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MonkeyforaHead posted:So... anybody have impressions? My "buy" finger is getting twitchy but that price point is enough to stall me until I get a better picture. I bought it already for the first reasons but I'm guessing you're looking for a more complete experience.
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# ¿ Jul 19, 2014 07:17 |
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# ¿ May 7, 2024 20:40 |
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Phenotype posted:$50? The DLC seems important judging by the Divinity thread title
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# ¿ Jul 21, 2014 21:03 |
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Delusibeta posted:And now all of Ubisoft's future games has disappeared from the Steam store here in the UK. Guess they inked a new exclusivity deal with Game or something. Why would Game even care about Steam when they don't really carry PC games in their brick and mortar stores anymore anyway?
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# ¿ Aug 21, 2014 16:03 |
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Gunpoint Get on this game https://www.humblebundle.com/gift?key=yvxxK6ezAA8s2Svb Papers, Please. Drifter actually gave this to me as a gift a few days ago so here's my chance to pay it forward. https://www.humblebundle.com/gift?key=HurK2wbwHrCF8Dmc
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# ¿ Sep 9, 2014 19:55 |
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I really enjoyed DmC but even I have to agree it has one of the worst stories I've ever encountered in a game. I'd say Heart of the Swarm beats it by a hair but my god is it bad.
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# ¿ Sep 11, 2014 19:25 |
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The White Dragon posted:Or just always play on Easy or Normal, nobody gives a gently caress
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# ¿ Sep 16, 2014 19:10 |
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Cathair posted:I just wish there was an option to play with the enemy stats and other benefits of Normal, but with the full AI of Classic and above. The restricted AI is what becomes boring the quickest on Normal and also the single biggest obstacle to transitioning to harder modes, since it will allow you to do dumb things with fewer repercussions.
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# ¿ Sep 16, 2014 19:59 |
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Great. FF4 was my absolute favorite game as a kid. I'd love to see an updated version. vvv I meant on the PC. I don't really play on any other platform anymore. Darkhold fucked around with this message at 09:22 on Sep 17, 2014 |
# ¿ Sep 17, 2014 09:15 |
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Sober posted:What the gently caress Wasteland 2 is coming out tomorrow too? But I can download it now anyway, is that just still the beta/early access version I never played? Not sure if I should just download it now and wait and grab the download for the full version or just wait for tomorrow when they switch it over.
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# ¿ Sep 18, 2014 17:53 |
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Zorato posted:Somebody tell me Defense Grid 2 is good so that I can buy it thanks I'm enjoying it but I did the kickstarter so I basically got it for free (I assumed I'd never see more than the X-pack for my $15 or whatever it was I donated).
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# ¿ Sep 23, 2014 18:55 |
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So aside from the general JRPG hate how is FFXIII? I stopped playing the series at FF7 and was always curious about picking up one of the newer ones. I'm ok with it being fairly linear (though I hear it's pretty much one long hallway? Is this accurate?) As long as the combat is fun.
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# ¿ Sep 23, 2014 19:27 |
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Ok thanks for the replies on FFXIII. Maybe if it comes up in a deep sale or something.
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# ¿ Sep 23, 2014 19:34 |
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Even without the Nemesis system it'd still be a rock solid beat'em up Batman in Middle Earth game. That extra layer adds a ton of personality to the game though. Just all the little details of walking around hearing Orcs comment on things you've done and are doing is just amazing. ^If Nuuvem is out GMG with the 25% voucher would be my next guess. That or someone like Captain Inviticus who'll give you 15% off the Steam price at the very least.
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# ¿ Oct 1, 2014 16:02 |
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A little late for all the FF chat but I picked it up for like $2 after my playfire credit. Probably still wasted my money but hey I was still curious about the game and it's not too big a price to pay. Kinda blurry on my screen hopefully those fan patches people are working on will make the resolution actually work. I'm still playing through Shadows of Mordor so it's not like I'm in a hurry to get to it.
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# ¿ Oct 11, 2014 07:08 |
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If your game is only scary because it screws up your progress you don't have a very good horror game.
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# ¿ Oct 18, 2014 10:43 |
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Here's why checkpoints without QS are (usually) terrible. Say there's a very atmospheric section of the game (or difficult if we're talking about a game that's not horror). You give it a few tries and eventually get past it. Right past that point there's a difficulty spike. You die. Now you go through the same section only you know everything in advance and do it much quicker. You die again at the difficulty spike. So now you're tired and pissed that you have to go through the same section AGAIN before attempting the part you're struggling with. The atmosphere is dead as you're just plowing through that part. It's stupid and tedious now instead of tense and exciting. So what's the answer? Checkpoints before each challenge? All you're doing then is signposting your difficulty spikes making the game predictable. Your other choice? Checkpoints all the time everywhere so what's the point in not having a QS anyway? It's a bad system that some people seem to have some weird need to defend. A few months ago I was playing a checkpoint game where there was a really long hard section that was exactly the situation I was talking about above. I got all the way through it finally only to have a checkpoint hit at the exact moment an enemy spotted me. My playthrough was hosed unless I reset the whole chapter and not only having to re-do the pain in the rear end section but alot of unskippable cutscenes and other nonsense. Now don't get me wrong. I don't think Checkpoints are impossible to make well but they nearly never are and the few times they are it's a case of Darksouls where it's just part of the gameplay or indistinguishable from when I'm just allowed to save at will anyway. You have to have a designer that has tuned it perfectly and it's a waste of effort when there's a simpler solution out there.
