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DarkAvenger211 posted:Are there any threads in here on the YZ engine games? I've got a couple I haven't read yet but I'd be interested in hearing other people's experience with it too. Found one. It hasn't been posted in a bit. https://forums.somethingawful.com/showthread.php?threadid=3903473 Also there is a Twilight 2000 thread. https://forums.somethingawful.com/showthread.php?threadid=3984357 Edit: Half-beaten
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# ? May 3, 2022 21:20 |
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# ? May 22, 2024 07:17 |
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drat, Ra doesn't ship to my country. That's annoying.
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# ? May 4, 2022 10:32 |
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Helical Nightmares posted:Found one. It hasn't been posted in a bit. https://forums.somethingawful.com/showthread.php?threadid=3903473 Lumbermouth posted:https://forums.somethingawful.com/showthread.php?threadid=3903473&perpage=40&pagenumber=1&noseen=1 Thanks for these. It really helps in learning new RPGs
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# ? May 4, 2022 17:42 |
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Ever wanted to make your own tile sets, but lack the talent or time? Ever wanted to make your own assets for VTTs? Ever wanted to get into the business of making low effort Have I got the Kickstarter for you! The maker of MapForge is making a tool for easy creation of the tiles themselves. These would be cool for solo gaming too. It's currently square based, but I'm campaigning for an addition of hex tiles support as well. Disclosure: I am a backer but have no stake in the campaign other than I want it to succeed, because I would love to have something like this. If you are at all interested, please check it out and consider backing! https://www.kickstarter.com/projects/battlegrounds/tileforge-software-to-batch-generate-mapping-tiles/comments
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# ? May 6, 2022 14:57 |
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That's kind of a neat idea. Speaking of map creators: Can't remember what it was called, but the demo showed just drawing a corridor and room, and the software automatically drew it as a "dungeon" style complete with little bits and bobs. If you didn't like something, you could micromanage details, but by and large you just drew and it filled in the details automatically. Most DMs just draw a rough room outline after all if you need a quick map. This keeps that same workflow, and basically works as "hey software, draw a pretty version of this" which is 100% the right approach IMO.
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# ? May 6, 2022 17:25 |
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The Eyes Have It posted:That's kind of a neat idea. Dungeon Alchemist? I haven't really done much with it since I got my key for backing the Kickstarter, but the bits I have done were neat.
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# ? May 6, 2022 17:41 |
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That looks like it, thanks! Concept-wise I think it's the right direction to go.
The Eyes Have It fucked around with this message at 18:54 on May 6, 2022 |
# ? May 6, 2022 18:50 |
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Leder games is making a space opera now? I hope it's not just another Outer Rim/Xia. Just got an email that they're about to start their Kickstarter campaign soon.
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# ? May 6, 2022 22:38 |
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Jarvisi posted:Leder games is making a space opera now? I hope it's not just another Outer Rim/Xia. Just got an email that they're about to start their Kickstarter campaign soon. There's some details in the dev diaries on BGG. Core mechanic involves rounds of trick-taking with action cards (different suits, different actions). Built around a mini-campaign where you complete goals and unlock extra packets of cards.
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# ? May 6, 2022 22:51 |
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Jarvisi posted:Leder games is making a space opera now? I hope it's not just another Outer Rim/Xia. Just got an email that they're about to start their Kickstarter campaign soon. On the BGG page, Cole has done some developer diaries. I haven't read them yet since I'm not going to back but hopefully they can allay your apprehensions. From what little I know, it does not sound like a generic space game. e:fb
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# ? May 6, 2022 22:52 |
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Doctor Zero posted:Ever wanted to make your own tile sets, but lack the talent or time? Ever wanted to make your own assets for VTTs? Ever wanted to get into the business of making low effort Ehh. I dunno about buying a license that can only be used on one computer at a time, and if you change computers you can move it, but you *cannot* use it on both your desktop and your laptop, say. That doesn't sound great.
