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drat, I was already planning a trickster freeze pulse build but I'm going to use Doryanis Fist and a call of the brotherhood, I'd lose my second ring slot if I used a Snakepit as well. I was also planning on doing a Hyaons Lightning Strike Raider... I wonder if that hammer will be more DPS for a pure lightning build instead without the increased damage taken drawback of Hyaons, since you can still take physical mace and 2h nodes
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# ¿ Aug 23, 2016 09:51 |
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# ¿ May 17, 2024 13:41 |
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Vasudus posted:Maybe I'll do an iron will juggernaught with EK. Tanky as poo poo without much gear dependency. I think Hierophant Iron Will is a great league starter. stack a ton of mana for the 40% Mind over Matter and use a Pledge which are always very cheap now for an early 5L. Plus it works with basically any spell (except detonate dead) and the tree is very generic so if you're undecided what you want to play you can test everything out.
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# ¿ Aug 29, 2016 17:55 |
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Awesome! posted:i cant decide between ice trap and bladefall/poison traps. i think ice trap is pretty but bladefall/poison seems to be stronger neither. lightning trap and arc traps are the most fun
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# ¿ Sep 1, 2016 00:12 |
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nightwisher posted:WHAT THE gently caress BUILD DO I PLAY ARRRRGGGGHHHHHHHHHH Do Iron Will Hierophant. Work towards a Pledge and getting lots of mana and MoM. All your nodes are Elemental or Spell or the damage from strength from Iron Will. So you can use any spell you want and stick it in a 4L Pledge for a cheap early 5L. If you want to gimmick it up then take Resolute Technique, put on a Romira's Banquet and a The Aylardex and you can get like 45% MoM
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# ¿ Sep 2, 2016 14:49 |
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Jinnigan posted:Okay, so what about something like this CI Deadeye Lightning Strike build? You don't have much attack speed or accuracy in those builds. I had this one planned for this league but haven't tried it yet: poeurl.com/MPU It was intended as a Hyaon's LS Life based Raider but it could work with any weapon if you use Phys2Light gem for pure lightning. Might need to rejig the tree and take some of the weapon specific nodes which afaik also scale the projectile damage, I have thought about doing it with that unique mace from the minotaur but I doubt i'll be able to afford one in EHC. It's pierce based but you can do it with Chain, which I might do anyway if I actually play this character. You can always use Molten Strike for single targets since you're a proj build as well uhhhhahhhhohahhh fucked around with this message at 16:38 on Sep 22, 2016 |
# ¿ Sep 22, 2016 16:35 |
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Vasudus posted:If you don't mind namelocking you could always do frost blades! Spectral Throw would use the same tree as well
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# ¿ Sep 24, 2016 22:39 |
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Yolomon Wayne posted:So, in theory as long as i dont take damage, the 7-link srs would be free? Yes. Something also to think about is you can get 82% reduced cost from Hierophant and some nodes on tree. The 20% life wheel Tireless has reduced cost, as does the mana at Templar start and Dynamo by the Scion life wheel. If you fill out both wheels it goes up to 89% reduced with 100% uptime. You might only need a single bit of Elreon jewellery to hit zero cost on all your spells and then you won't have to worry about not being hit
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# ¿ Oct 12, 2016 22:30 |
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The need to make all the hits physics based and the corpses ragdoll so when you hit something it goes flying, then we'll finally be on par with The Greatest ARPG Of All Time, Titan Quest
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# ¿ Nov 15, 2016 12:20 |
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As expected, spell damage scales the Searing Ray damage where it doesn't on Searing Bond, probably replacing it on totems and making Searing Bond redundant
