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Moon Slayer
Jun 19, 2007

RA Rx posted:

Also, normally I wouldn't post any Kancolle (ship anthro series that fanservice-type anime fans like), but since it's a timeline of Axis ships/characters being built, commissioned, launched and sunk/killed... :allears: Do keep in mind it's somehwat spoiled by the wardrobe damage they take as they die, but if you can tolerate it their mass destruction and finally carpet bombing by the end wave of 'monster' torpedo bombers is a great payoff.

https://www.youtube.com/watch?v=4PNEg75VDG0

I'd feel bad, except every time the schadenfreude wanes and sympathy rears its head I remember that the crews on these warships committed crimes against humanity as a matter of routine:

Tell us more about how you like animes where underage girls get their clothes destroyed.

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Moon Slayer
Jun 19, 2007

OpenlyEvilJello posted:

British frigate Tweed

ahahahahaha

Moon Slayer
Jun 19, 2007

PhotoKirk posted:

USS Califorina's armament:

As built:
12 × 14 in (356 mm)/50 cal guns
14 × 5 in (127 mm)/51 cal guns
4 × 3 in (76 mm)/50 cal guns
2 × Mark 15 21 in (533 mm) torpedo tubes

After refit:
12 × 14 in (356 mm)/50 cal guns
16 × 5 in/38 cal Mark 12 guns (8×2)
56 × 40 mm (1.57 in) Bofors anti-aircraft guns (11×4, 5×2)
31 × 20 mm (0.79 in) Oerlikon cannons

Please explain this in terms people who don't know guns can understand, like "20 big guns for shooting planes, 14 medium guns for shooting planes, 10 big guns for shooting ships, etc."

Moon Slayer
Jun 19, 2007

thanks

Moon Slayer
Jun 19, 2007

barman posted:

Hi Grey Hunter

Great to see you are back with war in the pacific

I followed your previous one for 4 years, took me 2 weeks to catch up with this one, great job again !!


I like the way you keep it realistic, but after going through 200 posts with

` .... my planes get murdered.` it is time to act a littlebit

We both have been playing this game for a long time so we know how it works right ?


1. You have over 1500 fighters, if they come with 60 you make sure you have 80 on CAP

Defense :
Use layered CAP , 1 group at 9000 , 1 group of franks at 15000, 1 group of Georges at 19000 (the bombers come in at 18000) , 1 group of Franks at 29000
set range to 0, it has no sense defending the 2 hexes from Rabaul
Transfer your best fighterpilots to these(from all other squadrons), put your best pilots and leader in 29000 feet frank group, they are the spitfire killers. they get the dive on the spitfires !
Make sure you have a radar in rabaul, else ship one to rabaul

Change all leaders to leaders with high air /inspiration

Offense : set 2 groups at escort at bomberhight, only use fighters with armour (tojo, george ) NO crappy Oscars or Zero's
let them escort Francis , armored bombers, no Betty zippo's
Once you have armored Oscars, put them on low naval attack (1000 ft, to attack the small convoys, and kamikaze later)

Use your political points to transfer all groups to the AiR HQ in Rabaul, make sure the air HQ leader has high inspiration

2. Kill 'm on the ground, the spitfire VIII has a normal range of 4 and extended range of 7: so probably they are based at Gasmata, which is 4 hexes away from rabaul : bomb they every day with battleships or cruisers. Holes in runways, will increase operational losses and decrease motivation

3. It is 1944 , stop using and producing unarmored fighters from 1942 !
Only produce Franks, Georges, TojoC, Francis, Judy and Jills for naval attacks ,
Stop producing everything else , research the zero 5c , so finally you have some armor , start reseaching the Sam
retool the oscar production to oscar IIIA and IIIB (kamikazes later)
Switch every group in your active theaters to these planes, Tojo's on the small bases , georges and franks on the advanced bases, Always use layered caps and separate groups for CAP and escort, every other plane only for training or china

- use the "list destroyed air groups" button under "aircraft losses" to resurrect more fighter groups

I know you have a buffer, so it will take a while to see the effects, but it will save you (and us) a year of agony !


If you upload any savegame I would be happy to help you out, it wll only take 15 minutes

Keep up the good work and destroy these imperialist fighters !

just lol if you think anybody can save Grey Hunter from himself

Moon Slayer
Jun 19, 2007

Leperflesh posted:

Maybe you could show your settings, and then the goon experts in the thread can diagnose what's wrong?

Counterpoint: don't do this, because Gray's tales of fighting the interface as hard as the Allies are much more interesting than a bunch of grognards trying to be the next LP breakout star by smugly explaining how to min-max everything.

Moon Slayer
Jun 19, 2007

Saint Celestine posted:

the Japanese Army's Submarines

The what now?

Moon Slayer
Jun 19, 2007

Epicurius posted:

It makes sense, if you think about it. How else was the Japanese Army going to handle naval operations? Rely on the Navy?

poo poo like this is why I have such a hard time suspending my disbelief when watching The Man in the High Castle.

Moon Slayer
Jun 19, 2007

lol, didn't the end-of-turn summary one say "Stratigic Report" for like a few months, or was that the Soviet front LP?

It's a feature, not a bug.

Moon Slayer
Jun 19, 2007

Grey Hunter posted:

Edit, wrong thread!

I knew this day would come.

Moon Slayer
Jun 19, 2007

How long ago was that force dispatched to India, anyway?

Moon Slayer
Jun 19, 2007

Only if the Allied player has never played the game before and only has a cursory understanding of the interface. Nothing would be less interesting than to watch an experienced player with access to a bunch more resources roll over a self-admitted just OK one.

Moon Slayer
Jun 19, 2007

I laughed.

Moon Slayer
Jun 19, 2007

No but I wish we would. Or do a carrier raid on Seattle or invade Alaska. "Surface raiders blow up a dozen transports and then 2 weeks of air combat reports" is getting a bit old.

e: it's been over a month since anything happened in China, too.

Moon Slayer fucked around with this message at 21:37 on Feb 24, 2019

Moon Slayer
Jun 19, 2007

And what is the historic date? I'm going to add it to my calendar.

Moon Slayer
Jun 19, 2007

gradenko_2000 posted:

This makes the Russo-German War Eastern Front total conversion mod all the funnier.

Hello, next Grey LP.

Moon Slayer
Jun 19, 2007

Accurate gun placement on sprites of obscure aircraft variant? Check.

Working ground combat model? Eh.

Working enemy AI? Ehhhhh.

grognard_games.txt

Moon Slayer
Jun 19, 2007

They just got there and now you want them to turn around!?

Moon Slayer
Jun 19, 2007


ronpaul_itshappening.gif

Moon Slayer
Jun 19, 2007

Grey invade Siberia.

Moon Slayer
Jun 19, 2007


The Hailar garrison commander sets his tea on the camp table. He contemplates taking a nap. Nothing interesting ever happens in Inner Mongolia, although watching the runway get pounded into paste these past few days has been a nice break from the monotony. He's considering going back into the barracks when when he notices something out of the corner of his eye: the tea is rippling in the cup. In the distance, over the hills, he faintly begins to hear:

https://www.youtube.com/watch?v=-b5X69vREAg

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Moon Slayer
Jun 19, 2007

When this LP started I was living overseas. Over the course of this LP I changed jobs, changed jobs again, moved to a new country, lost that job, moved back to my home country, got a new job, got transferred to a new city, and promoted. It's wild to remember I was checking this thread daily through all that.

Though not as wild as you not having a kid at the start of the LP and having one by the end.

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