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Do you also get a free space balloon ride upon sign-up?
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# ¿ Sep 16, 2015 02:22 |
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# ¿ Apr 28, 2024 07:32 |
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I really want the Federal Corvette and can't wait to buy it only to be disappointed by the choices of C4 weapons. I know you don't have to put the biggest class on weapon in a slot but god damnit give me more C4 weapons. Like the stations and capital ships have these big rear end autocannons why can't that be a C4 weapon?TorakFade posted:If you only play 4-5 hours a week like I guess most normal people do, getting the hundreds of millions required to purchase, outfit and operate the big ships is a pain in the rear end. I have a Python, I'm working on upgrading it but it takes a loooong time... OB_Juan posted:That Adder really makes me wish we could reload ammunition. As it is, a hypothetical a wing of that Adder and two Eagles would have a hard time getting anywhere due to short jump distance and no scoops.
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# ¿ Sep 18, 2015 06:23 |
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Also why can't I reload my weapons manually? Having to enter the next fight with your weapon(s) a quarter full is kinda annoying.
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# ¿ Sep 18, 2015 19:48 |
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GaylordButts posted:I really wish I could run a sweet blue/white coloration, but I just can't get used to how badly they tend to muck with friend and foe colors on the radar. Screw the TR, red should always = dead. TomR posted:This is a green hud with red enemies.
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# ¿ Sep 19, 2015 03:57 |
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The problem with that generator is that it just applies a filter over a screenshot so how it looks on there tends to not quite look how it does when you're actually playing.TomR posted:That makes it look crummy. Here are some in game screenshots.
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# ¿ Sep 19, 2015 21:26 |
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Does anyone have the link to the list of systems you can just sit in and grind donation missions? I want to get a Federal Gunship when it drops but you need to be rank 7 Fed and at trying to get your ranks up normally. Also TomR is there a way to get the red a bit brighter on that HUD? Any red text is really hard to read for me which is kinda annoying.
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# ¿ Sep 19, 2015 23:37 |
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Well I'm talking about the list of systems where if you go to them they give almost nothing but donation missions, and it makes it easy to get rep. Well, "easy" but it's way less annoying than doing like 100+ or whatever regular missions.
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# ¿ Sep 20, 2015 02:17 |
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Chrysophylax posted:Combat Zones are worse still. Their only purpose is for you to help your chosen minor faction that happens to be in a war, and get a tiny bit of money while doing it. As in, I 100% believe the rewards are so absurdly low for the difficulty and effort involved that the actual reward in FDev's mind is propping up your faction.
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# ¿ Sep 23, 2015 10:52 |
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I'm loving hype for multi-crew and carrier boating These will both be the last things they release in season 2 won't it
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# ¿ Sep 25, 2015 18:44 |
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I hope that with multicrew + fighters meaning that people can fly fighters off your deck, you can be a giant dickhole to your fighter pilots by manuvering wildly when they're attempting to land
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# ¿ Sep 26, 2015 04:33 |
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Gestalt Intellect posted:Now that you'll be able to actually launch smaller ships and the orca is supposed to be a passenger ship, it should be the ship that specializes in a huge number of stored ships. It's a big dumb elephant surrounded by angry, tiny bees. Insert name here fucked around with this message at 05:09 on Sep 26, 2015 |
# ¿ Sep 26, 2015 05:07 |
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Dante80 posted:Regarding this, I really think they should have taken the time to make a slightly different UI than the default. I understand the lore says that the UI belongs to the pilots federation and is the same for everything, but still..its a little lazy imo. At least, we know that it will be functional..C:
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# ¿ Oct 9, 2015 19:06 |
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timn posted:Mining is cool, the imperial eagle is cool, CQC is cool, this update is cool.
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# ¿ Oct 11, 2015 21:28 |
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H13 posted:I think one thing that they need to improve on is mid-level ships.
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# ¿ Oct 12, 2015 11:06 |
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I absolutely love that the Diamond Frogs system seems to be in a constant state of conflict. JUST ANOTHER DAY IN A WAR WITHOUT END
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# ¿ Oct 12, 2015 21:20 |
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Two smuggle missions to the same outpost with a combined payout of one million? Sign me the gently caress up for easy money!