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# ¿ Nov 18, 2016 13:29 |
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megalodong posted:Well if you use that reductive a description, no league counts as interesting... I wish they'd do something a bit different but if you think about it, there's not a lot they can do other than monsters having more stats, scary monsters that attack you or lots or scary monsters that only attack you when you click something. I'd much rather the breaches happened on top of you at least once a zone without any input from you as well, so it's more like Invasion +the best league) and less like a strongbox
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# ¿ Nov 19, 2016 16:14 |
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Vasudus posted:I think for Breach I'm going with either an EA Juggernaut or a 1h Slayer to start. Leaning towards the Slayer, so I can swap between 1h EQ, Lacerate and Blade Flurry. Eventually end up with a Varunastra probably. That 20% cull and near-perma Onslaught is just so good starting out. I might have to bring back the Point Blank Chin Sol Iron Grip Reverse Knockback Ranged Attack Totem Berserker for this league
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# ¿ Nov 20, 2016 20:12 |
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With this buff I now have no choice but to bring back the Point Blank Chin Sol Iron Grip Reverse Knockback RAT Berserker
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# ¿ Nov 30, 2016 11:18 |
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Ra Ra Rasputin posted:I feel torn, I really like the breach's, but I kinda don't want to have to do cruel difficulty one more time and doing the grind to 70+ where the gameplay really speeds up. Same actually, a few builds in my head I want to play/see if the gimmick will work but the thought of levelling even through normal just one more time is ugh
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# ¿ Dec 3, 2016 21:16 |
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Zedsdeadbaby posted:I like using frost blades so I'm just gonna cross my fingers and hope I get useful/usable items and gear for it at endgame You could try using the claw Touch of Anguish. I've wanted to make a frost blade build with it for some time, just never got round to it. It'll work great as a Raider in this league with the frenzy charge generation. I'm not 100% on whether you're supposed to scale the melee/attack or the projectiles. (I THINK the wiki says that melee physical damage scales the projectiles)
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# ¿ Dec 3, 2016 21:19 |
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Ultima66 posted:Hand is the good claw from 2.5. I'm not sure you even get any claw nodes for it because they're all phys. I don't know if it's efficient to get the 4% aspd nodes that lead to those crit chance/crit multi nodes in the back of the claw wheel. It doesn't all have to be about critical. They could just make all the nodes "attack damage (or leech) with claws" instead of just physical so it scales elemental damage as well as projectile skills & bump some of the numbers up and then it opens up a bunch of options
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# ¿ Dec 7, 2016 01:14 |
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Hamburger Test posted:https://www.pathofexile.com/forum/view-thread/1815546 gently caress. Grim Dawn isn't going to last me until June. I'm so tired of levelling in this game, even though I have loads of builds I still want to try. Hopefully the next league is Invasion Tier
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# ¿ Jan 9, 2017 13:59 |
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Ultima66 posted:Hey so I did a bunch of calculations with my current Doomfletch Pathfinder and there's some interesting things I found in terms of point efficiency. The lvl 89 tree I started with is here: http://poeurl.com/Z5e, and I was trying to decide which damage nodes to get from there for max efficiency. I'm valuing a jewel socket at 8% attack speed + 16% damage + 10% damage, since getting a 4th relevant mod starts getting very expensive. you know you can just download Path of Building and put your build in and hover over the nodes and it tells you how much dps you'll get, right?
