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I like the idea of renting items just for something different, but the absolute freedom meant there wasn't much of a difficulty curve and every dungeon expected you to have the bare minimum of items so the puzzles were pretty restricted. On the other hand, 'turning into a painting' is great, Ravio is cool, the Lorule Castle theme slaps, and the fire rod has the greatest weapon upgrade I've ever seen. Like, ooh your sword hurts more! You shoot three arrows now! Your hookshot is faster! gently caress you I have a SEARING PILLAR OF TWISTING FIRE! In conclusion: LBW has like weird structural problems but I'm having too much of a good time to care. (But also gently caress the Lost Woods ghost puzzle thing. Those are always the worst, who enjoys those, I can't track multiple ghosts at once)
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# ? Sep 2, 2020 01:13 |
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# ? Jun 8, 2024 08:10 |
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Captain Hygiene posted:I've been toying around with Arkham Knight again, and remembering that yes, having a quickfire grappling hook to shoot at people/grab stuff during fights is a good mechanic. So add that back in please. God that poo poo was so fun, going into Hookshot > Glider would own so hard.
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# ? Sep 2, 2020 01:19 |
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YggiDee posted:I like the idea of renting items just for something different, but the absolute freedom meant there wasn't much of a difficulty curve and every dungeon expected you to have the bare minimum of items so the puzzles were pretty restricted. Yeah, this was one of the fundamental issues I noticed when I finally replayed it a few months back. I appreciated the push they made in trying to move towards a more open design (especially for a handheld entry), but it just didn't work well in practice. I kept hitting moments where I'd think oh, this is where the game ramps it up, but it mostly turned out that I'd just missed an obvious switch or something, rather than some major puzzle involving a cool new use of my tools. I forget the order I went through the dungeons but it was disappointing because the last few just felt like simple early dungeons in the other games. e: sigher posted:God that poo poo was so fun, going into Hookshot > Glider would own so hard. Oh yeah, also starting with the motorcycle and being able to launch from that would be pretty
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# ? Sep 2, 2020 01:24 |
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Yeah item rental is not unwelcome just as as change in the formula, but overall the sense of progression and discovery is better the traditional way. Wall merging is ace, though, and generally the game just looks and feels great. gently caress Cucco Dash though. Cost me nearly a grand getting the piece of heart this time round.
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# ? Sep 2, 2020 01:49 |
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I still want to play a Ravio Shopkeeper sim where you sneak into temples, steal their ancient treasure, and rent them out at absurdly inflated prices to wanna-be heroes. You have to advertise to a very specific kind of hero, though. You want someone skilled enough to afford your wares, but still... hapless enough to die repeatedly and tune a profit. Some kind of minigame where you give Sheero the right treats and he'll retrieve your items faster. Naturally you're doing it all with the help of the Magic Cape, one of the LttP items that didn't make the cut to ALBW. YggiDee fucked around with this message at 02:21 on Sep 2, 2020 |
# ? Sep 2, 2020 02:16 |
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YggiDee posted:I still want to play a Ravio Shopkeeper sim where you sneak into temples, steal their ancient treasure, and rent them out at absurdly inflated prices to wanna-be heroes. You have to advertise to a very specific kind of hero, though. You want someone skilled enough to afford your wares, but still... hapless enough to die repeatedly and tune a profit. Some kind of minigame where you give Sheero the right treats and he'll retrieve your items faster. I'm sad Nintendo retired their "different genre focused on weird-rear end side character" concept one game in
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# ? Sep 2, 2020 02:23 |
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Uh, which game
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# ? Sep 2, 2020 04:41 |
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Probably the Tingle's Rosy Rupeeland game or whatever the heck that was.
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# ? Sep 2, 2020 04:50 |
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# ? Sep 2, 2020 04:50 |
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*shudders*
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# ? Sep 2, 2020 04:51 |
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The Bloop posted:*shudders* *at how weirdly neat it was but how Nintendo never went down the path to follow it up*
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# ? Sep 2, 2020 04:53 |
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But they did. This game literally has a sequel.
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# ? Sep 2, 2020 04:56 |
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https://zelda.gamepedia.com/Ripened_Tingle%27s_Balloon_Trip_of_Love
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# ? Sep 2, 2020 04:58 |
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I somehow did not know that, but stand by the intent of my original complaint
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# ? Sep 2, 2020 04:59 |
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I agree, Zelda has a criminally low amount of spinoffs. Even metroid got a pinball game out of nowhere, why are they so reluctant to ship the zelda ip around? We may never know.
