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Fajita Queen
Jun 21, 2012

No.

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Fajita Queen
Jun 21, 2012

PyRosflam posted:

I am kinda shocked no one else has gone the EvE route. Lots of interconnected smaller zones, easy to travel but not to easy as roadblocks can be setup, and your class is based on the ship your flying. Empire zones have cops and some level of safety, outlands are lawless.

This model would be great to expand on, setting up an outland could give you the ability to build strongholds, NPCs could be loyal to your faction, different regions have vastly different resources and bad guys could be a much larger range vs EvE as it could steal from fantasy.

Even ideas like wormholes could be done via magical gateways, secret passages, or other planes of existence.

Far as I can tell no one is willing to build a game in this style other then Everquest with its huge open world and zone lines.

I've said for over a decade that if someone made Literally EvE Online But In A Fantasy Setting With Good Combat, it would be the greatest MMO of all time.

Fajita Queen
Jun 21, 2012

30.5 Days posted:

Yeah but nobody's going to keep playing it if it sucks

Which subforum are we posting in again?

Fajita Queen
Jun 21, 2012

It is just a single anecdote but the woman I know who works at riot has mentioned fairly recently that the culture is better there nowadays.

Fajita Queen
Jun 21, 2012

An excellent title

Fajita Queen
Jun 21, 2012

I can't remember was that the guild name before or after BFM got caught and all that poo poo exploded

Fajita Queen
Jun 21, 2012

Mr. Pickles posted:

I was searching for the blockchain definition earlier today, so this was very informative tbh, thanks!

what about the wow private server Ascension where you get to pick all your abilities and create custom classes? Is it good?

Yeah it kicks rear end

Fajita Queen
Jun 21, 2012

junan_paalla posted:

I miss Ragnarok Online

Same :(

Fajita Queen
Jun 21, 2012

Fajita Queen
Jun 21, 2012

Just play OSRS instead of any of this dogshit

Fajita Queen
Jun 21, 2012

CuddleCryptid posted:

I thought this was a joke but no they are actually doing this. Jesus christ, Discord is not a forum you braindead idiots.

Glad I stopped playing both of those games a week after they came out

Fajita Queen
Jun 21, 2012

30.5 Days posted:

They should make an MMO where you level by cooking nice meals out of monster parts

This would kick rear end imo

Fajita Queen
Jun 21, 2012

barnold posted:

i am a big idiot looking to get into a new MMO to play with goons and have a good time. i love skilling as opposed to straight combat but am not opposed to an emphasis on either. are there any MMOs not named world of warcraft with a large active goonbase that i should look into

go play eve online with Goosefleet and honk in holes imo

Fajita Queen
Jun 21, 2012

Stardew Valley / UO / Archeage hybrid

Fajita Queen
Jun 21, 2012

You should respond to them that you're fully on board and ready to invest your entire FTX wallet and see how they respond

Fajita Queen
Jun 21, 2012

FrostyPox posted:

Hey you guys remember how there was a Family Guy MMO for like three months lmao

If I ever knew this I purged it from my brain with horrific trauma

Fajita Queen
Jun 21, 2012

FrostyPox posted:

A comedy MMORPG might be able to work, but not Family Guy Online.

Star Trek Online is the comedy MMORPG

Age of Wushu too

Fajita Queen
Jun 21, 2012

Does anyone remember ROSE Online

Fajita Queen
Jun 21, 2012

Ranzear posted:

https://www.roseonlinegame.com/news/14-early-access-release-time

Was shut down in February 2019 and revived just in December. Neat.

Woah that's cool

I've played on the aruarose private server a few times and that's based on a wildly different, much older version of the game, so I'm gonna have to see what the new one is like because I have no self restraint

Fajita Queen
Jun 21, 2012

I'll definitely give PG a try, it seems like a dumb kind of fun.