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# ¿ Oct 13, 2015 02:01 |
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Sard posted:Haven't checked into E:D in a while, I saw some posts about the new Federal ships being a lot more agile than the FDS. I was originally grinding slowly towards that, but are the new ships cheaper or of lower required rank? I really like the chunky design of these ships and want something like the Advanced PatCom from I-War 2 to tool around in. The Diamondback Scout is fun and has that feel but I gotta move up sometime.
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# ¿ Oct 13, 2015 10:07 |
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When in doubt, buy pulse lasers They're really boring but work well Galaga Galaxian posted:The Vulture's greatest crimes are its best weapons loadout is boring, poor jump range, and it looks .
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# ¿ Oct 14, 2015 02:43 |
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They need to add C3 and C4 multicannons imho
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# ¿ Oct 14, 2015 05:20 |
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C4 autocannon would be really easy: stations and cap ships already have these big rear end double-barrel autocannons so a C4 AC could just be that but a single barrel.Nostalgia4Infinity posted:Weren't C4 beams leaked/teased?
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# ¿ Oct 14, 2015 05:39 |
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Also the Vulture is so power tight that running any laser other than pulses usually requires you to downgrade something from what I remember trying to fit it.
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# ¿ Oct 14, 2015 05:50 |
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This must be some really loving good weed
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# ¿ Oct 14, 2015 06:16 |
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Zaardvark posted:*edit* Whoops, it would have been better for me to post this in the PGS thread instead. Just me talking about the best ship to use as a long-distance smuggler. AndroidHub posted:For me season 2/horizons/1.5 isn't really about the planetary landing, it's about basically everything else, cool ships, more modules, more/better missions, multicrew, character customization, etc. planetary landing is just icing on the cake. Adult Sword Owner posted:1) Where can I find C3 multicannons? Trying dual C3 beams and...ehh.
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# ¿ Oct 15, 2015 03:30 |
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How is the Assault Ship anyway? A bunch of people earlier in the thread were talking about how it's pretty decent, and I was wondering what it's good for. I might go and pick one up.
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# ¿ Oct 15, 2015 08:16 |
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Zaardvark posted:It's amazingly nimble for such a massive ship, its turning is comparable to (and possibly a bit better than) a Vulture. It has terribly lovely shields, however, which is only partially mitigated by quite thick armour. The FAS hardpoints take some getting used to, as well, as, from a pilot's perspective, they're located at 12, 3, 6, and 9 o'clock. As a fighter, it fits between a Vulture and a Python.
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# ¿ Oct 15, 2015 08:57 |
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Drake_263 posted:Armour is simply a measure of the ship's hull hitpoints, one point of armour equaling one point of damage from a given weapon. (Coriolis indicates a weapon's damage as both plain damage vs. armour, and megajoules (MJ) versus shields). Bulkhead upgrades add a percentage to your armour value (+40% for reinforced bulkheads, +95% for milspec composite), the two more expensive specialized bulkhead types theoretically add a damage resistance/weakness to thermal/kinetic weapons (no specific numbers provided) and hull reinforcement packages are a flat +x armour (on top of the bulkhead bonus, it doesn't get multiplied). So I finally got my promotion to Ensign. Gunship with gimmick all multicannon loadout here I come! Also on the list for silly gimmick loadouts: 6x dumb-fire launchers and a large burst laser.
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# ¿ Oct 15, 2015 09:51 |
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Adult Sword Owner posted:So why is Sothis the preferred smuggling station?
