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Hyped as hell.
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# ¿ Feb 7, 2017 15:58 |
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# ¿ May 19, 2024 22:43 |
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Torrannor posted:That sounds super evil I've always liked evil and terrible choices in games because even if I don't use them much, they give good choices meaning (provided the evil choices aren't trick/detrimental). It always feels better to roleplay someone good if being terribly evil is a viable option.
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# ¿ Feb 17, 2017 21:16 |
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Baronjutter posted:
Maybe I'll wait for a Steam sale after all...
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# ¿ Feb 23, 2017 22:45 |
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AriadneThread posted:barren worlds with 'candidate for terraformation' tags About a year, as has been mentioned. https://www.youtube.com/watch?v=rltpH6ck2Kc
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# ¿ Mar 4, 2017 22:26 |
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Splicer posted:Though we're still waiting on an endgame use for unity All ascension perks now cost unity to maintain, scaling with pop and planet count. Boom, fixed. Happy now?
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# ¿ Oct 24, 2017 15:29 |
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Ascendancy was fun, lack of AI notwithstanding. I especially liked that everyone had a unique special ability. It's aged somewhat terribly though, I tried it again some time back and it was really hard to get back into, mostly for interface reasons. MOO2 is my usual go-to for old space strategy games.
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# ¿ Oct 30, 2017 09:06 |
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I've never had a crisis in any of my games. I always abandon a game before it progresses far enough, usually due to late-game slowdown (or I get wiped out early).
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# ¿ Nov 14, 2017 08:25 |
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COMRADES posted:I think any cosmic event that causes a lot of density in a small point of space will result in a black hole? https://www.youtube.com/watch?v=brmjWYQi2UM Also cats, apparently?
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# ¿ Dec 3, 2017 12:22 |
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Let's end the debate once and for all, and reduce it to simply 1 ethos split: Good / Evil.
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# ¿ Dec 12, 2017 12:37 |
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Jabor posted:I think most other companies are more like "let's improve that stuff in the sequel". And then you have Firaxis, who... don't. *Edit* Well, that's a bit unfair. XCOM was vastly improved in a lot of areas in the sequel, but when it comes to Civ it's sadly a different story. AG3 fucked around with this message at 12:08 on Dec 15, 2017 |
# ¿ Dec 15, 2017 12:04 |
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Korgan posted:Talk to the curators again, they'll tell you if your fleet can beat a leviathan. And for a modest fee, they'll tell you their weakness There's a caveat here: If you have a shroud Avatar it'll inflate your fleet power massively, but because it's only a single entity it'll get almost instantly murdered by some of the leviathans (the dimensional horror especially). So the Curators might tell you that you're good to go, but your shroud Avatar will be murdered before it even gets in range to attack.
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# ¿ Dec 20, 2017 10:51 |
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Slashrat posted:I think it depends on the leviathan in question. Shroud Avatars are shield-tanked iirc, so those levis that are particularly good at ignore/chewing through shields will much on it. It's more that if the Avatar is the only thing that changes the Curators' evaluation from "you'll get murdered" to "piece of cake", you'll likely die because I don't think the Avatar, as tanky as it is, has the damage output needed to kill the dimensional horror all/mostly by itself, even if you make sure to jump directly into attack range.
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# ¿ Dec 20, 2017 15:34 |
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OddObserver posted:Also combat width being a thing might favor defenders. At the very least it should help mitigate the invasion doomstack instantly demolishing the defenders, meaning a defender will be able to actually inflict losses on an invading force before falling.
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# ¿ Dec 20, 2017 20:18 |
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gowb posted:Oh yeah baby I took over a fallen empire with most of their huge military stations intact, seems like they lost a lot of fleet power tho?? They went from 30k to 19k. That's annoying but still way better than my fortresses. So now I've got a ton of new rich worlds and I have to get up in 4 hours yay Fallen Empires have a lot of repeatable techs boosting the power of their ships and stations. If you don't have as many, then the power will naturally drop.
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# ¿ Jan 3, 2018 11:14 |
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Grand Fromage posted:Hence why it would be a toggle. In the early game you don't have enough planets for it to be a hassle, anyway. I'd even settle for an "upgrade all buildings of this type" button.
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# ¿ Jan 7, 2018 11:57 |
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Hunt11 posted:So any thoughts on giving more dialogue options to empires to represent the actual power balance between the two. Being told by an empire who is significantly weaker then me, that they could crush me with ease, is funny for the first couple times but then it gets incredibly annoying. Considering North Korea this sounds perfectly realistic to me.
