Didn't get to this part of Witcher 3 yet.
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# ¿ May 1, 2017 18:16 |
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# ¿ May 5, 2024 02:46 |
Excuse me it's "Loyalty day".
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# ¿ May 1, 2017 18:30 |
Guy Mann posted:The Simpsons was funny in spite of Matt Groening trying to totally stick it to suburban America, not because of it. His pre-Simpsons comics are absolutely insipid. Yeah but all the writers on the golden years of Simpsons fell pretty far to the left of the US center, and you're stupid if you don't think that's part of why it was so biting in the post-reagan era.
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# ¿ May 2, 2017 01:34 |
Cardboard Box A posted:Darksiders is back! I'm glad Simon, sorry, Simone Belmont successfully finished transitioning.
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# ¿ May 2, 2017 17:53 |
DOUBLE CLICK HERE posted:SC2 has its own swathe of winners. That reminds me of when I'd play warcraft 3 and why I stopped.
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# ¿ May 3, 2017 02:22 |
I witch the world of Wisher 3 wasn't so unrelentingly pessimistic and bleak. I mean I get it that that's their thing, a medieval fantasy setting that doesn't overlook how bad medieval times actually were for 99% of the population, but it's a bit exhausting that half my quests end with someone dying miserably or losing their home or whatever.
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# ¿ May 3, 2017 02:46 |
That reminds me, considering how often I have to hear it, I'm starting to really wish the combat music didn't have someone going "Yelelele lelelele ye ye ye ye" over it the entire time. It's like I'm being live Let's Played by someone from 2008.
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# ¿ May 3, 2017 02:55 |
Jay Rust posted:Witcher 3's major flaw is that there are only like two ambient conversations between NPCs per area and they repeat every time you walk by. Aye, so it were I could do with a bit less spitting when I walk past a guard.
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# ¿ May 3, 2017 03:20 |
They built up this giant way too much in Witcher 3. It made an entire island vacate in fear, butched 30 mighty warriors, it's the last of its kind, a primeval terror from the untamed age of the world, but then you fight it and you just kinda hit it a couple times and it dies.
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# ¿ May 3, 2017 09:18 |
CharlieFoxtrot posted:I think BioWare said that like over half of Mass Effect players didn't even touch the customization options so they went with the default male Shepard. A big reason customization options are so limited in Saints Row 3 and 4 compared to 2 is that the devs checked their stats and something like 80% of players didn't do any customization at all and a significant percentage of those that did just kinda changed hairstyle and hair color and dressed their guy in jeans and a t-shirt.
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# ¿ May 3, 2017 09:24 |
If you get mad your character isn't white in a video game you should be beaten about the face and neck.
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# ¿ May 3, 2017 10:24 |
corn in the bible posted:Baby yoshis don't have saddles, but they grow one after eating enough enemies* It made me really sad in New Super Mario Bros Wii U that the fat baby yoshis didn't grow up no matter how many things you fed them.
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# ¿ May 3, 2017 15:19 |
Wow gee thanks Witcher for shoving this weird violent life-threatening beating of a likeable young lady in this fun sidequest about helping my friend renovate his bar. I was almost enjoying myself and feeling a sense of whimsy, phew.
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# ¿ May 3, 2017 18:00 |
CharlieFoxtrot posted:Yeah, that was such a big swerve for me that I was like, what the gently caress (and it gets grislier), especially considering that the main quest that opens that up is also filled with goofy stuff Like I get that "the world is hosed up and unfair and bad things happen constantly" is sort of Witcher's thing but this is just like, bad shock value writing to me. It's like if the Malo Mart questline in Twilight Princess ended with Malo being brutally murdered by a bokoblin.
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# ¿ May 3, 2017 18:29 |
wizard on a water slide posted:A lot of ppl who like fantasy stuff basically have this terminal break in their brain where they think anything that is relentlessly dark and malicious is realistic and anything that is realistic is inherently good, which is strange because they're engaging a genre called "fantasy" but you know Yeah it's kind of like the problem that plagued superhero comics since the late 90s, where everyone thinks this inherently goofy genre needs to "grow up" because they simultaneously are too jaded to enjoy it as the cutesy escapism it's supposed to be but also unable to let it go because of nostalgia, so all these people who grew up as fans of superhero comics become writers and start writing stuff like "Toy-themed Superman villain Toyman is a child molester" and "Teenage superheroes accidentally cause the death of hundreds of children" and "This random comedy villain is a serial rapist" and just gore everywhere, because that's mature and realistic! *man in tights flies into space in background to fight sentient sun* Dr Cheeto posted:"people who like a thing I don't like are mentally ill" Anime.