Fajita Queen
Jun 21, 2012

Jazerus posted:

i miss the new world thread it was very funny

Hell yes it was. Being a primary contributor to getting Tempus Thales banned is one of my proudest posting moments

Fajita Queen
Jun 21, 2012

Autisanal Cheese posted:

was he an awful New World shill?

Yeah, in addition to what Babe Magnet said above he ran the New World guild on a discord server that had a couple of his permabanned racist buddies on it and when that was discovered it blew the gently caress up, culminating in him booting everyone and selling our territory to a competing guild then posting a long rant in the thread which got him banned.

Fajita Queen
Jun 21, 2012

Cardboard Fox posted:

I think it was that Wildstar raid attunement picture that made me question, for the first time ever, if MMOs are really for me anymore.

It makes me so mad because like, there's absolutely nothing about MMOs inherently that requires dumb bullshit like that, or endless grinding, or a pointless leveling experience meant to pad time before the real meat of the endgame, or a billion other loving awful pieces of "game design" that end up in every big MMO because of grognard inertia and that's how EQ and WoW did things so it must be the only way.

gently caress all of that noise and give me an actually good game that happens to have a huge persistent world and a lot of player interactivity.

Fajita Queen
Jun 21, 2012

Noise Complaint posted:

I've been putting insultingly low player bounties on edgelord PVP nerds and a very serious guild of Mandalorian roleplayers claims them every time with the full RP bounty hunter experience and it makes them angry every time.

Getting a killmail that some guy named <insert lore accurate Mandalorian name> has claimed my 1000 credit bounty on Sithlord Supremexx and knowing they did the whole, "You can come in cold, or you can come in hot" RP event thing is incredibly hilarious and makes the other guy really mad.

No other MMO can compare.

You are my hero

Fajita Queen
Jun 21, 2012

Trip report: ROSE Online is actually fun. This version isn't nearly as grindy as the old NARose beta that I played, it actually has functioning quests etc. And a lot of the weird rough edges have been sanded off.

Sure it's very old Korean mmo design but it's fun and the aesthetics are cute and enjoyable.

Fajita Queen
Jun 21, 2012

blatman posted:

can you make a slightly longer trip report? I normally just look at the game's subreddit but this one is super dead

Sure I can go into more detail.

The game has four base classes with two promotions each, here's the basic overview of them as far as I understand (though there's a ton of nuances and build variety that gets more diverse the later into the game you get):

Soldier
-Champion: Big smashy 2h melee with a ton of huge aoe attacks and stuns
-Knight: Sword+board tank with lots of debuffs, has an alternative crossbow skillset that seems interesting
Muse
-Mage: The Wizard, lots of blasty spells and debuffs, has a bunch of summons too
-Cleric: The Support, healing and buffs (though those have been spread out a bit so all classes have some group buffs, cleric still has the best ones)
Hawker
-Raider: Dual wielding fast attacker, high move speed
-Scout: The Archer. Both of these are very straightforward.
Dealer
-Artisan: Crafting specialist, also some weird ranged abilities.
-Bourgeois: The Weird One. Uses big cannons, gets discounts at shops, has increased loot drops, hires mercenaries by spending money on abilities.

Stats are complicated. There are six primary stats that you put points in as you level up like diablo, and like 30 derivative stats based on those. Every class uses most of them, it's much more complicated than just "the class with the big weapon wants strength" although that will get you through the early leveling fine. Skills are purchased as you level up as well. At the moment stat and skill points can be reset at any time, so it's easy to experiment and there's tons of options.

Gameplay on the surface feels very similar to earlygame FFXIV, where most abilities are basically on a global cooldown that starts out feeling a tad long but you get used to the pace quickly and it speeds up with gear. Damage rotations are very straightforward once you get most of your primary abilities, just rotating through their cooldowns with no proc stuff or more complex things. Rather, the large part of the gameplay complexity comes from what you do to prepare for combat, with tons of build varieties that are useful in different situations and which require very different gear and stat setups. Buffs, consumables, what parts of the world you're killing poo poo in, solo versus group play, and so on. Overall the game plays like a chill hack and slash with some more complicated things you can do at endgame that I don't really know anything about, like dungeons and clan vs clan battles and tons of world bosses.