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# ¿ Jan 14, 2018 10:30 |
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canepazzo posted:
I wish this was spot on because I have work off the week after.
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# ¿ Jan 25, 2018 15:33 |
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turn off the TV posted:Just lol if your spaceships have crews in the year of our lord 2300. Weaponized AI has been outlawed on Earth in 2300 after a several tragedies causing huge civilian casualties, remote controlling spaceships from a flagship have been deemed impractical because of the risk involved in having all operators located in just one or two controller ships, and controlling them from further away is impossible because of the delay induced by the fighting taking place over an area spanning several light seconds to light minutes AG3 fucked around with this message at 11:29 on Jan 26, 2018 |
# ¿ Jan 26, 2018 11:20 |
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Tomn posted:
Do you have a TL;DR?
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# ¿ Jan 26, 2018 12:23 |
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Nessus posted:There are a shitload of people who seem to think that money is just a lump that you gradually accrue and can only lose if you waste it or otherwise behave immorally. If you live with your parents and thus have no expenses then that's pretty much how it works, I guess.
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# ¿ Jan 31, 2018 11:13 |
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OwlFancier posted:No what you need to do is build a big wall all the way around the star and make the star pay for it. So basically a Dyson Sphere?
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# ¿ Jan 31, 2018 14:55 |
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Nuclearmonkee posted:Do FEs get this? I doubt it. Reverse engineering their technology has always struck me as a feature, and you can already prevent reverse engineering in the current game by adding a line to the component you want to make immune. So if they wanted to make FE ships immune to reverse engineering they probably would have already.
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# ¿ Feb 2, 2018 15:52 |
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LordMune posted:
I don't know, death overflow seems kind of apt for a machine determined to eradicate all life. If anything it should cover even more of the UI below.
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# ¿ Feb 5, 2018 13:14 |
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I'm pretty sure Wiz already said that empire breaking is something everyone asks for, but they always hate it when it happens to them and not just someone else.
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# ¿ Feb 6, 2018 16:23 |
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Baron von der Loon posted:This game is seriously the devil for me. I've tried to play a couple of 30-minute sessions, but I just can't. I get completely sucked into this world, and I just love how my one-planet government turns into this star-spanning empire that soon has to butt heads with other empires. Already lost a couple of games, but seriously didn't mind, because I could create a cool new race and a completely new story would happen. The changes are so big that your save will be incompatible. You'll have to use Steam Beta settings to roll back your game to an older version if you want to finish your save.
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# ¿ Feb 7, 2018 13:20 |
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Bold Robot posted:In theory you could edit the save, but I don’t think there is any info out there on what you need to actually edit within the save file. I tried to figure it out a year or so ago but couldn’t, though I didn’t try super hard. I think it's the "colors" part of this, it's been a while since I did it: code:
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# ¿ Feb 7, 2018 19:30 |
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Aethernet posted:fix economy plz wiz Also add a climate simulation that makes the planet barren if you have too many mineral extractors.
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# ¿ Feb 8, 2018 09:49 |
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I'm unhappy that it isn't six weeks so it lines up perfectly with my vacation.
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# ¿ Feb 8, 2018 14:39 |
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Splicer posted:I'm sorry but the prevailing narrative is that you've uninstalled the game and spent the past 24 hours mailing pictures of gas giants covered in (correctly aligned) expletives to everyone in Paradox. Your actual feelings, actions, and intent are irrelevant. tbh this is the only reasonable course of action for any true fan of Paradox games. Also photoshopped images of gas giants with a cock halfway inside it, with the subtitle "My dick in Uranus". Correctly aligned, of course. AG3 fucked around with this message at 11:17 on Feb 13, 2018 |
# ¿ Feb 13, 2018 11:14 |
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Gort posted:If you say you're removing the "puts red-hot needles into your brain" feature of a game next patch someone will pop up to say they'll miss it. But this was the only way I could feel human.
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# ¿ Feb 20, 2018 11:35 |
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Gyshall posted:Lmao if you aren't using the steam beta function to play version 1.0 I would, but Paradox, in their limitless greed, ceased all support for it.
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# ¿ Feb 21, 2018 13:37 |
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# ¿ May 19, 2024 22:43 |
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LordMune posted:To pick up from some posts ago, a new thread is probably due. Stellaris - Die. Die. Die. Die. Die. Die. Die. D...
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# ¿ Feb 21, 2018 14:35 |