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RuanGacho
Jun 20, 2002

"You're gunna break it!"

Last updated 5/26/2015
FF14's first Expansion has been announced:

Release: June 23rd, 2015 Early Access June 19th.

https://www.youtube.com/watch?v=okypXypR80U

Heavensward features new zones, airships as only final fantasy can do them, dragons, dragon people, battling against gods and demons, politics between nations and an all powerful gun based empire waiting to strike and complete it's conquest of the world as we know it. It will raise the level cap from 50 to 60, introduce new crafting systems, fashion dress up for houses, raiding content for all play styles, dress up and more new content update schedule that continues to set an industry standard for over 2 years now.

I NEED THIS WHAT DO I BUY?
Each platform you want to play Heavensward (To be further abbreviated as HW from now on) requires a copy of ARR and HW to play. This means if you play on both PS3 and PC for example you need to buy the expansion for both. If you want to get the digital bonuses from digital deluxe or collectors edition, you only need to buy one copy of that. The reasoning for the needing multiple copies apparently has to deal with licensing issues. (Presumably this means that SE gives Sony some sort of fee for the platform).

* Please note that users that play FINAL FANTASY XIV: A Realm Reborn on Steam will need to purchase the Steam version of FINAL FANTASY XIV: Heavensward.

As part of the HW launch, Final Fantasy 14 is also coming to Mac computers. Please look forward to it.

Prices are Standard for $39.99 Digital Deluxe for $59.99 and Collectors for $129.99 (someone pass me the EU/PAL numbers and I'll add them) The Mac version is a two pack bundle which will include both the original ARR game and the Heavensward expansion pack. It does not include early access so do not purchase it with that intent if you're already a player.

TELL ME THE LOOTS, I NEED DRESS UPS
Here is what you get for sacrificing currency to the altar of dragons and catgirls:
Collectors edition
  • Dragon Statue
  • Art book
  • Blu-ray Cinematics Disc
  • Digital Contents - see below
Digital Deluxe and Higher
  • Fantasia Potion
  • Dark Knight Cecil Helm
  • Wind up Kain Minion
  • Gryphon Flying Mount
Pre-Order Bonus - Begins March 16th

Confirmed systems and content new to Heavensward
New Playable Race Au Ra
New Beast Races (Vanu Vanu) (The Gnath)
Alexander (summoned by Goblins) is the new raid content in the spirit of Coil of Bahamut

Aerial Mounts (Dragon)
New FC crafting systems
New raid system -

Yoshida posted:

Alexander, will have two different modes, Normal and Hard. Normal will be for the people who want to take the time to enjoy the story-line. It will be slightly easier than the current endgame raid, The Binding Coil of Bahamut. It will be easier so that the more casual type player will be able to enjoy it. But at the same time we have the hard mode which is much harder. It’s planned to be even more challenging than the Binding Coil of Bahamut.


The Stuff you really care about - New Jobs

Astrologian (AST)

http://www.reddit.com/r/ffxiv/comments/2z06p9/famitsu_paxeast_interview/ posted:

Astrologian can switch between a heal stance or a barrier stance. It's actually a bit too strong so there'll be restrictions on how often you can switch stances, a delay of some kind. Spells remain the same, their affects just change depending on stance so it's not like you'll need to juggle 2x more skills than other classes.
Names might change, but currently they're Tsukiyomi (moon reader) and Hoshiyomi (star reader).
You draw cards to buff your team. You can choose to use the card immediately, or hold and use it together with the next card. Astrologian will probably be a very busy and involving job, requiring you to think fast on your feet.