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# ? Sep 2, 2020 05:10 |
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Amppelix posted:I agree, Zelda has a criminally low amount of spinoffs. Even metroid got a pinball game out of nowhere, why are they so reluctant to ship the zelda ip around? We may never know. isn't some dead nintendo dude embodied in that deer god critter in breath of the wild?
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# ? Sep 2, 2020 05:15 |
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Marzzle posted:isn't some dead nintendo dude embodied in that deer god critter in breath of the wild? It’s a memorial for Satoru Iwata quote:Before he passed away, Iwata was involved in overseeing the development of Breath of the Wild as he had in the past with The Wind Waker, Twilight Princess, and A Link Between Worlds.
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# ? Sep 2, 2020 06:33 |
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The game icon is lol:
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# ? Sep 2, 2020 06:40 |
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Captain Hygiene posted:*at how weirdly neat it was but how Nintendo never went down the path to follow it up* The problem with it - well, in the gameplay sense - is that its main gimmick is the blind pricing of pretty much everything, and since you need rupees to progress and survive that makes it really unpleasant to play. If you hit up an online pricelist it's a really great game, silly, funny and inventive, with a lot of callbacks and jokes about the standard Zelda setup and some really clever usage of the idea that all you are is a fat money-hungry loser in green tights who likes balloons, bombs and fairies. But you have to bypass the ENTIRE CENTRAL MECHANIC to get that. It's really bizarre.
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# ? Sep 2, 2020 08:19 |
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Amppelix posted:I agree, Zelda has a criminally low amount of spinoffs. Even metroid got a pinball game out of nowhere, why are they so reluctant to ship the zelda ip around? We may never know. At least we got Hyrule Warriors, the best spinoff, and you can even play as Ravio in it! Absolutely criminal that Groose isn't playable though. Unforgivable.
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# ? Sep 2, 2020 13:14 |
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The tingle games have some amazing sprite work. I can't remember what, but the second one had something that really wouldn't fly in the west. The first even got away with having a Hard Gay cameo.
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# ? Sep 2, 2020 13:41 |
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If you all hadn't said otherwise, I would absolutely have assumed that to be something made up that Troy and Abed became obsessed with during a later season of Community.
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# ? Sep 2, 2020 15:48 |
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Heran Bago posted:The tingle games have some amazing sprite work. The second game deals with a lot of relationships between men and women in a way that is super reductive on occasion. The main mechanic is called Love Push which I'm sure works great as english words in a Japanese game but reads very strange to us. It's quite a long adventure so remembering every detail is tough, though.
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# ? Sep 2, 2020 17:21 |
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YggiDee posted:I still want to play a Ravio Shopkeeper sim where you sneak into temples, steal their ancient treasure, and rent them out at absurdly inflated prices to wanna-be heroes. You have to advertise to a very specific kind of hero, though. You want someone skilled enough to afford your wares, but still... hapless enough to die repeatedly and tune a profit. Some kind of minigame where you give Sheero the right treats and he'll retrieve your items faster. Uhhh https://youtu.be/Hp7tNAH9Ox0 nrook posted:I get where they were coming from: the designers clearly wanted you to be able to go everywhere, but didn't want to introduce a dozen dungeon items at the beginning of the game. But I think the rental mechanic was a bit half-baked. Dying and returning to the beginning of a dungeon is already punishment enough in Zelda; adding additional penalties just makes life harder for players who are already in trouble. Similarly in BotW the game's biggest strength is simultaneously its biggest flaw. They give you all the tools you need right up front and then unleash you on the rest of the world, the problem is that because you have all the things you need and can cook to fill your stamina/hearts, actually going and playing the game is rewarding only in that you get to experience it, the actual traditional gameplay reward is basically a mild wet fart that ultimately won't feel like much of an accomplishment to a percentage of the population. You have all the liberty you need to do whatever, but simultaneously can fall into the "I've seen everything there is on offer" trap, and you wouldn't necessarily be wrong depending on how much you're able to enjoy (or not, rather) emergent gameplay and pure exploration. Fuzz fucked around with this message at 19:26 on Sep 2, 2020 |
# ? Sep 2, 2020 17:22 |
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You realize that post was talking about link between worlds, though
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# ? Sep 2, 2020 17:50 |
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what would have been cool imo is if they had hidden the items in the overworld in places that you would naturally discover by exploring, like in clearly marked mini dungeons or something. that way you still get the satisfaction of discovering new items while also keeping the non-linearity intact. you'd probably still have to keep the main dungeon puzzles limited to one or two items though
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# ? Sep 2, 2020 18:44 |
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Amppelix posted:You realize that post was talking about link between worlds, though I STAND BY MY COMMENTS, THEY STILL APPLY. But yeah, was thinking about the flaws of BotW, mainly, which their post reminded me of.
