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catlord posted:And didn't they remove most of India? I thought I heard that but the video didn't show the far east of the map. India isn't implemented yet, but the plan is to just add a small part of western India i think.
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# ¿ Jun 5, 2014 00:04 |
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# ¿ May 15, 2024 13:51 |
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JerikTelorian posted:Did they make it so you can't edit save files any more? I can't open the thing. It's compressed. I think you can just unzip it. Alternatively you can resave the game, but choose to not compress the save.
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# ¿ Jun 5, 2014 00:27 |
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Midnight Voyager posted:Kinda surprised no mod has fixed this stuff already. I don't think any of them are willing to fix vanilla bugs. When paradox stops releasing patches that might change.
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# ¿ Jun 6, 2014 06:39 |
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Rodyle posted:e: I know it's 80% in Vanilla but New Valyria is definitely 51% for whatever reason. Oh well, bugs, whatever. You should take a look in the landed_titles file and look for e_new_valyria or whatever it is and look for any special requirements. I bet that bravoos is not allowed to create a valyrian empire because it would be dumb historically.
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# ¿ Jun 27, 2014 10:22 |
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You don't get to be an empire if all you ever managed to conquer was your own neighbourhood.
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# ¿ Jul 2, 2014 20:02 |
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They should borrow more ideas from EU Rome. Sure, it's not as good of a game, but it had alot of flavour and differences between characters and countries.
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# ¿ Jul 4, 2014 12:31 |
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Dongattack posted:What the gently caress is up with the Middle-East/India? With the same ruler I've had two hosts of around 50k to 70k men just pop up with no warning at all, how is this fun D: You're gonna love the mongols.
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# ¿ Jul 11, 2014 12:57 |
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Dongattack posted:No, i'm prepared for that, that's the whole goal of this playthrough to beat back the Mongols, but even with them you get some warning. Yeah, you should have gotten the usual warning about an adventurer preparing an attack. Might be a bug or you disabled the event somehow? Could also be the Seljuk invasion?
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# ¿ Jul 11, 2014 13:47 |
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Torrannor posted:Kill him. As far as I know there is no way to disinherit him, except switching to elective succession of course. You can imprison him and make him a monk as long as he's unmarried.
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# ¿ Jul 15, 2014 09:06 |
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BurntCornMuffin posted:What are the Goon Approved mods these days? I'm just getting back into this and CK2+ seems to be be quite out of date. Historical Immersion Project for a historical experience. Game of Thrones, Elder Kings and Lux Invicta for fantasy mods. Basically all the mods that got their own subforum are good.
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# ¿ Jul 21, 2014 01:16 |
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paranoid randroid posted:Incidentally, is there a known issue with army models showing up wrong? Camels appear as horse archers and everything but generic Arab horse archers all appear as what I assume are western European models. It's strange. Yes, the last patch introduced that.
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# ¿ Jul 28, 2014 20:16 |
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Clanpot Shake posted:I asked this earlier but never got an answer. A few times I've gotten popups asking if I wanted to instigate a war with a trade republic who held posts in my land. What are the pros and cons of doing this? Am I losing money by allowing non-vassal republics to operate in my territory? You are not losing any money from tradeposts. If it is the event i'm thinking of the other republic should be paying you for going to war for them, and you'll get more money if you win so that's the only pro i can think of.
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# ¿ Aug 1, 2014 20:11 |
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All the mods get hosed almost every time there's a patch so while one release may be awesome and bugfree, another may be hopelessy incomplete and buggy. You shouldn't judge the mod on just one release.
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# ¿ Aug 7, 2014 18:54 |
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Maybe there could be another horde from the east, but this time it's jihadis following trough on an ancient promise. As long as it's not in really poor taste to make all the muslims be extremists.
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# ¿ Aug 23, 2014 16:01 |
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Or you could accept that CK2+ has died two times over and get historical immersion project.
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# ¿ Aug 23, 2014 21:11 |
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Spiderfist Island posted:A hell of a lot of Manichees just off camera in central Asia. What is Zunism? Not on wiki or google... Edit: Oh, search for Zunbils Party In My Diapee fucked around with this message at 18:49 on Aug 28, 2014 |
# ¿ Aug 28, 2014 18:47 |
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Elias_Maluco posted:What's good retinue composition for italians? Um, pikemen are good?
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# ¿ Sep 2, 2014 21:04 |
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AdjectiveNoun posted:Because this is a Grand Strategy game made by an entire studio of history nerds :P If you watch streams and stuff from paradox devs they don't really seem to be that into history. It's a company now first and foremost, not a passion project.
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# ¿ Sep 4, 2014 08:16 |
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Who would have thought that if you make the game good, people will actually like it despite low interest in an old crappy inceration. It's not like people who loved CK1 or Rome don't enjoy the same stuff in CK2 as everyone else, we just had to be willing to see past the bugs and lovely mechanics in previous games.
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# ¿ Sep 18, 2014 20:32 |
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You guys really can't see how Georgia could have been conquered by muslims, had their royal house converted and then gotten involved with their claims in Russia? You guys must play boring CK2 games... It is too easy to convert your vassals just by asking, though.
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# ¿ Oct 13, 2014 09:43 |
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Eric the Mauve posted:
I'm guessing the new DLC.
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# ¿ Oct 15, 2014 16:07 |
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I remember someone saying you would able to choose your successor now, just pick anyone you want. Did this not happen?
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# ¿ Oct 16, 2014 21:02 |
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Taear posted:They did say that's how CK2 (or maybe it was EU4?) was going to work. The way they think they implemented that is by de jure laws.
