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joining a dragon heist game and playing a bard, I gotta think of an interesting character concept but I'm stumped. ideas?
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# ¿ Oct 3, 2018 22:22 |
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# ¿ Apr 28, 2024 20:25 |
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Spikes32 posted:You can make anything go viral I'll make a character who only speaks in memes. everyone at the table will love it he also rolls to seduce everything
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# ¿ Oct 3, 2018 22:35 |
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koreban posted:
I feel like there's something here with like, a snake people control the government type conspiracy theory. except I am the snake people? I can't quite put it together, but I'm not sure I just want to be an outright evil cultist maybe I can get the DM to let me transform into a yuan-ti malison if I do a ritual for it, that'd be sick
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# ¿ Oct 3, 2018 23:06 |
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the yuan-ti are definitely a sex cult. when you live in a lovely pyramid and have no emotions boning is all you havekoreban posted:One of the Yuan Ti personality choices is “I want to consume a yuan-ti more powerful than myself” and that’s just the best thing ever. holy poo poo that's something I can work with, prove myself to the other yuan-ti so I can get promoted and get a sickass snake bod
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# ¿ Oct 3, 2018 23:24 |
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kingcom posted:Given you are playing a Waterdeep game House Sulthlue is a snake god worshipping evil house with a bunch of yuan-ti/yuan-ti blooded people in it. So that might fit to your wheelhouse without actually being a full evil cultist, you're just part of a house playing the big political conspiracy game along with the rest, just a bit more cutthroat about it. I can't find anything about that house online
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# ¿ Oct 4, 2018 03:36 |
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tzirean posted:So I'm having a problem with my campaign: my party is one session away from level 8, and I know what I want to do for their last session before level 10, but that leaves me with a gap of four sessions or so before I get there, and... I got nothing. any character stories you can use for some questing? maybe just toss them into a different plane for a while or something
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# ¿ Oct 4, 2018 03:38 |
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tzirean posted:That's what I'm going for, but I'm really bad at putting together encounters in an open, anything-goes kind of layout (like traveling or being in the Feywild) vs. a more linear dungeon-esque layout, where there might be multiple paths but there's an entrance, an end and a direction of travel. Make a big map, put some terrain and a couple important things on it, let the PCs travel. I had my PCs travel the ruins of an underground underdark city (at 1sq=120ft scale) this session and set up these: -A couple combat encounters. Not random encounters that you roll on a table for, but stuff that actually makes sense given the plot (PCs fought a zombie horde that was interrupted halfway through by the appearance of a bulette) -10-ish small encounters to establish the tone of the place (PCs found a dismembered zombie lying in the ruins and groaning at them) -A couple things that allude to the plot of this place (PCs saw a cloaked, masked figure in the distance who ran away from them) Tetracube fucked around with this message at 04:54 on Oct 4, 2018 |
# ¿ Oct 4, 2018 04:51 |
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Farg posted:We are having a Halloween themed 14th level one shot. What's the most broken stupid bullshit build there is? The dumber the better be wizard use magic circle, infernal calling (level 8 spell slot), and planar binding (level 7 spell slot) to bind a bone devil to your service (not skeletons but close enough) repeat 29 more times have 30 bone devils doing your bidding at all times your character stays at home watching wizard tv while the bone devils fight for the party
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# ¿ Oct 5, 2018 01:35 |
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AlphaDog posted:I think you have to settle for chain devils. ah poo poo that's right I'm racking my brain here. something with a bag of devouring maybe? you could also get a potion of cloud giant strength for something Conspiratiorist posted:It doesn't work anyway because the Infernal Calling summon disappears before the hour required for Planar Binding. both last an hour, unless you want to be really pedantic and say it disappears 6 seconds before Tetracube fucked around with this message at 02:05 on Oct 5, 2018 |
# ¿ Oct 5, 2018 02:03 |
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Conspiratiorist posted:And you drop concentration the moment you start casting a spell longer than one action, like Planar Binding. fairly sure that's not a thing, or else it would be a concentration spell
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# ¿ Oct 5, 2018 16:11 |
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Magil Zeal posted:That's what I see in the SRD under "Longer Casting Times", the quote is "When you cast a spell with a casting time longer than a single action or reaction, you must spend your action each turn casting the spell, and you must maintain your concentration while you do so." Incidentally using the Ready action to ready casting a spell also uses Concentration. oh, they just put that somewhere else in the book instead of under the goddamn concentration section. thanks wizards whatever just use a simulacrum or another person
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# ¿ Oct 5, 2018 16:38 |
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https://forgottenrealms.wikia.com/wiki/Methwood
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# ¿ Oct 5, 2018 18:11 |
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Monster Cooking Rules second draft Thoughts? Tetracube fucked around with this message at 01:45 on Oct 11, 2018 |
# ¿ Oct 11, 2018 01:38 |
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lightrook posted:This is funny and slightly uncomfortable and too impactful to not turn your campaign into Toriko/Dungeon Meshi, which may or may not be a good thing for you. Four burgers ground from sentient beings out of five. I can't think of any reason why you wouldn't want to turn a campaign into Dungeon Meshi
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# ¿ Oct 11, 2018 02:34 |
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MonsterEnvy posted:Oh from the New Dragon+ Yugoloth related Magic Items. Oh nice. Is there a directory of Dragon+ stuff somewhere?
