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I think that’s just a game over
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# ? Jul 25, 2019 19:16 |
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# ? May 14, 2024 19:48 |
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hatty posted:I think that’s just a game over
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# ? Jul 25, 2019 19:22 |
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Frog Act posted:Yeah I’ve read that it’s basically the hardest part of the whole game so I’m trying to just get through it, I mostly seem to just be getting unlucky rolls where things kill me in one or two hits or demons won’t join me without stealing all my HP. Or if I do get one to join it dies instantly to something it’s weak to Wark Say posted:Also, the Japanese audio thing is (was?) only available if you had a hacked 3DS because I guess some fans had a similar bone to pick with the localization? It's been forever since I heard about it, though. But no, the normal SMT IV does not have the option to switch languages. Except Wild Arms Alter Code F, for some reason. That game originally had a dub track in Japanese, but Agetec removed it completely rather than dub the game. I guess they must have had Media Vision remove all calls for the dub track instead of inserting blank audio files or something. Figures that the one game I actually cared about an undub for doesn't have one, though. Frog Act posted:Oh word, does it matter if you choose to “wait in line” with him? I can’t afford his boat fee anyway
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# ? Jul 25, 2019 19:23 |
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Frog Act posted:Yeah I’ve read that it’s basically the hardest part of the whole game so I’m trying to just get through it, I mostly seem to just be getting unlucky rolls where things kill me in one or two hits or demons won’t join me without stealing all my HP. Or if I do get one to join it dies instantly to something it’s weak to For negotion, I dimly recall I good rule of thumb is "Give them a thing once, Cheat once, then end negotiations as soon as the option pops up." I have pretty good results with that, in any case.
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# ? Jul 25, 2019 21:27 |
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Save often and don't give Charon money ever.
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# ? Jul 26, 2019 09:39 |
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Yeah I started saving after every battle and quitting the application when I died so I got a Fairy, a Lham Derg, a Fuxi, and a Centaur before finishing the tutorial. I really like the systems but I also find them almost as baffling as whatever the lore of Flynn being plucked off the street to tame sapient demons will end up being Definitely a weird game. It’s extra odd to me that the hub areas are just all navigated by menu but I guess in effect they just cut out the middleman time inherent to walking around in JRPGS Is my party always going to be Flynn and some demons? Should I be trying to recruit every type I run into like Pokémon? Also is there like a good list of moves you should / shouldn’t learn from demons / characteristics of good demons? I saw somewhere it’s smart to have a healing demon around to save on revival stones and stuff
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# ? Jul 26, 2019 14:00 |
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Frog Act posted:Is my party always going to be Flynn and some demons? Should I be trying to recruit every type I run into like Pokémon? Yep it's always just you and the demons. Human allies are AI controlled and outside the normal party system. You don't need to recruit absolutely everything but the more you recruit the more fusion options you'll have. As for what moves to take that's really up to you and how you want to build yourself. Ideally focus on one attack stat and get good moves for that and then any support or passives that seem useful. You'll always be replacing these as you find better ones throughout the game.
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# ? Jul 26, 2019 14:15 |
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Frog Act posted:Is my party always going to be Flynn and some demons? Should I be trying to recruit every type I run into like Pokémon? Frog Act posted:Also is there like a good list of moves you should / shouldn’t learn from demons / characteristics of good demons? I saw somewhere it’s smart to have a healing demon around to save on revival stones and stuff Also, Strength is apparently a trap. It only has a major effect on your sword damage, with Dex having a much greater effect on special attack and gun damage. Also also, your equipped weapon has no effect on special attack damage, period.
