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For SUPER EARTH
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# ¿ Jan 18, 2024 17:31 |
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# ¿ May 12, 2024 01:24 |
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The overwhelming lore of Helldivers
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# ¿ Jan 26, 2024 01:55 |
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The first game did have exp unlocks. A big at letting you buy unlocks with real money.
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# ¿ Feb 5, 2024 07:47 |
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Diephoon posted:From the official Discord: , technical issues need to be fixed and need more evidence that the weird post purchase monetization doesn’t suck overmuch. it’s weird that they didn’t do any wider public or invite based playtests before release that would have smoothed some of this out.
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# ¿ Feb 8, 2024 15:51 |
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RBA Starblade posted:How is Darktide after all the bug fixing and balancing now? I dropped it a month or two in At this point darktide is solid and a pretty safe rec as long as it doesn’t hate your PC, I’d say it originally launched good with five asterisks but at this point it’s good with one asterisk Also if you’re waiting for helldivers 2 issues to be fixed like I am, I revisited the first game the other week and it still really holds up. great game if you have a full group of friends for it.
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# ¿ Feb 12, 2024 16:47 |
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In the first game the escape ship is invincible and you should always send off the mission with a shredder missile for good measure
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# ¿ Feb 12, 2024 20:55 |
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cyborg nam
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# ¿ Feb 15, 2024 07:00 |
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Is there anything like the dumdum from hd1, that was my favorite call in weapon
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# ¿ Feb 15, 2024 16:04 |
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Insert name here posted:That's literally the autocannon Ok I will unlock this ASAP
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# ¿ Feb 15, 2024 17:55 |
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drat stalkers are insanely coked up compared to the first game where they would do nothing and drop to a stiff breeze. Do they only ever spawn from stalker lairs? Like if you see one then is tracing it back to its lair when it runs away a viable way to stop them from spawning for that mission?
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# ¿ Feb 16, 2024 20:17 |
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This weekend is gonna be unplayable lol
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# ¿ Feb 16, 2024 23:12 |
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Game's at roughly 40x the first game's peak on steam and counting, pretty understandable that the servers are on fire
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# ¿ Feb 17, 2024 02:20 |
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Joining a game's official discord seems like a quick way to develop a deep and seething hate for its community
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# ¿ Feb 17, 2024 03:20 |
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Virginia Slams posted:What's everyone think of this games staying power? I was thinking about getting it and I know it's huge right now but for whatever reason, to me at least, it looks like a game that is gonna die out fairly fast. I am probably wrong and I can't really put into words why I feel that way but I just do. It definitely has enough value to be worth the $40 so who care
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# ¿ Feb 18, 2024 00:09 |
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# ¿ Feb 19, 2024 07:53 |
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BitBasher posted:I have literally never seen that? And when I have in the past in other games it was my video card dying. I’ve seen it a number of times in HD2 in the few missions I was able to get into before the weekend
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# ¿ Feb 19, 2024 19:39 |
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dog nougat posted:"Killed by own grenade" Identified as a traitor by artillery Galaga Galaxian posted:They should have the AFK timer be a lengthy "surface to orbit defense countermeasure" Stratagem Popup on the bridge. If you don't do it, you get logged out. Other people on the same planet get to watch another Super Destroyer out there explode.
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# ¿ Feb 19, 2024 21:26 |
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JonBolds posted:Relatively peaceful extragalactic psychic alien colonists with hyper-advanced technology and electrical skin. Due to their tech being more advanced than Super Earth it was decided they must have planet-destroying WMDs and so Super Earth invaded them. Obviously they did not have WMDs and the Super Earth corporations just wanted to loot their tech to make stuff like our shield domes and the arc projector. I am not looking forward to the return of that loving wall ball
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# ¿ Feb 19, 2024 23:39 |
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Triarii posted:Is it just me or is this game kinda hard as balls? Like I comfortably play DRG on the highest difficulty, sometimes modded to be even higher, but even difficulty 3 missions here can get really punishing in a way that just feels exhausting. Use the map to see nearby patrols and don’t shoot them if you don’t have to. they don’t see very far and many of them can be given the slip, especially if you know they’re moving to investigate gunfire at some particular spot. if you aren’t fighting over an objective you need to be at, disengage instead of staying in one place fighting waves forever. A whole lot of combat is avoidable.
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# ¿ Feb 20, 2024 00:12 |
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There's a reason you get 20 respawns a mission. The first game had infinite respawns and even more instant kills (they were generally more common than the hits you could even survive)
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# ¿ Feb 20, 2024 01:17 |
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can't believe they haven't just cranked up the giant "more server" dial that linearly eats money and spits out server capacity, devs please
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# ¿ Feb 20, 2024 01:34 |
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wilderthanmild posted:Ugh, got past black screen and then past defrosting helldiver, but then I got the "Servers at capacity yada yada" thing and after the retrying counter finished, I guess it just never tried because I never saw the message again I waited with it alt tabbed for 45 minutes without getting in, and the "servers at capacity/reconnecting" vanished without return after around 20 minutes. no idea if it was still retrying after that, but guess I'm waiting the patch to boot the AFKs either way. haven't had a match since before the weekend. redreader posted:For those who got past the black screen: do you just wait at the black screen, and if you're lucky something happens? pretty much, after an arbitrary amount of time it eventually makes it to the main screen (where you'll then get any of -1, 10002038, servers at capacity, or login limit reached) but I've never made it past both the black screen and those.