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# ? Sep 2, 2020 19:26 |
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Woah Ganon in a linked Oracle game isn't loving around. E: two goddamn hours to beat those final bosses. Jeez. I really hate the attack where he reverses your controls. Necrothatcher fucked around with this message at 22:01 on Sep 2, 2020 |
# ? Sep 2, 2020 20:47 |
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Fuzz posted:I STAND BY MY COMMENTS, THEY STILL APPLY. You gotta work for those triple bows, and put in effort to get that sweet motorcycle.
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# ? Sep 2, 2020 21:03 |
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tingle's rosy rupeeland was directed by Taro Kudo, who founded Vanpool after Love-de-Lic split. love-de-lic is probably most famous now for Moon ("the game that inspired undertale") which just came out on switch, and which kudo and also yoshiro kimura (chulip, little king's story, studio onion games) designed/wrote. kudo also directed color splash and wrote color splash/origami king. so if any of that sounds good to you you'll probably like tingle's rosy rupeeland
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# ? Sep 2, 2020 22:53 |
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does the eldin leviathan skull have a shrine next to it? the other two skulls do
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# ? Sep 2, 2020 22:54 |
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cuntman.net posted:does the eldin leviathan skull have a shrine next to it? the other two skulls do Nope. It's a little annoying because I like hunting the Lynels to the west of it after a blood moon and there's not a very quick way to get to them.
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# ? Sep 3, 2020 06:53 |
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So they have announced a 35th anniversary, 3d Mario collection that has galaxy but not galaxy 2... I think this will at least mean a 3d Zelda collection release for next year's 35th anniversary. Yay. And maaaayybe for Metroid.
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# ? Sep 3, 2020 17:12 |
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So they have announced a 35th anniversary, 3d Mario collection that has galaxy but not galaxy 2... I think this will at least mean a 3d Zelda collection release for next year's 35th anniversary. Yay. And maaaayybe for Metroid. Edit: stupid app RickRogers fucked around with this message at 18:01 on Sep 3, 2020 |
# ? Sep 3, 2020 17:28 |
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I've never played OOT or MM so that would be awesome for me to finally go back and play those. I didn't pick up a Zelda game until Wind Waker came out and have played all the console games since so I've been wanting to play those two for years but just haven't made it happen.
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# ? Sep 3, 2020 17:49 |
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Final Blog Entry posted:I've never played OOT or MM so that would be awesome for me to finally go back and play those. I didn't pick up a Zelda game until Wind Waker came out and have played all the console games since so I've been wanting to play those two for years but just haven't made it happen. I forget that some people are uncultured swine. But seriously, yeah a slightly polished re-release of the two is called for, though I have no idea if you will like them that much after experiencing all that came afterwards.
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# ? Sep 3, 2020 18:08 |
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The dream remake I want most is Majora's Mask in the Wind Waker HD style. It's still my favorite for sure, but even the 3DS remake has its share of clunkiness because it's still an N64 game at heart.
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# ? Sep 3, 2020 18:15 |
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So Mario got the 35th anniversary announcement if you haven’t been paying attention this morning. https://youtu.be/s_UcjEq2Dgk There’s really no reason not to believe Zelda won’t get the same treatment.
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# ? Sep 3, 2020 18:36 |
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the zelda collection will be Ocarina of Time, Spirit Tracks and Ocarina of Time Master Quest.
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# ? Sep 3, 2020 18:37 |
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# ? Jun 8, 2024 08:10 |
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Vikar Jerome posted:the zelda collection will be Ocarina of Time, Spirit Tracks and Ocarina of Time Master Quest. 4 swords, tingles games and links crossbow training
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# ? Sep 3, 2020 18:45 |