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TychoCelchuuu posted:I have ~415 megabytes of the 100 songs in More Where That Came From but I dunno if I have a place to host it. Suggestions? Dropbox and/or Google Drive. Dropbox is significantly easier to use, also there's a shameless referral link in there so I can get 500 more MB.
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# ¿ Jun 21, 2012 07:56 |
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# ¿ May 12, 2024 14:10 |
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Comrade Flynn posted:Are there any mod collections with some of the most used mods already set up like there were for Oblivion, or suggestions on what's a good basic package to overhaul the game? I read back 10 pages and didn't see anything. Project Nevada is widely regarded, and with good reason, as the place to start when it comes to overhauling New Vegas. You have a very high degree of control over all kinds of things, and it's pretty modular. There's also Cirosan's Classic Overhaul, and jsawyer. Look through the last couple pages again, though, as there's been a lot of talk about jsawyer and CCO, with a bit of PN sprinkled throughout.
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# ¿ Jul 7, 2012 06:48 |
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Comrade Flynn posted:Oh yeah, I saw all those which are great starting points. The old Oblivion mod patches usually had those types with graphic tweaks and other miscellaneous additions which all worked well together. There's nothing like that, I don't think, nothing that's been approved by the community at large it seems. I haven't seen any large all-encompassing mod packs like that for FO3 or any Gamebryo game since, Skyrim's Tytanis mod notwithstanding. I think modding became such commonplace and relatively easy for end users that one-stop shopping for that one mod is a thing of the past. Take a perusal of the OP, it's really quite good and is a drat solid starting point for modding New Vegas up.
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# ¿ Jul 7, 2012 07:00 |
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Beaumont posted:Wait, how did you get the Mod Configuration Menu to play nice with all those mods? Trying to update MCM with Project Nevada just shits up my version of MCM and leaves Project Nevada unplayable. If I remember correctly, install MCM over PN and it should work just fine.
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# ¿ Jul 8, 2012 23:19 |
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Krime posted:Ok, trying to follow the awesome directions from the OP, specifically this... I'm not entirely sure what the question is, but I assume you're talking about an instance in which your folder structure looks like /data/data? You'll want to move the meshes and textures folders along with any esp/esms from /data/data into just /data. You should look into using FOMM for managing your mods. In case you don't like a mod, you'll have to go through your /data folder and manually remove every file the mod contains. With FOMM, all you do is tell FOMM to disable it and it'll clean up your /data folder for you. It may seem a little daunting at first, but it's really very easy and takes just a little bit of monkeying around to figure it all out.
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# ¿ Jul 20, 2012 04:56 |
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When will you scrublords learn. Oh god what's wrong with me
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# ¿ Aug 9, 2012 05:00 |
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Naky posted:
To be fair, only about 30GB of that is actually the game. I've been working on my texturing skills, and guns feel like they're the easiest to brush up said skills on. So I have a lot of gigantic PSD files that I store in the new vegas folder.
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# ¿ Aug 9, 2012 05:13 |
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Cream-of-Plenty posted:I was going to recommend the .45 De Lisle Carbine, but I can't find it on the Nexus. I'm pretty sure that the name of the mod was just the name of the weapon, too. If you can find it, it's a beautiful silenced carbine chambered in .45, with wood furniture and everything. AG Supplementary Uniques has a version of that weapon called De Little Carbine. It's hilariously well put together.
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# ¿ Dec 31, 2012 02:20 |
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You should have them all stuffed into his spare room, so when you open the door there's a landslide of guns out into the hallway.
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# ¿ Apr 16, 2013 06:58 |
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Stokes posted:Is there a fix for the bug where Veronica won't trigger her conversations at the different locations so I can get her quest started? http://fallout.wikia.com/wiki/I_Could_Make_You_Care#Fixes
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# ¿ May 26, 2013 18:33 |
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Arcsquad12 posted:So, I've got Mod Organizer up and running for Skyrim. How do I make it recognize New Vegas so I can switch between the two? You'll have to install a separate instance of MO specifically for New Vegas.
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# ¿ Dec 14, 2013 04:51 |
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Arcsquad12 posted:I see. Ive been having a ton of problems lately with NMM and New Vegas. Namely that pressing Download With Manager does jack poo poo. Will using MO affect the way some mods work? Like mods that come with their own installers, will they have compatibility troubles? You mean FOMOD scripted installers? Download the NCC file on Mod Organizer's page and follow the instructions on where to put it, and that'll allow those installers to run through Mod Organizer.
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# ¿ Dec 14, 2013 08:31 |
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This should be on the Steam store page for New Vegas.
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# ¿ Dec 15, 2013 08:10 |
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After many months of being too lazy to re-assemble my choice of mods to play this game again, I've decided I'll finally get it done and get back into the Mojave. I have only one question before I begin: I use Mod Organizer extensively for Skyrim, and I'd like to know if it's as up-to-snuff for New Vegas. I know it's listed in the OP, but I wonder if any of you have first-hand experience using it, and if there are any issues I should know about. Thanks, cowboys!
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# ¿ Mar 2, 2014 03:29 |
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Gyshall posted:First use FOMM to install Project Nevada and any interface changing mods you might want, like Darnified UI. Then start MO and go from there. This is basically the response I figured I'd get. That's easily workable, thanks!
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# ¿ Mar 2, 2014 04:41 |
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Fair Bear Maiden posted:I always avoided NVB because it looked pretty bad, but this might just convince me to give it a try. For what it is (a loose, thin plot what give you reason to shoot people) it's actually pretty good. The amateur voice acting's not too shabby, either, if a bit low-quality.
