|
After spending a few months ignoring everything to do with Andromeda, I finally decided to watch some of the reveal trailers and gameplay videos, mainly because there's already a release date. The combat looks as exciting as ever, and considering I spent some 350 hours on ME3MP, I am certain I'll spend even more on ME:A's MP. Like, gently caress the SP, its probably gonna suck, but I'll finally be able to scratch that co-op sci-fi shooter itch Warframe wasn't quite able to satisfy. Also, I did not miss how the Salarian pilot paused meaningfully before saying 'invited' in that latest Tempest/Nomad trailer.
|
# ¿ Jan 13, 2017 04:15 |
|
|
# ¿ May 20, 2024 11:48 |
|
I spent about $100 buying booster packs for ME3MP, typically just getting like $50 worth so I could open a bunch of crates when a patch dropped. I am not ashamed. EDIT: I also pre-ordered Mass Effect: Sci-Fi Battlefield 4. Zakmonster fucked around with this message at 03:56 on Jan 14, 2017 |
# ¿ Jan 14, 2017 03:47 |
|
Glad to do my part. Honestly, as a long-time MMO player, $100 over 350-odd hours of play on the multiplayer is honestly not that big a deal. I know people who spend more on alcohol every weekend.
|
# ¿ Jan 14, 2017 03:59 |
|
dazoner posted:I am thinking(hoping?) the new enemy aliens are going to be what the protheans were their cycle. Which will be pretty cool. A step back from the cosmic horrors but still a legitimate threat. I hear they're not going to be out and out evil bad guys, just guy you maybe clash with once in a while. So... Batarians, maybe? Just with more power/influence on their side, and not just an entire race of slavers, hopefully.
|
# ¿ Jan 15, 2017 04:53 |
|
Phrosphor posted:So I am not sure if it is a bug, or a bad bit of DLC but after picking up Citadel and Leviathan I had some Bioware(tm) points leftover so I decided to grab one of the Firepower packs. In the pack I picked up is a full auto version of the Mattock. You speak of the Cerberus Harrier, the most glorious of assault rifles, one half of the overpowered beast that is the Turian Ghost Infiltrator. Honestly, going into Gold and Platinum on multiplayer, the Harrier is the only assault rifle that has a consistent performance and doesn't rely on a gimmick or specific class to do well. EDIT: But the thing you're talking about is probably a bug. I've never encountered it.
|
# ¿ Jan 16, 2017 02:10 |
|
DancingShade posted:This would be my choice: https://www.youtube.com/watch?v=hDlif8Km4S4 Complete with freeze-frame jump-in-the-air ending. chiasaur11 posted:Right, because when I think "Pet character for a new writer making GBS threads all over all past work", I think "Character from the previous head writer's novels who gets his rear end kicked in the last act." Yeah, I never saw Kai Leng as a writer self-insert. Sure, he had the best armor in the game, but that was just to give you a person to be pissed off at, because the Reapers are too large and too impersonal to have a hate-boner for. Also, remember Wrex's story about that Asari he went toe-to-toe with until a space station exploded or something? Wasn't that supposed to be Aria I-keep-a-pet-Krogan T'loak? Zakmonster fucked around with this message at 10:30 on Jan 16, 2017 |
# ¿ Jan 16, 2017 10:27 |
|
Only Quarian male worth a drat is Kal'reegar. And the multiplayer Quarian infiltrator because he had the best grenade.
|
# ¿ Jan 17, 2017 02:13 |
|
I'd prefer something light and easy, like Fallout 4's weapon/armor modding system. Something along the lines of Inquisition's system wouldn't be too bad either.
|
# ¿ Jan 17, 2017 03:29 |
|
Remembering DAI crafting has me revising my initial opinion. The menus were pretty poo poo, although the system was fine. I'd still prefer if crafting was just weapon/armor mods though. Change the scope on something, or maybe even something cosmetic. It's nice to tinker around with small customisation options like that.