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# ? May 6, 2022 23:05 |
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Magnetic North posted:On the BGG page, Cole has done some developer diaries. I haven't read them yet since I'm not going to back but hopefully they can allay your apprehensions. From what little I know, it does not sound like a generic space game. I'll have to check it out! Oath was great but also none of my friends can stand playing it. Not their style of game
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# ? May 6, 2022 23:52 |
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Anyone who bought into the reaper 6 kickstarter: I noticed my account isn’t populating with my purchase on the pledge manager site. Is that normal? Is there something else I need to do?
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# ? May 7, 2022 03:25 |
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Scale75 has a kickstarter coming up may 18th
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# ? May 7, 2022 03:29 |
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Anyone got any experience in the solo side of the Compass Games Enemy Action? They have a sequel Enemy Action: Kharkov but the solo rules are 30-50 pages in length! Seems a bit much, but maybe it works? I'm wondering how accurate the map is compared to the current battle of Kharkiv,
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# ? May 7, 2022 05:11 |
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The new Kingdom Builder kickstarter seems unnecessary and expensive
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# ? May 7, 2022 21:47 |
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I laughed out loud when I saw what it cost. I mean, fair enough for the components + all 4 expansions but holy poo poo. Kinda makes me want to play the orginal version, I remember it being pretty fun.
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# ? May 7, 2022 21:58 |
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Lol, good luck Queen. That’s a lotta moola for a milquetoast game.
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# ? May 8, 2022 00:07 |
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And it looks way worse than the wooden cubes did
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# ? May 8, 2022 00:13 |
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Yeah, I love painting a stack of minis but that is just a bizarre project. The game isn’t good enough to have a deluxe edition like that and especially not a mini-focused one. Those houses would only look good if painted well and who the gently caress wants to paint 40 tiny detailed houses per player. Also, it doesn’t come with any premium storage solution so you just have bags of 200 loving plastic houses. The resin tiles look really good though. Those are the only thing that look “premium” in the whole project.
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# ? May 8, 2022 01:15 |
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Anyone backing the new Blade Runner game? Seems to be using the Year Zero Engine, but no real way to gauge quality. https://www.kickstarter.com/projects/1192053011/blade-runner-the-roleplaying-game
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# ? May 8, 2022 16:30 |
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Fuzz posted:Anyone backing the new Blade Runner game? Seems to be using the Year Zero Engine, but no real way to gauge quality. I will probably back it simply because I basically back Free League stuff compulsively, but what does the setting really add over a totally generic cyberpunk setting other than an emphasis replicants? The tabletop cyberpunk genre is already so heavily influenced by the Blade Runner movie that its setting basically the default one in any cyberpunk game.
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# ? May 8, 2022 16:53 |
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Fuzz posted:Anyone backing the new Blade Runner game? Seems to be using the Year Zero Engine, but no real way to gauge quality. It’s Free League, so if I want it, it’ll be available retail, so no need to give Kickstarter money. Also, while I love Free League usually, I’m not seeing much beyond “be slave, capture runaway slaves” in the pitch.
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# ? May 8, 2022 17:22 |
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EverettLO posted:I will probably back it simply because I basically back Free League stuff compulsively, but what does the setting really add over a totally generic cyberpunk setting other than an emphasis replicants? The tabletop cyberpunk genre is already so heavily influenced by the Blade Runner movie that its setting basically the default one in any cyberpunk game. It's such a weird movie (or movies, if they're including 2049) to base a whole roleplaying game on because there's not much plot, only slightly more characters, and basically zero elaboration on any setting details...the whole thing is primarily a mood piece, memorable because of the synaesthetic whole. What you're gonna capture about that in a tabletop roleplaying game I have no idea. And as you say, there's already plenty of cyberpunk games that are heavily inspired by its aesthetics and could handily do cases about tracking down replicants if you really wanted. I'm sure it will be a nice book with a few interesting mechanical wrinkles, but the only way it could be a harder pass from me is if it were d20 or written by someone like Zak S.
