Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Triple A
Jul 14, 2010

Your sword, sahib.

taels posted:

again been playing since the very first alpha build. clue me in here

Mod everything in the bolt-action for damage, enjoy all the tears that result from your instagib rail-gun.

Adbot
ADBOT LOVES YOU

Triple A
Jul 14, 2010

Your sword, sahib.
http://www.heroesandgenerals.com/community/17965/rommel-feature-generals

Major update to the generals coming.

Triple A
Jul 14, 2010

Your sword, sahib.
We'll see when the next build arrives and i hope they bother putting in more maps than the 5 or so existing ones.

Triple A
Jul 14, 2010

Your sword, sahib.

Fat Samurai posted:

- What the hell is a deploying queue and why do I have to wait again after waiting for the battle to start?

The deploying queue was added to even out completely unfair fights where one side has more than two players over the other side, resulting in some very one-sided and unfun fights.

Fat Samurai posted:

- Is there anything shared between soldiers? I have a feeling that leveling up a German scout won't help when playing a USA tank driver, for example.

Nope.

Fat Samurai posted:

- Are machineguns more useful than semi-auto and bolt action rifles in general? When shooting people from far away they usually take three or four shots unless I get lucky and score a headshot, which is enough for them to run away. In close fights, however, a rifle shot isn't enough to one-shot anything, and the delay in shooting is usually fatal.*

*It may be that I cannot aim for poo poo.

Machineguns are way better than semi-autos at everything, bolt-actions only lose if they haven't been modded into OHK railguns and even then, MGs are way more versatile.

Triple A
Jul 14, 2010

Your sword, sahib.

Robzilla posted:

Jesus, I just took a look at the Campaign map, we're pretty drat close to boxing London in.

That's pretty much how every war since the major tank update has gone so far.

Triple A
Jul 14, 2010

Your sword, sahib.
https://www.youtube.com/watch?v=P2xpZKgRIgc

Reto-moto did a dev-stream regarding the next build.

Triple A
Jul 14, 2010

Your sword, sahib.
https://www.youtube.com/watch?v=nYG-6D6GpSU

Dev-stream 2 has arrived.

Triple A
Jul 14, 2010

Your sword, sahib.
Some skript kiddie DDoSed the servers.

Triple A
Jul 14, 2010

Your sword, sahib.
http://www.heroesandgenerals.com/community/18173/special-assignment-weekend

Reto added some steam packs to the game and there's free veterancy this weekend.

Triple A
Jul 14, 2010

Your sword, sahib.
https://www.youtube.com/watch?v=wj_BwO10Z7c

And here's a devstream with a behind the scenes look on mapmaking in this game.

Triple A
Jul 14, 2010

Your sword, sahib.
Some way of making people get more experience for following and having issued orders followed would help.

Triple A
Jul 14, 2010

Your sword, sahib.
https://www.youtube.com/watch?v=a_MqlAjJu2E

New build has arrived, let's hope this new supply system gives US a chance of winning a war 1 out of 10 times instead of 1 out of 1000.

Triple A
Jul 14, 2010

Your sword, sahib.

Artless Meat posted:

The best is when you have a squad of Heavy or Medium tanks, but no one in the game is qualified to use them, so they just sit there taking up a useful spot instead.

This is only a major problem on the US side, since nobody's gonna put down real money on a Sherman or a Pershing.

Triple A
Jul 14, 2010

Your sword, sahib.

L-Boned posted:

Is the Kar98k significantly better than the Gewehr 43? Also, is there a way to make crouch a toggle command so I don't have to hold it down? Thanks.

Bolt-actions are way better than semi-autos after you mod them to become OHK railguns.

Triple A
Jul 14, 2010

Your sword, sahib.

L-Boned posted:

Do they ever run specials on gold? I don't really want to "skip" ahead by buying the DLC packs. However, progression is pretty grinding. Even with good scores, raising credits is slow. Is a membership worthwhile?

If you play every day, then yes premium is worth it. Only pack worth buying in steam store would be the Tanker packs.

Triple A
Jul 14, 2010

Your sword, sahib.

Jade Star posted:

Yeah, no hackers here



I have seen those sorts of numbers from really skilled pilots. Was he in a plane?

Triple A
Jul 14, 2010

Your sword, sahib.

In that case, he probably modded his bolt-action for maximum damage and found a good place to remove burger from.

Plan Z posted:

So I'm gonna give this a shot tomorrow. Is there anything I should know, so that I don't waste too much time banging my head against a wall?