|
# ¿ Jan 17, 2017 08:30 |
|
marshmallow creep posted:Eh, I think that sort of stuff depends on how narrowly you define "actual game," and that's not something everyone is going to agree on. Some people are going to say that the game is about the characters, and want more conversations or more companion missions. Others want more places to explore. Others want more things to shoot and more stuff to shoot them with. For others yet, it's Fashion Souls. The story I heard was the MP mode was actually meant to be a complete standalone game, but they ran out of resources to finish it, so they just decided to slap it onto ME3, because why waste all that work? Not sure if this is actually true or one of those internet stories. Mike the TV posted:Witcher 3 was a good game because it stripped all the dumb bs out of a typical RPG, and could have been even better if they had removed crafting as well. Witcher crafting, while pretty streamlined, was really disappointing for me when it came to the armor. I loved the look of the Ursine and Wolven sets, but didn't like the playstyle it promoted. Sure I built Geralt the way I wanted to play him and just wore the armor even though it wasn't the most optimal but was the prettiest, but I do prefer a crafting system that lets me look the way I like and have the stats I want. Its the reason why wardrobe options have gotten so popular in MMOs even - no one wants to wear a clownsuit just because it has the best stats. Zakmonster fucked around with this message at 07:19 on Jan 18, 2017 |
# ¿ Jan 18, 2017 07:16 |
|
SubponticatePoster posted:If you give me an actual clownsuit I will wear it even if it has the worst stats (also Dragon's Dogma actually did this) Only one of the many reasons why that game was wonderful.
|
# ¿ Jan 18, 2017 10:50 |
|
Cythereal posted:It can be, but things are getting too over the top for my taste. An emergency melee option like the omniblade, okay I can accept that, but I'd be happier if Bioware would dial things back down some. Krogan Warlord in MP made a lot of sense, with his big fuckoff hammer. Maybe just let your Krogan crewmate use a hammer. I'm also pretty sure there are other melee weapon options that are less OTT.
|
# ¿ Jan 22, 2017 03:30 |
|
On the topic of gear, I was always mildly disappointed that the ME Universe had all these weapon/armor manufacturers, but they had no identity or backstory to them. They were just names Bioware shoved in so they could make you run around a few different shops to get your guns and upgrades instead of just one guy. It would be if the manufacturers had distinct design ideologies and it was reflected in the gameplay, like the ones in Borderlands 2.
|
# ¿ Jan 23, 2017 02:22 |
|
Cythereal posted:Ditto Hahn-Kedar, which is the Alliance's main equipment supplier and indeed your default guns and armor in every game in the series are Hahn-Kedar products. DarkHorse posted:If I remember right, Elkoss Combine stuff is usually cheap but mediocre stuff, as would be expected from mass-produced crap. Cythereal posted:There are. One of the armor manufacturers, for example, is fluffed as mainly making hazardous environment armor. Lo and behold, on planets with Hazards (the ticking timer outside the Mako), they ignore Level 1 Hazard and treat Level 2 and 3 Hazard worlds as one step lower. This is mostly ME1 stuff? It's been a while since I played that. But yeah, this stuff is in the game, but the identity of these manufacturers aren't really obvious. Sorry to bring up the Borderlands 2 reference again, but each manufacturer had a distinct brand identity, which doesn't exist for the ME manufacturers. An Elkoss Combine weapon looks the same as a Hahn-Kedar weapon (at least in ME1 where I had a lovely computer and every weapon looked same-y). I admit that in ME3 I wasn't paying that much attention to the manufacturers, even though the different weapons all had very distinct appearances.
|
# ¿ Jan 23, 2017 03:51 |
|
Crustashio posted:Adept with james+squad explosive ammo and liara is loving hilarious. Shoot with AR to set them on fire, hit with warp, hit with carnage, hit with second warp, then repeat. By the time your bullets set them on fire again, powers are usually recharged. The time to kill on brutes is ridiculous on insanity. One of the reasons I didn't enjoy DA:I as much was because of the relatively lack of power interactions and combos as compared to ME3. Especially in MP when you'd be playing characters that might not be able to combo on their own and you had to work with your team. DA:I had much less of that, although it did have the more classic tank/DPS/support roles in its MP.
|
# ¿ Jan 25, 2017 03:35 |
|
Super No Vacancy posted:I would be ok with one protagonist of a set gender but only if it was a heavily muscular woman Everyone would end up cosplaying Zarya.
|
# ¿ Jan 26, 2017 02:12 |
|
Kurieg posted:I see absolutely zero downsides with this plan. Unless the game has a gravity gun, or someone can mod that into the game, all Zarya cosplay is incomplete.
