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acksplode posted:I can sort of understand how people might have hoped MGSV would have taken them on a ride in the same way the other games in the series did. But I don't know where people got that expectation in the first place since Konami marketed it so clearly as a less linear and more player-driven open-world game. I was a little disappointed by the relative lack of narrative compared to the abundance of gameplay, but nothing about the game's structure surprised me at all. When compared to say Assassin's Creed, MGSV feels metal gear as gently caress to me.
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# ¿ Sep 27, 2015 00:29 |
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# ¿ May 14, 2024 03:57 |
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Hijo Del Helmsley posted:Welp, looks like my butterfly emblem is never changing.
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# ¿ Sep 27, 2015 13:31 |
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I don't think they should have killed Huey but sending him off to merrily scoot back to Cipher with insanely in-depth knowledge of everything about DD's R&D was extremely dumb.
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# ¿ Sep 27, 2015 19:22 |
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SPACE HOMOS posted:Does that really matter thought since Ocelot was working for Cipher anyway? In a way Miller was on contract to do remake mother base from Zero also.
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# ¿ Sep 27, 2015 19:49 |
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SynthOrange posted:Reminder that Huey gets cucked to death.
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# ¿ Sep 27, 2015 22:34 |
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Sylink posted:Hmm, that sucks. I've been replaying GZ and honestly its better in a lot of ways, mostly due to the constraints. But worse controls and UI.
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# ¿ Sep 28, 2015 21:56 |
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SynthOrange posted:We dont get any closure on DD.
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# ¿ Sep 29, 2015 13:26 |
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GreatGreen posted:So I just beat TPP Chapter 1, and god drat if "bugs that selectively kill you according to which language you speak" is not the single most loving balls out retarded literary concept I have ever even been able to conceptualize. It might be one of the single dumbest things I've ever heard.
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# ¿ Sep 29, 2015 15:14 |
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RatHat posted:Is there a specific reason the parasites don't react to Navajo? Or is it just that there was no Navajo parasite made for whatever reason? It's one of the most unique and least-spoken languages in the world so I guess it was harder to pin down?
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# ¿ Oct 1, 2015 15:35 |
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bIG boss hosed up my f ace and called Obama the N-word.
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# ¿ Oct 2, 2015 15:54 |
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Raxivace posted:So it other words, much like Kojima. He changes his story to fit the times, to fit whatever he's thinking. There are no facts to Kojima, only interpretations. Take a look at whose glasses Huey is wearing when he gets exiled.
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# ¿ Oct 3, 2015 21:34 |
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Raxivace posted:Is he wearing Kojima's glasses or something? Yup E: I'm not going to pretend I actually understand what he's getting at because I don't
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# ¿ Oct 4, 2015 00:32 |
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Ledenko posted:I just read some trivia about skullface - apparently on the bonus bluray stuff, Kojima mentions we're supposed to feel "a phantom pain" once he's gone. It's funny, I felt "a phantom pain" missing a proper antagonist the whole game.
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# ¿ Oct 4, 2015 02:32 |
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after Ground Zeroes, all Diamond Dogs helicopters are staffed entirely with Big Boss body doubles just in case
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# ¿ Oct 4, 2015 18:20 |
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Big Boss awakening was what caused Volgin to awake in the first place so the scene where you find his remains makes sense, it's the last spark of life in him reviving him to finally kill Snake just like his hatred woke him up the first time, and then he realises he's strangling the wrong person and dies for good because Volgin's kind of a chump. though he is hooked up to a life support machine on the R&D Platform so ???
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# ¿ Oct 4, 2015 23:52 |
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He speaks English in White Mamba if you don't have a Kikongo translator/speaker
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# ¿ Oct 6, 2015 14:17 |
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THE AWESOME GHOST posted:I just read a study the other day on how people who speak multiple languages literally have different mental personalities for each language. It can even be applied to code switching in the same language like how minorities within their community will have different ways of speaking to someone outside the community in the same language. It's not necessarily that we are bilingual in this case but more that we are bicultural, and you tend to only use one language with a certain culture.
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# ¿ Oct 7, 2015 12:57 |
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Trojan Kaiju posted:When holding people up I usually do a quick check to see if the box to lie down appears. If not I just assume they are gonna try to knife me and I grab them. Haven't really bothered with no trace runs or doing any real testing on this method though.
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# ¿ Oct 7, 2015 20:42 |
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Vic Boss posted:I think they mean this'll just reset the timer on them turning around and attacking you. Gives you time to think of a different strategy other than hold-up.
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# ¿ Oct 7, 2015 23:28 |
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Snake vapes so much he can't be infected, Code Talker says when you meet him
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# ¿ Oct 8, 2015 18:12 |
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Yes
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# ¿ Oct 8, 2015 18:25 |
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Listen to the lyrics of not your kind of people again
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# ¿ Oct 9, 2015 18:30 |
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Aurain posted:He's the leader of that FOB. He attacked you in mission 22.
