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Medullah posted:Yes, in the stream they announced that XP bonuses will be such that you can level solely by doing Class quests and the main Planetary questline. Not quite 12x, but still super quick. I consider this a plus since the planetary questlines are actually pretty cool. And then you can come back level-synced and do the bonus questlines! Also, I imagine if you want to do less planetary quests, you can do flashpoints for xp/gear. I like 12x in theory but kinda don't like outleveling all the other content so quickly so this seems like a nice balance.
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# ¿ Oct 7, 2015 23:56 |
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# ¿ May 15, 2024 11:03 |
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Chickenwalker posted:Guys does Riposte/Retaliate have any place in the rotation of a DPS Guardian/Juggernaut? Seems like it never procs. My Juggernaut is tank spec so I rolled my Guardian as DPS, but I feel like I'm doing it wrong. Also is there ever a crushing blow equivalent that procs off of the equivalent of Aegis Strike to become an AoE? It's definitely part of the Focus rotation since you get a passive that makes concentrated slice proc Riposte.
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# ¿ Oct 26, 2015 07:08 |
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sassassin posted:Do we actually get to make interesting choices at any point re: combat proficiencies in this game? Feels like once you choose your class and discipline it's just a flat road of boring "using x reduces cooldown of y & z by 2 seconds" bullshit it's near impossible to notice in action. Then check a list online to see which mods are objectively the best. Build diversity is a lie (like peace). It's really only something you see in ARPGs these days and even then when you look at the hardest content, it comes down to a handful of optimal builds. Most MMOs these days just ditch the pretense of illusion of choice and give you a few simple binary choice for your character. There was no point to the talent trees in SWTOR or WOW. If you start from the premise of no build diversity, then you can focus on tuning encounters more intelligently towards the limited builds that do exist. This is what FFXIV does with a lot of success, though they're also well-served by the fact that characters can switch to any class on the fly. As for SWTOR, even where you do have choice, utility points, there are optimal choices based on whether you PVE or PVP. Whether or not they'll take advantage of all the streamlining to create nicely tuned raid encounters is an open question but I suspect that's not really the direction the game is headed. I will say that I think this game would benefit greatly from being able to one-button respec with stored keybinds and gearsets though.
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# ¿ Oct 27, 2015 22:00 |
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Fojar38 posted:Getting rid of the vanilla WoW talent system was a good choice, as is moving to focus more on story than on endgame ops and poo poo. Which we had for several years and that didn't stop the bitching. This is way better and closer to the KOTOR successors people actually wanted. Lightsabers and Conversations.
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# ¿ Oct 27, 2015 22:18 |
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sassassin posted:Why do artificers make non-moddable lightsabers now? Who would ever use one? I'm assuming a lot of the new recipes are meant as outfit designer fodder.
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# ¿ Oct 28, 2015 15:18 |
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CeeCee posted:I upgraded to Win 10 and now when I load the launcher I get a pop up asking if I want to allow this app to make changes. I set it to run as administrator and made sure it was in the firewall exception list, but I still get the pop up. This doesn't happen when I load the Guild Wars 2 launcher tho, so I don't know why it does it or what else I can do to make it stop. They did a really poo poo job with the launcher unfortunately, so you're stuck with UAC prompts.
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# ¿ Oct 28, 2015 17:12 |
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Interstellar Owl posted:With this new "streamlined leveling" system where you only have to do story quests, how long does it take to go from like 1-60? I imagine you could do it in a weekend if you're also doing heroics and stuff. The game just throws levels at you now.
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# ¿ Oct 29, 2015 21:35 |
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Oh my god. Go watch The Force Awakens. It's so good.
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# ¿ Dec 18, 2015 07:08 |
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I wasn't trying to start a shitstorm, sorry. I was just really excited after seeing it and this is the only Star Wars thread I follow on the forums and wanted to share that excitement with my fellow Star Wars fans. Apparently that is super contentious.
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# ¿ Dec 18, 2015 16:42 |
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SweetBro posted:Ah okay. Good. If I had to start playing through the vanilla side quests for exp I would loving kill myself. Class Quests + Planetary Storyline will do it. Or throw in some heroics, pvp, flashpoints, etc. No need to collect bantha foreskins.
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# ¿ Jan 1, 2016 22:17 |
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mastajake posted:How do you change outfits workout changing your stats anyway? A lot of posts here make it seem like you can, but I couldn't find the option. Is it post game only or something? If you open your character panel (C), there is an 'Outfit' tab wherein you can assign gear to slots which only affects your appearance and does not change your stats. There's a tutorial for it in-game (however it is you access those, via codex or the question mark?), it's called the Outfit Designer.
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# ¿ Jan 3, 2016 02:38 |
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rabidcowfromhell posted:Might be a dumb question, but I just started playing this game a few days ago and I'm confused about the way flashpoints work. Nope, they're (mostly) all tactical now so that dps aren't stuck waiting for healers and tanks. You'll get level-appropriate XP and drops from bosses still, along with the data crystals from the dailies you can use to buy mods and such.
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# ¿ Jan 3, 2016 16:44 |
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reagan posted:I got sick of my Cyborg Sniper and switched to a Chiss Operative. Good idea? Sniper seems like it lacks some of the cool toys that other classes have access to. I personally don't like the DPS-only classes. I regret making my Agent a Sniper instead of an Operative and my Warrior a Marauder instead of a Juggernaut.
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# ¿ Jan 6, 2016 00:45 |
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reagan posted:Alright cool. As an aside, I really wish the Operative had access to a Vibroblade along with the dagger. Leveling, your best gear will come from heroics or flashpoints. It's super easy to stay way ahead of the gear curve now without spending commendations/crystals.
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# ¿ Jan 8, 2016 06:48 |
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prefect posted:They can absolutely be difficult, especially if you're trying to perform as well as you possibly can. Ultimately it depends on how a specific encounter is tuned in terms of requiring X% of your theoretical DPS. DPS checks can be pretty tough if you don't have your rotation down.
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# ¿ Jan 8, 2016 17:09 |
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Moon Slayer posted:So I've pretty much done everything there is to do in SWTOR at this point, or at least everything I'm interested in doing. Leveled every class, gone through KotFE a couple of times, played pretty-space-princess-dressup; now it's either grind heroics for alliance crates and wait until the next chapter drops. You might consider giving FFXIV a try. It has a rather long FF-style main quest that goes all the way through the expansion. There's no dialogue wheel like SWTOR but really only GW2 does that aside from SWTOR (and it has little relevance in GW2). ESO is actually pretty good for this now that I think of it. Everything is voiced and there is lots of story (much of it good) and even dialogue choices.
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# ¿ Jan 11, 2016 19:21 |
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# ¿ May 15, 2024 11:03 |
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the_paradigm_shift posted:I'm running carnage spec at lvl 35 and I think my only attack with AoE damage is the ground punch. Rage/Smash is your best bet for leveling w/ all the AOE.
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# ¿ Jan 13, 2016 17:10 |