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sassassin
Apr 3, 2010

by Azathoth
Don't hit people with your bow.

Never look after nothing, never got nothing, as my grandad used to say.

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sassassin
Apr 3, 2010

by Azathoth

theDOWmustflow posted:

Random segway

sassassin
Apr 3, 2010

by Azathoth
Games Workshop are like George Lucas; nerds are convinced all their successes are accidental and their failures deliberate.

sassassin
Apr 3, 2010

by Azathoth

quote:

If there’s one overriding factor that defines the way the Wood Elves campaign experience, it’s specialisation through choice.

Cool if true.

sassassin
Apr 3, 2010

by Azathoth
I'd imagine their settlements are covered in trees so good luck seeing the elves before half your troops have been shot to death and there's dryads shredding all your artillery..

sassassin
Apr 3, 2010

by Azathoth
The ai general escapes the carnage and returns home to find out 20 years have passed and the age of sigmar has begun.

sassassin
Apr 3, 2010

by Azathoth
Oh no, my capital may not be safe!

What is this, a war game or something?

sassassin
Apr 3, 2010

by Azathoth

Randarkman posted:

I'd be okay with it if it was just for those "outposts" that the Wood Elves get when conquering regions outside of their magical LSD nightmare forest. They can conquer any region, but they are going to have a hard time defendig them.

It would be really boring if outposts were easy to defend and amber was effectively permanent once earned.

sassassin
Apr 3, 2010

by Azathoth

wiegieman posted:

Wood elves will have a front line that also shoots and it will be the worst thing ever to fight.

Wood Elves front line is trees and Eternal Guard, neither of which shoot.

sassassin
Apr 3, 2010

by Azathoth
CA don't normally fix broken stuff until the next game. Please pre-order.

sassassin
Apr 3, 2010

by Azathoth
I'm boycotting this until we get a sexier elf LL.

sassassin
Apr 3, 2010

by Azathoth

Stephen9001 posted:

So... Orion's wife?

Sisters of Twilight would have been the best bet, they even have mount progression established for the quests.

But really any Elf that isn't a gross mutant would be fine.

sassassin
Apr 3, 2010

by Azathoth

fnordcircle posted:

Maybe CA will just come out and say "we did it this way so we can re-use assets" or something.

Of course that's why. Why would they go out of their way to create two slightly different sets of humanoid mounted caster (female) animations when one serves just as well?

The race to be most offended is hard to take seriously when we're talking about a setting built on absurdist cliche and genre stereotypes.

Our noble ladies may be riding sidesaddle and wearing pretty dresses but they're also murdering legions of grubby peasants/cockney scum/angry drunks.

sassassin
Apr 3, 2010

by Azathoth

xthetenth posted:

It's less stable, and it's a social construct from a context totally unlike anything that would make sense for wood elves.

Wood Elves may be corrupted tree-huggers but they still have enough High Elf about them to remember their courtly manners on the battlefield.

The Brettonian Maidens that ride that way on the tabletop are taught magic by those Wood Elves in the first place iirc.

sassassin
Apr 3, 2010

by Azathoth

fnordcircle posted:

Spellsingers riding sidesaddle makes about as much sense as pistoliers doing it.

It makes way more sense than that.

For example, Spellsingers don't need to ride properly for balance because they can fly.

sassassin
Apr 3, 2010

by Azathoth

Captain Oblivious posted:

"When they are" is at least 50% of the time and "always" in the case of when they are at war.

Guess what this game focuses on

They're not all slavering beserkers when at war. The Wild Riders, Wardancers and monsters like Orion yes, but Eternal Guard, Waywatchers, Wildwood Rangers etc. are of the more typical level-headed Elven mould.

There aren't many one-note factions in Warhammer. Just Dwarfs.

Riding sidesaddle is a perfectly apt way to represent fair and perilous elf maidens high on pollen and ready to blow stuff up in the name of a giant tree. Especially when they already had the animations to hand.

sassassin
Apr 3, 2010

by Azathoth
All debates are good. Post without limits.

sassassin
Apr 3, 2010

by Azathoth
It's only sexist if they are weaker than Empire Wizards on the field.

sassassin
Apr 3, 2010

by Azathoth

sassassin
Apr 3, 2010

by Azathoth

Avasculous posted:

I'm not familiar with Warhammer Elf lore, but that seems extremely at odds with the concept of a bra-burning wild witch battlewizard.

It's not really at odds with the lore at all, though. Wood elves are the secret hand behind Brettonia's entire culture, so making them resemble damsels (who are taught magic by wood elf practitioners) is sensible when you have the resources ready to go.

They're not bra-burning because they're not allowed open flames in the forest.


I hope they make the Sisters and have them ride their dragon sidesaddle.

sassassin
Apr 3, 2010

by Azathoth

I dont know posted:

My understanding is that they Wood Elves themselves aren't the ones manipulating Brettonia, but an elven goddess is doing it on their behalf. And after a few millenniums playing with her toy kingdom, she ends up liking them more than the elves themselves since WE are giant dicks even by elf standards.

My understanding from a screenshot I posted from this actual game is that they are.

sassassin
Apr 3, 2010

by Azathoth

Cardiac posted:

Better than loving side saddles at least.
People being upset about that, while not being upset about the option to kill, sacrifice or eat your captives is also kinda interesting.

People getting upset about a fantasy setting not being representative of real life cracks me up.

sassassin
Apr 3, 2010

by Azathoth

MisterEff posted:

People completely misunderstanding every single aspect of an argument really cracks me up.

