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Aurigan coalition? Endless mode confirmed!
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# ¿ May 24, 2017 14:16 |
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# ¿ Apr 29, 2024 04:20 |
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Strobe posted:Too tall. But that's a scale problem that's been happening with MWO and the MechWarrior 5 video that PGI is trying to make, too, so I'm not surprised it showed up here. never mind. That image has some real layering issues. A.o.D. fucked around with this message at 03:13 on May 30, 2017 |
# ¿ May 30, 2017 03:10 |
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Better PPCs would discourage LRM kiting as well.
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# ¿ Jun 2, 2017 22:36 |
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You know what's nice about this game? Lights have to respect bigger mechs at point blank range.
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# ¿ Jun 4, 2017 02:44 |
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Skoll posted:From a TT Standpoint? Nightstar. This man got it right. It's got an unassailable loadout that is good at all ranges, and every single one of its weapons, of which it can keep most of them firing on a turn by turn basis, are a threat of instant death for any mech. It's basically the problem of assault battlemech design solved, and as such it is inherently degenerate in TT play. It's basically the equivalent of a card that needs to be banned in something like Magic. Skoll posted:Protomechs were baaaad. This man got it wrong. If we end the timeline at 3040, we don't get the Piranha, the Alacorn, or the Yellowjacket. (or the tarantula, or the scarabus, or the)
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# ¿ Jun 6, 2017 02:04 |
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wiegieman posted:You guys mean the Hellstar, the abomination with 4 cERPPCs and 30 DHS, although the Nightstar is a perfectly solid mech as well. You're absolutely correct. I thought he meant the hellstar.
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# ¿ Jun 6, 2017 02:10 |
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Zaodai posted:The second effective currency will be gourmet chocolates, which you will use to bribe technicians and backwater nobles of all sorts. So bribing all sorts of people with all sorts?
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# ¿ Jul 5, 2017 19:23 |
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Amechwarrior posted:just simply attaching an exuberant cost That Atlas is just so exited to cost 12 million C-bills!
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# ¿ Jul 13, 2017 14:04 |
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It's a shame HG is trying to make a Copyright case and not a Trademark case.
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# ¿ Jul 24, 2017 04:02 |
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Rygar201 posted:So they're not even good IP trolls? You go to court with the filings you have, not the filings you want.
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# ¿ Jul 24, 2017 04:06 |
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Major Spag posted:Yes, that is correct. Atlas has always been an "original" battletech design. I'm guessing that HG is hoping to make the case that the entire Battletech IP infringes, not just a few select designs. It's more a negotiating tactic for a settlement than a serious ploy to take ownership of the whole property. They just want money.
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# ¿ Jul 25, 2017 14:08 |
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Skoll posted:I mean it's obvious they want a quick settlement, but I think it's a little out of the realm of sanity that they'd think they could get it decided the entire Battletech IP is infringing. You don't have to win all of your points to score a victory. A lot of civil action is just throwing stuff out there and seeing what sticks.
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# ¿ Jul 25, 2017 17:59 |
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Sky Shadowing posted:An unfortunate thing for this game is I'm afraid HG might try to say "we're contesting this product, it cannot be released until the lawsuit is resolved" and the game will be delayed until the lawsuit is resolved, and then the possibility of the appeals process taking a while. HG's protest is such that basically any game that contained giant bipedal robots infringes on their IP.
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# ¿ Jul 31, 2017 03:42 |
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A better comparison is that C-bills are more like the Solidus of the dominate era Roman empire and the various House currencies are like the denarius of various eras, either relatively valuable or inflated garbage depending on the economy of the time, relative to the absolute stability of the c-bill.
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# ¿ Sep 23, 2017 01:26 |
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Prav posted:ah, finally a comparison that relates to my life experiences I wracked my brain to come up with the nerdiest real-world comparison I could manage.
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# ¿ Sep 23, 2017 03:36 |
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Strobe posted:That "absolute stability" gets thrown in the garbage post-3132 though. So much for that. There's a Byzantine analogy for that too!
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# ¿ Sep 26, 2017 01:46 |
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Xarbala posted:If you feed an Urbanmech a super mushroom, will it turn into an Imp? flashman. You need a mega mushroom to turn into an imp.
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# ¿ Oct 6, 2017 17:35 |
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Taerkar posted:At least that would be thematically appropriate. and if we're being honest, completely believable in the setting.
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# ¿ Oct 27, 2017 17:43 |
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PoptartsNinja posted:A lot of the "favorite" 'Mechs in the Inner Sphere that have completely garbage armaments make a lot more sense once you realize they're the ones best able to capture a human range of motion. You also don't have to get into the middle of a brawl in order to use it, so if things start looking ugly, you can just walk away faster than almost every non light in the game.
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# ¿ Jan 24, 2018 04:06 |
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vorebane posted:You can also go with 'we've been keeping this targeting computer from a different mech going with bubblegum and tinfoil' 'all my weapons are festooned about my mech's body and we don't have good enough tools to properly align them anymore' and 'I shoot my weapons one at a time so I don't miss with everything at once.' Not sure what the clans' excuse will be though. With targeting computers and pulse lasers, no excuses are necessary.
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# ¿ Jan 24, 2018 15:10 |
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Microbrain:. Give game Normal brain: What features will be in at launch Galaxy Brain: PORN WHEN
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# ¿ Feb 14, 2018 19:02 |
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MilkmanLuke posted:Yeah, I'm with you on this. Battletech is definitely a thing that is not well served by discussions of combined arms tactics or realism. Except when it is.