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# ? May 8, 2022 17:22 |
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Inkwell Ideas is doing another set of Dungeonmorph dice: https://www.kickstarter.com/projects/inkwellideas/dungeonmorphs-iv-more-rpg-map-design-dice-and-cards I love these things.
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# ? May 8, 2022 19:02 |
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malkav11 posted:It's such a weird movie (or movies, if they're including 2049) to base a whole roleplaying game on because there's not much plot, only slightly more characters, and basically zero elaboration on any setting details...the whole thing is primarily a mood piece, memorable because of the synaesthetic whole. What you're gonna capture about that in a tabletop roleplaying game I have no idea. And as you say, there's already plenty of cyberpunk games that are heavily inspired by its aesthetics and could handily do cases about tracking down replicants if you really wanted. I'm sure it will be a nice book with a few interesting mechanical wrinkles, but the only way it could be a harder pass from me is if it were d20 or written by someone like Zak S. And is it just me, or does the "Leah" NPC portrait look like they painted over a photo of Lena Headey?
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# ? May 8, 2022 19:43 |
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CitizenKeen posted:It’s Free League, so if I want it, it’ll be available retail, so no need to give Kickstarter money. Yea definitely the way to go with Free League particularly if you are wanting to not give KS money. Free League also have regular sales on their core rulebooks that make them pretty drat cheap if you also don't mind waiting a short while after initial release. This one to me looks like it's going to be an art book with a generic cyberpunk game attached. That being said, they've been pretty good at introducing a 'Unique Thing' in pretty much each of their YZ games, so I'm cautiously optimistic that this one will have something to stand out in it's field.
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# ? May 8, 2022 20:59 |
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Tsilkani posted:Inkwell Ideas is doing another set of Dungeonmorph dice: The dice look fun but maybe a bit cramped? Have you used them IRL? My dice hunger is activated but not sure how practical they are. BinaryDoubts fucked around with this message at 22:53 on May 8, 2022 |
# ? May 8, 2022 21:34 |
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I wonder what the Blade Runner game can pull from. If it's just the first movie... eh, well, I'm just gonna go play like Cyberpunk RED or something. Apparently there's some interesting things in the second movie that might at least pad the page count but I'll probably still go play RED. There just doesn't feel like there's that much to do in Blade Runner and even though I really like Free League's Alien game even that one feels like it trends towards the formulaic.
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# ? May 9, 2022 01:58 |
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BinaryDoubts posted:The dice look fun but maybe a bit cramped? Have you used them IRL? My dice hunger is activated but not sure how practical they are. The dice are pretty chonky compared to regular dice, 25mm, but what I really like are the card sets. They're a good size, easily readable, dry erasable... they're so good. I like the fonts, too, but they're more for putting something together ahead of time than being able to do anything on the fly.
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# ? May 9, 2022 04:37 |
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https://www.kickstarter.com/projects/solgoodcreations/the-gamers-sampier-project?ref=3zstmoquote:tory This is of no interest to me, as I don't own a 3D printer, but those of you have one, might want to back this $50 for 1000 STL things.
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# ? May 9, 2022 10:01 |
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Comstar posted:https://www.kickstarter.com/projects/solgoodcreations/the-gamers-sampier-project?ref=3zstmo Cheers, picked this up. Some really nice bases and minis!
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# ? May 9, 2022 12:56 |
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I backed Blade Runner because it looks like a cool artifact with nice art and stuff. I never intend to play it.
