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The Skeleton King posted:Seriously though. How do you get past the giants in the cathedral? I'm not stupid (at least not all of the time). I am not going to stand under its feet and plink away forever. What's the actual solution? You attack them. They don't have that much HP. It doesn't take much more than a minute each.
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# ¿ Apr 13, 2016 16:25 |
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# ¿ May 15, 2024 13:45 |
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ufarn posted:Just saw the game has different endings. Considering I'm trying to Plat this game in the first NG, where are the cut-off points for that sort of stuff I need to be mindful of? You can't do that. The trophy Master of Rings requires that you collect every ring, including the +1/+2 variants of some rings that only show up in ng+1 and ng+2, respectively. RBA Starblade posted:Going to guess Frostbite as a stat is worthless without high luck, 12 hits with the ISS didn't trigger anything on a phantom. Luck just affects poison and bleed, not frostbite. No idea if there's a way to boost your frost capabilities.
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# ¿ Apr 13, 2016 19:26 |
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Insurrectionist posted:I'm just waiting to find a weapon, any weapon, that scales with Faith. Doing fine with Astora Straight Sword so far but it feels a little bit boring. To my knowledge there really aren't any faith scaling weapons. The closest things would be a few weapons that have faith scaling, but their predominant damage is physical (usually high strength stuff). If you want a faith weapon you'll have to stick with infusable stuff and use either the blessed or lightning paths.
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# ¿ Apr 13, 2016 19:32 |
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Insurrectionist posted:Man, that sucks, especially since Blessed is pretty awful generally. But honestly I wouldn't even mind some with secondary faith scaling, I check every new weapon I get and so far not a single one has had even E in Faith. Guess I'll wait for Lightning and experiment with regular weapons until then! There is the one weapon someone above mentioned. The Saint Bident you can pick up in the Cathedral of the Deep. More specifically, after the double doors guarded by one of the giants there. It has E in str and dex and a D in faith. It apparently can be infused, according to the wiki, so I'd imagine the fth scaling would jump up considerably if made lightning or blessed. Have no experience with it personally, however. Frankston posted:Is Pontiff's Left Eye broken? I'm getting no HP regeneration whatsoever, however much I attack. It takes a lot of consecutive hits. Only time I've gotten it to work considerably for me is using weapons with a ton of attacks, such as dual-wielded curved swords or daggers, especially versus crowds like the Deacons of the Deep boss fight.
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# ¿ Apr 13, 2016 19:50 |
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theblackw0lf posted:Couple of quick questions. No such ring exists. But you can make swamp travel easier if you get a weapon with the Quickstep skill. Quickstep is not slowed and covers quite a bit of distance. Best for this if you also want to attack with it would be the Thrall Axe which drops from the hooded guys in the Undead Settlement. quote:Where can you get a ring to increase your discovery? Not until (late game area) the Profaned Capital. There's a route back into the Irithyll Dungeon that will take you to a solitary cell with the ring in it.
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# ¿ Apr 13, 2016 20:00 |
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TheQat posted:is there going to be any more of that sweet DS pixel art like in your avatar? i'm entranced every time you post I dunno. I got it from someone who linked it in one of the dark souls threads. Hopefully the dude that made it will make more.
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# ¿ Apr 13, 2016 20:06 |
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Your Computer posted:Man, choosing a straight sword is hard. rear end is best for buff builds due to its unusually high base damage. If you're going higher str/dex, either the Dark Sword or Lothric Knight Sword would be better. Dark Sword is one of the/the strongest straight sword in the game with higher stats, and it having the Stomp skill is pretty novel. LKS is best if you're going low str high dex due to its very good dex scaling. Poking attacks are nice and it has a slightly higher crit modifier than normal which is nice.