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# ¿ Jan 14, 2017 02:12 |
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An 'auto stash' button where you can preconfigure what items go into what tabs
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# ¿ Jan 30, 2017 20:02 |
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if i put 3 Invasions on my league will i get to fight 3 unique bosses
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# ¿ Feb 14, 2017 23:31 |
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YoungSexualNorton posted:I have no idea what that argument is even about at this point, and I was dumb enough to at least skim all of it. Someone is angry about some amount of energy shield on a leeching ranged melee non-leeching spellcaster stuck somewhere between hc and sc. Mana tank ball lightning knockback build
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# ¿ Feb 15, 2017 22:59 |
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J posted:God damnit I play a 2h character of some sort like every league and that mace makes me really want to start with EQ jugg. I talk myself out of doing a permastun build every league because half the bosses can't be stunned anymore, the ones that can are basically impossible without that broken legacy Facebreakers/Abyssus/Warchief combo and it's difficult making a build with enough damage, the stun nodes and that's tanky enough to wear an Abyssus in Hardcore. Plus you get that mobs can't be stunned map mod that shouldn't even exist which kills half your build. Plus you almost want to do something like a Champion because otherwise your first 2 links for your heavy strike are non-damaging ones and then you kind of want Fortify, even though Slayer and Juggernaut are probably the better options, so it's a bit of a drag needing a 5 or 6 link on what's sort of a league starter. Otherwise though the one I did back in Tempest or some poo poo was fun and it'll be easier to work around that Ground Slam jewel if they're changing the threshold on all of them. You don't technically need a stun aoe skill like Ground Slam anymore either because most mobs die in one hit. You can use Earthquake for clearing and Heavy Strike for your boss /rare stuns. Or go full hipster and use DomBlow as your aoe
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# ¿ Feb 21, 2017 14:45 |
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The March Hare posted:Have I got good news for you! But then you don't get to use the cool new unique
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# ¿ Feb 21, 2017 14:56 |
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Vasudus posted:I really want to do a ball lightning build. i want to try some cheesy ball lightning knockback mana tank hierophant
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# ¿ Feb 21, 2017 23:04 |
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10bux posted:loving Path of Building is way too addictive... I think I may have a problem already and we don't even have the new skill tree! whypick1 posted:Since I've decided to stop playing until Legacy I've replaced actually playing this game with doing 50 gazillion builds in PoB. same same, now i don't actually have to level a build to know if it will work. Path of Building will tell me that it can hit 400k dps really looking forward to chris wilson destroying all my carefully cultivated hipster builds by changing the passive tree and making it impossible for me to commit to blood magic or mind of matter
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# ¿ Feb 25, 2017 15:58 |
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Holyshoot posted:What do you do for rare gears? Just random stats or something? It has rare templates in it where you can modify the affixes and stat ranges, I feel like it doesn't have every affix though, especially for caster weapons. Typically I just do the damage parts of equipment (weapon, rings, jewels) unless I'm playing an iron will build and then I put a middle roll of strength on every slot to get a general idea of where I might be at
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# ¿ Feb 27, 2017 18:46 |
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I can't see any changes to the Blood Magic nodes, which I thought they said would be changing in the manifesto?? Oh well, gifts from above might be good on the iron will scorching ray/searing bond Inquisitor I'm planning on starting with. Was hoping to see a small buff to Doon's at least. My dual Touch of Anguish lightning to cold lightning strike build is destroyed with that Call of the Brotherhood build I think, unless the new physical to cold nodes are enough for the full conversion
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# ¿ Mar 1, 2017 12:03 |
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the call of the brotherhood change has sort of killed my touch of anguish phys -> lightning -> cold lightning strike build. I mean it still works, just not with 100% conversion. don't know if im being anal about that last bit of lightning damage not being converted or if i should just make it cheaper, drop the CotBs and go for Frost Blades instead... which is much less safer and probably slower to kill on bosses. Still going with Scorching Ray, Searing Bond & RF iron will Inquis for league starter anyway
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# ¿ Mar 2, 2017 21:44 |
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think ive been removed as well, please re-invite: Fartpulse i hope there's going to be a Lightning Strike threshold jewel that does something cool
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# ¿ Mar 2, 2017 23:00 |
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Shinino Kage posted:So how many people are actually going to run HC this time? Is it going to be the normal 80/20% split? I am but i'm EU so still can't decide between blood magic or mana based for my scorching ray league starter. BM more tanky but mana gives me the convience of not having to get an essence worm for purity of fire and blasphemy curses instead of orb of storms curse on hit. only 3966 in front of me
