How unbelievably difficult is it to exit this black hole tutorial that also uninstalls your windows??
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# ¿ Aug 19, 2021 06:42 |
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# ¿ May 17, 2024 02:32 |
Always hate the English.
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# ¿ Aug 19, 2021 10:54 |
The "New World" map type features an "empty" continent for everyone to colonize. Extremely not cool.
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# ¿ Aug 19, 2021 14:18 |
We should probably put an alert in the op before we lose more people to the tutorial. RIP.
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# ¿ Aug 20, 2021 04:35 |
This is already so much more interesting than Civ6.
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# ¿ Aug 20, 2021 12:50 |
Xarbala posted:I'm flabbergasted there's no ability to name empires to make it easier to keep track of players. The colours, icons and avatars in the game are exactly for this.
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# ¿ Aug 22, 2021 02:38 |
How are Amplitude with patches, content updates and dlc generally?
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# ¿ Aug 22, 2021 05:49 |
Has anyone tried to use the "Under One Banner" expansionist ability? When targeted at peaceful civs it says you need to be at war, but when I targeted it at someone I was at war with it said I needed to change diplomatic status..
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# ¿ Aug 24, 2021 05:15 |
Why is the claim wonder button hidden where it is good lord.
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# ¿ Aug 24, 2021 09:17 |
Eimi posted:I'm playing on the beta and something that I've noticed is that civics scale insanely fast, as does the cost of attaching cities. I have a useless 20~ pop city that I just can't do poo poo because I want to attach it but it costs 50k!!!! influence do. Also just enacting some civics that before had a cost of like 2k is 20k. Weird poo poo going on. A decent spot on the Phoenician one is an easy +10 food +10 gold. You can just settle in the middle of coastal forests and not worry about food at all.
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# ¿ Aug 25, 2021 11:47 |
FractalSandwich posted:Is it worth sticking around in the Neolithic to pick up the extra trait? The bonus is pretty huge, but is it worth the cost in tempo? Especially if it could mean missing your shot at the Ancient culture you want? Yeah, you have to weigh up what you want to do and what the trade-offs are.
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# ¿ Aug 26, 2021 12:02 |
poverty goat posted:e: Has anyone ever successfully picked the Harappans (agrarian) in the ancient era? Or is this just one of those things the cheating AI will always get first, forever You can yeah. - Change out your AI opponents. Militaristic ones, for example, prefer other civs. - Use auto-scout for turns or partial turns where you aren't sure where to go. It'll heat-seek resources through the fog. - Be careful wasting turns chasing dead-end berries or getting bogged down in river systems/forests. - Pick rewards that help you star up now(+hunters) rather than the discount research ones. - Bonus hunters from events start with full move so split them off so they can use it. - Split your second hunter off so you cover double the area but then try to move in 2s so they can hunt mammoths or temporarily split to efficiently pick up resources. Ratios and Tendency fucked around with this message at 13:22 on Aug 27, 2021 |
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# ¿ Aug 27, 2021 13:16 |
If you build a farm over a forest river, negating it's production, would the tile still qualify for a lumbermill?
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# ¿ Aug 28, 2021 05:21 |
Ratios and Tendency posted:If you build a farm over a forest river, negating it's production, would the tile still qualify for a lumbermill? Tested it myself and it doesn't. The religious tenet that gives forest production does work though, confusingly.
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# ¿ Aug 28, 2021 10:16 |
Rectovagitron posted:Thank god. Just click and drag the map.
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# ¿ Aug 28, 2021 23:13 |
Is there any structure to how sanctuaries spawn animals? I thought I'd give endless mammoth hunting a go in the Neolithic, as I found two sanctuaries close by, but after 20 turns I got nothing but deer.
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# ¿ Sep 1, 2021 08:19 |
Ah ok, farming mammoths for a while in the Neolithic makes the culture and expansion civs much smoother. You can get your second city up asap and disband your swarm of hunters to immediately populate them both.
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# ¿ Sep 2, 2021 01:55 |
pro starcraft loser posted:What determines how long it will take to construct an outpost? Like others have said - the production of the placement, but, it also receives a boost based on the strength of the army placing it. You can buy it out as well once you're out of the Neolithic.
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# ¿ Sep 3, 2021 22:50 |
I think the morphing cultures is great, the issue is that the leaders currently don't have enough personality to hold it together.
Ratios and Tendency fucked around with this message at 12:29 on Sep 4, 2021 |
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# ¿ Sep 4, 2021 09:38 |
Is there some simple way to tweak map scripts so I can get close/semi-touching continents? No 4x seems to include this as an option even though it's how the actual world is set out and it always drives me crazy. There's even a continent closeness setting right there but they only put in separated and chaotic options
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# ¿ Sep 5, 2021 03:16 |
Magil Zeal posted:I know the game sure likes to talk about another nations' wonders and/or whether or not I captured them. You didn't build those game vindicated.
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# ¿ Sep 6, 2021 07:50 |
victrix posted:Has anyone noticed any correlation between AI temperaments and culture choices in ancient? Changing out the AI picks can definitely influence which civs get snapped up first.
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# ¿ Sep 8, 2021 00:40 |
Khmer were pretty op irl tbf.
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# ¿ Sep 8, 2021 05:20 |
Veryslightlymad posted:Patronage is straight up busted and unbalanced. You don't need to own all the copies of a resource to claim yourself as the best at it, merely to have access to half. So if you're sitting on one pearl, and some other empire across the planet has 6 deposits of pearls, you can trade for their pearls, specifically so you can then declare "Actually, my pearls are the best pearls" and get an enormous empire wide bonus for having done so. Just utterly ridiculous This feels like the type of game where almost everything is busted good.
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# ¿ Sep 12, 2021 00:25 |
Yeah, I think the ease and permanence of buying resources is a major issue right now.
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# ¿ Sep 14, 2021 01:19 |
Yeah I'm really enjoying it.
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# ¿ Sep 14, 2021 06:38 |
Your absolute priority in the Neolithic is mammoths and don't click up if you have more nearby + get a second city up asap; don't spend any influence until you've got it.
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# ¿ Sep 19, 2021 02:03 |
The second city is a massive influence source itself letting you snowball expansion and if they pinch a good sector next to you you can just demand the grievance on it backed up by 2 cities worth of military production.
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# ¿ Sep 19, 2021 03:55 |
Yep.
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# ¿ Sep 19, 2021 14:49 |
pro starcraft loser posted:I was playing it like Civ 6. Build a science quarter and just that one.
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# ¿ Sep 26, 2021 14:58 |
I've loaded this up a couple times recently but the base AI personalities just loving suck, they just come across as random Apple commercial shitheads. I tried to sign up for the lovely G2G thing to download some but it didn't like my email. Still no map option for an Earth-like continent distribution either. It's a bummer.
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# ¿ Sep 8, 2022 00:18 |
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# ¿ May 17, 2024 02:32 |
The base leaders absolutely suck. Because you're constantly picking new cultures through time you need that strong personality to pull things together and they just don't. Not only are they a random half-assed assortment of mythological figures most people haven't heard of, they just don't have any personality. I think I've said this before, but they remind me of the fake people from Apple ads rather than world leaders. I don't think there's anything in game that even tells you who most of them are either. There's lots of interesting ideas but after playing through a full game I didn't feel any compulsion to start up another one and just moved on. e/ Like, as an exercise, give me a sentence that describes Tjilbruke based on your experience with the game? Ratios and Tendency fucked around with this message at 09:54 on Nov 24, 2022 |
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# ¿ Nov 24, 2022 09:46 |