Don't make your first character a tanker or a pilot.

Triple A fucked around with this message at 09:24 on Nov 23, 2014

Triple A
Jul 14, 2010

Your sword, sahib.

Nitrox posted:

Feel really burned out from this game. Any idea as to why allies are constantly winning after the patch? Germany usually has a strong initial offensive, but then slowly lose ground and eventually the war...

Limited resources, so AT spam is no longer viable. Germany still can win but it requires them to be smart about how they use their forces now.

Before that, Germany almost always won every single war because loads of wehraboos spamming ATs everywhere.

Triple A
Jul 14, 2010

Your sword, sahib.

Artless Meat posted:

It's probably going to be a Yak of some kind.

Yak-9, to be specific. I can already hear Wehraboos cry about it.

Triple A
Jul 14, 2010

Your sword, sahib.
All the soviet ATs and academy trained officers are now on sale.

Triple A
Jul 14, 2010

Your sword, sahib.

Gerbil_Pen posted:

What took them so long?

Honestly, I think Reto expected the russian players to throw loads of money at the Russian side and they didn't expect them to come short in the AT department. This sale is more or less them trying to both compensate this shortcoming and get some more funding.

Triple A
Jul 14, 2010

Your sword, sahib.

Freudian slippers posted:

Right, so my Messerschmidt can now carry two types of ammo for my cannon. At least I think so, seeing as I can equip tow different types and two different types show up in the bottom right of the screen. Been waiting for this for quite some time. But how on earth am I supposed to change between them? Pressing 1/2 does not do anything. This is really frustrating, help me goons!

Edit: Whoa, I just unchecked one of the ammo types and now I can't check both of them. Perhaps it was a bug that allowed me to check two boxes?

Go send a bug report about that to Reto.

Triple A
Jul 14, 2010

Your sword, sahib.
They probably should make it a feature by giving a 5 second switch time between the types of shell you can fire.

Triple A
Jul 14, 2010

Your sword, sahib.

Nitrox posted:

It's just sad. And clearly obvious that developers are out of touch with reality, don't play their own game, and simply rely on their message board to gather any feedback or information.

The inverse kinematics was a good addition. Then they've optimized performance on low end computers. Now they're talking about re-doing the physics engine so more airplanes could be added. Those are clearly awesome things and should give this game more years of reliable service. Not the loving scopes.

They ought to spend more time on working out balance issues, like limiting how many planes/thanks/recon can be on the team at the same time. Because nothing sucks more than 1 infantry + 8 plane assault army. Especially if you're that lone infantry guy.

The novelty of the Soviet union is gone and everyone went back to their favorite faction. There are twice as many players on German/US war map. Perhaps that could be addressed in a non-idiotic way.

I'll stop bitching now.

Now watch as the Sturmgewehr makes mad money for them and they can finally afford to get more people.

Triple A
Jul 14, 2010

Your sword, sahib.

EvilHobo posted:

Hahaha so you can just pay to level up your ribbons now. Not just boost them. This is disgusting.

Weapon and Camos can be bought with regular currency now too.

Triple A
Jul 14, 2010

Your sword, sahib.

EvilHobo posted:

That is something that I think is actually okay (even though the prices are very high for things like Oak camo)

Even though the grind they had in place was rather unbearable, you can now wholly negate it by just throwing gold at the game.

They should add some form of a skill mechanism to make the grind easier if you play consistently well in war battles. It would keep veterans invested and give good players an avenue to make the grind faster.

Triple A
Jul 14, 2010

Your sword, sahib.

Nitrox posted:

I think that war battle ribbon should give you access to some sort of cash or exp multiplier badge. This will keep good players from having other badges slotted and helping you bypass that tedious exp grind between levels 10-15 .

I was thinking more introducing a system where doing thing X or completing ribbon Y gets you a Medal. Medals of course would give you a big lump-sum of experience with some currencies depending on what you did for the medal.

Triple A
Jul 14, 2010

Your sword, sahib.

AmiEsiM posted:

whats the point to playing recon when a soldier can scope a 1 shot bolt action

Camos and high-end optics.

Triple A
Jul 14, 2010

Your sword, sahib.

Nitrox posted:

Oh yes, a thousand times yes. RO players are sharp as poo poo, and you'll never get away with things like running in the open... in a straight line. H&G infantry seem to act like a pack of newborn kittens sometimes. Use your superior mouse clicking skills to mow down hordes of them with your basic weaponry. Also, join mumble.