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# ¿ Mar 3, 2017 18:35 |
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if theres no arctic breath threshold jewel im going to throw a pillow
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# ¿ Mar 3, 2017 19:09 |
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Awesome! posted:lol which one of you just asked mathil if he reads this thread I only asked because he mentioned he read how much mail order brides cost on a somethingawful thread
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# ¿ Mar 18, 2017 14:50 |
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Ciaphas posted:Since RF was mentioned earlier, what are the usual suspects for that skill? Chieftain is the only one I can think of offhand, for the fire damage and regen on endurance charges (at least I THINK that one's Chieftain, can't check right now). I was enjoying the scorching ray & righteous fire & iron will inquisitor i was doing as my first league character, until I ripped him to a shameful mistake. Inquisitor with shield charge makes it very fun and fast. I was just shield charging through everything with RF and spinning the beam over anything that didn't die. You only need a Rise of the Phoenix and a Doon's to get going and the 3 link should keep you going forever, especially as you get closer to 1k strength. Lot's of opportunity to push the build to 10k health and end game damage is anything between 200k-400k from RF and SR each. You can turn the RF off for no regen maps and still have a strong Scorching Ray from Iron Will as well uhhhhahhhhohahhh fucked around with this message at 00:24 on Mar 22, 2017 |
# ¿ Mar 22, 2017 00:22 |
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Ciaphas posted:Were you following this "solar flare" build guide by any chance? I meant to try that last league but didn't, maybe I can give that a shot. (Already got an SR character but the trees are too divergent to reconcile with regrets.) Nope i make my own builds. Originally it was supposed to be a SR & Searing Bond combo but found the ray -> move -> ray playstyle didn't fit with dropping SB totems, i was starved for slots, decoy totem was a better choice, RF & SR was enough damage etc. I didn't want to do a CWC build and wouldn't have the links anyway. Since it was my league starter and i wanted to use a Doon's I'd only be on a 3 link for Ray, wanted to work towards a Kaom's Heart so didn't have to worry about getting a 5 or 6 link either. It was meant to be very budget.
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# ¿ Mar 22, 2017 13:39 |
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alkaizer hit 100 in LHC with a crit foil, The Surrender and Red Nightmare Gladiator. You're basically doing the same thing with a few node changes to better support the Varunastra and not getting the nodes for the red nightmare until you can afford it
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# ¿ Mar 26, 2017 17:41 |
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scuz posted:Oooo, that sounds fun. I have cleave for AOE, but I'll try out melee splash and see how I like that. Try Sunder - Melee Phys - Fortify - Concentrated Effect for your aoe skill. As an alternative for lab (or even permanently,) run with the Sunder as your main skill and swap the double strike for a 4 link Warchief. Sunder also let's you hit from further away while your totem fights Izaro, making the fight much safer Some combination of Warchief - Melee Phys/added fire/faster attacks/concentrated effect. Whatever gives you a higher tooltip. If you don't enjoy the playstyle you can go back to what you were doing before once you're done with Lab
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# ¿ Mar 27, 2017 17:41 |
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im the slender yeti
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# ¿ Mar 28, 2017 02:38 |
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YoungSexualNorton posted:I kinda want to screw around with SRS but it drives me crazy that minion damage is such a pain to figure out. Apart from aping some existing build, it's hard to have an idea of whether or not an approach is gonna work until you run it up to level 70+. The guy who makes Path of Building hinted that the next version (1.4 i think?) is out very soon and will now support all the minion gems, based on the spreadsheet that was released recently by GGG
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# ¿ Apr 14, 2017 13:47 |
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Path of Building 1.4.0 is out for people who want to plan minion builds. All minions plus 50 spectres ripped from the game files apparently
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# ¿ Apr 15, 2017 19:17 |
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i spaced out hard reading this new DOT change post. they really didn't need to over complicate it this much. they could have only allowed ignite to be scaled by fire & burn damage, bleed by physical and bleed damage and poison by chaos and poison, plus normal generic damage over time and any skill specific poo poo like essence drain. then just poo poo the passive tree up with new bleed/poison/ignite nodes, maybe some hybrid ones and rebalance the numbers as needed.
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# ¿ May 3, 2017 22:18 |
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# ¿ May 17, 2024 13:41 |
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drat, that new Cloak of Defiance with Hierophant is 60% of damage taken from mana before hit. I was planning to do a permastunner Juggernaut as my 3.0 league starter but might do a mana tank Pledge caster instead
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# ¿ Jun 11, 2017 20:44 |