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Ibblebibble posted:I only just noticed that when you clear a mission for the first time you unlock an alternate version that has higher reqs but gives more rewards. Might try one out tomorrow. The sidequests seem to involve running through the missions in reverse, starting from just outside the boss area. At least that's how the demo side missions were.
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# ¿ Mar 14, 2022 19:58 |
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# ¿ May 21, 2024 16:15 |
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Hard has different enemy placements and boss attack patterns, it isn't just bigger damage numbers.
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# ¿ Mar 14, 2022 19:59 |
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Did I skip a cutscene where we learn who the 3 bros are and what chaos is and why Jack hates it so much or does the game just start in media res
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# ¿ Mar 15, 2022 15:11 |
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aperfectcirclefan posted:Pugilist is a fun class so far. Samurai is okay. Theif is real bad Thief is great in some cases, like the third boss you can chain steal instant whirlwinds to kill the adds easily. But the daggers are underwhelming in general.
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# ¿ Mar 15, 2022 16:26 |
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ImpAtom posted:Daggers are good with status effects. That is why they give you poison early. I want to try out assassin. Poison seemed pretty trash on the boss I tested it against, and non-boss enemies are dead by the time it applies
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# ¿ Mar 15, 2022 16:39 |
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Strong stuff I've found so far: -The Swayback ability is crazy good, instantly restores 75% poise plus a giant dodge with iframes. Combos well with the Counter buff that gives you extra MP and reduced poise loss from soul shield. -The Berserker buff adds 60% damage and stays on you if you switch to another class, seems to easily be the strongest buff in the game if you aren't relying on potions for healing. I need to test it in combination with the skill from Ronin that also buffs damage at the cost of taking more.
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# ¿ Mar 15, 2022 16:50 |
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Where's the sidequest memory in Crystal Mirage?
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# ¿ Mar 15, 2022 17:53 |
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jokes posted:Now that all you loving assholes who have a PlayStation (which I don’t have but I very much want) got to play the meme game, how is it honestly? It just looks so, so extremely fun It's sick. It's like Nioh if Nioh was more interested in making you feel cool and strong than it was in being difficult
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# ¿ Mar 15, 2022 19:57 |
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The story being completely disjointed and bizarre starts to make more sense once you realize the game is doing some Total Recall poo poo I'm not super optimistic that they'll stick the landing though
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# ¿ Mar 16, 2022 14:26 |
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worms butthole guy posted:I really like SoP BUT the bosses are loving stupid and unfair and really bring the game down from greatness level. Sounds like someone skipped the soul shield tutorial lol
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# ¿ Mar 16, 2022 15:18 |
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worms butthole guy posted:You can't absorb moves from Tiamat, atleast none that I noticed except for maybe one. But you're lucky to even have any break meter left TO soul shield since the game decides its okay to take it away while blocking while taking away health. You can absorb the wind, lightning, and poison shot moves -- as with any enemy, if a move has purple text you can steal it, and any move without red text can be shielded. The wind one is really good for cutting off heads. Anyway, stop blocking. Soul shield + counter + swayback means that every soul shield is a net positive for MP and break gauge, the rest is just being patient.
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# ¿ Mar 16, 2022 15:37 |
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Ibblebibble posted:Yeah I probably shouldn't have stubbornly stuck to fists. Fists are pretty much the worst weapons for phase 2. Maybe I should have used RDM Blizzard 3 more, I mostly forgot that I had unlocked RDM spell charging. I think fists are bad for most bosses because you're not going to be able to keep the buff up during longer attack patterns, and you often don't have big enough windows to even get it to lvl 2. They're great for miniboss enemies though
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# ¿ Mar 16, 2022 18:31 |
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CharlieFoxtrot posted:I haven't played Monk since the demo, but from what I remember what I did was use Resonance to tell the party members to "get in", the bosses seem to have pretty straightforward aggro tables and will target a companion if they've been doing more damage. The monk R2 buff is different than the fists buff you get from combos, which at lvl 2 gives the the massive charged R1 I actually wonder if the buff duration command from white mage affects the fists buff
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# ¿ Mar 16, 2022 19:41 |
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Thoughts on chaos difficulty: it's not very fun
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# ¿ Mar 17, 2022 20:14 |
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Lotus Aura posted:I don't mind it so far, but the very minor bonuses you get from Master Points don't feel remotely worth the hassle of grinding out. It just being that and an equipment treadmill is fairly disappointing. It should at least have some unique content or something and not just "redo everything again but with bigger numbers". Speaking of which, can you respec/redistribute the master points whenever you want? I haven't been spending them out of fear of doing something irreversible. vvv thanks! Mechafunkzilla fucked around with this message at 22:09 on Mar 17, 2022 |
# ¿ Mar 17, 2022 22:05 |
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DrPossum posted:Does he kill Chaos?! no
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# ¿ Mar 20, 2022 08:06 |
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Sage is completely stupid with the 400% Black Mage affinity bonus and the MP Regen command, you become a self-sufficient MP battery who can just chain-cast Ultima. Nothing else I've tried (farming 300 Chaos) even comes close.