Astrologist's LB3 will be Celestial Stasis (星天停止) like in FFT, but since this is an MMO, they can't actually stop time for real. It'll seem like time stopped and suddenly everyone is at full health. It's actually quite reckless the way it was implemented.
Astrologian (AST) Intro Video

Machinist(MCH)

http://www.reddit.com/r/ffxiv/comments/2z06p9/famitsu_paxeast_interview/ posted:

Machinists, when using attachments on their rifles will become something akin to a canon. There'll be a charging animation/effect, the longer it is, the more powerful the attack is. (something like Rockman's charge shot) Moving resets the charge.
Attaching attachments is instant. If you need to be constantly on the move, don't use attachments.
Gun actions require a stacking gunpowder(or ammo) buff. Learning when to reload will be an important skill.
Machinist Intro Video


Dark Knight(DRK)

http://www.reddit.com/r/ffxiv/comments/2z06p9/famitsu_paxeast_interview/ posted:

Dark knight lives on MP. They considered using HP as resource, but thought it would be too dangerous for raids, and so went with MP instead. You'll use MP to cast a darkness buff that drapes you with a darkness aura. Playstyle will revolve around maintaing that aura, using it for defence or damage.
There is level above darkness that has stronger actions and skills. It's a new style of tanking that's probably never before been seen.
Dark Knight(DRK) Intro Video



CRAFTING CRAFTING CRAFTING - Company and New Player Systems

http://www.reddit.com/r/ffxiv/comments/2z06p9/famitsu_paxeast_interview/ posted:

The concept of FFXIV's armoury system is so you can be and do everything with just one character. Along the way, crafting became a little too hardcore. First, it started requiring everything to be HQ or bust. Then you it started requiring you to max-meld every piece of gear, and eventually you needed to do it for all jobs. What started as 'can be anything' twisted into 'must do everything'. While it may have been enjoyable for the really hardcore who enjoy this kind of gameplay, it pushes away the people who just want to do a simple bit of crafting now and then. With the Meister and scripts system, we're trying to get back to our core philosophy.

Same problem with Gathering, everyone ended up gathering the same thing, creating an oversupply thus making it difficult to create useful craftables for battle. In order to give more meaning to craftable gear/items and implment the next materia system, we need to control the supply of items and create differentiation between each gatherer.
It's probably terrible balance-wise to have dungeon drops always be the strongest so we're trying to change that.
With the new system, once you're at 60, you can then become an apprentice to each respective guilds' guild master. You'll gain new skills and recipes by becoming a meister/specialist. You can have more than one trademeister but there will be a delay before you're allowed to switch.
The new crafter scripts, temporarily called red and blue chips. You collect them by polishing up and raising the quality, in terms other than NQ/HQ, of some items.
For gatherers, each region will have something like folktales, their own lore and stories. You won't be able to see the new nodes unless you've already heard of these tales. These are were scripts will come in. Besides that there are also talismans that you can use to reveal these nodes.
This will include new armor for specialists:

Yoshida posted:

Yoshida: At the release of Heavensward Free Company crafting will become available. Within your Free Company housing you’ll be able to set up a sort of work shop in your basement. You may have seen visual aspects of this shown at a Producer Letter live but you’ll build a workshop in your basement. There’ll be two large categories of stuff you’ll be able to build with your Free Company, first of them being an actual house. And the second one is an airship.

I’m sure you want more information about the airships so I’ll delve a bit more into the details about that. With the building of the airship you’re not going to be picking from a list of available designs but building it from different parts. There will be four major parts which go into your Free Company ship.

For example the engine, fuel tank, the body, and then the sail that propels you and each part will have different designs as well as different capabilities. If you pick a high capability engine that has good power and a fast speed when you send your Free Company out with that high capability engine to scout based on we’ve been calling a “sky map” it can go out quickly and return fast but it’s a gas guzzler. It takes up a lot fuel. So you then add on a very large fuel tank. But because it’s so huge you lose space to store your items. Considering those different parameters that come with different parts you’ll be discussing among your Free Company members to see which parts you would need to build your ideal airship.