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# ¿ Feb 20, 2024 03:13 |
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can’t believe people would leave negative reviews on a straight up unplayable game
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# ¿ Feb 20, 2024 16:24 |
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CainFortea posted:I guess my 4 hours of play last night must have been a hallucination! and furthermore, everyone with a different experience than you is lying
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# ¿ Feb 20, 2024 16:33 |
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Marlow posted:Found another gem: changed my mind, I actually hope they don’t add any more server space
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# ¿ Feb 20, 2024 19:39 |
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Dinosaurs! posted:I'm curious about what future content Arrowhead is planning, especially with the game's runaway success and the news they're hiring additional staff. I loved the first game, but did feel burnt out on the content after a few weeks of, admittedly, avid playing. The sequel similarly has its hooks in me and raids or GTA-heist-style operations are pretty appealing. HD1 had the enemy homeworld boss missions at the end of wars, which I'm assuming we'll see soon. I didn't play long enough to see if end game content was eventually added. illuminates were nice for not having quite as much mandatory antitank but the reversed controls and wall balls could be pretty infuriating.
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# ¿ Feb 20, 2024 21:45 |
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Failing the login lottery should be animated as your hellpod landing on a minefield or going down a chasm
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# ¿ Feb 20, 2024 23:14 |
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Comptroller of Family Values
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# ¿ Feb 21, 2024 00:17 |
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none of this would have happened if they had just made the game worse. classic mistake, making your game good instead of bad
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# ¿ Feb 21, 2024 07:09 |
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Waroduce posted:What is the endgame loop of Helldivers? logging in successfully
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# ¿ Feb 21, 2024 23:42 |
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Direct joining bypassing the login lottery is baffling and I can only guess it works by making your game bang on the door to get in as soon as there's a spot instead of just checking once every 50 seconds like the login screen does
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# ¿ Feb 22, 2024 07:54 |
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ZeusCannon posted:Sometimes with the eyes of sauron they can be bugged and not have a suitable "landing" spot for the hellbomb near them so the strat just rolls around until it bounces super far away. Ok good to know, I was in that match and it was really weird seeing the stratagem bounce around never turning into the beacon 3 times in a row so we just left it while the tower summoned endless dropships on us at extraction Does the eagle 500kg bomb work instead? or anything else faster than the hellbomb?
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# ¿ Feb 22, 2024 15:44 |
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Every reinforce giving you a random voice is such a great touch that really sells how you aren’t respawning, you’re just controlling a different
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# ¿ Feb 22, 2024 17:53 |
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Internet Explorer posted:This would be amazing. Couple it with loadouts. Helldiver gun game would be a good map modifier Hope you enjoyed your one gatling turret and railcannon strike because those stratagem slots are now landmines and 380mm artillery
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# ¿ Feb 22, 2024 19:06 |
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what’s the point of the machine gun sentry compared to gatling?
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# ¿ Feb 22, 2024 21:09 |
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jokes posted:Is there a way to skip the post-mission poo poo because holy goddamn is it boring, I'd like to DIVE DIVE DIVE Once they get out of crisis mode I think shortening the mission summary is one of the first things they'll do, it seems like a common complaint and it's definitely very glacial
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# ¿ Feb 23, 2024 01:25 |
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patch has restored freedom, I was able to get in twice instantly during prime time with no issues.Janissary Hop posted:The only bad experience I have is when I hit quickplay and get paired up with two or three morons who go wtf how is someone joining??? what's happening??? get out!!! and then I ignore the impulse to blow out my mic screaming because you don't have friends only enabled dumbasses!!!!!! and just leave. Otherwise playing with randos has been very enjoyable. it's really easy to throw the SOS beacon by accident because it's like 1 input off from reinforce and activating it once persists across missions. I'm unable to invite at all when my lobby is set to friends only, the game says it's private and blocks them from joining. So I have to set it to public, invite, and set back to friends only to keep pubs out.
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# ¿ Feb 23, 2024 06:23 |
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team-loaded recoilless rifle is sick when it works except every time we tried to use it was a coinflip whether it would bug out and instantly cancel the reload animation until we swapped who had the RR and who had the support pack. feels like too much of a liability to count on until that's fixed.
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# ¿ Feb 23, 2024 07:00 |
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Insert name here posted:There's definitely more to armour pen than Light/Medium/(presumably) Heavy, based on my anecdotal experience. For example the Breaker Spray & Pray will bounce off a Brood Commander's head, yet all the other "Light" penetration primaries (and secondaries) will penetrate their head just fine. Same with the AMR versus Striders, Hulk heads, and the heat vent weakpoints on tanks and turrets, as other "Med" penetration weapons do not damage those. With many weapons it feels a lot faster to kill a a couple of the bug types by shooting off their two front legs instead of shooting them in the head
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# ¿ Feb 23, 2024 20:09 |
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# ¿ May 12, 2024 01:24 |
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it feels like if you see one your top priority needs to be tracking it back to its nest and shutting it down immediately.
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# ¿ Feb 23, 2024 21:49 |