The setting details are kinda neat but the writing isn't really anything to write home about. Tons of environment variety especially since later on you go to different planets but I haven't seen any of that yet. The visuals are cartoony but in a way that's nice to look at, the music and sound effects are cheery, it feels fairly upbeat overall and is a big part of why I remembered the game so strongly. It's the same as it was in like 2005 or whatever when I first played the original beta, and looks surprisingly good for something made in that era and has aged fairly well for what's essentially a PS2 game visually.

All the players are on one server. It's probably objectively not very active but it certainly feels like it is, there's been a handful of players in every zone I've gone to and the towns decently crowded, with the first real big city being totally packed. And a big part of the game feeling more alive is the way the economy works, with players setting up shops all over the place that run while they're not actively playing, selling and buying stuff to people. Which is kind of a big component of the game that I'll come back to in a bit.

The game is very multi-account friendly, and in a lot of ways actively encourages you to have at least two accounts, if not more. Leveling is much easier and faster in groups, and it's pretty trivial to play multiple characters at once due to how combat is paced, especially if one of your characters is a muse who can keep the other(s) topped off with healing. With every class having several exclusive, powerful buffs, and with groups giving more of an exp bonus the longer you're grouped up and killing stuff together, you benefit exponentially from either multiboxing or grouping with random people you find while leveling. There are a lot of people who have a high level cleric parked in a popular leveling spot that'll just invite you to groups and throw a bunch of maxed out buffs on you which is neat and makes the game more fun, and doing that yourself once you've gotten a character to a decent enough level that it can give out good buffs makes leveling future characters much smoother. You'll also eventually want to have an account logged in 24/7 with a shop running once you find some stuff to sell or want to get into crafting, though that can be on a level one throwaway if you want and if you can get it to where you want to set up.

The economy is Complicated, and has a lot of room for getting really in depth with. There is no auction house or central market, instead players can set up shops to run while afk - you have 20 buy slots and 20 sell slots, and set the prices and shop title to whatever you want. People who want to buy or sell from shops can browse all of the ones available by walking up to them, there's no global shop interface at all. In practice there are a large handful of Important Items that a lot of people will be looking to buy or sell, and there's a lot of room for arbitrage there especially if you have patience and are willing to do a little leg work, and if you look hard enough you can find buyers or sellers for just about anything in the game. Crafting is done through a dedicated class, with specific stats influencing crafting success chance and quality, and materials drop all over the place from every type of mob, with several of the more important ones being able to drop from the first things you can kill in the game. Then there's the Borg which has a skill that reduces the price of items from NPCs, which are the primary source for consumables especially in bulk, so a lot of people will set up a shop in front of NPC vendors selling items for a bit cheaper to make small afk profit margins. Or sell items from far away NPC shops in towns at a big markup. The sky is the limit and this game has a more complex economy than any MMO I've played besides Eve Online. Which isn't to say it's all good, the inability to easily search for specific things can be a huge pain in the rear end sometimes, but it has a lot going for it.

I'm basically out of things I can think of to say but there's a lot going on and it's a fun, if not necessarily particularly good, game.

Fajita Queen fucked around with this message at 04:42 on Jul 18, 2023

Fajita Queen
Jun 21, 2012

blatman posted:

I downloaded the game overnight and if I have time tonight I'll give it a whirl, if multiboxing is popular am I boned trying to main a healer?

With the ability to respec at any time and the class upgrades (which are permanent) not being until 70, you can main a healer and just swap stuff around as needed if you're having trouble soloing. But groups always need them.

Fajita Queen
Jun 21, 2012

I already manage like a dozen of the things so if there really is a lot of interest and absolutely nobody else wants to do it I can.

Fajita Queen
Jun 21, 2012

Third World Reagan posted:

the drama was the best part of that game

It was absolutely incredible, I think only New World's drama has surpassed it.