So that’s the first part of Free Company crafting in terms of an airship. At the start of Heavensward you’re not only able to have just one ship but you can actually build up to four ships. And those airships will be ranked. And depending on what your rank level is there will be different parts you can and cannot equip. At the start of Heavensward once you build your airship you’ll be able to send it out to scout, no passengers, just the ship goes out to try and scout. And then in a following patch you’ll then be able to board that ship and explore and find uncharted areas. And even beyond there’ll be capabilities to add combat capability so you can have sort of a battleship. So it’s going to be very major content that will become available throughout the 3.x patch series.

Once you’re able to go out and explore and travel and find those different areas in the sky you may find that some of these areas may have Notorious hardcore monsters that you can’t beat and just end up defeated and having to have to come back. Or you may find that other Free Company have already visited and trashed it and made a mess of it. Or you may end up finding a land where you can find really rare gathering items, materials that you can harvest. So there will be a lot of very interesting things you can look forward to in the 3.x series.

Recent Relevant Interviews and Previews
  • New Primal Battles (Bismark) (Ravana)
  • New Beast Races (Vanu Vanu) (The Gnath)
  • Alexander (summoned by Goblins) is the new raid content in the spirit of Coil of Bahamut
  • http://www.reddit.com/r/ffxiv/wiki/pax_2015_interview
  • http://www.reddit.com/r/ffxiv/comments/2z06p9/famitsu_paxeast_interview/
  • Magile's interesting FF14 HW image gallery: http://puush.me/magile/Gallery includes some shots of heavensward zones and AF armors.

Someone has done a buttload of complication work I'm not about to repeat: A gigantic google doc
There is an enormous amount of stuff in that doc that gets into more Heavensward specifics, and it's mirrored Here on FF goons because it's too drat big.

Please send me pm or just post any cool stuff about Heavensward you come across so we can add it and make it easier for people to reference things.

RuanGacho fucked around with this message at 06:54 on May 27, 2015

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RuanGacho
Jun 20, 2002

"You're gunna break it!"

TARDISman posted:

Is the Rogue/Ninja going to be an update or in the Heavensward expansion?

2.4.

I will update the expansion post as we know more things for sure about it.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

I'm going to set up a clean lab and logic gates this problem manually real quick, I only need 9 months.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Evil Fluffy posted:

Gas the thread, Chocobo problem solved.

Please stop suggesting killing the patient with the parasite. This isn't XCOM.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

For those of you like "a kitten" do you mind if I reuse some of the stuff you've posted for putting in the Expansion OP?

RuanGacho
Jun 20, 2002

"You're gunna break it!"

RuanGacho posted:

FF14's first Expansion has been announced:

Release: Spring 2015


Collectors Edition

Exclusive box art featuring Yoshitaka Amano's 'The Dragonsong War' illustration
A figure of the new Dragon Mount
Possibly Exclusive? Gryphon Mount
In game: Dark Knight Cecil themed Baron Helm
Kain minion

I've updated the expansion OP, please let me know other details to be added as they come to light.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

i think that the appropriate balance is that Yoshi-P personally gets mad at you and will ban you from his game if you talk about your inability to just appreciate the game for what it is. Truly an artist.

RuanGacho
Jun 20, 2002

"You're gunna break it!"


I'm glad someone is keeping up our proud tradition of sincere care posting.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Luna Was Here posted:

I feel like I'll take up the cause next. Velthice can be the eyes and the ears and I can be the mouth :v:

Mouth speaker? :v:

I feel like the official forums are due for some ribbing but I've been trying to hold off on making a request like previously until we know more about in what increased FC functions they're actually going to deliver on.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

PBC has a new champion in C'olonel Sander's latest glamour:



Professor Genki Doctor Kweh will see you now.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

fadam posted:

"No I don't. You suck."

Without being able to point to concrete numbers call outs are meaningless and don't accomplish anything.
Yoshi-P makes faces when people ask for DPS meters. He makes faces because he thinks it's a toxic contribution to the community that adds far more negativity than the benefits it gives. He's right.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Leal posted:

This would be adorable if it wasn't fat shaming political incorrectness that only an eastern dev is capable of conjuring up.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

A Spider Covets posted:

solidarity, my friend!... a lot of it.