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# ¿ Apr 13, 2016 23:20 |
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Your Computer posted:That's absolutely wonderful advice, thank you So a buff build would be any build that heavily uses buffs for damage. Traditionally you'd invest significantly in both a physical and a magic stat (e.g. dex and faith). This way you'd have good damage without buffs and great with. Astora's Straight Sword, due to its unusually high base damage for a straight sword, cuts out the physical stat requirement. Maxed out and raw it has ~300 AR, when most other straight swords* with high stats will be approaching 400, which ain't too shabby. This not only makes it an excellent weapon for something like a pure faith build, but if you're just going midway (30 faith or int) for buffs and utility spells then it leaves you doing very good damage while also having plenty of extra levels to put into things like Vigor. *Again, the Dark Sword is kind of a beast if you got high str and dex.
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# ¿ Apr 14, 2016 00:28 |
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FirstPersonShitter posted:What's a good pvp weapon that isnt the loving uchiganata? I've been using astors spear and the butcher cleaver, but i'm a naked deprived guy so i'm looking for something good for hit and run. Any straight sword. Dark Sword especially, due to its high damage and long length.
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# ¿ Apr 14, 2016 00:36 |
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Your Computer posted:I see. How high would you consider "high" for a stat in this game? Leveling is so much slower than in the previous games, so I'm at 24 STR 25 DEX right now. Since I aim to try as many weapons as possible in this first run I figured I'd try going Quality, especially considering you can actually infuse that in this game.. but maybe I'm just gimping myself. High would be at the softcap. So 40 for using weapons (i.e. 40 str for str scaling weapons, 40 int for int scaling weapons), 60 for int/fth if you're using offensive spells (spells continue scaling up to 60). Quality build is plenty powerful. But if you're doing that you definitely don't want to use the rear end since it has low scaling. If you're favoring strength then Dark Sword is better. Favoring dex then LKS. There's also a really good quality scaling straight sword, but it's technically late-game. Sunlight Straight Sword. B/B scaling. Also has a 16 faith requirement, due to its skill being a better version of the Sacred Oath miracle. If you're willing to up your faith it's one of the best straight swords due to the high damage and the buff boosting your damage and damage absorption. But again, it's in a lategame area that you can access early by killing High Priest Emma (the lady that gave you the banner).
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# ¿ Apr 14, 2016 01:32 |
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Domattee posted:No we're back to Dark Souls 1 matchmaking were only people who are human can be invaded. Since people generally only go human to summon others that currently means it'll be 3 or even 4 versus you. The Fun Police might join in on the fun too! "Toxic for co-op" lol Nevermind that you can't really make twinks in this game so even if that were true that wouldn't be the case here.
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# ¿ Apr 14, 2016 03:31 |
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Zombies' Downfall posted:Doing a Dex/Int build; boss soul spoilers Crystal Hail or Sage's Rapier? Spell's bad, rapier's pretty solid, and it's the earliest drop rate boosting piece of gear you can get (boosts item find by 50). Harrow posted:Yep, pretty much exactly what happened to me. Git gud? I rarely had trouble with the crowds on my first playthrough. If anything the most difficult are the single tough encounters like the frost knights.
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# ¿ Apr 14, 2016 03:54 |
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Lunchmeat Larry posted:Is there any point in healing the Dark Sigil? It costs like 100k souls, I already made myself look normal with a Purging Stone and I killed Yuria for being creepy so I'm guessing that locked me out of whatever story path that was taking me down. Stones just remove accumulated hollowing. You will still continue to hollow with each death from the Dark Sigils. Your Computer posted:Speaking of Yuria, did I screw up the story if she's mad at me? She left Firelink after I killed a pilgrim disguised as a statue Did the message deceive me? It was something like "Here! Miscreant" so I attacked and it died. That message was entirely correct. Not sure why you would get rid of a foul backstabbing miscreant, Lord of Hollows.
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# ¿ Apr 14, 2016 15:44 |
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Minrad posted:6 points in int worth it for a str build, to grab greater magic weapon? it seems to add a 'measly' ~50 damage, but hey free damage is damage and covering my bases against some physical immune or enemy I can't quite three shot is nice, without needing to bother using consumable pines. Just use resins.