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# ¿ Oct 11, 2018 04:14 |
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MonsterEnvy posted:Well there is the site itself. http://www.dragonmag.com/5.0/#!/articles/106375 Ooh, might use the Vlaakith one. Thx
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# ¿ Oct 11, 2018 05:45 |
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Xelkelvos posted:https://dndsports.tv/news/what-is-dndsports/ so basically the hasbro execs finally noticed dnd and decided to gently caress it up with capitalist incompetence
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# ¿ Oct 15, 2018 20:23 |
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Announcer: I'VE NEVER SEEN SUCH A NAT 20 IN MY LIFE *crowd goes wild* Maybe it'll just be scripted
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# ¿ Oct 15, 2018 21:03 |
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Quidthulhu posted:Why would anyone play this over, say, Frostgrave, or any other small team based skirmish miniatures game that were actually designed for that type of play? I’m so confused. I promise you their logic went no further than "d&d is popular, esports are popular, therefore d&d esports will be very popular"
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# ¿ Oct 16, 2018 01:06 |
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I played competitive d&d one time. I was one-shot on the first round with guiding bolt. The game went on another 16 rounds while my teammate tried to not die. We lost. what
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# ¿ Oct 16, 2018 01:10 |
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The Dregs posted:I've been playing D&D since the 90's but I never tried or read anything Planescape related. What's the best way to learn about the setting? Honestly what little I know of it is mixed up with Spelljammer. I tthought they were the same thing for the longest time. you can get pdfs of all the planescape books if you know where to look. there's ~50 books which seems overwhelming, but planescape is very pick-and-choose, moreso than other settings. if you're interested in, say, the elemental planes, you can just open the book about those, pick out whatever poo poo looks cool, and completely ignore everything else
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# ¿ Oct 17, 2018 04:28 |
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I mean if you want to pay like $500 for all the books
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# ¿ Oct 17, 2018 16:17 |
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Opening Navigation Persuasion Consolation
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# ¿ Oct 18, 2018 03:15 |
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# ¿ Oct 18, 2018 03:36 |
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Glagha posted:Okay has anyone in history ever actually PLAYED Eoris? played? god no, but I did read the corebook and it was exactly how you'd think it was. baffling game mechanics and asinine worldbuilding. the main thing I remember is that there were rules for "emotional combat" which worked the same as the physical combat rules. so you could stab someone with whatever they call a sword in eoris, or you could insult their mother for equivalent emotional damage
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# ¿ Oct 18, 2018 16:39 |
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SettingSun posted:This is one of those times were I definitely thought Wizards was behind this thanks to the name so I definitely think they told them to quit it and name it something else. they announced a "d&d mtg crossover esport" or some nonsense a while back. idr but I thought it was this
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# ¿ Oct 18, 2018 22:46 |
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what's the point of AL again
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# ¿ Oct 22, 2018 19:30 |
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Toshimo posted:Assuming this is a good faith question, AL is supposed to provide a way for players to play in a drop-in capacity, whether you don't have a regular playgroup, or you have an inconvenient schedule, or you want to try new things. It's intended to give all players a standard play experience and keep characters in correct power bands so that you can take your dude to any AL game, whether convention, LGS, or kitchen table and have a somewhat balanced and consistent experience. okay but why do this as opposed to just like. the dm says "make a level 3 character" and then you make a level 3 character to play
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# ¿ Oct 22, 2018 19:53 |
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mormonpartyboat posted:a really big goose 100 goose-sized dragons
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# ¿ Oct 30, 2018 17:42 |
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two dragons
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# ¿ Oct 30, 2018 18:47 |
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it's just the lovely rules for ships in the DMG but with seige weapons plopped on and more complexity added DM: it's your turn, what do you do? here are your options >shoot cannon >don't shoot cannon
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# ¿ Nov 13, 2018 05:26 |
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best strat is to roll your stats and then complain about your low rolls so the DM lets you have higher ones I got an 18 and two 17s the other day with this technique
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# ¿ Nov 27, 2018 21:30 |
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Toplowtech posted:Nope, it's mostly playable races and they are classed by playable classes and archetypes, they are retainers aka your minions/lieutenants. They are decently competent but not pc level: they are always lower level than you, gain one level for every 2 you gain and they start at level 3 and cap at level 7. At best they have 3 tiers of feats/powers/spells/attacks (at 3/5/7 level). Their special hp system make them quite reliable without making them too hard to kill. They are far more easier to manage/level and more focused than the ones in the UA who are too pc like for my taste. It wouldn't be hard to make beasts for your ranger with those rules honestly. I'm not too sold on the HP rules, the rationale for them is "math is hard!", but I don't find extremely basic subtraction very time-consuming. Should I use the weird HP rules anyway?
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# ¿ Dec 19, 2018 04:47 |
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# ¿ Apr 28, 2024 20:25 |
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Nehru the Damaja posted:So what's going to be the place to talk 5e when this thread is shut down. Dm advice thread? Ideally, nowhere
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# ¿ Dec 21, 2018 23:13 |