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I really wonder why some people lose their spot in queue more easily than others. I get plenty of 2002s, but even after taking literally more than 10 attempts to reconnect I've never lost any progress, I would have a meltdown if I did.
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# ¿ Dec 11, 2021 03:12 |
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# ¿ May 12, 2024 11:55 |
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Barreft posted:You'll live. The homeless won't.
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# ¿ Dec 15, 2021 03:20 |
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Have you heard of critically misunderstood MMO The New World? Go try it, we're busy over here
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# ¿ Dec 16, 2021 16:09 |
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Also it's kind of obvious but having extra rezzes from SMN/RDM can have a huge impact when working through hard content. I think people underrate that stuff sometimes. Maybe they should give MCH a Defibrillator instant cast rez on a really long cooldown.
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# ¿ Jan 25, 2022 16:23 |
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The devs included a grind that takes 600,000,000 mettle (30 turn-ins at near the cap) to finish, I don't think they can claim to be surprised players are focusing on the stuff that gives mettle.
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# ¿ Feb 2, 2022 22:27 |
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BA is a lot more fun than DR normal... once you get in at least. DR Savage seems pretty cool but I haven't had the chance to give it a serious go.
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# ¿ Feb 3, 2022 01:43 |
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Argas posted:I would like to be able to use PFs and such within Eureka and Bozja at least. I know it's due to the way they're implemented as their own instances but it's really a shame that relics are now siphoned off into these places that prevent you from doing other content while you're inside. You can't grind towards the relic without being inside. At least Bozja has many steps where you can make progress in non-Bozja content.
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# ¿ Feb 3, 2022 05:26 |
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Argas posted:Isn't that only if you're level capped?
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# ¿ Feb 3, 2022 06:57 |
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iPodschun posted:You can use Bozja/Zadnor to level all the way to 90 if you want. I believe aers said the experience scales up with your level up to 87, but even then the experience gained per skirmish/CE is still very good so you can keep going to 90 if you want. It's like 345,000 xp per skirmish from 80-90 I believe.
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# ¿ Feb 3, 2022 19:24 |
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Thundarr posted:In novice network last night, I described the effect as creating a PF with an aspirational description of what part of the fight you're on. They seemed to like that phrasing. The next day I looked them up on fflogs out of curiosity and they had managed to get their clear that night.
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# ¿ Feb 5, 2022 03:50 |
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Sage unlock is full of spodles, sorry
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# ¿ Feb 5, 2022 03:51 |
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FuturePastNow posted:The xp difference between winning and losing a Frontline is irrelevant, don't stress out, just follow your group around and shoot people
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# ¿ Feb 9, 2022 06:10 |
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The Chairman posted:[*]Ostensibly Special Timeworn Map - exclusive to the event, a version of the Kumbhiraskin map that guarantees a portal to the treasure dungeon
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# ¿ Mar 16, 2022 12:09 |
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Twibbit posted:Something that is confusing me on fishing, most guides to catch specific fish mention the tug it requires, but how helpful is that since I have to catch if I get a tug right? or else I just waste the bait. Is there a way to ignore a tug? or are people just letting themselves have to recast to save on GP? Surface Slap is a super important buff that lets you prevent a given type of fish being hooked, until your next catch; this often lets you drastically increase the odds of catching your target fish. If you reel in a random bite you'll lose that buff, but if you let every wrong bite go you can maintain it until you get the bite you're looking for. Same for the prize catch buff, but that's generally far less crucial than surface slap which is a total game changer for a lot of rare fish. Also aside from that, hooking the fish takes longer than letting it go (especially for medium or big tugs), and on some fish you really want to get every possible cast in during the limited window. Martman fucked around with this message at 07:17 on Mar 24, 2022 |
# ¿ Mar 24, 2022 07:13 |
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It would be amazing if you could get some kind of locked perspective options in housing to make like certain theme things like that work. Wouldn't make much sense at all for this game but.... I can dream.
