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QB comes way more alive once you unlock Replacement cards, and before that it feels a little janky. You can reliably beat everything in the first half of the game by assembling a methodical self-buffing team built around cards like Loveless, Titan, Ifrit, and Chocobo & Moogle and essentially allowing that deck to play itself, especially since you're given a lot of other cards early on that buff your other cards. Once you get Replacement cards and some of the cooler legendaries, you can start experimenting with stuff like "how can I destroy my own cards most effectively to set up my finisher" and stuff like that.
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# ? Mar 6, 2024 22:15 |
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# ? May 26, 2024 16:16 |
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I honestly ended up with a Shinra deck built mostly around the Turks/Rufus/Soldiers/Shinra Soldiers/various Shinra monstersetc and it did fine for me. I could have optimized but having a theme deck based around Shinra felt funny enough I stuck with it.
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# ? Mar 6, 2024 22:20 |
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Vitamean posted:Ch 9 Did I gently caress up Cissnei's cooking sidequest? I was told to find a specific type of salt, but I couldn't find two others in the extremely small area they gave me to search. When I went to turn everything in it had two stars, but in that case what was I suppose to do? Are we playing the same game? The mushrooms didn't use the adaptive triggers at all for me, you tilted the things with the left stick and use the triggers to pull, and there was no feedback except a uniform controller vibration when tilting. Trigger Effect Intensity is set to Strong in the system. Trigger Effect Function is set to 3 in game.
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# ? Mar 6, 2024 22:28 |
Question about the enemy skill unlocks: when assessing x monsters in region y, does it mean x monsters of different type or can I assess the same one enough times?
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# ? Mar 6, 2024 22:29 |
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Son of Rodney posted:Question about the enemy skill unlocks: when assessing x monsters in region y, does it mean x monsters of different type or can I assess the same one enough times? Different types.
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# ? Mar 6, 2024 22:31 |
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Taima posted:Queens Blood doesn't even have to be a game. That's what's cool about it. Yeah I've found that the general tactic for success so far is 1) restart the game until you get the cards you want to start your hand with 2) Hold fill your slots from left to right so that you're more likely to be able to capture the center column on your turn leaving your opponent with just 2 card slots per row. Once you capture the middle you've pretty much won the game (at least up until Costa Del Sol).
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# ? Mar 6, 2024 22:38 |
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Fedule posted:Are we playing the same game? The mushrooms didn't use the adaptive triggers at all for me, you tilted the things with the left stick and use the triggers to pull, and there was no feedback except a uniform controller vibration when tilting. Trigger Effect Intensity is set to Strong in the system. Trigger Effect Function is set to 3 in game. If you pulled on the trigger while tilting the stick slightly towards one of the directions you got feedback on the trigger, each with slightly varying degrees of give. So you were suppose to test which one gave the most to the least, then pulled them out in that order.
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# ? Mar 6, 2024 22:44 |
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Vitamean posted:If you pulled on the trigger while tilting the stick slightly towards one of the directions you got feedback on the trigger, each with slightly varying degrees of give. So you were suppose to test which one gave the most to the least, then pulled them out in that order. That sounds like it would have been very helpful if it had happened at all. There was no trigger feedback whatsoever when I did this. There is a non zero chance this may be Sony's fault and not a glitch or other Square Enix oversight, because I'm using a Dualsense Edge and currently have the back buttons mapped to the triggers, though I'm not using them in Rebirth, and I haven't changed any dead zone settings or the Edge's own trigger settings. Fake Edit: I reloaded a save and retried the quest using the default profile and now I have the feedback so this is definitely Sony's fault though I must stress my profile is not using any trigger customisations so what the gently caress. ...was the loving Crunch Minigame supposed to have feedback too? Does it help?
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# ? Mar 6, 2024 22:53 |
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It doesn't really help for the crunches.
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# ? Mar 6, 2024 22:57 |
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Fedule posted:That sounds like it would have been very helpful if it had happened at all. There was no trigger feedback whatsoever when I did this. There is a non zero chance this may be Sony's fault and not a glitch or other Square Enix oversight, because I'm using a Dualsense Edge and currently have the back buttons mapped to the triggers, though I'm not using them in Rebirth, and I haven't changed any dead zone settings or the Edge's own trigger settings. Probably the case? I have my Edge back buttons mapped to Left D-Pad and Circle from back when I used it playing Theatrhythm. Fedule posted:...was the loving Crunch Minigame supposed to have feedback too? Does it help? it does use them, and it loving sucks imo. I changed the trigger depth for that one.
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# ? Mar 6, 2024 22:57 |
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Thundarr posted:This is incredibly true. Do the QB tourney, guys. "Okay, so they're in a coastal resort town, right? I was on vacation recently and I saw a thing where you can rent Segways, can we put that in as a traversal mechanic with its own dedicated control scheme complete with force feedback on the buttons?" "Don't see why not?" "And can we track distance traveled with them so that they can have pedometer displays for no good reason?" "Of course." "Actually, can we give people prizes for making the pedometer number go up?" "You didn't even have to ask, get to work on that poo poo." Pennfalath posted:You still get the ending scenes of the tournament, even if you forfeit (tested it out in hard mode before reloading and beating everyone). Taima posted:I'll tell yall one thing
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# ? Mar 6, 2024 23:08 |
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Kin posted:Yeah I've found that the general tactic for success so far is this definitely doesn't hold true with later matches. enemies start actively trying to destroy your cards and using cards that target multiple spaces. if you try to move on the center too soon you can end up giving the enemy a chance to steal it from you while you've boxed yourself in with no way to recover.