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# ¿ Apr 14, 2016 17:34 |
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Nuggan posted:I'm glad to see the rolling boulders are back. Look more closely. Those aren't boulders. Don't give up, skeleton!
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# ¿ Apr 15, 2016 04:22 |
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my new dog posted:weapon from soul???? should i read the op After killing the Rotted Greatwood you can give Ludleth the Transposing Kiln you get from it and have him make an item (out of 2/3 options) out of each boss soul.
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# ¿ Apr 15, 2016 11:50 |
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Grizzled Patriarch posted:This game is gonna be a nightmare for completionists. Have to play through it at least 3 times for the NG+ and NG++ rings, and lots of the NPC questlines are very finicky. Plus all of the covenant items, etc. Seems way more brutal in that regard than the other games. You could say that it is the Dark Souls of Dark Souls.
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# ¿ Apr 15, 2016 12:58 |
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Cake Smashing Boob posted:
If either of these things feels lovely then you're doing something wrong.
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# ¿ Apr 15, 2016 17:44 |
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8-Bit Scholar posted:Okay, I have run up and down this level twice now and I haven't found a Crystal Sage. Are we talking in the watery castle place with the crabs? Yes. If you're starting from the first bonfire then head along the left wall. The bit with the crystal sage is there.
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# ¿ Apr 16, 2016 04:06 |
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Quality build, having a real hard time choosing between the Wolf Knight Greatsword and the Farron Greatsword. Someone tip me either way.
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# ¿ Apr 16, 2016 05:35 |
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NESguerilla posted:He needs to get over it quicker I need some arrows Just warp to the shrine from the shrine. It takes one warp to progress things like that and that's the quickest way to do it.
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# ¿ Apr 16, 2016 07:53 |
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Your Computer posted:So I finally got my rear end to Lothric Castle and uh... the red eyed knights here are three-shotting me with their shields. Why would you ramp up the damage that much, From. This is insane. I don't remember it being that bad. How much Vigor do you have? quote:I finally got the really cool Dancer's swords and figured it's time I use something other than my straight swords but on these enemies those swords are useless Daner's swords are bad, period. The upcoming patch is altering them in some way, hopefully to make them good.
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# ¿ Apr 16, 2016 19:55 |
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Monomythian posted:Yep. Caution is rewarded, being a turtling baby is not. There are tons of situations in the games were approaching carefully will allow you to whittle down the enemy's numbers by a little or a lot, but once you've actually started combat you need to be aggressive. Which is good, since turtling is boring as hell and should be discouraged. quote:The basic mechanics feel unfinished. Small weapons doing as much stagger and damage as larger ones is obviously the one people keep bringing up, buts it's everything. I'm not talking a few overpowered outliners from DS2 like the Bat Staff, Avalyns or Crystal Sword, scaling is incorrectly implemented across the board for entire styles of game play, such as Magic. Eh, balance could be adjusted a little but it's mostly fine. I'd say the only big issue with weapons is that greatswords and ultra greatswords need to be a bit stronger, otherwise things are fine. Magic is fine, too. Miracles are quite strong once you have a good amount of Faith, and Sorcery is still fantastic for taking down enemies without letting them get close. It doesn't work for everything of course, but what it does work with it works in spades. And Pyromancy is as strong as ever. quote:All the fun tools have been removed or nerfed to uselessness. Even the trusty bow which has been a staple of my character since DeS probably got me killed more times DS3 then I found it useful. It just really bummed me out that I was punished for trying to be creative, and the most effective method for EVERYTHING was just to dodge into R1 spam with straightsword. Bows are still good. R1 spamming with a straight sword or weapon of equivalent speed has always been the go-to strategy in these games, for both PVE and PVP. quote:This is not even the can of worms that is PvP, which ontop of being a lagfest, right now the most effective way to kill someone is, again, just dodge into R1 spam with straightsword. Even then its tedious as all hell because theres no way to punish chugging or runners. Again, R1 spamming has always been one of the most effective strategies in PVP in all of these games. The PVP has always had an incredibly low skill floor, only mostly made up for its relatively high skill ceiling.