|
# ¿ Jan 26, 2017 02:39 |
|
Yeah, I don't think I ever had that. I tended to just stick with the Cain or the Missile Launcher, if I bothered with heavy weapons at all. Speaking of which, I hope heavy weapons make a comeback, or even become a standard weapon class (instead of a special thing you pull out to shoot the big monster).
|
# ¿ Jan 26, 2017 03:29 |
|
Pattonesque posted:what I'm thinking is: A bit late to the party, but Liam will most likely be a soldier. According to the stats page, his favorite ability is Havoc Strike, which is a power that was used by the Turian Havoc Soldier in ME3MP. It's kind of like Biotic Charge, but you use a jetpack instead of biotics. So basically both Liam and Cora will be Vanguards, just different flavors of.
|
# ¿ Jan 31, 2017 03:27 |
|
Lim Peh Ryder.
|
# ¿ Feb 1, 2017 03:28 |
|
In respect to my culture and my people, my first playthrough will be with Siti Nur Ryder.
|
# ¿ Feb 1, 2017 03:51 |
|
The MSJ posted:Marvel beat you to it. I will only play as Richard Ryder if I can name my sibling Robbie.
|
# ¿ Feb 1, 2017 16:15 |
|
My problem with Sera is not that she's 'zany and quirky and has a weird sense of humour'. MY problem is that she's a moron who's just doing things because gently caress the man, I guess? If Peebee ends up being a character who's overall got her head on straight and is a constant barrage of bad one-liners, I'm okay with that. Like an Asari Jake Peralta.
|
# ¿ Feb 3, 2017 02:25 |
|
You laugh, but those Nerf guns were a major reason why I played a Bounty Hunter in SWTOR.
|
# ¿ Feb 3, 2017 04:01 |
|
DancingShade posted:*pulls out space revolver, weird funky external wires gets caught on belt* Easy solution: don't wear a belt. Or pants. Makes the post-gunfight banging more convenient.
|
# ¿ Feb 3, 2017 07:05 |
|
isk posted:There's some fuckery going on in that. The timestamp in the upper right skip quickly from 20 to 19 right after the charge. Might've been a simple edit for aesthetics, but seems weird. Possibly ripped out a few frames to make it faster. Happens too fast to notice unless you decide to nitpick, though. Krogans getting Nova is basically the best thing. Prepare for Murdertrains Andromeda edition.
|
# ¿ Feb 4, 2017 07:08 |
|
Joker didn't want to gently caress robots. He wanted to gently caress his ship - which conveniently ended up getting a sexy robot body.
|
# ¿ Feb 5, 2017 04:26 |
|
Serf posted:Just once I'd like to see one of these AAA fantasy games have American accents. Dwarves sound like rednecks or something. Starcraft will always have a special place in my heart not just as a great RTS but also as the first game where I heard people who sound like me. Bolo Santosi from Just Cause 2 had an exaggerated version of my region's accent, which is sad and amusing at the same time.
|
# ¿ Feb 7, 2017 02:33 |
|
Crabtree posted:Oh, so its a scouter. I can't wait to learn the intricacies of jowl creature power levels before I shoot the thing they're talking about in the head and be done with it. Maybe its the Google Glasses and jowl-cat is straight up surfing porn.
|
# ¿ Feb 9, 2017 08:49 |
|
chiasaur11 posted:Yeah, the more I think about it, the less I like Ryder's whole Rookie Fuckstick thing. Apparently its not really a 'save-the-universe' deal, though, and Rookie Fuckstick works better on a small scale - especially if the conceit is exploring the new galaxy and building communities with your fellow space-travelers. That said, Rookie Fuckstick is a very fantasy trope, while sci-fi traditionally has always had more experienced lead characters.
|
# ¿ Feb 9, 2017 10:34 |
|
BARONS CYBER SKULL posted:"the developer doesn't have to do work because we'll do it for them" I dunno man, the facemaking in Fallout 4 was pretty good and intuitive to use. I mainly accidentally created several good-looking characters, spending about 20 minutes on each.
