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Did they change the rules for Uniques being pullsif two players play the same unique?
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# ¿ Apr 16, 2014 19:17 |
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# ¿ Apr 27, 2024 17:45 |
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Boco_T posted:Just put in an order for Khazad-Dum and the Dwarrodelf cycle, excited to find a thread with a lot of LotR LCG talk. I have been buying the expansions slowly for about a year and a half now and I get a bug every month or two and play a bunch. Regular 200/400/600/800 count card boxes available from your FLGS or through CSI should hold sleeved cards fine. As for storing all cards sleeved, I suggest against it. Even Ultrapro Matte Perfect Fits have variance in size and color between runs.
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# ¿ Jun 5, 2014 23:53 |
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djfooboo posted:So should I get into Doomtown:Reloaded? BGG seems excited, but they have burnt me before. It checks all the right boxes by me and my like list is pretty similar. My big concern is lack of trust for AEG to balance anything after riding the L5R roller coaster. A concern which is largely ameliorated by the fixed nature of card release. Hell if AEG suddenly started releasing "L5R - Lotus Edition Fixed Card Game" I'd probably jump in line.
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# ¿ Jun 19, 2014 08:44 |
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Dre2Dee2 posted:An article on Game Trade Magazine reveals Necrons and Tyranids will come out in a future expansion for WHC. Isn't the alignment wheel their way of saying "Faction X can run units from Factions W and Y but not Z?"
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# ¿ Jul 10, 2014 22:19 |
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vulturesrow posted:I'm asking this here since more people here probably use OCTGN rather than the Boardgames thread. Has anyone played that game they are pushing in OCTGN chat, The Spoils. Here is the URL for the game: The Spoils. The Spoils is an old CCG, surprised they're pushing it. I took one of the big money tourneys in it a long time ago but only because it was sealed and I had an absolutely _stupid_ sealed pool.
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# ¿ Aug 12, 2014 00:15 |
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DiscipleoftheClaw posted:This kind of obvious money grab is really kind of lovely, and is getting old after people have been complaining about it since the first LCG releases. I wish that more companies would do something like they did with Mage Wars, and just release something akin to the Core Spell Tome, since they know people don't need more sets of counters and rulebooks, and just want the cards. At the same time, a majority of players will never buy more than a single core set. FFG has stated time and time again that their main concern with core sets is having playable decks right out of the box while keeping the price at their sweet spot. Would you rather they release a core set with 1/3rd of the cards for WH40K Conquest and without viable decks that showcase the game or a core box with a $99+ MSRP? That said, the Netrunner core set could have made those 1-ofs into 2-ofs and made 11 3-ofs into 2-ofs and been fine. They've at least learned from ANR's release that a third core set for all of 11 cards is a bit nutters. PJOmega fucked around with this message at 02:12 on Aug 13, 2014 |
# ¿ Aug 13, 2014 02:08 |
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HidaO-Win posted:Apparently Upper Deck have released Vs System as an LCG at Gencon. Wait they released it? I thought it was only being announced.
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# ¿ Aug 14, 2014 19:35 |
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omnibobb posted:Per a boardgamegeek thread, someone confirmed with FFG that they own all rights to "Living Card Game"/"LCG" and they have not licensed or given out use to anyone. Upper Deck Entertainment has never been the greatest company in terms of legalese or player communication.
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# ¿ Aug 16, 2014 00:32 |
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Any word whether Upper Deck has been C&D'd over the rerelease of Vs. with the LCG line?
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# ¿ Aug 17, 2014 05:39 |
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When is the street date for Conquest anyways?
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# ¿ Aug 22, 2014 23:22 |
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Blister packs are also more shrink resistant and necessary if they ever expand distribution beyond game stores.
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# ¿ Sep 4, 2014 20:24 |
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Does the LOTR core box have enough for 3-4 players before I decide to go whole hog and get 3x cores?