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# ¿ Apr 16, 2016 23:18 |
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Captain Oblivious posted:The gist of it seems to be that Dark Souls 1 and 3 are primarily about the First Flame and the cycle of Linking the Fire, Dark Souls 2 is focused on asking the question "What IS the Curse of Undeath and how can it be overcome?" and the issue of the Flame is secondary. Pretty much. There's even elements of this in Dark Souls with the Gaping Dragon, a descendant of the Everlasting Dragons that was corrupted by life/want making it how it is when you fight it. Meatsicle posted:This thread is just not worth reading right now with all the unnecessary spoiler tags. How long until you guys stop spoiler tagging completely out of context area/boss/item names? Oh no, spoiler tags, however will I read anything...
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# ¿ Apr 17, 2016 00:09 |
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Minrad posted:You don't fin dthis shit annoying to read? I was able to read that without mousing over any of it so no. CJacobs posted:He's right though, it is really annoying when people do spoiler tags like that instead of just one block or just like abbreviating the name like a normal person The only time people do that is when spoilering boss names or similar things. If you know what they're talking about it's easy to read, if you don't it obscures it which is the point of having tags there.
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# ¿ Apr 17, 2016 00:36 |
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Meatsicle posted:So let me ask you a question. If you haven't reached Pontiff Sulyvahn yet, how the gently caress does knowing there is a boss with that name affect you whatsoever? It's not a loving spoiler without some context. No one knows what the gently caress a Pontiff Sulyvahn is unless they have reached that point in the game. It doesn't. I don't give a poo poo about spoilers. But I respect that there are people for whom that is the case.
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# ¿ Apr 17, 2016 01:37 |
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Heroic Yoshimitsu posted:Is it true that joining Rosaria's covenant makes other NPCs in the firelink not like you? Only Sirris, and even then only if you offer Rosaria a Pale Tongue. You can join and get the covenant symbol without any issue.
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# ¿ Apr 17, 2016 02:41 |
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Obligatum VII posted:So those snake possessed hollow dudes are not supposed to be fair, right? Every time I've seen them, they've been avoidable in some way, I didn't get anything the one time I sniped one to death (except revenge), and the hitboxes are super wonky and I don't see how you could possibly kill them in melee at all given they never seem to pause attacking. They're incredibly weak to fire and are stunned for several seconds if they get burned, plus firebombs are plentiful.
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# ¿ Apr 17, 2016 03:58 |
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InequalityGodzilla posted:Gotta say one of the nicest improvements that I think they made is finally, finally having throwable weapons scale with stats. I don't know if they did that in bloodborne since I haven't played it, but it seems like such an obvious idea I was amazed it wasn't included in 2. It's nice to finally look forward to getting throwing knives and firebombs now. Uh, that was in 2. All the throwables scaled, with throwing knives being the most notable. They also scaled best there, as they actually got a significant damage boost, compared to Bloodborn where they did not. From my experience it seems like even the knives here aren't as strong, despite also being slower.
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# ¿ Apr 17, 2016 05:01 |
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So anyone that's done dark stuff, what are some good staves and chimes for casting hexes. Ones available early on, since I just finished the Cathedral of the Deep.
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# ¿ Apr 17, 2016 19:52 |
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Zedsdeadbaby posted:The way I see it, sorcery/pyro/miracles are now solidly just a complement to your melee skills. The days of using nothing but lightning spears like in DS1 and 2 are long gone. All the fire ball spells are great, doing good damage at good range. Chaos Bed Vestiges hits super loving hard, especially against things weak to fire. Three-shotting the Beast of Darkness? Sure thing, game. Great Combustion is garbage, though. Same damage as Fire Orb but less range? What were you thinking From.