RuanGacho
Jun 20, 2002

"You're gunna break it!"

Smornstein posted:

From what i remember MoonCattes are just as rare. The MoonCatte girl in the ARC questline is just as annoying too.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Reminders to PBC/DGKK players that we have a general rule that you can't break the TOS because we shouldn't have to worry about if you're going to get the FCs in trouble with your behavior.

This means if we catch your dead body on the ground trying to target things automatically and you can't tell us a clever joke as to why you're miming being a bot we're going to kick you out of the FC because if we find you pubbies surely have too. We've kicked for botting before and we will do it again. If we have to, we'll ban you for good from the healing light of the goon FCs. You just plain don't have the right to be a lazy fuckstick whom puts everyone else's shared assets at risk.

Thanks for your understanding!

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Xenoletum posted:

I'm not quite sure how.

If you put something under objects that they can rest on you can leave them suspended there until the object has some other force exerted on it. :science:

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Boten Anna posted:

Sorry all, apparently the ffgoons server reset itself like right after I went to bed. For some reason whenever that happens nginx boots before apache which keeps it from binding to port 80 and keeps the forums from coming up. Every time this happens I try some thing to keep that from happening only to find months later it didn't work :v:

It's on an old server cluster and the hosting provider wants to move it and it could probably stand to be upgraded to the latest LTS, so with this I'll probably do some heavy maintenance during what will assuredly be a long maintenance window for Heavensward launch to upgrade the version, move it to the new cluster, and drive a steak through the nginx once and for all.

Thanks Anna

It seems its time for another "here's how you catch up after not playing for a year" post. I'll make one after work if no one has beaten me to it.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Boten Anna posted:

I'm getting scattered reports of people still thinking ffgoons.com is still broken. It has not been broken since before 10 AM EST. If it still looks broken, tell your browser to shut the gently caress up and stop caching stupid poo poo by holding shift while clicking reload.

It's fine, I know because I updated the patch banner :v:

RuanGacho
Jun 20, 2002

"You're gunna break it!"

drunk asian neighbor posted:

Are you like an OF superstar or something?

Not being sarcastic, genuine question.

Spacedrake is a successful games man and we like having him around. His most well known work is probably on Recettear

RuanGacho
Jun 20, 2002

"You're gunna break it!"

DizzyBum posted:

Speaking of DoT classes, I wish there was a visual separation of your debuffs on a mob vs. everything else. I know they come at the start of the list and have a green font, but it's still hard to pick them out sometimes when things are hectic, and I prefer not to select the option to hide everyone else's effects. Just being able to glance up and quickly see how many DoTs are still up would be a huge help in deciding my next moves.

Also, is there an option to sort target's effects by time remaining? If there isn't, I would love to see that.


The duty is failed if you accumulate 60 or more deaths. The encounter is designed around this. :unsmigghh:

Each death gives Greg another arm. At 68 arms he just shakes his head and walks away.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Rei_ posted:

So there's no Extreme trial specified in the patch notes? Is that normally not in there?

The patch notes aren't complete, and this patch is also unique in that there's two parts so we can't really say anything with certainty in this case.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

I played 1.0 and never saw 1.23 but my impressions and understanding of the whole situation is that 1.23 was an amazing rework of the materials given and bloomed as impossibly brightly as the 1.0 engine could and there IS A reason why it ended when it did.

All of this can be attributed to our Lord and Savior Radiant Yoshi-Producer Savior of the Gaming World and He who Designs Most True. He snatched us from the clutches of The Tanaka and delivered us into a new more robust future like a magical elf grandpa.

1.23 and 2.0 were developed at the same time and 1.23 died as it did because it was beautiful poetry sculpted from poo poo that could never be further redeemed, it reached its highest art and then disappeared before it could be learned to be scorned, you will forever miss it from its glorious ascendance.