|
# ¿ Feb 14, 2017 02:32 |
|
Milky Moor posted:Pfft. I don't see why you'd ever think that's a problem. Why, don't we just look at the Bioware Facebook page to make it clear that everything will be just fi- In defense of Bioware, their fanbase spawns a ton of memes out of their games, but BW themselves have never really exploited memes for cheap laughs. A few fanservice-y throwaway references, but that's really all.
|
# ¿ Feb 16, 2017 03:38 |
|
Milky Moor posted:They could've made Drax a lady Krogan, which might have allowed for a unique character, but Bioware has this thing where you need to want to gently caress every female in the primary cast. Well then people ITT will start unfavorably comparing her to Eve (lady-Krogan in ME3).
|
# ¿ Feb 17, 2017 03:41 |
|
Eponymous posted:Really, the Geth seem like the race that'd be easiest to sneak onto the Andromeda project. They just need to sneak however many programs they can into some corner of a huge government project, then they can 3D print themselves new bodies when they arrive. Or en route, maybe we get all the new tech from bored AI brainstorming jetpacks for a couple centuries. Geth do not infiltrate.
|
# ¿ Feb 20, 2017 02:20 |
|
MadBimber posted:sorta cool but combat isn't gonna flow super well if you're pausing and swip swapping all the time On PC you can hotkey your favorites, so you don't have to pause to swap. In any case, I remember pausing (using the tactical menu) in ME2 and ME3 relatively often to make one of my squad members use a specific power on a specific target. I expect similar rhythms for this game.
|
# ¿ Feb 23, 2017 15:00 |
|
Decius posted:Class/Skill-switching during combat. Why bother with limited skills at all then if I can have everything anyway? Seems to me like the whole skill thing is made rather arbitrarily with this. Even in basically pure action games like Tomb Raider I have to select my skills and stick with them. It's not really everything, though. You can have 12 out of a maximum of 25(?). Switching favorites also seem to switch your weapon loadouts, but we're still not sure if there's that weight-to-cooldown thing in the game still - if each of your favorites has 4 different weapons in the loadout, does that mean you're carrying 16 weapons around, or the 12 'unequipped' weapons magically disappear? Also, each of the skill categories has passives, which I assume will strengthen active skills within that category, which will then skew your selection of powers one way instead of the other.
|
# ¿ Feb 23, 2017 15:32 |
|
Serf posted:I guess I'll roll with Drack and... Peebee? Maybe?? Possibly Vetra. Liam seems chill, maybe I'll bring him along, I dunno. The fat-neck catman and Cora can stay on the ship if only because there's no garbage heap to toss them in. According to one of those early impressions articles, Drack is pretty much Wrex/Zaeed, Vetra is more similar to Tali, Liam is Cockney and apparently an easy-going bro. Peebee is 'spiky', whatever the gently caress that means and Cora is the serious one. All in all, exactly what you expected when you saw them.
|
# ¿ Feb 23, 2017 16:04 |
|
Zore posted:Uh they're literally coming out tomorrow so... A bunch of sites already have their early impressions (based on ~4 hours of gameplay they got) out. Posted no more than an hour ago. EDIT: Plenty of them have unkind things to say about the human faces and the awkwardness of the facial animations. The infamous clip of Sara Ryder was apparently 'fixed', though.
|
# ¿ Feb 23, 2017 16:26 |
|
AlternateAccount posted:A few of them sound like we're getting what we feared: Mass Effect: Inquisition I'm not too fussed about that. Combat in ME is far more engaging than DA, so running around shooting mans will not get old. And scanning for/gathering resources, which is my biggest gripe these games - a duping glitch was discovered in the first week of DA:I, which made resource gathering in the game redundant. I'm assuming some similar workaround will also happen for Andromeda. exquisite tea posted:Here's something substantial from the IGN preview: Does Origin allow refunds? I don't think any developer wants to be Arkham Knight part 2.
|
# ¿ Feb 23, 2017 16:43 |
|
|
# ¿ May 20, 2024 11:48 |
|
Fangz posted:If it doesn't run on your computer you'll be able to refund, so... I'm not worried about my computer being unable to meet specs - I was going to upgrade my system anyway. I'm worrying about crippling game bugs like what happened in Arkham Knight - I still haven't played that game, to this day. Awesome.
|
# ¿ Feb 23, 2017 16:48 |