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# ¿ Apr 17, 2016 20:12 |
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HydeLyde posted:Does anyone have advice for making a sorcerer decent? I'm at the cathedral and just got my int to 40, but I'm really starting to feel the hurt. The only decent sorceries seem to be the soul arrow spells. I've started to put souls into faith so I can switch over to being a pyromancy user, but so far the only one of those that seems ok is fire orb. I don't know how far I am from the point where you can respec, and I've put way too much time in to want to restart with a new character. The cathedral area is where you can respec actually. Gotta find a hidden covenant. Unfortunately, doing so will piss off a certain NPC preventing you from finishing their quest line.
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# ¿ Apr 17, 2016 22:06 |
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Mr. Funktastic posted:dark souls 3 is amazing and probably the best souls game so far but god drat are those giant beast headed guys with the tree staffs in farron keep loving bullshit to deal with Protip: they're quite vulnerable to fire. Use a fire ball pyromancy or (black) firebombs and you can take off most/all of their HP from a distance. also true of the abyss hollows.
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# ¿ Apr 18, 2016 02:00 |
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Tequila Sunrise posted:Holy poo poo I just realized I missed a bunch of weapons by not transposing them. I knew I should have saved those boss souls for something. I definitely want to reroll now. Soft caps are 40 for weapon scaling for all stats. Going 20s in str/dex is a good idea if you want to use a good variety of weapons. And maybe a bit of Int/fth for the weapons that require those but are primarily str/dex-based.
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# ¿ Apr 18, 2016 02:14 |
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Spanish Manlove posted:gently caress I think I skipped over that. My interpretation is that the Untended Graves area is Firelink Shrine in the past. Mainly from the description of Gundyr's armor stating "Gundyr, or the Belated Champion, was bested by an unknown warrior. He then became sheath to a coiled sword in the hopes that someday, the first flame would be linked once more." Cnidaria posted:The lore implication seems to be that it is Lothric's firelink shrine. Since he decided not to link the first flame the shrine was consumed by the abyss and it is the source of the abyss parasites found throughout lothric. I have a feeling that one of the DLCs will probably deal with the abyss and/or Queen Lothric since she is the only member of the royal family that isn't accounted for. The lore surrounding her implies that she regularly visited the untended graves and that she disappeared at some point after giving birth to Ocelotte. Lothric had to have linked the fire, given that he is a Lord of Cinder. Now that they're brought back he's just actively resisting repeating his duty.
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# ¿ Apr 18, 2016 05:21 |
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Internet Kraken posted:Yohrm has to be different from DS2 giants. I mean, I originally thought he was one, but when you get his cinders its a big human skull. So obviously he can't be the same giant...unless some of them have human faces while others don't. Also the lore surrounding the profane capital really makes him sound like the giant lord from DS2 along with everything about his design except the human face. Its confusing as gently caress. The butthole giants have actual faces, probably.
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# ¿ Apr 18, 2016 06:00 |
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Manatee Cannon posted:I think you are required to beat all of the lords to beat the game You can't even access the Grand Archives without having beaten the prior three lords.
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# ¿ Apr 18, 2016 06:52 |
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Lester Shy posted:If STR is the main stat I'm focusing on, is Heavy usually better than a regular weapon? I don't think I've ever actually infused a weapon in any of these games. Right now all I have is a +4 Claymore and it's starting to feel a little weak in Irithyll and Smouldering Lake. Yes.
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# ¿ Apr 18, 2016 07:08 |
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Anyone have a Twin Princes Soul they wouldn't mind giving/trading to me?
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# ¿ Apr 18, 2016 18:42 |
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# ¿ May 15, 2024 13:45 |
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DrGreatJob posted:So, any idea what the SL for end-game PvP is? And if it should be NG+? I'm around SL 100 hanging out in the end area, trying to decide if I should defeat the boss or keep knocking fools off the cliffs. There are three metas currently, at SL 80, SL 100, and SL120/125. I imagine that in the end, the SL120 will be the primary one.
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# ¿ Apr 18, 2016 19:12 |