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RagnarokAngel posted:Brave New World is out now in all regions. Unless you don't live in North America, in which case it's not out yet at all
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# ¿ Jul 9, 2013 05:07 |
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# ¿ May 14, 2024 22:02 |
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The PC Gamer rage on the GMG forums is delightful
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# ¿ Jul 9, 2013 05:33 |
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brocretin posted:Yeah, what the hell is wrong with these kids that can't wait a couple hours for their silly video game expansion? I swear, the word 'privileged' was invented for these shits. Privileged poo poo posted:So, game is out now. Where is my key? Last time I pre-purchase from GMG if key is not in my hands by 12:00amCST
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# ¿ Jul 9, 2013 05:37 |
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Alkydere posted:I keep hearing "oh the caravans suck because they die too easily" when that isn't my experience. I keep getting rather crowded areas (I think I have city states set up above average for the world size) which are relatively safe even with raging barbarians on after everyone expands just a bit. When there's a bunch of cities effectively next door to each other it makes it a lot safer for caravans, which makes them very good money makers. I was playing as Venice this morning and, with the help of a couple Military CS gifts, was able to police my caravan routes no problem. Why would you send a caravan unguarded if you wouldn't send a worker or settler unguarded? Just post them on Sentry mode on a hill, and you've probably got at least half the route covered.
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# ¿ Jul 9, 2013 13:18 |
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Have you guys tried Verifying Integrity of Local Game Cache?
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# ¿ Jul 9, 2013 13:35 |
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ufarn posted:So I guess I might have to buy the Gold Upgrade on top of my newly-acquired Gods and Kings. Wait, what? Why?
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# ¿ Jul 9, 2013 14:02 |
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ufarn posted:The civs etc. aren't particularly interesting? I couldn't care less about scenarios. If you don't care about the scenarios, just wait for a sale and get all the civs for like $5 at the most.
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# ¿ Jul 9, 2013 14:15 |
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DEO3 posted:I got a $30 credit toward any digital 2K Games game on Amazon back when I pre-ordered Bioshock Infinite, but it's not being applied to Brave New World, and the lady in chat wasn't able to help me, and so she's forwarded the issue to the promotions department, and said it might take a couple of days for them to figure out the issue, and now I'm sad. Getting BNW for free is never a Bad Thing, and there should be enough livestreams/youtube LPs by people who love being first to tide you over. Buck up, chum.
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# ¿ Jul 9, 2013 14:26 |
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Triskelli posted:Exactly how hard is it to make friends in BNW? I imagine a small gift to the AI would be enough to at least boost relations. I didn't play beyond 400 BC since I have work today (), but I was totally buddied up with the Incas and Siam as Venice, despite buying City-States they liked.
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# ¿ Jul 9, 2013 14:51 |
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Prism posted:Which map templates make interesting maps? I used Continents Plus for a while; I like having more than one continent, but it seemed to put out an awful lot of tiny island strings with city-states on them. I also heard some of the map templates were adjusted for BNW though I haven't exactly done any tests yet (I am only just getting ready to play). Small Continents with a Low Sea Level seems to simulate realistic Continents fairly well, the only downside is there's not as many rivers as I'd like. When will intrepid goons fix Perfect World 3 once again?!
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# ¿ Jul 9, 2013 15:46 |
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SlightlyMadman posted:Is it not working with BNW? I don't see why a map script would break from the XP? There have been some issues with it for awhile (invisible mountains, some resources/natural wonders not working properly, etc.)
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# ¿ Jul 9, 2013 15:50 |
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splifyphus posted:There's an annoying bug now where you can access menus while you're waiting for your turn, but the game won't register any changes you make. Even if your turn begins while you're in a menu, you have to go all the way back to the main screen and then reopen the menu before it'll respond. I do't think that's a bug - or, rather, it should probably let you once the beginning of your turn starts, but before then I'm pretty sure any changes you made wouldn't actually go through until your turn started anyway.