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# ? Jul 26, 2019 14:29 |
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drat, thanks dudes. I’ve been putting points into STR but it sounds like Dex/Magic is the way to go, for elemental attacks and physical ranged things. I hope I didn’t gently caress up by spending my first four levels of points kinda poorly How does fusion work? Is it generally better to fuse demons and get a better one or to train up dudes from the very beginning? I’m getting the sense it’s gonna take awhile to internalize the systems, I hope it isn’t mega easy to ruin your character wit bad decisions
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# ? Jul 26, 2019 14:57 |
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Yeah, don't put any points in Str at all. Go for Dex if you're running a physical build. Skills wise, you basically want good elemental coverage on your demons. There are good gun skills for Flynn, plus any Physical ones which have a high Crit rate to get extra turns. Buffs and Debuffs work well also, sometimes bosses will nullify debuffs later in the game but for most of the game they can be super useful. You'll usually want a healer yeah. For most regular fights it won't be necessary to have them in your party (you can heal outside of battle afterwards as long as they're in your stock), you'll want a healer in your party for boss fights though. Also for spending App points, there's an app which regenerates your party's MP as you walk, which is really useful. e: No I made the same mistake and was putting points in Str at first. I switched to just spreading out between the other stats then, focusing mostly on Dex and Mag, and a little later on Luck. But really once you're past the opening areas and start getting more demons (and fusing stronger ones), the difficulty curve evens out. You really can't gently caress up your character build too badly. Yes you want to be fusing pretty regularly, once a demon has unlocked all its skills you should be looking to fuse it. Sometimes you might need to wait to level yourself up to fuse something useful from it, but really once you're fusing something with better stats or stronger skills you can't go too wrong. Again, you just need to keep an eye on weaknesses etc. You can start playing around with transferring Null/Repel skills during fusion also to eliminate weaknesses. irlZaphod fucked around with this message at 15:03 on Jul 26, 2019 |
# ? Jul 26, 2019 14:58 |
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Fused demons are always going to be better than recruited demons because you get to tweak their skills, and they'll have more of them. Recruiting is just to get new skills and demons into the mix for later fusion. Demons are not your friends they are merely tools to be used, ground up, and discarded for more power.
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# ? Jul 26, 2019 15:13 |
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Frog Act posted:drat, thanks dudes. I’ve been putting points into STR but it sounds like Dex/Magic is the way to go, for elemental attacks and physical ranged things. I hope I didn’t gently caress up by spending my first four levels of points kinda poorly You'll get introduced to fusion later, but the gist is that demons level up slowly, and take comparatively more exp to level the farther they are from their base level. You want to eventually fuse demons because they'll drop behind Flynn's level fairly quickly, although the right skill setup on a demon with good stats and resistances can punch above its level a bit. At most, you should be keeping demons long enough to learn all their skills and get that whisper chance, but if a demon doesn't have anything you really want, feel free to fuse it before then. Commander Keene fucked around with this message at 15:16 on Jul 26, 2019 |
# ? Jul 26, 2019 15:13 |
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Regy Rusty posted:Demons are not your friends they are merely tools to be used, ground up, and discarded for more power. Wark Say fucked around with this message at 18:52 on Jul 26, 2019 |
# ? Jul 26, 2019 15:39 |
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Awesome, thanks guys. I’m gonna focus on dex and try to find guns and stuff, with backup points in magic for elemental attacks. Maybe grind a little in Naraku to make up for the first four levels Quick question, in between battles, how do you rest and restore HP/MP? Back to your barracks?
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# ? Jul 26, 2019 17:00 |
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If still in Naraku? Basically, yeah, unless a demon conversation goes so well that one of them heals you, that's the grind of Naraku if you lack recovery items for MP.
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# ? Jul 26, 2019 17:29 |
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Oh, word, okay. What about reviving KO’d demons who are in my summon pool? Just not possible without a revival stone?
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# ? Jul 26, 2019 17:30 |
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Unless you're crazy lucky enough to have one of your demons get a skill mutate that gives them Recarm (the standard revival magic), pretty much.
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# ? Jul 26, 2019 17:34 |
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Dang. The necessity of downtime and semi permanent KOs makes the fun part of the system a lot harder to engage with, since your party members are at constant risk of one shot KOs and then they’re just gone for the foreseeable future I hope the whole game isn’t just this kinda painful thing in Naraku, I’m assuming it isn’t and you leave the castle eventually
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# ? Jul 26, 2019 17:57 |
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The beginning of the game is absolutely the most difficult part and the rest of the game is much more reasonable. This ended up causing SMT grognards to start whining that the game is "too easy", in fact.