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# ¿ Mar 30, 2022 05:25 |
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Hopefully the BLM pvp skill is that they stand still casting for a full minute and if they ever finish the cast they kill the entire enemy team and win instantly
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# ¿ Apr 5, 2022 05:13 |
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If the other players (including healer) are doing crappy DPS then the packs will just take too long and you'll start to get worn down, maybe that's been causing you trouble.
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# ¿ Apr 5, 2022 22:33 |
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Cicadalek posted:-someone said purify is meant to be making you immune to debuffs for a few seconds after use? haha how did that bug get through testing
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# ¿ Apr 18, 2022 13:16 |
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The one frustrating thing I've encountered, I think, is that there's a split second between the cleanse and the immunity buff going up, so if you manage to get stunned right after you press the button you can get totally screwed.
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# ¿ Apr 18, 2022 13:31 |
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Macaluso posted:Also things like the Frontier set is also ungender locked now
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# ¿ Apr 19, 2022 12:39 |
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I'm getting to some reasonably high level games and it's definitely giving me flashbacks of my old Dota addiction. Super easy to keep playing "just one more game," but it's really nice that the game length is short and usually not subject to insane variation. It's wild how spread apart the fights can get, and how chasing someone all the way across the map and deep into their base can actually be the correct move at times. I've been focusing on MCH which people seem to generally agree is in a good place strength wise, but mostly I'm just impressed by the design of it. It really feels like the coolest version of what I imagine the Machinist to be, 'cause I've never really been impressed with how it feels to play in PvE stuff. It's so versatile, and hitting a boosted Bioblaster on a full enemy party is insanely satisfying.
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# ¿ Apr 19, 2022 12:56 |
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Oh also I finally looked downward off the edge of the windy island CC map and it's a really amazing setting. Kinda dizzying.
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# ¿ Apr 19, 2022 13:00 |
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Tekopo posted:I've had matches go on for like 10 minutes after overtime started. Someone from my FC had the same 50%/50% issue creating a draw as well. I can't find anything in the rules either that seems to indicate that overtime is limited.
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# ¿ Apr 19, 2022 13:16 |
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There's nothing sadder than seeing the enemy DRG jump away, trying to spam "fall back!!" to warn your team, and then watching them get asploded
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# ¿ Apr 20, 2022 03:57 |
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Cleretic posted:Hey, don't undersell your luck like that!
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# ¿ Apr 21, 2022 06:10 |
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CJ posted:I really like the system of win streaks and not losing stars when you're at the bottom of a division. It means that over time people should slowly climb with an even win/loss ratio. The problem with most ranked systems is that most people plateau in skill fairly quickly then rarely deviate from that level. The way the system is set up there's still incentive to play even when you plateau because you just need a win streak, and the floors at each division will help relieve ladder anxiety. I'm giving up on ranked pvp completely because 95% of my matches are becoming complete stomps, and it's not particularly engaging whether I win or lose. I got handed something like a 12-win streak last night, where matches were just completely obviously over about 30 seconds in almost every time, and today had an equivalent losing streak that felt equally random. There's certainly stuff they can fix in terms of class balance and those tweaks will be welcome but besides that I expect the matches to continue to have absurd ranges of player skill that make them play out in very stupid ways. It'll still be fundamentally a super fun pvp mode for casual matches but man it's weird at the high levels.
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# ¿ Apr 21, 2022 08:30 |
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There's a rating you get at crystal, and after a long enough time I guess that will be able to function as a "true mmr" type thing. For now though the system is still making some extremely weird choices at times, and there are just a ton of new people reaching the rank all the time and it's extremely chaotic. And like, since you can't go below Crystal 0, someone who's lost 50 matches at the bottom of Crystal is probably not weighted all that differently from someone who's won and lost an equal amount.