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# ¿ Jul 9, 2013 15:54 |
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SlightlyMadman posted:Those are technically issues with the game, not the script itself. The problem with PW3 is that it puts a lot of land on the map "seam." There's a configuration variable that does a pretty good job of fixing it though, you just have to edit a couple lines in the script. If that's the case, do you want to be my favorite person in the whole world and upload the fixed script?
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# ¿ Jul 9, 2013 16:11 |
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SlightlyMadman posted:I'll post my exact settings when I get home. Comment edited above to tell you want to do though, if you feel like experimenting. I'm at work right now, so when I get home I'll see what you have/mess with it.
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# ¿ Jul 9, 2013 16:31 |
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Varjon posted:Shoeshone badassery report: 3 ruin delay. Ie. You have to pick two things between, say, free tech.
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# ¿ Jul 9, 2013 20:04 |
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jivjov posted:Okay, I am dumb and can't figure out how to establish a trade route. I've got 1 available, I've got a DoF up with Theodora, but I can't build a caravan because "I don't have any trade routes". I thought building those was how you got trade routes? Do you already have one set up? Sorry, I know it's a stupid question. Maybe the game doesn't let you build it if none are available, and Theodora is too far?
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# ¿ Jul 9, 2013 20:13 |
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Captain Fargle posted:The GPT from a Trade Route is based on diversity of resources between the two cities, not how much GPT you're making. It seems to also be related to the city-size, distance, etcetera.
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# ¿ Jul 9, 2013 21:17 |
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Minorkos posted:I don't intend to quote anyone and tell him like "see??? you're wrong" No but you posted on an online forum asking strangers to mediate your argument with a friend about whether or not you should have quit a single multiplayer game.
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# ¿ Jul 9, 2013 21:50 |
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Hulk Krogan posted:I think somebody asked this earlier but I don't think anybody responded: You have to wait out the turns.
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# ¿ Jul 10, 2013 16:42 |
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Hieronymous Alloy posted:Now that there are more policies, is the relative amount of Culture you get increased at all? Or is it just harder choices? Culture costs marginally(?) less overall.
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# ¿ Jul 10, 2013 17:06 |
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Speedball posted:You know, the way things are set up now, I think it's actually more viable to go straight Honor from the start. Hell, even straight Piety! Before it was just a toss-up between Liberty/Tradition. But with the ability to stimulate city growth and production using trade routes... At least the first point in Honor seems profitable.
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# ¿ Jul 10, 2013 17:35 |
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uPen posted:They can but it's extremely rare in Civ5 because they don't get siege equipment. In Civ4 you saw it all the time since barbs founded cities and you could capture a city by just walking into it. I thought they just razed it?
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# ¿ Jul 10, 2013 20:04 |
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Poizen Jam posted:Precisely what I imagined it was, but disappointing nonetheless. considering the game can support up to 22 civs in a match, I figured there'd be enough great works to go around. Definitely submit it as a bug.
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# ¿ Jul 11, 2013 17:53 |
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Poizen Jam posted:But it's not? I imagine it's intended, much like limited numbers of wonders, archaeology sites, and so on. I would be surprised if it's intended, but I guess it's possible.
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# ¿ Jul 11, 2013 18:53 |
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Dr. Video Games 0031 posted:Each great work has a unique name, artwork, and the books have quotes. There is naturally only a limited number of these made by Firaxis and in 22 civ games, you're going to run into that relatively quickly. It may not be balanced for high civ counts particularly well, but it's definitely intended for there to be a limit. I should probably rephrase that to say I don't believe there was intended to be a practical limit, although I don't think Firaxis really designs the game for 22-civ games anyway.
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# ¿ Jul 11, 2013 19:02 |
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CommonSensei posted:I think the earliest tourism you can get is a Reformation belief that gives 2 suitcases for every faith-purchased building, and that's if you go full Piety first. Eh? You can get Tourism with the Parthenon.
