This game is This poll is closed. |
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Great! | 180 | 32.61% | |
Awesome! | 212 | 38.41% | |
Good! | 160 | 28.99% | |
Total: | 552 votes |
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VibrantPareidolia posted:If we get to control the camera, there better be a selfie mode loving yes. Wind Waker was improved a million times by selfies and it was an amazing game to start with. If XV has Prompto selfies that I can actually upload places I will lose my poo poo.
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# ¿ Apr 6, 2016 04:51 |
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# ¿ May 4, 2024 10:56 |
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Okay, I'm done. Almost a hundred hours to the minute, I've got my Platinum, I'm out. First, on the current conversation: I never noticed the friendship bracelet doing anything because I almost never got Link Strikes or Blindside Links at all. I don't know what I'm doing wrong, I'm parrying, I'm blindsiding, but nobody joins in ever. Right, now onto thoughts, obviously spoilers: - My main gripe with the game is that Ardyn's Magitek Nightmare Factory lasts too drat long. I was so bored waiting for that part to end. It stopped being tense and foreboding and started being annoying around about the time you get the sword. - Hunts are more distracting than they have any right to be, and the joy of finding random dungeons was amazing. I was level 99 by the point of no return. - The plot kind of fell apart towards the end in my opinion. Ardyn's entire character is explained in one line from him and a paragraph from Bahamut. It's never really clarified what Prompto "being an MT" means. I figured it out, but it's not spelled out well. - The final boss was a complete anticlimax. I sat there waiting for a One Winged Angel moment and it never happened. The bros got suckerpunched and lay on the floor for the finale of a game about brotherhood and friendship. How thematic. Ardyn barely ever puts his freaky face on. - I liked the characters a lot, their back and forth was great for breaking up dungeons and stuff. - Best character, for me, was Aranea Highwind. The little sequence you get for repeatedly warp-chasing her in maidair when fighting her was awesome. Nice to see someone leave the obviously-evil empire and not get a sword to the gut for it. Would've liked to see what happened to her in the World of Ruin. - I want a prequel with young Reggie and his gang. - World could've gone into the lore of the Six a bit more. - The Umbra Time Travel Wolf thing didn't sit well with me. I would've preferred a short return to the open world post-Altissia to go tackle Costlemarch and things at a more appropriate level if not sidequest grinding, have world characters react to Ignis' blindness and Luna's death, maybe visit post-Leviathan Altissia, and flesh out the "nights are getting longer" thing -- though I did notice evening coming progressively earlier before it was mentioned in the plot, so well done there. - The optional level 99 superboss hunt was worth it purely for Ignis' line afterward. - The flying car and a bunch of other stuff being locked to the time travel memory world postgame was dumb. I can't believe I'm saying this but they should've done a XIII and let it all be accessible before OR after the ending. Overall I enjoyed a solid 96 of my 100 hours with the game.
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# ¿ Dec 6, 2016 01:10 |
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Heavy Metal posted:Are the items you use in elemancy to boost EXP (coins etc) not stuff you need to save for later? I remember reporter guy mentioning something about a later character liking coins or something, I'm often a hoarder of all these thingies. Different coins. The ones you need to save are the Oracle Ascension Coins. Though, also horde the other ones for later to level up from 60 to 99 in a single shot, like I did.
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# ¿ Dec 6, 2016 02:17 |
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Megasabin posted:What did you use the exp magic on to do that lol? You can use it on anything, it gives exp per cast, nothing to do with the target. For convenience I used the Behemoth hunt, and ate food with a 100% Exp Bonus, wore the moogle accessory that boosts exp, then popped off about 20-30 Level 99 Expericast Firas over the course of like four Behemoths. 1 million+ raw exp, which was then tripled in the royal suite at the Leville.
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# ¿ Dec 6, 2016 02:32 |
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justwright posted:Do you lose access to Altissia after the summit? Nope.