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# ¿ May 3, 2017 20:53 |
People who complain about Mega Man 7 because "the sprites are too big" make no sense to me. That game rules.CharlieFoxtrot posted:It's really like they went Law and Order SVU in that quest, it really is out of step with the rest of the game even if there are some interesting developments in there. I don't think I had such a negative reaction to any other quests, though, so perhaps it's all uphill from there? It probably would've been less horrible if something bad had happened to her while she was taking some sort of risk to do good instead of just being attacked off-screen by a serial killer unrelated to anything else that was going on. And also man, I get that her entire existence and sense of fun optimism was basically setup so you get upset when she gets fridged, but that's like, the opposite of an excuse.
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# ¿ May 3, 2017 20:57 |
Palpek posted:Yes, you need to investigate things thoroughly. *Geralt kneels in front of a pile of porn magazines* "Hm, could be a pervert, or a basilisk" *Geralt examines a bottle of lotion* "I can probably track the scent" eonwe posted:I like it in the context of the witcher Even though terrible things constantly happen to everyone for no reason, the game's at least really good at giving you a sense of agency. The only time I rolled my eyes was a situation where both dialogue options led to a fist fight where a cutscene eventually plays where Geralt is knocked down by some guy just long enough for his friend to murder another npc. Lurdiak fucked around with this message at 21:13 on May 3, 2017 |
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# ¿ May 3, 2017 21:10 |
exquisite tea posted:According to that ME3 analytics graph only about 3% of players shot Mordin to sabotage the cure, so there's hope for us all. Isn't that kind of a "blow up megaton" thing, like the only reason anyone would do it is to see what happens and then reload their save.
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# ¿ May 3, 2017 21:16 |
codenameFANGIO posted:This definitely still happens. Look at the Flintstones, and Archie. Yeah, people have been thinking they're clever for making grim versions of childish things for a long time. oddium posted:does the bomb give them energy or something. i didn't finish fallout 3 No, the bomb is just inexplicably at the center of a big crater which gave the early settlers shelter from the elements and they just... never got around to moving it in the 200 years since they settled there???? Fallout 3 is really bad.
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# ¿ May 3, 2017 21:27 |
Mordja posted:They built a city around an unexploded, quasi-religious nuclear bomb because that's a cool location to visit in a videogame. HTH. It isn't cool to visit, though.
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# ¿ May 3, 2017 21:30 |
I tried that too lol. I don't believe I've ever seen a lamer sequence than Lucas Simms telling me I'm about to see Megaton justice in action and then running up to Burke, politely informing him he's under arrest and immediately turning his back to a man who's shown himself willing to blow up an entire town, and getting killed in one shot like the punk that he is.
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# ¿ May 3, 2017 21:42 |
I liked in the PS1/PS2 era where they'd cheap out on voice acting by taking story dialogue and cutting it apart to turn it into combat yells and victory quotes.
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# ¿ May 4, 2017 16:17 |
Harrow posted:Wait, who said that? Because it's super anime. It's just that its visual style is able to look anime without being ugly or plastic, like recent Star Ocean games have been, or Xenoblade Chronicles X. Any 3D game that goes for an anime style without using cel shading is just going to look abominable. It doesn't work.
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# ¿ May 4, 2017 16:23 |
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# ¿ May 4, 2017 16:28 |
Jay Rust posted:What games do amnesia well? The first Witcher game uses it pretty well considering the amnesia only exists as a way to justify exposition to a character that should already know everything, and let them do romance subplots despite said character already having a wife.
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# ¿ May 4, 2017 17:53 |
Final Fantasy 6.
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# ¿ May 4, 2017 19:15 |
Final Fantasy 5.
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# ¿ May 4, 2017 19:17 |
Sorry I was just naming Final Fantasies.
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# ¿ May 4, 2017 19:23 |
To be more serious, even though I didn't overall care for the story, I thought Final Fantasy Crystal Chronicles did some very interesting things with the fog robbing people of their memory so they forget what they're even trying to do, and the world is kind of caught in this terrible existence where no one really has a past. Like at one point a character murders his father because he forgot why he was seeking him out or who he was and let rumors about his dad as a dangerous warrior shape his perception of his quest, so he eventually believed he was trying to stop him.
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# ¿ May 4, 2017 19:25 |
Phantasium posted:But the real question is, did all the heroes grow up in the same orphanage, though? The player characters are all blank slates, which I guess makes sense with the setting, so probably not. It's more of a story about the world. I have no idea what the ending is because I didn't have the dongles to let you play with your friends and single player is kind of tedious in that game. I got to what I think the final dungeon was and couldn't be bothered to finish it.
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# ¿ May 4, 2017 19:28 |
These witcher bestiary entries should really be less sassy about getting the myths and creatures they appropriate wrong. It's like "unlike what stupid idiot morons think, basilisks can't turn people to stone". Hey guys, you're the ones getting it wrong... Maybe take it down a notch.
