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RBA Starblade
Apr 28, 2008

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Games Idiot Court Jester

War never changes. Or does it? No. Yes?

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RBA Starblade
Apr 28, 2008

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Skilleddk posted:

hahaa fallout 4 more like

poo

It Fell Out of your rear end. 4.

RBA Starblade
Apr 28, 2008

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Propaganda Hour posted:

Fallouta.com? More like falloutamyass.com

I made that joke already. :colbert:

RBA Starblade
Apr 28, 2008

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MisterBibs posted:

I really want Bethesda to put an incarnation of M'aiq The Liar into 4. The reaction in the New Vegas thread alone could fuel hours of "Can you believe people are offended at X or the lack of Y?" dialogue.

Super excited for another main/numbered Fallout.

It would have been so easy to have Mike the Liar in FO3 I don't know why they didn't.

RBA Starblade
Apr 28, 2008

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Bholder posted:

Yes, I'd rather have an actual Post Apocalyptic wasteland rather than recent, extremely brown battlefields.

I'd rather get a game that can at least score an 85 average, something Obsidian just couldn't deliver.

RBA Starblade
Apr 28, 2008

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Anatharon posted:

That could be neat but I think dog city would be a rad setting for a game.

I want a standalone expansion where we play as a dog in dog city.

RBA Starblade
Apr 28, 2008

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Ash1138 posted:

It's a CRT. The Fallout universe may have never moved past using vacuum tubes, CRTs, or tape-based data storage, but they certainly improved and miniaturized it.

That's why I think the android crap from Fallout 3 doesn't fit with that world at all.

New Vegas goes even farther; hard light holograms and it had the world five seconds from post-scarcity before it exploded, among other things.

RBA Starblade
Apr 28, 2008

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Roobanguy posted:

the world was almost past post scarcity since fo2, where you can find a note mentioning how fusion power was found just a year or so before the great war, but not soon enough for oil to still not be super important in manufactoring/fuel production.

Yeah but New Vegas turned it so random chits and bullshit could become food and bullets and water and whatever else out of a vending machine on top of that. Like if humanity waited a day to kick things off all the problems would have been solved. FO3's androids are kind of whatever in comparison, especially with everything in the Think Tank.

RBA Starblade
Apr 28, 2008

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Sylink posted:

It would be nice if we didn't have loading screens everywhere for once.

You mean you didn't enjoy loading into freeside, then loading into the other half of freeside, then into New Vegas, then into New Vegas again, then into a casino which reset all your hotkeys?

RBA Starblade
Apr 28, 2008

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CommissarMega posted:

Explicitly nothing by design- if you talk to Caesar, he specifically mentions returning to barbarism in order to rebuild humanity from the ground up. However, he also knows he cannot hide his people from technology and advancement forever, hence the clash with the NCR. It's not just for territory, slaves and power; he knows full well that his primitive Legion cannot stand against the NCR's full might (as opposed to the conscripts in Arizona), and is in fact counting on it. He wants the Legion to adapt to the NCR while remaining at its core The Legion, and being better than the two original groups- think 'Thesis + Antithesis = Synthesis'. This way, a new culture is created, superior and eventually capable of absorbing both.

On the other hand, I have a plasma grenade, and Caesar's pocket is right there.

RBA Starblade
Apr 28, 2008

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Sharkopath posted:

Yeah that's all you can do, you never actually side with or join the enclave and President Eden gets destroyed offscreen if you don't blow up the bunker yourself.

It doesn't matter if they're a good splinter of the Brotherhood of Steel they're still lame as heck! I wanna be a true patriot.

The stupidest thing about the BoS isn't the split, it's that the wrong side are calling themselves the rebels.

RBA Starblade
Apr 28, 2008

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khy posted:

you can even die yourself by drinking it, since you were born BEFORE you & dad moved into the vault.

I really loved my first few hours in FO3. It was my first fallout game and everything was new, amazing, interesting. It wasn't just 'Oblivion with Guns' to me and I had no prior Fallout experience to compare it to. I remember being incredibly excited as I went around collecting tin cans, then started digging through dumpsters/garbage cans, then I stepped on a mine and got my legs crippled. I've never had so much fun having hosed up mangled legs.

I replayed FO3 again a few months ago for the hell of it and went straight to DC and got bogged down in the Super Mutant vs. Talon section of the mall. I had next to no working weapons, armor, or meds. I basically ended up going from mutant to mutant for ammo and a new weapon, throwing away the broken old one, then got into the Capitol building. I left the Capitol building with a few hundred bullets, a handful more meds than I started with, and several sets of combat armor and a nuclear rocket launcher and it was amazing. FO4 should have you finding way less bullets and drugs but in return everyone dies easier, like in Metro.

quote:

The Legion is pretty much 100% "And then they slaughtered this town and enslaved the women and children".

Don't forget "and stamp out the culture of their allies in favor of the legion".