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# ? Mar 6, 2024 23:10 |
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CapnAndy posted:Strong agree on both. They'd better be back in part 3! There is a roughly 100% chance they will be part of the Raid on Midgar sequence in Part 3.
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# ? Mar 6, 2024 23:14 |
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I still need to finish the last QB story battle and some of the minigame challenge fights but yeah generally I kind of ended up with a strategy of developing your side until the opponent commits to the ability to take the middle, then taking the middle yourself, then trying to freeze them out of the spaces that are left. Least potential to get turnabouted
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# ? Mar 6, 2024 23:14 |
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Queen's Blood is cool because you can quick restart the match if your opening hand is garbage or if your opponent happens to pull some "you just activated my trap card!" poo poo out of nowhere. It would be nice if there were some more cheap cards with forward diagonals though, especially since it seems like NPC opponents get plenty of them. e: it also helped when I realized the game has a list of pre-built decks that you can select once you have all of the cards involved. Just gonna chill over here, slowly deleting the other guy's cards while Midgardsormr becomes +12 by itself. Thundarr fucked around with this message at 23:17 on Mar 6, 2024 |
# ? Mar 6, 2024 23:15 |
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Between Odin, King Zu, and Rufus, I guess I am at the point where the game expects me to understand how the combat system actually works and not just spam Tifa's triangle moves (all three of these fights are really kicking my rear end)
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# ? Mar 6, 2024 23:41 |
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ImpAtom posted:You want to at least do the Protorelic stuff. Can you spoil why (assuming it's not some really important story thing I don't want spoiled). I just did the first Fort Condor one and I'm not super looking forward to playin that multiple more times
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# ? Mar 6, 2024 23:44 |
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Sockser posted:Between Odin, King Zu, and Rufus, I guess I am at the point where the game expects me to understand how the combat system actually works and not just spam Tifa's triangle moves For Rufus the trick is to attack when he's reloading (obviously) and then keep an eye on his animations. When you knock his gun away dodge and continue the combo because he'll counterattack but that will let you keep the combo going. Eventually he'll do a move called desperation and you kind of have to intuit when that comes out but you can dodge it and continue the combo with careful timing. You can basically stun lock the dude. Macaluso posted:Can you spoil why (assuming it's not some really important story thing I don't want spoiled). I just did the first Fort Condor one and I'm not super looking forward to playin that multiple more times The Protorelic questline contains a bunch of fun goofy poo poo, including background stuff, and climaxes in a fight with Gilgamesh which owns bones and gets you him as a summon. It also has a very brief bit of plot stuff. ImpAtom fucked around with this message at 23:48 on Mar 6, 2024 |
# ? Mar 6, 2024 23:46 |
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Macaluso posted:Can you spoil why (assuming it's not some really important story thing I don't want spoiled). I just did the first Fort Condor one and I'm not super looking forward to playin that multiple more times Protorelic quests are the C-tier quests, so you get fun character moments (and I think maybe relationship points?) from them ImpAtom posted:
Oh yeah I'm definitely tracking on what I'm supposed to be doing, I'm just learning that I'm actually bad at this game and I've been doing combat wrong for the past 75 hours.
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# ? Mar 6, 2024 23:48 |
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Sockser posted:Protorelic quests are the C-tier quests, so you get fun character moments (and I think maybe relationship points?) from them I never tried it in this one but in Remake he was also vulnerable to Sleep into Braver for an insta-pressure.
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# ? Mar 6, 2024 23:48 |
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Yo, this side quest where you have to get the old lady's chickens to follow you back home sucks rear end lmao
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# ? Mar 6, 2024 23:50 |
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Can't do the level 40 colosseum fight at 32. Can get past the first part but the second fight can't allow for errors. Cloud keeps getting bodied. If you control Aerith you can hide behind shields and laugh your way to a slow and tedious victory if you desired. Will come back to this one later on.