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# ¿ Dec 6, 2016 03:03 |
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Wow the final training trial at Camp can go gently caress itself, even at level 99. IGNIS YOU DICK STOP HEALING EVERYONE FOR 25K AND YOURSELF FOR 10K EVERY FIVE SECONDS
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# ¿ Dec 6, 2016 04:25 |
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8-bit Miniboss posted:You went outside the encounter area. It's the red circle in the minimap. During the course of your battle and combos and what not, you ventured outside of it. It happens. The technique stuff not firing off I haven't encountered yet. The encounter circle is also a sphere and you'll leave it if you keep warp-chasing birds upwards. It will reset your tech bar every time. Quite annoying.
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# ¿ Dec 6, 2016 05:08 |
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ImpAtom posted:Prompto will most likely die at some point applies to everything from "walking down the street" to "taking a nap." I gave him an accessory that gives +10,000 HP for this exact reason.
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# ¿ Dec 6, 2016 20:33 |
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The only two things I want are: Reggie, Cid & Co's prequel adventure funtimes DLC and Daemon Slayer Iris, Mercenary Dragoon Aranea and Battle Mechanic Cindy's World of Ruin super murder roadtrip where they get a different one of the remaining boys for their 4th member in each area. Ignis in Leide, Prompto in Duscae, and Gladio in Cleigne.
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# ¿ Dec 7, 2016 15:18 |
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ApplesandOranges posted:You can also have a bit where you duck into a wall to stealth from a soldier and he walks past you, then grabs you out of the spot. Kinda unnerving from that perspective. Perfectly avoidable if you refuse to use the gimmick and just Holy the fuckers to death because gently caress stealth sections.
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# ¿ Dec 7, 2016 23:18 |
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ApplesandOranges posted:Couple quick spoiler questions that I'd forgotten the answers to: No to both.
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# ¿ Dec 8, 2016 00:02 |
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Lumpy the Cook posted:Got into an argument with a friend- he keeps insisting that Final Fantasy XV's aesthetic and locales place it in the urban fantasy category, but I heartily disagree- in fact, I wouldn't say this is much of a strictly fantasy game at all because there isn't anything fully supernatural; everything in this game works entirely within the physical reality of its world (daemons are just heavily mutated people, the 'eternal night' is caused by fully explained chemical changes to the atmosphere, 'magic' just seems to be a heavily converted and weaponized form of raw elemental and mineral energies, etc) where- despite it being very different to OUR physical reality, everything seen in the game can be boiled down to a realistic, practical process. I guess a good comparison to make would be the Star Wars universe, where no actual form of supernatural power or magic exists, although chemical processes caused by scientifically explainable factors (Midichlorians, etc.) can cause phenomena which seems supernatural at first glance. Ugh, I know how that feels, it's like when people keep calling my favourite band "rock music" when it's actually neoclassic industrial post-wavecore.
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# ¿ Dec 8, 2016 15:37 |
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guts and bolts posted:No idea whether or not Armiger damage/efficacy scales off of how many Royal Arms you have, but it would seem to. I feel ridiculously powerful when I activate it. Armiger chain definitely gets better with more weapons. I think each weapon gets a hit or so. The summons, in their ineffable way, sometimes do deign to help out on something 40 levels below you. It's bizarre. Meanwhile, I didn't get a single summon prompt for any of the enemies that break the level cap despite going through 50 elixirs fighting them.
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# ¿ Dec 8, 2016 22:34 |
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ImpAtom posted:Yes, just run past all the enemies. That section is basically set up to encourage that. I killed the daemonwall because I assumed it was going to follow and annoy me all the way through the canyon to the motel area and wanted to have a nice leisurely stroll instead. Sigh.
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# ¿ Dec 8, 2016 23:59 |
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MMD3 posted:Luna doesn't really die for any reason other than that Ardyn wants to make you suffer I suppose? but it's sort of the first indication we have that he's trying to actively gently caress with you Apparently she was the only thing holding back the lengthening of the nights? Legs Benedict posted:The what now Might be referring to Flare, Freeze and... I think Electron, which can all break the damage limit but require hard to find items to use in Elemancy.