RBA Starblade
Apr 28, 2008

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Sharkopath posted:

They hinted at this game having cutomizable weapons, that woukd be neat.

I hope we get customizable armor too. I always installed those types of mods. And armor and weapon packs in general, they are never enough for how long the game is.

RBA Starblade
Apr 28, 2008

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Stink gently caress Rob posted:

It's not hard to see where the greyness comes in in New Vegas, there's clear moments in the plot where it pops up: When the NCR sends you to annihilate out the Great Khans, when House sends you to destroy the Brotherhood of Steel, even if you're willing to hear Caesar out the first thing he tells you is to kill Mr. House. You're supposed to make moral choices and rethink the path you're going down at these points.

The loose plot with all the factions battling for power is the appeal. I can see how that didn't work for folks who were busy wandering around listening to the radio with 6 songs on it, purposely ignoring characters and plot while they look for the non-existent Skyrim dungeons and wondering when the game's supposed to start. Those expectations hurt New Vegas more than anything. The game really would've been miles better if they ditched the open world entirely and went with an overworld ala Fallout 1&2.

The Great Khan thing was always weird to me. Aren't they the raiders that try to murder you in FO1? And still raiding? Why does anyone care about them as a group beyond that? Legion I can buy caring because they're nothing but rapists and slavers and raiders and assimilating those guys is the Legion's thing, but the Khans have a history of being booted from place to place but not killed.

RBA Starblade
Apr 28, 2008

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cargohills posted:

And how exactly are you going to implement that in an Bethesda-style FPS RPG?

More weapon sway, perks to do more damage/armor penetration and reduce sway, random chance for bullet to not count, factors based on armor type. Combine that with NV's system of guns you don't meet the requirements for being harder to use, and the need to repair guns, and I think that'd be fun.

RBA Starblade
Apr 28, 2008

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cargohills posted:

If a regular bullet can already kill someone in a few shots there'd be no real point to weapon damage perks, and more weapon sway would just end up being annoying. I would like armor to matter more, though.

It doesn't have to be one hit kills or anything but in NV automatic weapons end up pretty crap compared to revolvers or semi-auto guns when it comes to dps.

RBA Starblade
Apr 28, 2008

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Professor Shark posted:

If this game doesn't have references to Ireland and Irish Pride and "FOOK YOU Listen ahm sorrah itjest ahm Eyerish" in every frame possible to the point I want to smash my computer than it has failed

[Intelligence 9/10] I can't understand this strange language.

RBA Starblade
Apr 28, 2008

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As lovely as the Legion in general was, I did like how if you play as a woman and get to Legate Lanius, he refers to you with respect as the Woman of the West. It's a pretty rad title.

quote:

At the time I remember being skeptical of what a Bethesda Fallout would mean, but the early concept art teases had me hopeful we'd at least get some virtual post apoc eye candy.

Bethesda desperately needs an engine that can have more than a dozen people in a cell or whatever at a time.

RBA Starblade
Apr 28, 2008

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Shugojin posted:

Ahem I think you'll find the Enclave are bad guys therefore you have to stop them even though they're doing the thing you want to do, they'll be doing it in a way that's EEEEEEEVIL


_________________\|


Colonel Autumn wanting to just establish rule through hydraulic despotism instead of Eden's ultra-genocide was probably the most interesting part about the Enclave, until Bethesda didn't do anything with it.

quote:

The Boomers especially left that impression, because they were total isolationists who believed that "one day an Outsider would come and make contact" and then you are that outsider.

It's too bad the coolest faction has the most tedious quests. Around the time you're doing chores for House dealing with factions is where the game starts to nosedive for me. New Vegas is bad, the back and forth for the King is horrible (again, best factions shittiest things), the air field is bad, dealing with the Brotherhood and Benny is fun, Omerta's okay, I constantly forget the Great Khans exist, and I always murder Caesar because that brawl escaping is great.

RBA Starblade fucked around with this message at 15:33 on Jun 9, 2015

RBA Starblade
Apr 28, 2008

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Raygereio posted:

It's not even in the game. That's how little Bethesda did with it.
Seriously though: I think I've only seen that as a fan-explanation. Was there actually anything regarding Autumn's goal & motivation in FO3?

Autumn and Eden squabble about it very briefly, but it's mostly only implied to be the wedge between them.

RBA Starblade
Apr 28, 2008

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Mr. Fortitude posted:

VATS was great in Fallout 3 because the VATS specific perks were overpowered as all hell and since the awful level scaling turned everything into bullet sponges anyway, it was a nice "gently caress this, kill everything in cool ways" button.

The best was in Broken Steel at the top of the Enclavemobile or whatever. With Grim Reaper's Sprint and a handcannon you're a whirling dervish of one shot kills.

RBA Starblade
Apr 28, 2008

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I don't think DT ever did anything but stop me from using automatic weapons entirely as opposed to only mostly.