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# ? Mar 6, 2024 23:51 |
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I don't think you need to do the protorelic stuff if you're not feeling it. It is really a lot of work for little benefit until the very very end, and while it is definitely higher effort than the other open world activities I wouldn't say it's transcendant from them. If you want to maximize fruitful content for time or whatever I would do the sidequests before touching any protorelic
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# ? Mar 6, 2024 23:51 |
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Sockser posted:Oh yeah I'm definitely tracking on what I'm supposed to be doing, I'm just learning that I'm actually bad at this game and I've been doing combat wrong for the past 75 hours. Nah that fight is just frustrating hot garbage. Not sure if you've reached phase 2, but hot tip save your limit break for phase 2 to minimize the true agony
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# ? Mar 6, 2024 23:55 |
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No Mods No Masters posted:Nah that fight is just frustrating hot garbage. Not sure if you've reached phase 2, but hot tip save your limit break for phase 2 to minimize the true agony Aw man. I loved that fight. I really like that if you just button mash and go ham Rufus picks you apart, but if you understand the mechanics then you beat his rear end nine ways from Sunday. The animations are really good so you actually see Cloud bashing his gun aside and him frantically trying to recover and growing more desperate as Corneo's dudes make fun of him in the background, it's immensely satisfying to see Rufus step into the ring with Cloud and get absolutely loving bodied for it and it actually feels earned.
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# ? Mar 6, 2024 23:57 |
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I get what they were going for thematically but mechanically it's garb, and moreover garb the game has not adequately prepared you for, at about the most frustrating point possible to throw such a curveball, at the end of an already obnoxiously overlong sequence of fights (also fun that you get checkpointed at whatever HP you ended the previous boss fight with). You can say that's all brilliantly on purpose but ultimately the game never really does something that assholish before or after. His scripting and the way the combat system is built is just not that well suited to the gimmick, to me
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# ? Mar 7, 2024 00:09 |
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CapnAndy posted:
Even if you forfeit the tournament or lose, you get to see the final scene you described here.
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# ? Mar 7, 2024 00:17 |
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lines posted:I just beat the ninth QB player and I have some additional questions as to what the gently caress.
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# ? Mar 7, 2024 00:31 |
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I'm surprisingly decent at Queen's Blood. Which is weird considering I'm hot trash at Triple Triad. I never got into that one outside the basic ruleset in 8. Once they started adding those weird rules I just threw my hands up and stopped.
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# ? Mar 7, 2024 00:53 |
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Fedule posted:Duelsense Edge stuff. If you map r2 and l2 to the back buttons it automatically disables all the pressure stuff. It says it on the right side of the screen in the reassigning buttons menu.
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# ? Mar 7, 2024 01:00 |
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Pennfalath posted:Even if you forfeit the tournament or lose, you get to see the final scene you described here.
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# ? Mar 7, 2024 01:03 |
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Won the tournament, this is great, give me more QB forever please.
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# ? Mar 7, 2024 01:19 |
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Beat the game 10/10, GOTY. Now to go back and do all the side quests I ignored
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# ? Mar 7, 2024 01:21 |
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Without spoilies how does the post-game work? Do you just load up a chapter and cruise around doing the things you missed or does it reset all the collectathon stuff? Is the whole world open post game for you to go back and clean up?
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# ? Mar 7, 2024 01:24 |
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No Mods No Masters posted:I still need to finish the last QB story battle and some of the minigame challenge fights but yeah generally I kind of ended up with a strategy of developing your side until the opponent commits to the ability to take the middle, then taking the middle yourself, then trying to freeze them out of the spaces that are left. Least potential to get turnabouted This is what I do, but it has an inherent risk to it since you can still get hosed if the opponent has cards that control cells that aren't directly adjacent to them (or some other atypical pattern like "controlling the cells directly above and below the card"). I feel like I should experiment with some of the stuff where you benefit from killing cards (since I have a number of things that can facilitate that), but it would require a radical deck restructure.
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# ? Mar 7, 2024 01:39 |
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It gives you a chapter select option, so I believe you can go to the point of no return and knock out all the open world stuff and then chapter specific events/hard mode. It also gives you a handy log to show what you haven’t done/ specific events with characters.
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# ? Mar 7, 2024 01:41 |
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JBP posted:Without spoilies how does the post-game work? Do you just load up a chapter and cruise around doing the things you missed or does it reset all the collectathon stuff? Is the whole world open post game for you to go back and clean up? You unlock chapter select and you pick the chapter you want to go back to and it'll lock out any characters and locations that haven't be introduced yet by that point. But everything else like items, gear, AP points spent, carry over.
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# ? Mar 7, 2024 01:42 |
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I've been in Chapter 9 for over a dozen hours
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# ? Mar 7, 2024 01:43 |
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Ytlaya posted:This is what I do, but it has an inherent risk to it since you can still get hosed if the opponent has cards that control cells that aren't directly adjacent to them (or some other atypical pattern like "controlling the cells directly above and below the card"). There's a tonberry king pre-built deck you can select to give this a go. I tried it out and it works, but I feel better using my weird patterns shiva deck to just lock out the CPU for easy wins Arist posted:I've been in Chapter 9 for over a dozen hours I can't believe how long it is. I actually opened the log to see if I was still in 9 last night. Game is huge.
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# ? Mar 7, 2024 01:45 |
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# ? May 26, 2024 16:16 |
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Was the whole Republic of Junon a thing in the original game cause I always thought it was just supposed to be the main Shinra naval base on the continent or something and a city and population had just kind of grown around it as tends to happen with those things. I definitely don't remember anything about it being a formerly independent Republic that went to war with Shinra and lost like Wutai definitely was in the OG.
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# ? Mar 7, 2024 02:11 |