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# ¿ Apr 21, 2022 08:52 |
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Qwertycoatl posted:Stacking damage buff, each 20 points on the bar is 10% extra damage. You get 10 for a kill, 2 for an "assist" (I'm not sure exactly what the requirement for that is) edit: I'm like 85% sure Battle High does not affect limit break damage but I can't really find confirmation Martman fucked around with this message at 17:47 on Apr 26, 2022 |
# ¿ Apr 26, 2022 17:45 |
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HackensackBackpack posted:Does anyone know of any good MNK guides (PvE)? I want to like it but I'm not entirely sure where everything fits and it feels clunky and unintuitive for me. When I do Blitz and such? Martman fucked around with this message at 22:13 on Apr 29, 2022 |
# ¿ Apr 29, 2022 22:09 |
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boloney posted:You always blitz when it's available. RoF always lines up with your Tornado Kick/Phantom Rush anyways e: I'd say the way it actually nicely lines up is that as long as you use RoF on cooldown every time, you'll never be stuck sitting at 2 charges of Blitz for any significant amount of time. You definitely don't want to use it every single time a charge is available though, and you also don't want to wait until it has 2 every time. Martman fucked around with this message at 22:17 on Apr 29, 2022 |
# ¿ Apr 29, 2022 22:14 |
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Er yeah, I meant Perfect Balance. Honestly the naming scheme and extra stuff, Perfect Balance + Masterful Blitz (3 types) + Lunar/Solar Nadi looks extremely confusing at first for what's actually going on.
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# ¿ Apr 29, 2022 22:21 |
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In my experience The Balance is generally full of 1) terrible assholes and/or 2) people who will spend 50 hours practicing (or just theorycrafting) a special opener that theoretically can result in a .1% dps gain while never learning to work their normal rotation into basic mechanics, and die to greed constantly
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# ¿ Apr 29, 2022 22:53 |
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CC sure is fun What's that? The red team happened to have someone near the top rank on Primal? hmm must be a coincidence edit: and again! They pressed a few more buttons, must have realized they were being too obvious.... except only 23k self-healing means they managed to not pop recuperate more than once the whole match. Got a few queue pops that got instantly declined too as the thrower and throwee probably saw they didn't pop at the same moment. e2: oh weird they remembered how to play when in a third match, not against their friend Martman fucked around with this message at 12:08 on Apr 30, 2022 |
# ¿ Apr 30, 2022 11:34 |
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Tamba posted:You should report that, it's probably covered by the new PVP rules
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# ¿ Apr 30, 2022 12:54 |
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hazardousmouse posted:jesus christ SE, let me store the garo gear in the armory. You just gonna poo poo gear all over me like this and I got no place to put it e: oh I couldn't remember if it's the title or the individual gear purchase, but well, get the titles anyway
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# ¿ Apr 30, 2022 14:01 |
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That person has made a lot of very helpful ffxiv fishing guides and is therefore Cool
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# ¿ May 2, 2022 13:13 |
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Lord_Magmar posted:There is also an in game way to check if you're doing enough damage to do content as it stands. Whatever your current DPS is is secondary to can you do damage good enough to kill a thing.
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# ¿ May 9, 2022 14:49 |
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Lord_Magmar posted:Right, but if you can do SSS then it becomes a matter of executing that rotation during mechanics. Which you don't need a dps meter to tell you whether you're able to do that or not. e: I guess when I'm referring to a dps meter I mean looking at my parses afterwards, not watching the number real-time. But still, I often have a vague or sometimes outright incorrect sense of how well I did from pull to pull. It is very helpful to see numbers that explain what I actually was doing rather than just knowing I can theoretically clear a target dummy. Martman fucked around with this message at 16:39 on May 9, 2022 |
# ¿ May 9, 2022 15:25 |
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Orcs and Ostriches posted:Anyone that even remotely cares about how they're doing has probably stumbled on the information needed to have a decent rotation, or has checked out if they have logs uploaded by someone else.
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# ¿ May 9, 2022 15:39 |
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# ¿ May 12, 2024 11:55 |
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FuturePastNow posted:What do you need to know other than that?
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# ¿ May 9, 2022 16:55 |