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# ¿ May 4, 2017 22:37 |
ImpAtom posted:But... mythological basilisks can't turn people into stone. The Basalisk's thing is that they kill people with their stare. They only turned people into stone in Harry Potter because a series of events kept making it see reflections of the person instead. Well they don't kill people with their stare either in this game so . My point is that it's a pet peeve of mine when people who reinterpret mythical creatures or simply public domain ones are all like "That D&D/Bram Stoker/Lovecraft/Harry Potter poo poo is dumb, this is the REAL THING". It's like... there is no real thing, don't be a bellend. Jay Rust posted:At the beginning of Vampire the Masquerade Bloodlines, your tutorial NPC tells you that vampires aren't actually allergic to garlic, and aren't actually repulsed by the cross! Those are just fairy tales, unlike this setting, which is about true-to-life vampires that suck blood and die to sunlight and silver Yeah exactly. This is the kinda poo poo I'm talking about.
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# ¿ May 4, 2017 22:46 |
Harrow posted:Get mad at Dandelion, who probably wrote all of those and is also kind of a bellend. Nah, Dandelion writes the quest logs, not the bestiary entries. I have absolutely no attachment to the "correct" way to do any mythic creature, (although if you change every single aspect at some point I might wonder why you even named them after that thing) nor do I think The Witcher does a bad job with their creature designs or lore, but I do not like anyone who tries to say "this is the REAL version of this made-up thing, not like those fake ones". I said it was a pet peeve! ImpAtom posted:I suspect the actual reason isn't "fantasy stuff is DUMB" but that an enemy who is capable of killing anything it looks at in a single glance would not be very fun in games, which is also why basilisks that show up elsewhere also tend to either be missing that ability or turn people to stone. They could not use a basilisk but when your entire gimmick is mythological creatures it's not surprising when you do. Like I said, their basilisks could breathe fire and fly (wait, I think they do fly?) and I wouldn't mind, I just used them as an example of a pattern that shows up a lot in the bestiary. It's especially bad for the vampire one.
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# ¿ May 4, 2017 22:57 |
Harrow posted:I guess the fact that it's in-universe is what makes it better for me. People have a bunch of stupid ideas in-universe about these monsters, but Witchers know better. The bestiary isn't saying "all you other pop culture things have it wrong," just "all these stupid non-Witchers don't know poo poo about monsters." Yeah, I get it. I laugh whenever Geralt completely bullshits some idiot about monster/witcher lore when he spares a nice monster. "Oh yeah I convinced the imp to go back to the country to piss in milk, as is tradition."
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# ¿ May 4, 2017 23:01 |
CharlieFoxtrot posted:Old Man Narrator Dandelion in the loading screens is hilariously bad, I wouldn't have known that was even supposed to be him until someone in the forums mentioned it Yeah the VA for Dandelion was always a really weird choice in Witcher 1 and 2 and in this game he sounds worse than ever. I'm glad young Dandelion at least got a new VA that actually sounds like his character should instead of like an elderly cowboy.
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# ¿ May 4, 2017 23:30 |
Cowcaster posted:i'm pretty sure dandelion's va has been the same guy for the whole series? the new guy was probably old dandelion I don't know, I could be wrong but I remember noticing that Dandelion sounded really weird the first time he showed up in the first Witcher game.
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# ¿ May 4, 2017 23:34 |
Cowcaster posted:my mistake, he was played by a different guy for the first game, but he did have the same VA for 2 and 3 I wonder if the bad narrator is the guy who played him in the first game then. That would explain everything.
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# ¿ May 4, 2017 23:39 |
Yeah Kobolds being little lizard dudes is pretty recent. I don't really know why the change was made. Maybe people felt bad about beating up doggies? I always liked Zelda's weird humanoid beastmen. Instead of being orcs or ogres or trolls or whatever they're all pigmen, boar men, hyena men, etc. I guess Bulblins and Bokoblins are closer to the traditional medieval fantasy savage humanoids, but they still feel pretty distinct and fun.
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# ¿ May 5, 2017 01:44 |
If only there was some kind of trick you could use when designing a horror game to minimize performance issues. Some sort of fixed... camera.
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# ¿ May 5, 2017 03:16 |
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# ¿ May 5, 2024 02:46 |
The White Dragon posted:yeah it's just too bad that crystal chronicles is the kind of game where you skip everything so you can get back to beating up monsters with your bros I don't agree with that at all. I think Crystal Chronicles stages are long enough that downtime between them is kind of appreciated, even with friends, unless they're jerks. Not that the story or gameplay is that stellar or anything.
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# ¿ May 5, 2017 03:58 |