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# ¿ Nov 7, 2014 11:50 |
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The Abbasids are suffering from an endless Nestorian revolt in Socotra in my game. That CB should probably have a ticking warscore, or maybe make island rebels capable of taking ships over to the mainland like Wiz managed in EU IV. Does anyone know if the caliph has to be at peace to declare a Jihad? I don't think there will be any in that case. Edit: oh yeah, thanks. I just forcibly ended the war with the imprison command. Party In My Diapee fucked around with this message at 23:35 on Nov 13, 2014 |
# ¿ Nov 13, 2014 22:35 |
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Glass Hand posted:It's me. I'm playing CK2 on XP right now. Yup, i am now disabling all the graphical DLC except portraits. Wish I knew it would screw my performance before I bought it, though I guess I should have known. Unless the graphical DLC released with Rajas of India had a huge impact on performance, then India definitely also made a huge difference with the added characters, mechanics and provinces which I could do without.
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# ¿ Nov 25, 2014 12:48 |
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Ofaloaf posted:Both _elizabeth and _elisabeth are used for linked names in the culture files. Is that intentional? Does that matter at all? Because now that I've noticed, it's driving me nuts. I would say replace the ones with z, i don't think the few which are linked to _z will get proper regnal numbers except with themselves.
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# ¿ Dec 14, 2014 23:58 |
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cheesetriangles posted:Paradox cares more about making sure everything is balanced rather than fun. Balancing stuff around multiplayer made me lose all faith in them. We don't really have any alternatives, so they can pretty much do what they want.
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# ¿ Dec 20, 2014 23:47 |
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MinistryofLard posted:So its Christmas Eve here, and given that my family doesn't celebrate Christmas at all, I figured I'd play some Crusader Kings. It plays all December, I think.
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# ¿ Dec 24, 2014 11:20 |
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Covski posted:So, has anything been done about the "AIs can't disband levies" thing? I didn't see anybody whining about it in the thread looking back the last few days, so that means it's gotta be fixed by now, right? Will finally be fixed in a patch next week.
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# ¿ Jan 10, 2015 14:40 |
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You can mouse over your county title icons and it will tell you the order of succession. Wouldn't surprise me if the tanist only gets the duchy.
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# ¿ Jan 20, 2015 11:18 |
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nutranurse posted:Don't we have the 'personal combat ability' modifier now? Like, when you hover over the character sheet icon that's a shield with two swords crossed over it it tells you your personal combat ability. I know it has an effect on battles (morale and damage bonuses/maluses) but does it also affect 1-on-1 duels and such? It was made for the duel option you get in the new DLC.
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# ¿ Jan 28, 2015 18:05 |
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So how complete is Birthright right now? Is stuff mostly implemented or is it really barebones and not really much to do?
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# ¿ Jan 28, 2015 19:56 |
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aeglus posted:Ok so I decided to do a GoT game as Daenerys. It basically gives you some event troops that are pretty powerful and then you go about doing what she does for the most part. In my game Stannis won the war right away, so by the time I ended slavery on the other side of the world, he left his daughter on the throne. Decided now or never and went with the option to declare war for the throne (this is all within 10 years of the start date in that scenario). Daenerys gets a pretty powerful start and I win the war in about as long as it takes to siege King's Landing and the Red Keep. Are you sure they're not at war with someone or that you waited a few years? Otherwise it's a bug.
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# ¿ Jan 29, 2015 17:12 |
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Cast_No_Shadow posted:Ive always wondered by the mongols are ultimo. Wouldnt tanist be a better fit? Isn't gavelkind what really happened to the mongol empire?
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# ¿ Jan 30, 2015 19:34 |
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Grouchio posted:I managed to access all current dlc and my game runs just fine. Same, i don't see how Lux Invicta is any more broken than all the other mods. Of course, your luck may vary depending on how stable the SVN version is that week.
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# ¿ Feb 5, 2015 22:59 |
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Gordito posted:Okay so I'm over thirty hours into my love affair with this game and I've noticed something weird and not sure if anyone else saw this. I have two mods that I have to recheck every time I start the game up in Steam. What's even more odd is that I have a third one that I don't have to recheck, it just stays on normally. Anyone ever run into that? Am I doing something wrong? The settings remember which mod you last used as long as there aren't any spaces in the modname. Not every modmaker has figured this out apperantly.
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# ¿ Feb 7, 2015 15:47 |
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TheBlackRoija posted:I use a localization mod with spaces in the name and it always gets remembered but anything else I turn on never does Sorry, not the name displayed in the launcher, but the foldername and .mod name. Open the .mod file in a texteditor and you'll see the difference.
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# ¿ Feb 7, 2015 19:17 |
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Gordito posted:Awesome; thanks for explaining that one for me. So if I rename the mods without spaces, will that correct it or am I just poo poo out of luck and I just need to remember to turn the mods on every time I start playing? What i do is find the modfolder and look for modname.mod. Open that in notepad++, then i remove all spaces and rename the modnamefolder to match. This will make CK2 remember: name = "Lux Invicta v0.6J1" path = "mod/LuxInvicta" user_dir = "LuxInvicta" It would not remember this: name = "Lux Invicta v0.6J1" path = "mod/Lux Invicta" user_dir = "LuxInvicta" Remember that the folder also has to be renamed.
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# ¿ Feb 7, 2015 20:02 |
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I remember prisoner asking for a better accommodations happening all the time before, but for a long time (many patches ago) I've never seen it. Does the event look like it will ever fire if you just look at the vanilla event files? This is the same with vanilla and every mod I've tried.
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# ¿ Feb 11, 2015 18:49 |
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# ¿ May 15, 2024 13:51 |
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Bug fixing period sounds good to me.
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# ¿ Feb 14, 2015 19:20 |