RBA Starblade
Apr 28, 2008

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Lord Lambeth posted:

The metro system is exactly as hellish as Fallout 3 depicted it.

Bethesda captured the spirit of it perfectly, except it's not on fire nearly as often as it is in real life.

RBA Starblade
Apr 28, 2008

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Grinning Goblin posted:

The Rock-it launcher is pretty much the perfect description of Fallout 3. If you were going to have fun, you were going to have to build it up yourself from a bunch of components from across the wasteland, and the best thing it could do is just spit out a bunch of random garbage.

Using Bloody Mess while wearing Lincoln's hat and using only the Rock-It Launcher firing pre-war money was pretty fun at the time.

RBA Starblade
Apr 28, 2008

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Raygereio posted:

Check out Project Nevada.

The single most valuable thing PN or Wanderer's Edition (if you take it, I installed individual bits because I didn't care for most of the overhaul changes) adds is a sprint key. The sprint mods typically include barreling people over too, unless your strength is too low, in which case you fall down. :v:

RBA Starblade
Apr 28, 2008

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I wish crafting would just go away.

RBA Starblade
Apr 28, 2008

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I thought Fallout 2 was the only bad Fallout. Besides BoS I guess I never played it.

RBA Starblade
Apr 28, 2008

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Aw is Fallout Shelter iOS only? That sucks it looked like it'd be fun to dick around with.

RBA Starblade
Apr 28, 2008

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turboraton posted:

You really need to explore some more.

New Vegas isn't nearly as fun to explore as FO3, even though it's a more coherent wasteland. Yeah it's great there are sharecropper farms, but they're boring.

RBA Starblade
Apr 28, 2008

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turboraton posted:

To each its own. But New Vegas has plenty of cool places (with mini stories) to explore.

It does, I just can't stand anything associated with NV itself. I actually liked Goodsprings and Primm and all that leading up to the place, being a laser cowboy is fun.

e: Well before they patched it and removed a bunch of enemies for whatever reason. Two whole bandits at Primm isn't super exciting.

RBA Starblade
Apr 28, 2008

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Gyrotica posted:

Do you even mod bro.

Yes but God knows it's unstable enough already, so just weapons, armor, and PN usually.

RBA Starblade
Apr 28, 2008

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I still want to be the dog but this looks super fun.

RBA Starblade
Apr 28, 2008

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Azhais posted:

You're right, they should grab knives and shank a bitch. They're already halfway there with that "fetch" mechanic.

Strap a power fist to a front paw.

RBA Starblade
Apr 28, 2008

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Jigoku San posted:

Power Armor looks like its what I wanted since FO3 was announced, from the hud to how massive and clankly it looks. I hope its a real game changer, like at lv5 you'd be killed instantly by that deathclaw, but with power armor you got a shot at it. But you can't just run around everywhere in it, I bet a some interiors and settlements wont let you bring it in.

I hope the vertibird airdrops the power armor Armored Core style.

RBA Starblade
Apr 28, 2008

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Bicyclops posted:

It's kind of cool that an engine which is frequently described as being held together with duct tape and chicken wire now allows you to build weapons, houses, armor and technology out of bits of scrap you find. Like when the settlement that I build out of metal bits and toasters starts vibrating and then explodes and tosses pieces of itself everywhere, I'm going to be like "I knew I should have used the microwave!"

Scavenge enough scrap and you can upgrade Gamebryo.

RBA Starblade
Apr 28, 2008

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I cheated to make Dogmeat invincible in FO3 anyway so thanks for saving me a line of console commands Bethesda.

quote:

In fact no animals will die in the game, making deathclaws a new kind of hard.

The final boss will be a single mole rat.

RBA Starblade
Apr 28, 2008

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Volkerball posted:

you had to cheat to make dogmeat invincible in fo3? he was already a loving tank.

Every now and then he'd wind up dead somehow and I got tired of hitting quickload. That was before Broken Steel though.

RBA Starblade
Apr 28, 2008

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sout posted:

I know, just a dumb observation. Do they say where everyone gets their purified water in Fallout 3 before Broken Steel?

Either they don't or by using extremely lovely and worn down Not-Brita filters that get you a glass or two a day according to Eden.

RBA Starblade
Apr 28, 2008

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Bicyclops posted:

I hope Fallout 4 makes use of the Charles River as a breeding ground for horribly mutant creatures, but I guess that the game is going for a fantasy setting, not reality.

The DC metro is uncanny in how realistic and lifelike it is, down to the fires and mutants everywhere.

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RBA Starblade
Apr 28, 2008

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sout posted:

In my next run, I shall point my gun at Benny, close my eyes and shoot him, then turn around and assume I killed him without checking.
Karma.

My last run I sniped him with a silenced pistol. It didn't kill him but he aggro'd for a bit then decided it must just be his imagination. Then I did it again, killed him, snuck up to his body to get the chip, and left. Thanks Stealth!

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