Now Yoshi P and his disciples the Fox and the Souken have had time to prepare their great works, all the while putting mere mortal development teams to shame with the armada of content they lay before us to behold in its imperfect but rising evolution of quality. The relics buy time, the fates fill in his dreaming.

Praise and love to Yoshi, may his works grow in 3.0 to all known dreams so all will know the eloquence of his mastery.As he told us first and ever after.

"Please look forward to it."

RuanGacho
Jun 20, 2002

"You're gunna break it!"

They can put interesting enchantments on items when they figure out how to make all the stats they currently have useful first. Baby Steps.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Velthice posted:

I'm curious how popular Au Ra will be when the expansion comes. I fully intend to play a blue dragon lady regardless.




What in the ever loving poo poo?

RuanGacho fucked around with this message at 08:04 on Jan 24, 2015

RuanGacho
Jun 20, 2002

"You're gunna break it!"

I remember the ff14 hype was basically "This game is pretty good guys, not for everyone but pretty good" the difference is its been a year and a half and not only is that still true the game is actually better than our original hype now.

Praise Yoshi P

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Rei_ posted:

Maybe they'll give hunt marks a bit of an HP buff, because it's exacerbating how...effecient...certain groups have gotten

Hunts will solve themselves once they add another way to get carbontwine or SE adds one of the half of a dozen ways to tweak them. I feel like hunts have not gotten their usual Dev time because they are seen as a way to keep some of the most demanding players busy in ways they wouldn't otherwise be. Much like relic weapon quests.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

We have cracked the code, Lalafell are not divided by clans but cultivars.


Here we see a bunch of Dududes.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Unlucky7 posted:

I think I just completed the last of the 2.5 story quests for now...

I am presuming "In Memory of Moenbryda" is the last for now, right? Also, gently caress you Midgardsormr you lizard piece of poo poo :(

EDIT: Okay, I went back in the thread and read some of the speculation. I kind of read Midgardsormr's actions as an indirect 'gently caress YOU' (Though the stripping of the blessing of light still kinda was), rather than him watching over you in proxy to Hydeline. Still, he is a dick.

Just doing what Dragons do.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Eight-Six posted:

Cloud Strife outfit announced as a 720 day veteran reward. Get your dress up on, nerds.

(also a lot of stuff about Gold Saucer that'll be translated by the community team sometime next week maybe)




feb. 24th confirmed

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Libi's rough live letter notes:

quote:

triple triad:
can challenge other players in triple triad
cards from gold saucer and as drops etc.

chocobo:
breeding
chocobo gains exp from racing, feed to increase attributes
chests that give some kind of items on the race track

G.A.T.E.:
Gold saucer Active Time Event
simon says
some kind of run in a circle thing with typhon
run and dodge bombs
JUMPING PUZZLES

cactpot:
lottery
jumbo cactpot one ticket per week
minicactpot one ticket per day
drawing might be at the peak time of your datacenter? (likely understood that completely wrong)

and various mini-games
claw game (moogle's paw)
strength test game (crystal tower striker)
basketball toss (monster toss)
punch game (cuff-a-cur)
most are "press butan at right time"

3 sets of clothing
turtle and fenrir mount

triple triad boards in your house?

RuanGacho
Jun 20, 2002

"You're gunna break it!"

CoalforChristmas posted:

I'm pretty new to the FC myself but I've been running with MIST guys for a long time.

Now about Sal, he used to be known as Gondar and when my raid group was still new, he had this obnoxious habit of following girls around and /question ing them. He did this for months to me and the other 2 women in my raid group. One of them wouldn't put up with his bullshit after a while and told him to gently caress off and he got really upset and rage logged off. He changed names after he came back to Balmung. The reason why he left in the first place was to be with some internet girlfriend and next thing I know he's back in MIST under the name Salforis Mors. He has a habit of rage quitting mumble for little reason. Such as, a couple of people in my raid group had some trouble adjusting to Sal instead of Gondar and he freaked the gently caress out about that. The yo momma incident was a thing of glory. Literally the conversation in mumble went

:j: *something something clear shot at the boss*
:v: Your MOM's a clear shot at the boss!
:argh: Why you talking about my mom?
:j: :v: What?
:argh: I don't talk about your mom, why the gently caress you gotta talk about mine?
:j: Are... are you joking?