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# ¿ Feb 15, 2018 14:52 |
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Blazing Ownager posted:
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# ¿ Feb 15, 2018 22:48 |
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Galaga Galaxian posted:I just want to say, I appreciate logic like this. Even if I may hate it once I'm playing the game. Actually no. Unlike the production starved Draconis combine, The Lyran Alliance has always had a surplus of production. In fact, if you see a new battlemech in the southern periphery, if it's not a Free Worlds model, it's most likely a Steiner.
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# ¿ Feb 17, 2018 03:42 |
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Koorisch posted:Man, I can't wait to make a Punch-bot to tear my enemies asunder. Sadly, triple strength myomer is lostech and hatchets have yet to make it off the drafting table (in the real world sense).
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# ¿ Mar 17, 2018 23:28 |
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Baron Porkface posted:Those are some dudes who got together during the clan era, I was asking about the foundation of successor state warfare. The basis was Katherine Steiner-Davion seizing onto the first excuse to come her way to sieze power and recruit enough Noble malcontents to effect a secession from the Commonwealth and kick off another generation of war.
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# ¿ Apr 2, 2018 14:00 |
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RabidWeasel posted:removed AoD Excuse you?!
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# ¿ Apr 3, 2018 18:04 |
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A win for PGI in this case is a win for all of Battletech.
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# ¿ Apr 5, 2018 11:52 |
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Radio Free Kobold posted:If PGI manages to make Very Bad Things happen to Harmony Gold, I will celebrate. If that were to happen, I'd feel compelled to forgive PGI all of their past misdeeds.
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# ¿ Apr 5, 2018 17:27 |
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RabidWeasel posted:I'd like the mechs to be actually sane sizes so that assaults aren't literally 50 feet tall or whatever, I don't know much about 3D modeling so I don't know how difficult it would be to fix. But.. the biggest assaults really are literally 50 feet tall.
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# ¿ Apr 16, 2018 13:06 |
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It's 2018 and mechs still have their arms pinned to their sides bent at a stiff 90 degrees.
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# ¿ Apr 16, 2018 22:12 |
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# ¿ Apr 23, 2018 12:45 |
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DatonKallandor posted:I'd play it.
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# ¿ Apr 23, 2018 14:29 |
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Man, this sure does have some load times, doesn't it?
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# ¿ Apr 25, 2018 00:20 |
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Impermanent posted:Feudalism isn't some sort of 'default' governing mode for societies that are cut off from a larger network of societies. It's a specific reaction to circumstances, primarily economic. "Only having access to one planet" isn't exactly that huge of an informational, economic, or cultural gap, considering that, for example, we currently don't live in feudalism. The number of planets that are as hospitable to human life as Earth can be counted on one hand in the Inner Sphere. This results in worse agricultural outcomes, smaller arable regions and greater labor needed just for survival. Furthermore, even though FTL comms and travel exists, you can't fax a loaf of bread, and interstellar shipping if non luxury/high-value goods doesn't exist. Drop ships can't carry enough staples to make a difference, and routine travel takes weeks, even for adjacent systems. Worlds in battletech are more physically isolated from their neighbors than historical Feudal entities. You can petition your Lord for a replacement Water purifier, but even if he's inclined to help and has what you need on hand and wastes no time getting it to you, it can still take months for aid to arrive. Battletech has a lot of implausible crap in it, but Feudalism is not even close to the worst of its sins.
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# ¿ Apr 25, 2018 18:05 |
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Every time an enemy Light strays too close to one of my larger 'mechs and gets ruined by a melee attack I shout "THE WEAK SHOULD FEAR THE STRONG" at the top of my lungs.
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# ¿ Apr 27, 2018 17:53 |
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Flipswitch posted:It might be me being poo poo, but I'm getting plastered at this game, it feels like my mechs are in repairs 24/7 and I'm launching missions just to stave off being bankrupt. 10/10 small time Merc sim
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# ¿ Apr 27, 2018 22:56 |
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Here are my issues with the game's graphics and UI. These are all non-bug issues, so I'm not complaining about day one problems, but rather design choices made by the developers that I'd hope to see improved in a future release. 1. Important units and buildings do not pop enough against the environment. Finding a light mech in heavy cover can be a bit like playing a pixel search game. 2. There's just not enough contrast in general in the textures. 3. You cannot zoom out far enough to get an all inclusive picture of your local area of the battlefield. 4. You don't have a radar or minimap to help with navigation or situational awareness. 5. I'm only on the first play through, but the first three tutorial/story missions were pretty damned long, and I don't recall seeing a way to skip them. With that said, I finally have the Argo and the game has opened up and I'm really enjoying the gameplay loop. Fight fools, kill fools, take some of their stuff, parlay that into better stuff so you can fight fools harder. A.o.D. fucked around with this message at 12:13 on Apr 28, 2018 |
# ¿ Apr 28, 2018 12:10 |
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Double AC/10 on a Jaegermech, yea or nay?
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# ¿ Apr 29, 2018 23:40 |
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# ¿ Apr 29, 2024 04:20 |
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Phi230 posted:Nah, it's undergunned. AC20 What do you do with the rest of the tonnage, and what you do about being badly outranged?
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# ¿ Apr 29, 2018 23:44 |