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# ¿ Oct 13, 2014 20:26 |
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GrandpaPants posted:I thought the first big box would have both. I honestly hope not. If you're releasing a new faction, especially if it's something like Tyranids who CANNOT get tools from other factions, you want them to have a lot of support in that one purchase. For comparison, imagine if no set of magic had more than two slivers. They synergize with one another but you'd never see them played unless they were drastically undercosted and degenerate.
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# ¿ Nov 4, 2014 23:29 |
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What does Headquarters Action on Calamity mean?
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# ¿ Nov 6, 2014 22:15 |
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The fact the SM card is hiding only one or two words combined with 'until end of phase' is really throwing me off. It can't be 'a battle,' nor 'no battle' because it doesn't specify not first planet. It can't really have anything to do with command struggle due to timing windows. Could it be initiative? It must be.
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# ¿ Dec 6, 2014 21:24 |
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DatonKallandor posted:It could be +2 (or whatever number) "Hammer-Icon"? Pump some Librarian powered command into a struggle? Can't be anything to do with the Command Struggle due to there being no action windows in the Command Phase before the struggle is resolved. The _only_ thing that makes any lick of sense to me is you gain initiative.
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# ¿ Dec 7, 2014 00:30 |
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GrandpaPants posted:I just assumed Tyranids would be slivers, in that they give bonuses to all tyranids (on a planet). Right, but big bad momma Now shrink it down to fit in a warlord's box. Actually "Big Bad Momma PJOmega fucked around with this message at 09:16 on Dec 7, 2014 |
# ¿ Dec 7, 2014 09:13 |
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Blamestorm posted:I also think Conquest maybe didn't need to have as many factions as it did, at least initially. I wonder it they considered multiple starter core sets with different factions but more card support. I don't see how they could cut a faction and bring it in later given the loyalty wheel. The two exceptions interact with the wheel in a wholely different way.
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# ¿ Jan 7, 2015 11:33 |
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I really wish there was a good card game 101 primer because this comes up in EVERY card game. "Look at top X, draw 1, discard/bottom of deck the others" is strictly better than "draw 1." Yes, there are times you'll see multiple cards you want right now, but the difference between it being in that batch and already being at the bottom is simple. Now you KNOW you aren't drawing it anytime soon and can plan accordingly. This, and "but what if I mill my opponent's good card!!!" Bog down every thread.
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# ¿ Jan 20, 2015 08:22 |
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Pack it in folks, we've got a good old ostrich here.
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# ¿ Jan 21, 2015 14:56 |
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Tiny Chalupa posted:Just to confirm combat only occurs on a planet with a boss. And the first planet. So there can be up to 3 battles per turn. Unless I am drastically mistaken.
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# ¿ Feb 24, 2015 08:20 |
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goodness posted:What would be the best LCG to pick up for solo play. Also great if there is a way to play it on the computer. The only LCG you can play solo is LOTR, as all other LCGs are competitive rather than cooperative.
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# ¿ Feb 28, 2015 06:58 |
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Tiny Chalupa posted:Rules question for conquest Ranged only happens once, so the latter.
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# ¿ Mar 2, 2015 06:06 |
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Azran posted:Guardian Mesh Armor reminds me how much nerds freak out with regards to those cards. "WHY IS THE GODWYN PATTERN BOLTER AN EQUIPMENT CARD" has been a complaint I've heard A LOT on OCTGN. Because they're seemingly underpowered or lore reasons?
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# ¿ Mar 4, 2015 07:46 |
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It's likely we'll see only 1 or even no Warlord per pack (well down the line), especially after we get 3--4 Warlords per faction.
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# ¿ Mar 7, 2015 05:06 |
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admanb posted:'Nids get zero access to neutrals. Source?
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# ¿ Mar 9, 2015 20:31 |
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sirtommygunn posted:I really, really doubt they're going to go through all these thematic justifications for why they aren't on the alignment wheel only to turn around and say "yeah the tyranids can just hire a bunch of pirates and rogue traders no problem". 'Nids with tricorn hats.