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# ¿ Mar 21, 2022 02:56 |
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pretty soft girl posted:Anyone have any tips for consistently building max mp? I feel like I'm missing something about the system, a lot of my kills seem to come from straight hp damage so I'm not getting a lot of opportunity to burst enemies. I've mostly been messing around with red mage and tyrant with one handed sword and I'm not sure if I might need to swap either a class or a weapon type to better build things up. I can get some built up from the rdm trait that gives auto-bursts on kills from r1 r1 r1 r2, but it's not been a super reliable strategy. Trying to farm max mp through circle parries seems slow as well. Once I have myself built up to full max mp I can get the rdm gameplan of chain nuke - magic regen - get a burst - repeat going, but getting there is giving me some trouble Soul shield gives max mp, so you can just let enemies attack you and build it that way
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# ¿ Mar 21, 2022 16:40 |
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SettingSun posted:Ultima is just good. Sage just gets to cast spells from complete safety and then fire a super nuke to end fights. Don't know how it holds up in CHAOS, especially since it's typically one of the later jobs to limit break, but it def got me over the finish line on Action. Sage stays good. Sage and Red Mage are S+ tier with 250% Cyclic Warrior and the Chaosbringer/Magic Recharge combo. You can also throw in Seal of Blood to make Ultima even more absurd, and always have it ready before fights since you have functionally infinite MP.
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# ¿ Mar 22, 2022 16:34 |
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IcePhoenix posted:Just finished SoP and I feel like everyone who thinks there wasn't a romance between jack and sarah played a different game than me lol It's pretty explicit that they fell in love in a whole bunch of his visits, he just never remembers
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# ¿ Mar 24, 2022 06:13 |
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Put Jack in FF15. "Did you know that the delicious taste of Cup N-" "I don't care about Cup Noodles."
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# ¿ Mar 25, 2022 16:26 |
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sponges posted:Did 15 sell poorly or something? It never got any sequels and I hardly hear people talk about it It got a whole bunch of paid DLC, though, up to 3 years after release.
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# ¿ Mar 26, 2022 19:42 |
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Calaveron posted:Is FFX the FF with the strongest art direction? I mean, you see a monster or spell effect divorced from any context and you can immediately tell it's from X just from how it looks Probably, but it's also dragged down by being peak Nomura. Seymour always looks incredibly stupid, for instance. VII has great environmental art direction, but that's mostly limited to Midgar, and some great character designs -- Sephiroth is an all-timer. I think IX is also really incredible. I can't stand the techno-magic aesthetic of XIII and its spinoffs, which sucks because that's basically become the Final Fantasy house style. Mechafunkzilla fucked around with this message at 22:08 on Mar 26, 2022 |
# ¿ Mar 26, 2022 22:06 |
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Motto posted:? I wouldn't say that applies to any of the succeeding mainline games. 14 and 16 are both classic fantasy throwbacks and while 15 has a mix that isn't expressed all that strongly imo, it's going for urban fantasy rather than futuristic. The main antagonists -- Niflheim in 15 and the Imperials in 14 -- both felt very close to 13 aesthetically.
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# ¿ Mar 26, 2022 22:56 |
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ImpAtom posted:? They are not even close. Garleans are flat out FF12 + FF6 aside from a few cameos. FF15 has more in common with Shinra than Fal'cie robots is robots
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# ¿ Mar 27, 2022 00:07 |
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GreenBuckanneer posted:SoP has to be satire. Everything about it is wrong and boring. If it's any consolation, brain damage is a very important part of the story
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# ¿ Mar 31, 2022 05:07 |
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Harrow posted:Speaking of Stranger of Paradise, I'm curious what people's favorite job setups are, since I haven't really been posting here about it at all. Cyclic Warrior with 400% Black Mage affinity and Lancet, then spamming 9999 damage earthquakes until everything melts
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# ¿ Mar 31, 2022 18:01 |
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FFXII is actually an incredibly difficult game, and I haven't yet found a job combination that can stop me from getting lost in the Great Crystal and eventually giving up and uninstalling
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# ¿ Apr 2, 2022 00:49 |
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Barudak posted:I think you'll find that Fran is in the game because, and I quote, "Bunny girls are hot" Fran is only hot because the historical figure she's based on was hot tho Mechafunkzilla fucked around with this message at 06:49 on Apr 5, 2022 |
# ¿ Apr 5, 2022 06:47 |
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Asterite34 posted:Chewbacca? yeah
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# ¿ Apr 5, 2022 16:15 |
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Charged normals with the axe or greatsword work great on tonberries.
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# ¿ Apr 12, 2022 16:53 |
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FrostyPox posted:Well, once you're about 5 or 6 hours in, FFXIII gets pretty all right. Yeah. It's also never really gets much better than "pretty alright".
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# ¿ May 25, 2022 00:55 |
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I just started X-2 and I have no idea what the gently caress is going on. It feels like the game is missing an intro section and a few tutorials.
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# ¿ Jun 3, 2022 23:39 |
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I'm about to play FFIX for the first time. I know Moguri Mod is a must, but how is Alternate Fantasy for a first playthrough?
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# ¿ Jun 5, 2022 20:16 |
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FF9 thoughts so far: using an autoclicker to cheese the loving jump rope is sweet revenge for my 11-year-old self
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# ¿ Jun 5, 2022 21:22 |
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Aerith is gonna live. Zack will save her and it will make me cry a lot
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# ¿ Jun 17, 2022 06:48 |
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Mandoric posted:I've been thinking about how some FFs tend to focus on a particular concept in their encounter design. FFXIII is all about using mechanics to stagger the enemy. Then, FFXV was about using mechanics to stagger the enemy. After that was FF7R, which is about using mechanics to stagger the enemy
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# ¿ Jun 18, 2022 02:03 |
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Gologle posted:Isn't FF16 starring a guy named Claude, or some other stupid name? it's Clem
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# ¿ Jun 21, 2022 02:07 |
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it's supposed to be "final" fantasy and yet they're releasing an expansion???
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# ¿ Jul 15, 2022 18:39 |
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# ¿ May 21, 2024 16:15 |
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Augus posted:As expected, the DLC adds an extra NG+ difficulty above CHAOS mode, just like the Nioh DLC. The new difficulty is called BAHAMUT mode Lol, seriously? Chaos mode already loving sucked.
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# ¿ Jul 19, 2022 20:53 |