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# ¿ Oct 18, 2014 16:09 |
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Palpek posted:The game isn't only scary because of the saving system, I don't know what rear end the guy who posted about it pulled this from. I have nothing to say about the new Alien game specifically as I've never played it.
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# ¿ Oct 18, 2014 16:47 |
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SuccinctAndPunchy posted:less of this disingenuous poo poo please, you know what I mean, don't be dumb. Obviously you process these as the same thing which is fine nobody cares if that's how you enjoy it. Your inability to accept that others don't process that tension in that way and would rather have a convenient feature is the problem here.
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# ¿ Oct 18, 2014 17:08 |
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Deakul posted:So, Godus for $3 on GMG. Unless something amazing happens to it during development it's a bad game that's constantly going in the wrong direction.
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# ¿ Oct 19, 2014 17:47 |
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Quest For Glory II posted:The AI is cheap, and the Disguise system is flat out broken. On Easy difficulty (where the Instinct system, aka "Get Out Of Being Recognized Free Card", recharges), I had to use-- and hold down-- the Instinct button CONSTANTLY just to get anywhere. It feels kind of like you're being punished for trying to be stealthy, which makes no sense. If the disguise system wasn't broken, this would be a much more playable game, with the caveat of a story that seems cruel towards women and is full of dumb "AAA game" bullshit. Can't argue at all about the story though. They tried for american grindhouse but it just comes off as bad in a bad way not in a funny way.
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# ¿ Oct 26, 2014 08:21 |
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duckfarts posted:GMG doesn't let you buy multiples(you can only buy 1 per account) and blocks some regions() anyway, so there are roadblocks on this plan to becoming an Internet CelebrityTM. Has anyone tried recently?
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# ¿ Oct 27, 2014 14:28 |
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Ghostlight posted:Yes! That's right! Literally balance Molyneux's lovely half-implemented game for him. Also too bad there won't be an adjustment that says 'follow the clear path I made for you instead of walking to the other side of the mountain and complaining about the cliffs' A convert this game to Populous button would be nice as well.
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# ¿ Oct 28, 2014 09:52 |
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ImPureAwesome posted:Is there any doublefine charm in spacebase at all? It's not worth any amount of money though. It has less actual gameplay than your average Free to Play game. I actually kinda admire the balls on them charging for it still.
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# ¿ Oct 28, 2014 21:07 |
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Hav posted:Will Wright is forever on my shitlist for Spore. The hype-train was ridiculous and ended up with molyneux-esque 'yeah, you can do that' for pretty much everything. It's a drat shame that the muddled mess we ended up with could have been a much better game.
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# ¿ Oct 31, 2014 17:52 |
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Deakul posted:Oh yeah, I actually have this but haven't tried playing it seriously yet. Good thing is you only need to level each class once as you can always switch around your build on the fly if you see some more interesting skills you want to try out. Make sure you start on hard (not normal it's pointless) and blow through the story mode as fast as you can so you can unlock adventure mode. Good thing is though for a few more days your XP is doubled for Halloween (on top of the difficulty XP bonus) so you should be able to level a couple of characters very quickly and find what you like. If you're looking for Goons to play with make sure you join the community LLJK and the guild. You'll probably want to start a seasonal character as well because there's currently a slight majority of goons playing seasons and as you're starting fresh anyway it won't matter to you. Edit: oh and I'll happily powerlevel you if I'm on and that's your thing. Darkhold#1887 Darkhold fucked around with this message at 21:25 on Nov 1, 2014 |
# ¿ Nov 1, 2014 21:21 |
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Crashbee posted:Deakul was talking about Van Helsing, for which I'd suggest starting off as a mechanic.
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# ¿ Nov 1, 2014 23:05 |
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Fuligin posted:I'm in the mood for a city builder, what are people's thoughts on Banished and Anno 2070? Banished is a pretty simple (in theory) village simulator with no tech tree so you can build anything you want if you have the materials. The challenge is mostly about building a population up without triggering a death spiral. A couple of games you'll have figured it out and it'll just be a nice chill building game. Anno is all about supply lines and getting resource A to point B before your city starts to run out and collapse. The combat is total poo poo and should be avoided as much as possible IMO. More about exploration and figuring out most efficient routes for your goods/services. You really can't go wrong with either. I got more playtime out of Anno I think but I recommend both.
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# ¿ Nov 5, 2014 09:45 |
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il serpente cosmico posted:Sounds like cookie clicker with a better UI.
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# ¿ Nov 5, 2014 13:13 |
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In the UK at least you can still just order the physical copy from Amazon and get it for £39 It's the exact same story as Origin. For some reason the digital copy is way more than the boxed copy you can order, register and toss.