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# ? May 10, 2022 16:26 |
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Jarvisi posted:Leder games is making a space opera now? I hope it's not just another Outer Rim/Xia. Just got an email that they're about to start their Kickstarter campaign soon. Late to this but I wanted to respond: As I understand it, having hoovered up every hint of info I can: Arcs comes out of Wehrle's (1) desire to revisit Root with lessons learned from Oath, and (2) frustration with the need to reset Oath to a playable game state. (In Oath, there's "memory" of previous games, but that means you have to end the game in a way that makes the next game playable. Arcs only commits to 3ish games, so in the final act, the game can be broken because it will be reset to the base when you next play.) Also, Wehrle wanted narratives of different scale in the same game - did you like the Vagabond? Now, with more Vagabond. He wanted a game where one person was playing a grand space strategy game and another player was going on archaeological digs, and wouldn't it be great if they could play the same game? The game uses trick taking as its core action mechanic. They're currently considering splitting the 3-game narrative campaign into a "designed from day one" expansion with the Kickstarter. The core game will be designed for competitive play, 90-120 minutes, whose peers are "things like Scythe, Kemet, and other strategy games like that, though it's quite different from those games". The narrative campaign expansion would make the core game shorter (60-90 minutes), but you'd play 3+ rounds of it, and its peers are games like "Twilight Imperium and campaign games". I'm hoping I can get everything I need through Backerkit for this, but I am all in on this when it launches. https://www.kickstarter.com/projects/2074786394/arcs?ref=bggforums
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# ? May 10, 2022 18:36 |
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ARCS is also seemingly a big departure for Cole in the way he designs turns. In previous games, you had a ton of downtime while each player took their turn which would be a long series of actions (maybe roll some defense dice if you got attacked). Both Root and especially Oath had major issues with waiting 15-30 minutes between your turns. ARCS by its nature of trick taking + action resolution will keep you more involved in others' turns, which might solve my biggest issue with his games. Seems very promising so far.
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# ? May 10, 2022 18:59 |
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The Kickstarter for Mutants in the Next is live... Now! With Sophie Campbell and Fábio Fontes illustrating, Will Jobst editing, and creators like Crystal Fraiser, Darren M. A. Calvert, and Ewen Cluney lined up as stretch goals, take a look! Both Mutants in the Now and Mutants in the Next will be available as part of the Kickstarter, and there'll be furred fish, hellbenders, pro wrestling, and so much more. With the core established, I can start getting more wild with ideas, and I hope you'll join up.
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# ? May 10, 2022 20:19 |
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CitizenKeen posted:Late to this but I wanted to respond: Wait is it easy to leave Oath in a broken state for future plays? I never played it, and it never really grabbed me as far as the concept (even though I did watch numerous videos and read a lot of rave reviews). If it's possible to leave it in a broken state, what does that look like? Just a situation where one or more players have no hope of winning, or where it can never return to some other state?
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# ? May 10, 2022 23:54 |
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armorer posted:Wait is it easy to leave Oath in a broken state for future plays? I never played it, and it never really grabbed me as far as the concept (even though I did watch numerous videos and read a lot of rave reviews). If it's possible to leave it in a broken state, what does that look like? Just a situation where one or more players have no hope of winning, or where it can never return to some other state? No, it’s very hard (impossible?) to leave Oath in a broken state. That’s a constraint that Wehrle wants to throw off. Arcs will be able to be left in a broken state.
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# ? May 11, 2022 00:17 |
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CitizenKeen posted:No, it’s very hard (impossible?) to leave Oath in a broken state. That’s a constraint that Wehrle wants to throw off. Arcs will be able to be left in a broken state. This does not sound like a good idea. I'd hate to have to reset a game because my nephew played it last and left it in an unusable state.
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# ? May 11, 2022 09:00 |
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# ? May 22, 2024 07:17 |
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That’s not what it means. It’s a short campaign game that can be replayed with each campaign taking ~3 games. It’s game about space conflict, so game 3 could end with say every planet but 1 being blown up or something. But then the whole thing can be reset and played again unlike Legacy games. Oath had a never ending campaign style so each game had to end in a state the next could pick up from and continue, this one can do more radical things between games.
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# ? May 11, 2022 09:12 |