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# ¿ Mar 10, 2015 02:23 |
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Now if only Warhammer 40k hadn't so blatantly ripped off StarCraft...
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# ¿ Mar 10, 2015 04:27 |
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GrandpaPants posted:Good lord, Shadow Field. That thing basically nullifies about 75% of most decks. Remember Shadow Field won't protect against tokens, Warlords, and non-unit damage.
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# ¿ Mar 26, 2015 00:52 |
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DatonKallandor posted:Put 1 in every deck unless you're extremely heavy on the faction mixing. At worst it saves you no money (and doesn't cost you anything - it breaks even on the turn you play it if you have even 1 unit of that faction to play as well) and stalls for one turn. At best it saves you tons of money and stalls for one turn. Probably it's going to save you a little money and stall for one turn. At worst it's a card that could have been something to help you win. Opportunity cost of the card is a big deal in card games. Edit: Wait, you're the guy who ranted on and on about how "Search X cards and place the rest on the bottom" was a terrible mechanic. PJOmega fucked around with this message at 01:12 on Apr 2, 2015 |
# ¿ Apr 2, 2015 01:10 |
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In LotR can you attack with 0 characters? Had a situation arise where a player killed a monster, then wanted to contribute ranged damage to another player who had only exhausted units.
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# ¿ Apr 22, 2015 09:41 |
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Rarity posted:Ranged characters can attack other players's enemies during their owner's turn so as long as it was still that player's turn it should have been fine I thought a player could only attack one enemy per round?
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# ¿ Apr 22, 2015 16:22 |
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Taran_Wanderer posted:Each enemy may only be attacked once per round. Ahhh, thank you.
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# ¿ Apr 22, 2015 18:11 |
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Thanks for the quick responses. We played the second scenario with three starter decks (all but lore). First flip had 2 Hill Giants. Last two cards flipped in the ambush were 2 Hill Giants. Quickly realized that Forest Snare was a good card. We survived though. If we complete a quest during the combat step (from Legolas (Core)'s ability) and the next step would flip more cards than there are left in the encounter deck, do we shuffle the discard back? And finally, Thalin vs. Eastern Crows. We ended up with Thalin committed to the quest and a deck that consisted of nothing but Eastern Crows. After three reveals in a row we checked it to confirm and then shuffled the discard in but would love to know what we should have done.
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# ¿ Apr 22, 2015 18:52 |
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Did we ever identify an alternative source for those artist boxes? There's no Hobby Lobby nearby and I wouldn't support them if there were.
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# ¿ Apr 28, 2015 22:14 |
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Anyone have a good set of 4 decks out of 2 cores for LotR? Have no idea what to do when it comes to deckbuilding.
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# ¿ Apr 29, 2015 18:25 |
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If I attack with Dain Ironfoot (printed attack of 2) and another dwarf who has a printed attack of 2, would I deal 6 or 4 damage?
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# ¿ May 5, 2015 05:01 |
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While I perfectly understand the design mentality of Core Sets being introductory, I'd really love it if they'd make everything a 2-3x. For ANR the third core set is for only 7 cards, but of those 7 you want 3-4 in triplicate when you run them. LotR is a third core for again 7 cards (11 if you're wanting Gandalfs for 4 players). Conquest made sense because almost everything was a 1-of, and it was nice to only need 2-of for SWLCG. Though from a business standpoint, it makes perfect sense to make heavy investors buy 3 cores (they were already going to buy 2).
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# ¿ May 8, 2015 00:49 |
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Carteret posted:With 8 factions, and the need to throw in cards from a 2nd house just to make a legal deck out of the core, I would assume the AGoT core set will resemble Conquest far more than ANR. Yeah, unless they really minimize the card pool or have a lot of neutrals.
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# ¿ May 8, 2015 01:42 |
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# ¿ Apr 27, 2024 17:45 |
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MisterShine posted:I'm fine with not having to rebuild my entire deck every data pack The risk is going too far the other way. StarWars LCG has incredibly bursty jumps in meta.
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# ¿ May 12, 2015 19:06 |