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# ¿ Jul 11, 2013 19:23 |
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CommonSensei posted:I stand corrected. I forgot about that because I've been beaten to it every game so far. However, I think I could amend my statement that the tourism for faith-purchased building Reformation may be the earliest sustained push you can do. That's probably true. I was running +12 Tourism pretty early by maxing out specialists, but I think I functionally maxed it out by doing so.
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# ¿ Jul 11, 2013 19:27 |
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Khagan posted:This is international right? You already missed out on Steam 'accidentally' putting it up for sale.
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# ¿ Jul 17, 2013 13:47 |
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nimby posted:They gave me a copy of Civ IV to gift away because I pre-purchased BNW. I already own Civ IV + expansions. I in fact own them twice because I think I got them again for having pre-purchased 5. So now I can own the base Civ IV 3 times! I had it pre-ordered as well, but never received my copy of Civ 4. Now I only have one copy of Civ4+Expansions.
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# ¿ Jul 17, 2013 15:24 |
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Deofuta posted:It was called an accident? Crap, I was holding out to purchase it during the daily deal, but if it doesn't show up again I guess I am out of luck. It was $21.09 or close, IIRC, so the $19.99 deal by GMG is better anyway.
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# ¿ Jul 17, 2013 15:52 |
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Deofuta posted:True enough. Call me a sucker but I've been pretty enamored with the trading cards on steam and that has managed to keep me from purchasing better deals on GMG and amazon during the summer sale. I'll probably just jump on GMG for this particular sale though. Play Civ 5 with BNW on Steam, get trading cards just for playing, Maximum Profit.
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# ¿ Jul 17, 2013 15:55 |
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Muscle Tracer posted:GMG is steam-compatible (they give you a Steam activation key). Not sure about Amazon, but I'm pretty sure any version of Civ V you get that's not through the Apple/Mac Store is gonna be steam-compatible. Civ 5 is Steamworks. Everywhere you get the game from will need to go through Steam. Even Mac(I think? Not sure, crazy people use Macs)
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# ¿ Jul 17, 2013 15:59 |
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Reveilled posted:Mall - replaces Hospital - +4 food, +1 culture, 2 slots for great works of music, +2 happiness if both slots filled. +25% to great musician generation. Actually, I'm somewhat okay with this.
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# ¿ Jul 17, 2013 19:21 |
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General Maximus posted:One question, I keep seeing in screenshots in this thread a thing where it displays icons of luxury resources above the tiles. Is that a mod or an option tucked away in some menu I haven't located yet? Click the scroll button next to the minimap.
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# ¿ Jul 18, 2013 14:07 |
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Muscle Tracer posted:With the various boosts to Great Person improvements, and the gold boosts from markets/banks/stock exchanges and Golden Ages, they can end up worth quite a lot more than the base 4g/turn. As well, I remember during one of the streams that they said it would increase the gold bonus for adjacent (or through?) trade routes.
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# ¿ Jul 18, 2013 21:38 |
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In Madjinn's Venice LP, we finally have a new Dong Island for BNW. Can someone else clip it? I'm terrible at that kind of thing.
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# ¿ Jul 19, 2013 14:54 |
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Dongattack posted:Any way to easially tell which the second pantheon from piety is? It's whichever pantheon is also in your city - ie. you have yours, and the second-most-popular religion's pantheon.
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# ¿ Jul 19, 2013 14:58 |
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Dongattack posted:You can tell which pantheon is in your city? I must have missed how to do that. When you get a pantheon, it's the little lightning bolt icon next to the name, before you have a religion. Once you have a religion, pantheons are in the Beliefs portion of the Religious Overview.
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# ¿ Jul 19, 2013 15:06 |
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Brannock posted:given the ubiquity of dual-monitor setups I know this is an aside, but I don't know very many people who can afford gaming computers and two widescreen monitors simultaneously.
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# ¿ Jul 19, 2013 18:52 |
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# ¿ May 14, 2024 22:02 |
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brocretin posted:She probably got Great Engineer points from some other wonder she built, which only payed off (conveniently) right after Guilds popped. Yeah, check if she has Stonehenge.
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# ¿ Jul 22, 2013 13:47 |