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# ¿ Oct 15, 2015 19:07 |
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Quick Gunship trip report: It's really fat
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# ¿ Oct 15, 2015 20:35 |
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Lol if you ain't rocking 2x chaff on everything that can fit it Never not chaff
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# ¿ Oct 16, 2015 04:16 |
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Serious talk though, I personally really like double chaff but it's not necessary or anything. I think 1x chaff at minimum is definitely good because it's useful to get gimballed and turreted weapons off you, and I like having 2 to chain them if needed. Plus popping off chaff and flares looks cool
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# ¿ Oct 16, 2015 04:31 |
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Major Isoor posted:Alright then, thanks for the heads-up. I might just dump a shield booster on it, or something. I am curious as to why you chose to put the multicannons in the large slots, and went with C2 beams though. Personally I'd go with C3 pulses in the large slots and put the multicannons in the medium slots. According to coriolis you'd be doing the same DPS against hull with that setup, and more DPS against shields, and I'm sure you'll have a much easier time WEP power wise because beams are power hogs.
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# ¿ Oct 16, 2015 04:40 |
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FYI if you call yourself a Diamond Frog you're basically required to run the current community mission of doing conflict zones in several systems cause conflict is what we do.Drake_263 posted:The combat benefit of chaff really depends on the ship you're flying. Chaff is best for small, nimble ships like Sideys, Eagles, Vipers, Diamondbacks - I'd say the biggest ships that really benefit from chaff are things like Cobras and Vultures. Any bigger ships than that (I'm looking at you Asp) tend to be so big that even if their gimbals are going nuts, chances are they're going to hit SOMETHING on you.
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# ¿ Oct 16, 2015 08:25 |
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Voyager I posted:Guess I better hop on the Sothis train before it gets patched if I ever want to fly a ship bigger than a Vulture. I got this after grinding out enough money in a HRES for a Type-7, then basically trading my way up to Python/Type-9/Anaconda
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# ¿ Oct 16, 2015 19:11 |
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SynthOrange posted:Crap, will I need an interdictor?
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# ¿ Oct 18, 2015 04:06 |
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Chrysophylax posted:Cannons work only if the ship you're attacking is very large, Asp and above. But to be fair, cannons are poo poo guns by design - they're the low power, low energy variants of the multicannons. High punch, low bullet velocity, easy to miss with. SynthOrange posted:I'd enjoy combat more if there were more than 1 type of viable gun.
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# ¿ Oct 19, 2015 11:08 |
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frank.club posted:Did they really nerf all other smuggling missions too?
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# ¿ Oct 19, 2015 21:33 |
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Zaardvark posted:So, I poked around Sothis just earlier. In my opinion, cherry picking missions from Sothis / Ceos is still a reasonably lucrative run - it's just not as ridiculously profitable as it was pre-nerf. Hopping between the two stations in Sothis and the one in Ceos, I picked up 4 missions worth slightly under a million each, and filled the rest of my hold with the rare good there (crystalline gold). That's around 4.5 million for the half hour it takes to resolve the four deliveries. So it's still faster than mining, and at least as good as mass hauling. I'll note I didn't see a single mission that paid over one million credits, though, and even those were quite rare - I was only able to pick up 4 of them between the three stations. The whole thing is super fast if you're in a scoop-less Asp. Given the volume of missions with big payouts, though, there is no longer any incentive to go there in a ship larger than an Asp.
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# ¿ Oct 19, 2015 22:46 |
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Gold Anaconda skin is cool and all but it kinda annoys me that it's the first Anaconda skin when I really just want to paint mine either purple or pink. Like why can't it have the same generic tactical/vibrant colour packs that the other ships have?
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# ¿ Oct 24, 2015 02:21 |
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KakerMix posted:The Corvette has those two huge hardpoints center mounted directly behind the cockpit, it also has a single large hardpoint so you know that the large is also center mounted. It's also the most maneuverable out of the large ships as the Corvette is more maneuverable than the Anaconda and the Cutter is not as maneuverable as the Anaconda. Cutter is fastest though.
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# ¿ Nov 10, 2015 23:26 |
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# ¿ Apr 28, 2024 07:32 |
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Mercurius posted:The Corvette seems really good to me. From what I can tell, it has much better hardpoint placement than the Anaconda (which I think is horrible as most of you know by now ) and if they ever put in C4 beams or multicannons in it'll be an absolute monster. They also said it has decent shields so I'm hoping for somewhere around the FdL level. I also think it also looks better than the Anaconda.
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# ¿ Nov 11, 2015 00:18 |