But that's in staged matches. Go play war battles against Germany, and feel the pain. The German faction has the most amount of people playing, and many are seasoned veterans. People are seriously communicating, sometimes over teamspeak. The war chat is very much alive... and full of actual nazis.

The German faction has the worst teamchat, no question. Always whining about Reto not adding Überpanzer 12 that only saw service in may of '44 in some SS regiment in garrison duty while whining about the PPSh/modded Thompson being able to beat the MG42 and the STG in CQC every once in a while.

Triple A
Jul 14, 2010

Your sword, sahib.

DreamShipWrecked posted:

What do you mean by swapping soldiers? I am still too low to specialize, you mean later when I am able to I should go back and make new ones for other trees?

You should have several soldiers for both extra income and being able to have a tool for every job you might encounter.

Have at least 3 regular soldiers filling different roles of infantry, then start grinding/buying specialists.

Triple A
Jul 14, 2010

Your sword, sahib.
Paratroopers and Pilots are also pretty cheap to buy academy trained.

Triple A
Jul 14, 2010

Your sword, sahib.
They are saying that they are completely overhauling the grind next build.

Triple A
Jul 14, 2010

Your sword, sahib.

DreamShipWrecked posted:

> Russia Vs Germany
> Ruskies hold firm until 80% of bar is filled.
> Germans pull out two Tiger tanks, camp point.
> Germans go from 10% filled to winning the game
> I take another shot of whiskey

E. Turns out tigers are extremely hard to penetrate with any kind of handheld rocket, sweet.

Welcome to the main reason why zookas and shreks need chip damage against heavy vehicles.

Triple A
Jul 14, 2010

Your sword, sahib.
There's a noticeable increase for income when it comes to longer battles.

Triple A
Jul 14, 2010

Your sword, sahib.
The latest devstream is worth a watch if you find 3D work interesting.

https://www.youtube.com/watch?v=PZmjKElQV_Y

Triple A
Jul 14, 2010

Your sword, sahib.

Great Beer posted:

They should lump Russia and america together vs germany. Solves the Russians lack of population/tanks at least. Not sure why they thought introducing another faction was a good idea.

Also H3s are goddamn bullshit of the highest order. An instant kill that can't be avoided and can be delivered any time any place by an rear end in a top hat suicide charging on a motorcycle/jeep. Great game design!

I think an economic incentive would work better to make underdog factions more viable. Something like +50 percent income on everything if you play with a faction that has the longest losing streak?

And H3s demand you go right next to the tank and they would not be worth using if that wasn't a thing. They should make tanking cheaper though.

Triple A
Jul 14, 2010

Your sword, sahib.

Gerbil_Pen posted:

interesting.

I know people will like the infantry-only mode, but I find those can become massive stalemates. Using the other classes to push or hold a line better than the other side is usually where a game is decided. Burning through 350 infantry spawns is blah. I guess it depends on the map.

Gotta appeal to the Operation Metro type who can't handle any kind of combined arms fight.

Triple A
Jul 14, 2010

Your sword, sahib.
Don't forget to carry some form of a follow up if the tanker gets out and tries to kill you.

Triple A
Jul 14, 2010

Your sword, sahib.

Nitrox posted:

It's not "from fighting Russians", it's simply applies to the faction that is less staffed. So everyone going Germany for easy warfunds can eat a pile of turds.

As of right now Germany is flat rate and sill has more players. But Allies and Soviets are nearly equal. Works as intended. See you in the war, comrades.

Edit: just refreshed and Soviet Union won the war. 19.2m spent by Soviet Union, 29.8m spent by Germany. There must be thousands of complain posts on official forums by now haha

Cue more wehraboo whales whining about the Panther and other white elephants not being included.

Adbot
ADBOT LOVES YOU

Triple A
Jul 14, 2010

Your sword, sahib.

Nitrox posted:

That is the exact reason it's implemented, because people like you are the most numerous. You and people like you are breaking the game by stacking one side in the way than no other faction can match. I don't know why it's mostly prevalent to Germany, but I don't care. Don't loving deploy, problem solved. Or deploy and eat the loses.

You have other options, but they aren't as convenient, like playing another faction.\


Edit: kudos to reto for actually willing to poo poo on germany-only whales

The whales can be appeased by fancy hats and whichever late-war SS camo they use for their underwear. They will stay because they have invested so much time and money anyways.

  • Locked thread