Fajita Queen
Jun 21, 2012

housemaster!!1 posted:

I'm looking so hard to find anything to play after work but after countless hours in different stores, I kinda gave up.
I need a game where I have the feeling that I'm not alone, because I'm alone already irl.

My wish would be Ragnarok Online: Remastered, but without Gravity anywhere near. An oldschool grinder without P2W or overly complicated systems like BDO. And not Guild Wars 2, ESO, FF14 or WoW. Any ideas?

Have you tried the new rose online yet

Fajita Queen
Jun 21, 2012

Third World Reagan posted:

Still remember creating an alt goon guild in rift since waiting 8 hours to log in was dumb as hell and the 'main goon guild' starting calling us out like we were trying to split the guild instead of just play a game without waiting.

As is tradition, the main goon guild exploded into drama, disbanded, and only we were left.

Thinking about it, most of the MMOs I have played with goons started and ended exactly like this.

I think Classic WoW and FFXIV are the only cases where that hasn't happened, and maybe Age of Wushu? Every other mmo I've played with goons or heard about goons playing there's been at least one major catastrophic drama bomb that's resulted in a big split or dissolution or some other insane poo poo.

Archeage and New World are two of my favorite examples but there are so, so many.

Fajita Queen
Jun 21, 2012

The solution to that problem is to just not let anyone who Cares A Whole Lot run the guild or discord server, that seems to usually be the inciting incident for that kind of poo poo - some dipshit who wants to be In Charge because it makes them important or whatever.

Fajita Queen
Jun 21, 2012

Autisanal Cheese posted:

What happened in ArcheAge and New World?

ArcheAge had a guy named BobFromMarketing in the guild that was like a really hardcore fisher or something that the leadership thought was very important for the guild's success, so when they discovered that he was a known child groomer that had gotten the boot from eve goonswarm a while back for it, they tried to sweep it under the rug so he could keep making them money. That did not work out so well.

The New World guild was run by Tempus Thales, a kinda creepy MMO obsessed freak that had tried to be the guy in charge for several game releases in a row and finally succeeded by being the loudest about it. He had a couple of the permabanned Kiwifarms guys on his discord server and burned the place down on top of everyone's heads when we loudly objected to that, more or less.

Fajita Queen
Jun 21, 2012

Third World Reagan posted:

Here is a hint

goons are just completely random weirdos who paid 10 bucks

they are literally the same as random weirdos who did not

if you think other people are bad, you should check the lepers colony

I think this is demonstrably untrue in some places, unfortunately. Like, being super into Classic WoW for the past ~3 years, it's painfully obvious how we're basically the only large community in that game which doesn't tolerate rampant bigotry. It's really fuckin bad when I hop into a pug GDKP raid or something and get in voice comms.

The internet is really lovely and as bad as certain things have been here at various points, we've done a pretty decent job of keeping out the worst of the lot, or at least making sure they keep that poo poo away from where other goons can see it.

Fajita Queen
Jun 21, 2012

CuddleCryptid posted:

Goonswarm is evidence enough of that.

I have some bad news for you,

Fajita Queen
Jun 21, 2012

CuddleCryptid posted:

I meant the fact that goonswarm was severed from the site and new, less lovely corps were set up. If there has been other stuff then leave me my delusions.

Ah okay gotcha. I thought you were using goonswarm as a good example of actively kicking out shitters lol

Fajita Queen
Jun 21, 2012

That Little Demon posted:

Come to Gaia m’lady

It's pretty cool I've already got a bunch of achievement points.

Fajita Queen
Jun 21, 2012


lol

Fajita Queen
Jun 21, 2012

Looks vaguely like what Crowfall was originally pitched as, with the shard worlds.

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Fajita Queen
Jun 21, 2012

frajaq posted:

"king of class balance during WoW’s golden era" hmmm is this true? calling all REAL WoW veterans here

He's the reason mages were overpowered for more than a decade, if you believe the pvp guys.

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