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# ¿ Dec 9, 2016 01:00 |
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SectumSempra posted:holy poo poo one impotant question i forgot Postgame. Finish all the dungeons except Piritoss, and you'll get the key.
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# ¿ Dec 9, 2016 03:04 |
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Detective No. 27 posted:Yeah. If everything scales to your level, what's the point of the leveling your character up? What if only the main story scaled? So you never feel like an invincible god knocking aside flies in gameplay but a wimpass kid getting clowned on in the big story cutscenes. It would've gone some way to prevent me from yawning my way through the last three chapters.
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# ¿ Dec 9, 2016 21:42 |
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air- posted:What is the correct way to do the cube puzzle in Costlemark? Getting ready to tackle the last sealed door and even though I'm geared up to fight all the poo poo if I mess up, I hate that it takes up too much time so I lose out on my food buff. South west cube, head west at the "crossroads" down there. As far as I remember anyway.
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# ¿ Dec 10, 2016 18:04 |
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SectumSempra posted:Shiva has her consciousness divided between multiple things, thats why during her summon there are like 6 The summons can die, and leave a corpse, but they are perfectly capable of "reawakening" on their own as Shiva/Gentiana did, or being reawoken by the Oracle. Dying isn't the end for the gods, it's just like a time out. Killing Titan after you got the blessing was pointless for the Empire, because now you can incarnate him whenever you need. Same with Leviathan. That's why they tried to kill them before you made the pact, because then Luna would have to do her bit over again.
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# ¿ Dec 11, 2016 22:41 |
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ImpAtom posted:Except the game specifically says that the gods dying was having an impact on the environment and Gladio treated it like a significant issue, not a time out. If you're talking about Shiva, it's not the fact that she died, it's her corpse still hanging around that wrecks the desert and turns it into a tundra. Apparently without the spirit to pilot it all that power just leaks out all over everywhere.
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# ¿ Dec 11, 2016 23:59 |
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Yodzilla posted:Boy is that Catoblepas brisket mission everything wrong and dumb about quests in this game. I get it and think hey, I know where Catoblepas are! So i go there but the two are in the water and I can't target them from shore. So I get a chocobo and swim out and nope, can't aggro them! Well I know from promo video that there's a way to fight one on land so I think maybe I have to lure it out of the water or maybe it's a time of day thing. I try showing up in the day and night and by blowing that worthless monster summoning whistle all over and...NOTHING! To be fair the mission objective marker does point you to that diner.
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# ¿ Dec 13, 2016 00:34 |
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Nina posted:Honestly I have to agree. The narrative would feel much more natural if it allowed itself to have few chapters of the characters not being driven by an off-screen cataclysm Going back to this a sec, what I would've really wanted to see at the conclusion of Chapter 1 was a frantic drive from Galdin back to Insomnia with increasingly panicked radio reports detailing the ongoing invasion that suddenly cut out a short distance before the gate. Of course that would require the car to go faster than a paper bag blowing in the breeze, and would really have to be punctuated by dropships and temporary barricades to break up the monotony. Might be a good way to introduce the dropships instead of them just randomly happening after a certain point.
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# ¿ Dec 13, 2016 16:59 |
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Liver Disaster posted:Maybe Prompto was the prototype being worked on before everyone involved got murdered by the combat type MTs. It's explained that since they started using daemons to produce MTs, they needed a source of more humans to turn into daemons, so they resorted to cloning. That's what Prompto is. He's a clone that escaped daemon-isation somehow and grew up like a normal boy. He still has the imprint all the cloned-to-become-MTs humans have, but he didn't actually become one.
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# ¿ Dec 14, 2016 00:54 |
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Oxxidation posted:The best thing is they're both true. For a certain value of best.
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# ¿ Dec 14, 2016 01:23 |
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# ¿ May 4, 2024 10:56 |
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Lord Ephraim posted:Took the wrong block elevator? I hope you like fighting 3 Red Giants. I did it at 57 and ended up in the Red Giant room four times. I only got a summon once. The rest of it was running away long enough to get another Quintcast III off.
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# ¿ Dec 14, 2016 02:33 |