And no he was not. Super Mario was in the channel with us telling him that its just a stupid joke and he needs to chill and we can't all walk on eggshells around him and then Sal goes "Well I'm going to shut down mumble then" and then Mario had a chat with him in another room and all was "well"

Nowadays, he spends his time demanding the tank in my group post a stream so he can give us advice on final coil. Sometimes, he'll come into our mumble channel and bother us by debating about things no one cares about.

This is why people should go through the trouble of playing on Excalibur, we have generally benevolent Chairman. I just wish it was pain free to get on excalibur.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

RuanGacho
Jun 20, 2002

"You're gunna break it!"

MikeyLikesIt posted:

Ruan why are you causing a ruckus in your FC chat?

Its not my fault Tiny screwed up the FC leve.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Was thinking about what to do for future in game activities and came up with this old thing again courtesy of Kettlepip.

https://www.youtube.com/watch?v=CH2xQ_MHMDc

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Verranicus posted:

So is anyone else easing off on playing in preparation for Triple Triad? I'm working on my last non-50 class but I'm doing it slowly (one level a day instead of grindgrindgrind) so I'm not burnt out before the feature I've been wanting for months is finally added.

I see my pristine patch of green and my forever sky, the bananas quietly sway above me. For here I know peace, serenity cannot escape me.

Soothing yard...

RuanGacho
Jun 20, 2002

"You're gunna break it!"

The Doomhammer posted:

Considering the 2.5 patch trailer ends with Minfillia giving a rather desperate sounding 'you have to go on!' speech to the player character, I'm expecting something rather bad to happen to the scions in part 2. I could see them learning about TELEDJI ADELEDJI planning to launch a coup or something, try to set a trap for him and then captain Obvious Traitor does his obvious treachery and everything goes to hell. First the player loses the blessing of light, then suddenly has their entire support structure torn down around them just before the expansion hits (giving SE a chance to build a new supporting cast for Heavensward.)

Or maybe nothing will happen and we'll spend all Heavensward reporting back to Minfillia while the rest of the scions don't do anything. Who knows.


Alternatively, everyone develops a triple triad addiction and all current plot lines are dropped entirely.

Yoshi has said to paraphrase "There must be a great tragedy to set the stage for 3.0" so there's probably something to your theories.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

Here's the pictures from the Famitsu interview rehosted:





RuanGacho
Jun 20, 2002

"You're gunna break it!"

pksage posted:

Is that Excalibur screenshot from the existing Zodiac quest, or is it new? If it's new, does anyone have a translation?

As far as I know that's not anything new, because all the people who have seen the interview and can read japanese didn't remark on it, but I could be wrong.

RuanGacho
Jun 20, 2002

"You're gunna break it!"

The only real problem with the weathered system is it's not really consistent with their stated intent. They add it to hunts on the patch immediately but then don't add it to CT at the same time for... reasons? Hunts should be a side thing that are fun and interesting for doing the hunt, they were in about the right place popularity wise BEFORE the logs mattered again. Maybe even under utilized. Their lack of talk on the subject makes me think it's another thing that's going to be a 3.0 or later adjustment, just like how we went basically 4 patches without any new word on FC alliances and now we're apparently getting them in 3.0.

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RuanGacho
Jun 20, 2002

"You're gunna break it!"

I ran dungeons and leaves which are better experience than they were at launch too. While 45-50 is definitely the roughest patch I think that the grind is overblown for anything but DDs, but doing all the challenge and hunt logs with leaves only had me really dealing with one or two levels of the last 10 that I felt a need to find something to do.

It should be noted there's more story content post 50 than prior to it now.

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