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# ? Jul 26, 2019 18:35 |
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Does anyone remember how long the hard beginning is? I’m two hours in, learning about quest types in Naraku after leaving it once. Right now it’s like win one fight, save, a demon gets KOed next fight, close application and load game, beat one more demon and save, into infinity and it’s unfun
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# ? Jul 26, 2019 19:58 |
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ExcessBLarg! posted:I recently noticed that Nintendo is selling refurb New 3DS XLs for $120 in their online store, .... But I can't commit to getting one because, honestly, they're just kind of ugly. The regular New 3DS design is better, as is the New 2DS XL. I actually like the 3D though. I guess this is a complaint post. Amusingly it shipped with firmware 10.6.0. I would've assume Nintendo refurbs would run a newer (if not latest) version, but maybe they have a pile of New 3DS XLs sitting on the shelf from several years ago?
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# ? Jul 26, 2019 19:58 |
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Frog Act posted:Does anyone remember how long the hard beginning is? I’m two hours in, learning about quest types in Naraku after leaving it once. Right now it’s like win one fight, save, a demon gets KOed next fight, close application and load game, beat one more demon and save, into infinity and it’s unfun
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# ? Jul 26, 2019 20:27 |
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Frog Act posted:Does anyone remember how long the hard beginning is? I’m two hours in, learning about quest types in Naraku after leaving it once. Right now it’s like win one fight, save, a demon gets KOed next fight, close application and load game, beat one more demon and save, into infinity and it’s unfun Commander Keene posted:The beginning of the game is absolutely the most difficult part and the rest of the game is much more reasonable. This ended up causing SMT grognards to start whining that the game is "too easy", in fact.
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# ? Jul 26, 2019 20:45 |
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I forgot how I did it, but really early on I managed to get the skill that reflects all physical damage and the skill that reflects all magical damage onto Flynn. I paired this with MP stealing skills. With enough elemental coverage you can use the reflect skill, get extra turns, spend them recouping the reflect skills' enormous MP costs, and have a good chuckle when the enemy doesn't get to play. So if the game is still kicking your rear end just do that I guess.
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# ? Jul 26, 2019 23:34 |
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Well I thought I had finished after the second set of quests but apparently, and I just checked a guide, next is four level ten bosses in a row to my level 8 dude. So I fused some new demons with elemental damage they should be weak too and I’m gonna grind some, but it’s definitely a lol that they triple down on the real hard stuff right when you’re getting kind of a hang of stuff I might let myself die twice to drop the difficulty down instead of loading every time
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# ? Jul 27, 2019 00:43 |
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Once you've got a full team of demons up and you start fusing regularly you shouldn't be dying much outside of the occasional unlucky crit or surprise boss encounter. If you're still dying regularly and you've already unlocked fusion then you might not be hitting crits/element weaknesses as often as you should, or you're not fusing often enough and your team is starting to lag behind in power. The best defense in this game is definitely a strong offense.
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# ? Jul 27, 2019 01:05 |
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I dunno immediately after you learn fusion the difficulty intensifies and makes the earlier part of Naraku look like a joke. My Flynn is level 8 after spending an hours specifically just grinding for exp and the bosses you face are level 10, first two Naga, then two other things, then two more Naga. I followed some advice and got the fire type they're weak too and fused some more demons but the naga still managed to kill my entire party in one turn with four single shot critical hits. I guess I just have to...grind for another couple hours? I have the right rock-paper-scissors attacks, I just feel too low level or something. its kind of insane.
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# ? Jul 27, 2019 13:24 |
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Eat your hamburgers,
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# ? Jul 27, 2019 21:10 |
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Any recommendations for non-rpg DS games? I haven't had a DS since 2009 and all the big names it DS games are RPGs, for which there's a limit on what you have the time to play concurrently.