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# ¿ Nov 6, 2014 21:00 |
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Deakul posted:Well, ok, I was just recommended to start with hard on my first play through. Normal: Crazy easy. Pointless unless you're using it to grind something out. Hard: pretty much 'normal' difficulty. You have to pay a little attention to gear/build but not much. Expert: you have to stay on top of the gear curve or have a few legacy items/paragon levels. Not because you'll die but because monsters will take forever to kill. Master: Without decent gear and legacy items/paragon levels everything takes too long to kill and this is the first level that will really punish you for lack of gear by killing you. Torment 1: This is the start of the endgame. Hitpoints inflate way more than damage in this game so time to kill is a bigger deal than getting one shot by mobs in the lower levels. Darkhold fucked around with this message at 08:24 on Nov 8, 2014 |
# ¿ Nov 8, 2014 08:21 |
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Deakul posted:Ugh, I was afraid of that. Normal: 100% Health, 100% Damage, 0% extra gold bonus, 0% extra XP bonus Hard: 200% Health, 130% Damage, 75% extra gold bonus, 75% extra XP bonus Expert: 320% Health, 189% Damage, 100% extra gold bonus, 100% extra XP bonus Master: 512% Health, 273% Damage, 200% extra gold bonus, 200% extra XP bonus Torment I: 819% Health, 396% Damage, 300% extra gold bonus, 300% extra XP bonus Torment II: 1311% Health, 575% Damage, 400% extra gold bonus, 400% extra XP bonus Torment III: 2097% Health, 833% Damage, 550% extra gold bonus, 550% extra XP bonus Torment IV: 3355% Health, 1208% Damage, 800% extra gold bonus, 800% extra XP bonus Torment V: 5369% Health, 1752% Damage, 1150% extra gold bonus, 1150% extra XP bonus Torment VI: 8590% Health, 2540% Damage, 1600% extra gold bonus, 1600% extra XP bonus Leveling up to 70 is where the real difficulty curve is. Elites will get more affixes and abilities and become the real bosses of the game.
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# ¿ Nov 8, 2014 16:12 |
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Deakul posted:Holy crap, can't believe gold and xp go up instead of down, I would think you'd get to 70 pretty quick at that rate? If you've already gotten yourself some good legacy gems and paragon levels you can solo T1 and get there in about 4-5 hours though 65-70 is a painful slog no matter what. No good gear and you know you'll be trashing anything you get the first 70 drops you see.
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# ¿ Nov 8, 2014 16:29 |
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Kin posted:He's not wrong about how they're perceived though. Starcraft? Pfft just Warcraft 2 in space. They're losing their edge. DII? Just not as good as DI. Warcraft III? God they suck now. Why aren't they making Starcraft 2? World of Warcraft? OMG! They'll never make another singleplayer game again. Starcraft 2? Multiple building select??? They've ruined the micro game. It's just for casuals now. DIII? This game is so boring! DII is the superior game. Let me get out this flowchart to explain why... Now don't get me wrong. I'm not saying they're not flawed and certainly each of these games have huge glaring insane issues but right now there's some other 13 year old that's just fired up DIII for the first time and 10 years down the line will explain to you in great detail about how DVII shows that Blizzard just isn't the same company anymore and games were better back in '14.
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# ¿ Nov 8, 2014 16:37 |
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SolidSnakesBandana posted:Nobody has ever said these things. As for Starcraft you do know when it was first debuted everyone said that it was just Warcraft in space and was so disliked that Blizzard scraped the original engine right? Even after release people were still leveling that complaint against it. There's even an easter egg in Brood War where (Arturus? whatever his name was) will say 'It's not Warcraft in space! It's much more complicated than that!'
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# ¿ Nov 8, 2014 16:50 |
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Hang me over an acid bath and I'll offer you whatever the hell you want.
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# ¿ Nov 11, 2014 16:05 |
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I just knew this thread would be flooded with keys. Oh well if someone still wants Insurgency https://www.humblebundle.com/?gift=Pu5bKTDNTdbEUVeH help me unlock my extra game please.
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# ¿ Nov 11, 2014 20:47 |
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Those went quick. Well here's a few games I doubt I'll ever play so you guys might as well Grid 2 https://www.humblebundle.com/?gift=Pu5bKTDNTdbEUVeH Euro Truck 2 https://www.humblebundle.com/gift?key=GEzc3x5Ye8H7ZVWu
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# ¿ Nov 11, 2014 21:02 |
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Is the story worth paying attention to? I've only been able to play it inbetween toddler meltdowns so I've been skipping past the cut scenes so I get a chance to play the actual missions.
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# ¿ Nov 12, 2014 22:08 |
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Xander77 posted:Wasn't Tomb Raider supposed to be a disappointment on-par with Bioshock:Infinity? Both are good games.
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# ¿ Nov 26, 2014 19:30 |
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# ¿ May 7, 2024 20:40 |
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Tafferling posted:Has Banished become a finished game or is it stuck at "good enough" level?
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# ¿ Nov 27, 2014 23:03 |