It's hard to understand the anti-sidesaddle argument as no one presents far it beyond "it's bad, duh".

sassassin
Apr 3, 2010

by Azathoth

Miles O'Brian posted:

Spellsingers don't really make sense though but eh, if anything Wood Elves are gonna be a lot better because there aren't really gender divides in their military. You'll see male and females mixed in most of their units, if they're not lazy about it.

There are still big gender divides in the upper levels of all three Elven societies in Warhammer, though. They're not depicted as post-sexism utopias by any stretch of the imagination.

Terrible Opinions posted:

I don't quite get people engaging sassassin. His contrarian gimmick with regard to everything warhammer related is really transparent. If a company does something that gets its customers upset he will defend it 100% of the time. He defends Age of Sigmar all up and down the tabletop thread. He really isn't worth engaging at all.


I have literally never defended the game Age of Sigmar on these forums. Please post even one example. Why people like you feel the need to lie to discredit me I'll never understand.

sassassin
Apr 3, 2010

by Azathoth

Gonkish posted:

If the waywatchers don't deried their opponents as "lumbahfoots" while peppering them to death I swear to god I will go full TWCenter on CA. :colbert:

haha I love memes

sassassin
Apr 3, 2010

by Azathoth
What time does Wood Elves release on the 8th?

sassassin
Apr 3, 2010

by Azathoth

Captain Oblivious posted:

At this point my main fear is that the way the Wood Elf LLs use amber for one unit type or another is going to render one of them so suboptimal they aren't worth playing. That would be sad because I like them both :ohdear:

The Lords abilities seem tied to making their normal recruitment options obscenely powerful so it should come down to preferred style unless you're a min/maxing sperg.

sassassin
Apr 3, 2010

by Azathoth

Corrode posted:

My wife and I are planning to have kids sometime in the near future and frankly as long as I don't gently caress them up so badly they start being otherkin or leafkin or whatever the gently caress I'll consider that a success

That's depressing.

sassassin
Apr 3, 2010

by Azathoth

Corrode posted:

I'll raise the bar to "have not posted their balls on an internet forum" just for you

My mam is proud that I'm a man of my word.

sassassin
Apr 3, 2010

by Azathoth

ZearothK posted:

Lots of Goblin archers seem like the ideal choice for a core force against Wood Elves for the Greenskins, given the armor situation and the ridiculous volume of fire they can provide. Night Goblins with their poison should also let Greenskin cavalry catch their melee cavalry, because let's face it, the ranged cavalry will die to the archer fire.

Of course, this is all theory crafting and may be proven completely wrong tomorrow.

How are massed goblin archers going to outfire massed elf archers that have better range and can move and shoot?

sassassin
Apr 3, 2010

by Azathoth

ZearothK posted:

There is 160 Goblin Archers per unit, they are cheaper and the Wood Elves have poo poo all for armor.

Also the Mushroom Cloud spell Goblin Shamans get that makes units blind in an area.

Is Goblin armour that great? Wood Elves will whittle that 160 down before gobbos get in range. Trying to outshoot a by-design mobile shooting army is a strange approach imo (unless we're talking artillery).

And Wood Elves get magic, too.

sassassin
Apr 3, 2010

by Azathoth
I've never considered gobbo archers as anything but a minor nuisance but then I've only played with Dwarfs to date.

sassassin
Apr 3, 2010

by Azathoth
That's a big download.

sassassin
Apr 3, 2010

by Azathoth

dumb and kinda scared posted:

What difficulty? On normal most other welfs are cool with Orion, offer and accept alliances, trade. I also tried grand campaign and it immediately feels like sieges might be a bit of a problem. There is just no way these spearmen could take a wall.

Have you tried laying siege instead of attacking?

sassassin
Apr 3, 2010

by Azathoth

Ammanas posted:

So this is cool. Steam won't download the 5gb DLC because the 29gb I have free on my SSD is insufficient. Because steam or CA decides the way to release patches and DLC is to copy the entire goddamn game temporarily or something. How the gently caress do I download this poo poo without uninstalling the game I'm trying to update

I had the same issue, had to move some big files around to make room.

Worst part was the download stopping halfway while I was out. Thought I was coming home to wood elves but nope.

sassassin
Apr 3, 2010

by Azathoth

SunAndSpring posted:

I am a little confused why the Wood Elves don't get a starting target to beat up like most of the other factions. IIRC Angrund or Crooked Moon have the same issue but then again those guys don't really have to rush: Skarsnik needs to recruit his gobbo horde and Belegar will generally build up a giant wall of dwarf warriors for his quarrelers. Meanwhile wood elves need to beat down Carcassone and the Beastmen ASAP or else deal with the Oak of Ages getting owned every 10 turns, so Orion or Durthu really need the early levels.

I don't see why wood elves need to go anywhere in a rush tbh.

sassassin
Apr 3, 2010

by Azathoth
It's really lame to see durthu tearing across the map and his army is mostly just normal elves.

sassassin
Apr 3, 2010

by Azathoth
Is ambushing broken? Orion is being detected every turn, at anything between 45% and 90% success chance.

sassassin
Apr 3, 2010

by Azathoth

Corrode posted:

I've had an ambush come off playing WElves so I assume it's not broken - but single point of data doesn't say much.

I've had one deepway forest path interception and once a beastman army walked right past Orion, but other than that it's constant detection and flee.

How am I supposed to get rid of those beastman artillery units effectively as Elves?

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sassassin
Apr 3, 2010

by Azathoth

Plan Z posted:

Stuff with anti-large and/or with ranged units. Cygores aren't terribly hearty units, and they'll quite often buckle and retreat pretty quickly. There's also a spell I forget which unit has it that decreases accuracy by something like 60%

Do any anti-large units have vanguard deployment? Arrows aren't doing jack.

Those things are killing more elves than anything else so far.

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