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# ¿ May 19, 2014 22:26 |
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AceRimmer posted:Is there any way to console kill a monster? I'm using the PN-FOOK etc... convergence mod (+IWS) and I've had a hostile Mr Gutsy spawn inside the Gunrunners shack. So the vendortron won't sell anything and Isaac is stuck in the fleeing state over his workbench and I can't do anything about it. Open the console, click on the monster, and type in kill
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# ¿ Jul 15, 2014 09:29 |
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AceRimmer posted:Thanks! Another option is make sure you have nothing selected and type tgm, that turns on god mode.
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# ¿ Jul 15, 2014 21:51 |
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Rinkles posted:Also lol I just realized I posted this tripe: Everyone has to start somewhere, and it's not like yours was bad.
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# ¿ Aug 1, 2014 23:38 |
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Blackray Jack posted:Ok I have a quick question, how do I install perks retroactively after putting in the perks every level mod? I know I have to put some in manually cause I'm level eight and it doesn't function retroactively. And where can I get the list of perks commands to put in? The mod does not work retroactively. The console command you're looking for is player.addperk <base id>, with the base ids taken from this page.
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# ¿ Sep 14, 2014 04:34 |
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NAKY, IT'S REAL YOU CAN MAKE A REVOLVER RIFLE IN FALLOUT 4
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# ¿ Nov 13, 2015 17:52 |
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There was, and Nexus management had a shitfit over how popular it got and the existential threat that it posed to the integrity of the site and they took it down.
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# ¿ Jan 2, 2016 02:23 |
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He exemplifies Russia's institutionalized racism and bigotry every time he talks about something other than ENB, and oftentimes when also talking about ENB.
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# ¿ Apr 20, 2016 07:21 |
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Arcsquad12 posted:My desktop has been unplugged for about a month and it has been several months since I last played New Vegas and I'm afraid that somehow something in my mod list will have broken in that time. Every fourth Legion member will have pink arms and all sound cues are replaced with the Wild Wasteland chime.
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# ¿ May 17, 2017 17:03 |
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Going above 60fps causes physics to flip out... more than normal.
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# ¿ May 27, 2017 22:51 |
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Well? Did he?
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# ¿ Jul 21, 2017 19:57 |
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Light Gun Man posted:It's a line that gets added in as an effect of jet addiction/withdrawl from this one mod. You ask it and the response is generally like "what?" and you reply with a "nevermind", basically. I should try it more though, see if there are other responses to find. That doesn't answer my question, dummy!!!! Did the raven have any loving Jet?!
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# ¿ Jul 22, 2017 22:14 |
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Light Gun Man posted:Unfortunately, he too gives the generic response, so no gettin hosed up with a raven. Modding fails again.
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# ¿ Jul 24, 2017 17:45 |
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Arcsquad12 posted:It's not on nexus but I do believe there's a mod that replaces New Vegas dogs with the fallout 4 models. I think it's Upgrades from the Commonwealth. It's been a while since I downloaded it so I could be wrong. It's on a private forum called Gunnetwork but I found an active mediafire link: https://www.mediafire.com/file/cmr0kpa9uirzhbc/UpgradesFromTheCommonwealth.rar
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# ¿ Aug 31, 2019 16:36 |
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Gobblecoque posted:I love the New Vegas start in Goodsprings in the same way I love Morrowind's start in Seyda Neen. It takes just enough of your time to get you through character creation and point you in the direction of the main quest and then steps back to let the player do whatever they want. Really emphasizes the open-world nature and makes the game far, far more pleasant to revisit. And in both instances you also can just gently caress off and do what you want near-immediately.
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# ¿ Dec 4, 2019 19:07 |
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2house2fly posted:I'm preparing to follow the Viva New Vegas guide again because I got a new computer and tried to just transfer my install over and messed it up somehow. Is it actually better to install texture mods with no esp via Mod Organizer vs just dropping the files in the game's data folder? Always always always use Mod Organizer
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# ¿ May 6, 2020 16:20 |
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Electric Phantasm posted:What happened at Nexus that killed most of the links in the OP? They changed the format of the links with no redirecting. The modid is the same, so while https://newvegas.nexusmods.com/mods/40442 is broken, https://www.nexusmods.com/newvegas/mods/40442 points to the correct mod still.
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# ¿ Oct 21, 2020 22:49 |
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I'm excited for this mod to a Gamebryo engine game to have better car handling than Cyberpunk 2077
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# ¿ Jan 14, 2021 17:35 |
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Good luck downloading it, Nexus is of course not well-equipped for this
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# ¿ Jan 15, 2021 21:14 |
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SeanBeansShako posted:Well, unless you are a premium member. Premium status doesn't matter when the site itself is effectively down
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# ¿ Jan 15, 2021 21:20 |
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everyone shut up because this is way more important the best mod ever has been released https://www.nexusmods.com/newvegas/mods/70898
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# ¿ Jan 20, 2021 06:15 |
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2021 owns
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# ¿ Jan 28, 2021 02:30 |
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https://www.youtube.com/watch?v=3AIKUAht8yM
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# ¿ Aug 17, 2021 18:43 |
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I have to use Vortex for a singular mod for FFXII and I hate it so much
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# ¿ Jan 15, 2022 23:44 |
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# ¿ May 12, 2024 14:10 |
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To quote myself from this very thread, too many years ago: He exemplifies Russia's institutionalized racism and bigotry every time he talks about something other than ENB, and oftentimes when also talking about ENB.
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# ¿ Jul 25, 2022 22:05 |