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# ? Jul 28, 2019 04:56 |
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The DS has an absolutely massive library and "non-RPG" is so unspecific that it hardly whittles it down at all so I'm just going to say Rocket Slime
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# ? Jul 28, 2019 05:05 |
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Fawf posted:The DS has an absolutely massive library and "non-RPG" is so unspecific that it hardly whittles it down at all so I'm just going to say Rocket Slime Seconding Rocket Slime. Kirby Super Star Ultra is another good one. A superior remake to the best Kirby game.
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# ? Jul 28, 2019 05:16 |
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Fawf posted:The DS has an absolutely massive library and "non-RPG" is so unspecific that it hardly whittles it down at all so I'm just going to say Rocket Slime Agreed on unspecificity but - The three Castlevania DS entries are widely regarded as the pinnacle of the series, although which one of the three specifically tends to vary - Megaman ZX/ZX Advent are good followups to the GBA Megaman Zero games - Professor Layton and Ace Attorney
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# ? Jul 28, 2019 06:19 |
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I suppose so. I've gotten ahold of the Mario and Luigi games,.TWEWY, and all the Pokemon I need. Last time I owned a DS I did play rocket slime (very good), and most if not all of the Castlevanias, though it's been long enough I don't remember what all I had. I guess I'm looking for suggestions for games than can be played in 10-20 minute increments. Action/platformers.
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# ? Jul 28, 2019 06:28 |
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Ursine Catastrophe posted:Agreed on unspecificity but The Zero games are also available on DS as a full four-game collection.
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# ? Jul 28, 2019 06:31 |
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ItBreathes posted:I guess I'm looking for suggestions for games than can be played in 10-20 minute increments. Action/platformers. Final Fantasy Tactics A2 and the Advance Wars entries fall into the “10-20 minute increment” category; action/platformers with the same constraint are a bit trickier, especially if it’s a “pause at a moments notice and pick it up later without forgetting what you were doing”. e: New Super Mario is good if you like that specific game format (not everyone likes the physics changes), Mario 64 DS is widely considered better than the original with the sole exception of how it plays on a D-Pad; the 3DS joystick helps with that but doesn’t fix it entirely since it’s still the same underlying dpad controls. Kirby Super Star Ultra is basically the same as the SNES version and thus excellent. Ursine Catastrophe fucked around with this message at 07:13 on Jul 28, 2019 |
# ? Jul 28, 2019 07:01 |
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ItBreathes posted:Any recommendations for non-rpg DS games? I haven't had a DS since 2009 and all the big names it DS games are RPGs, for which there's a limit on what you have the time to play concurrently. elite beat agents buy a screen protector
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# ? Jul 28, 2019 07:03 |
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Ursine Catastrophe posted:Agreed on unspecificity but Who the gently caress says the Castlevania DS games are the best Castlevania games? Dawn of Sorrow was good but was vastly worse than it could have been due to touchscreen gimmicks. Order of Ecclesia has not-great map design, though it plays great. Portrait of Ruin was... Portrait of Ruin. Meanwhile Aria of Sorrow and Symphony of the Night exist. I can recommend none of the DS Castlevania games unless you already know you like Castlevania because they're good but not great. As far as non-Castlevania games go, I can recommend Squeak Squad, New Super Mario Bros and Chinatown Wars (if you liked/remember pre-3D GTA).
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# ? Jul 28, 2019 07:07 |
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endlessmonotony posted:Who the gently caress says the Castlevania DS games are the best Castlevania games? Almost everyone considers DS and PoR better and more refined. You're kind of a outlier in this one man. Order usually has a big * in how difficult is for people though.
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# ? Jul 28, 2019 07:14 |
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Contra 4
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# ? Jul 28, 2019 07:28 |
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# ? May 14, 2024 19:48 |
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Out of the many Kirby games on the DS Squeak Squad is the one I'd least recommend, it's braindead easy even by Kirby standards and it mostly reuses GBA assets. Super Star Ultra is arguably the best game in the series, Canvas Curse is beautiful and was one of the first DS games to sell the touch screen as more than a gimmick, and Mass Attack is a fun Pikmin platformer where every stage introduces a new gameplay mechanic.
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# ? Jul 28, 2019 07:30 |