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# ¿ Oct 10, 2015 20:22 |
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Liquid Dinosaur posted:Would it be too stupid to just have a final level set during Operation N313 where Solid Snake kills you? It might be an opportunity to flesh out Venom acting like a cackling cartoon villain for that fight.
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# ¿ Oct 11, 2015 14:07 |
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something in an MGS game that works well thematically but is kind of insane and might not work in real-world terms........... i'm shocked, I say, loving shocked.
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# ¿ Oct 11, 2015 18:20 |
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Even right at the end Ocelot still just wants Snake to think he’s cool
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# ¿ Oct 12, 2015 12:14 |
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Every MGS is just a mishmash of Kojima's current obsession on the year he sketched out the design document with the insane plot and characters molded to fit whatever came out. The fact that it works really well 90% of the time and comes full circle to some pretty great stories is just a testament to his talent.
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# ¿ Oct 13, 2015 11:51 |
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Vikar Jerome posted:I got bored of linking to /r/neverbegameover but this chico talk reminded me that they datamined the companion app recently and found references to chico being in some outpost in africa along with more stuff about quiet reunion that now looks like it is a separate reunion set after a quiet exit plus the same stuff about camp omega map and mission 51 stuff we already knew about.
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# ¿ Oct 15, 2015 16:55 |
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Nakar posted:Incidentally on a replay I overheard a conversation about DD where one of the Mother Base soldiers gets really defensive over another one suggesting DD is a wolf and not a dog. It's well before the Huey sequence and is essentially foreshadowing for it.
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# ¿ Oct 16, 2015 09:21 |
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Onmi posted:Unlikely, After all the point of the plastic surgery was to fool the outsiders. I'm pretty sure Skull Face would know you weren't Big Boss unless you looked sorta like him.
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# ¿ Oct 16, 2015 09:47 |
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Snak posted:DD is almost certainly a wolf-dog. Half wolf, half dog. Not only is this a reference to Metal Gear Solid 1, but wolf hybrids called Volkosoby are currently used by the Russian military to patrol part of the Afghan border. We know how much Kojima cares about anachronistic things, so I don't think it matters that Volkosoby didn't start being used until 2010.
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# ¿ Oct 16, 2015 16:18 |
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Grey Fox posted:"For their period" being the important phrase here. I have no doubt MGSV will be well-regarded for its period, but is it something I'm going to want to play through again in its entirety 10+ years from now like Subsistence? For me, the story, character interactions, and setting keep me coming back to it more than the sneaking/combat.
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# ¿ Oct 17, 2015 03:05 |
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Sylink posted:Kojima makes good games but I'm not sure why he would be a hot item, I dont think MGSV has broke even? His games seem to be high budget and low return.
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# ¿ Oct 18, 2015 16:45 |
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Pwnstar posted:The fact that even during the time of Peace Walker Zero had basically lost control of the organisation helps a lot with the disconnect between the goofy old guy from MGS3 and all the poo poo that Cipher/Patriots get up to in the future. The fact that Zero just wanted to bury the hatchet, but because of the crazy Hungarian man, Big Boss went to his grave thinking Zero hated him, and that that whole misunderstanding is what doomed the world to the crazy future of the Patriots and Big Boss’ legacy… poor Zero. Someone pointed out (in this thread?) that maybe the Words That Kill are the ones we never get to say
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# ¿ Oct 19, 2015 09:49 |
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Onmi posted:There were people who seriously thought Peace Walker would be about 4 Big Boss clones. That answers that question.
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# ¿ Oct 21, 2015 12:31 |
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Gammatron 64 posted:I did think Quiet was kinda creepy at first, what with that humming and with her pointing that laser beam in your direction.
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# ¿ Oct 22, 2015 16:01 |
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diamond dog posted:I doubt she's navajo because I'm 90% sure she's Paz with boobs and vamp nanites. That's why Kaz was all KILL HER SHE'S WITH CIPHER! before they even interrogated her. The game even gives you a Paz humming tape for no reason besides presumably to 'prove' they're different people. And she's Ishmael. Pequod is the pilot.
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# ¿ Oct 22, 2015 16:34 |
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imo it was saved by the fact that the Pain's power was looked at and declared too ridiculous to ever understand
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# ¿ Oct 23, 2015 13:04 |
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you're developing schizophrenia
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# ¿ Oct 24, 2015 12:29 |
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# ¿ May 14, 2024 03:57 |
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diamond dog posted:Huey might also be a special case but if those other guys speak English scratch that idea I guess. I wasn't paying attention on my playthrough, a friend only suggested this theory recently.
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# ¿ Oct 25, 2015 17:28 |