posted:Actually... This kind of thing is reminding me that I work for a bunch of patent/copyright lawyers, and should look into this kind of thing as I'm halfheartedly working on my own game.
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# ? Dec 16, 2017 04:31 |
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Cassa posted:Tempting just for the scenery. There's a scenery-only pledge if that's what you want. Edit: Also, Dice Bag Lady's doing a Shieldmaiden Army kickstarter in 2018! Yvonmukluk fucked around with this message at 11:13 on Dec 16, 2017 |
# ? Dec 16, 2017 11:06 |
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Yvonmukluk posted:Core Space is in its home stretch, got a whole bunch of stretch goals & add-ons unlocked (there's even an Early Bird pledge going right now - I guess someone upgraded). This is a pretty good KS right now. Hoping we can make it to a few more stretch goals as there are a few more big things down the line there. I have pledge their previous Sci-fi terrain set and its great.
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# ? Dec 16, 2017 20:11 |
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Pash posted:This is a pretty good KS right now. Hoping we can make it to a few more stretch goals as there are a few more big things down the line there. I have pledge their previous Sci-fi terrain set and its great. We seem to have managed it! All stretch goals unlocked (unless they throw in some at the 11th hour)! 1 hour left, and there's a few Early Bird openings from people upgrading at the last minute. If you want in, go for it!
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# ? Dec 16, 2017 23:03 |
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I received my copy of Alas, Vegas today, and read an update saying that print proofs are being reviewed for the third Chuubo's book -- so I can scratch one off my list of wayward Kickstarters, and I'm closer to scratching a second. After that, I've only got Guide to the Village by the Sea and The Queen's Cavaliers in the "still probably getting released someday" pile, and a couple of things that are just dead (Rosemont Bay, mainly). Ah, well, it's not so bad. My track record with video game Kickstarters has been much, much worse.
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# ? Dec 17, 2017 07:24 |
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Did anyone here back or have opinions about Battle For Biternia? MOBAs are super-popular in my circle of friends, but I'm not sure how well a board game version would go over.
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# ? Dec 17, 2017 18:08 |
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Agent Rush posted:Did anyone here back or have opinions about Battle For Biternia? MOBAs are super-popular in my circle of friends, but I'm not sure how well a board game version would go over. No idea for sure, but I'd much rather play a tabletop MOBA than an online one. I believe this is their second go at it with this game. Also it's got a BattleCON character in it so I'll probably buy it for that reason because I'm a dummy.
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# ? Dec 18, 2017 07:18 |
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S.J. posted:No idea for sure, but I'd much rather play a tabletop MOBA than an online one. I believe this is their second go at it with this game. Also it's got a BattleCON character in it so I'll probably buy it for that reason because I'm a dummy. For tabletop MOBA's, I was really looking forward to LOAD and the reboot kickstarter, but it was only good for the minis. Battle for Biternia seemed really cool, but I felt rather split on the pixel art. The standees didn't really help for me.
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# ? Dec 18, 2017 07:20 |
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What are the last 5 or so euro games that you were impressed with on kickstarter in the past year or so? I'm looking for some examples to see what they did and reviewers they used, and all I can think of for some reason is Clans of Caledonia.
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# ? Dec 19, 2017 02:53 |
Do you mean released in the past year or had their campaign? For the latter, Brass had a very successful campaign.
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# ? Dec 19, 2017 03:04 |
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Agent Rush posted:Did anyone here back or have opinions about Battle For Biternia? MOBAs are super-popular in my circle of friends, but I'm not sure how well a board game version would go over. Looks good, it has Level99 support. Rules are free on the site and they have a print and play. As someone mentioned, if you dig the art it should be good. It's lighter than an online MOBA, which is a good thing IMO. I picked up the name the gorgon tier because I am stupid. The gorgon will be named Sedusa after the Power Puff Girls episode that was basically The Big Lebowski.
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# ? Dec 19, 2017 04:18 |
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Got my limited edition signed Alas Vegas hardcover and discount third edition copy of Baron Munchausen. It's finally over! (And to be clear, it's rad and while the wait was not ideal I have no complaints about the result.)
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# ? Dec 19, 2017 05:50 |
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# ? May 28, 2024 15:43 |
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LordAba posted:Looks good, it has Level99 support. Rules are free on the site and they have a print and play. As someone mentioned, if you dig the art it should be good. It's lighter than an online MOBA, which is a good thing IMO. That was a fantastic choice.
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# ? Dec 19, 2017 07:27 |