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I've always enjoyed racing games and have been going more into the sim side of things lately, and I think it's time to upgrade to a decent racing wheel. I have a POS one from playing too much Forza on the 360, but it was like $70 brand new and has garbage control accuracy let alone features like force feedback. I also built a new rig recently and picked up Dirt Rally, which is awesome. Unfortunately it's on a linux install and I can't get the wheel to work at all and ended up using an old 360 controller. As you can imagine it makes the game a bit tricky Is the starting point for a decent wheel $250-$300 right now? Searching for the products listed in the OP shows even the lower priced ones going for that much used. Is there a cheaper alternative even worth bothering with?
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# ¿ Jul 4, 2017 18:22 |
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# ¿ May 14, 2024 13:51 |
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Thanks guys, the T150 seems to fit the bill. I already have a Windows install on a second HDD mercifully. I try to get games for the Linux side when given the chance but it's still very limited as you've pointed out. Aside from limited game availability the only issue I've had with it is the wheel support. I'll guess I'll switch over to windows and get the Dirt Rally install queued.
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# ¿ Jul 4, 2017 20:16 |
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For those of you with a wheel and 2 pedal setup: do you left foot brake? If so, do you get shin pain from hovering over the pedal so much?
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# ¿ May 20, 2018 03:41 |
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Thanks for the replies guys. I do the relax-on-the-straights thing already, and I also moved my pedals almost as far as possible away from me already. I'll see if the return spring is strong enough to let me rest on it, but other than that it sounds like I just need to toughen up.
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# ¿ May 21, 2018 00:52 |
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What's a reputable place to get Assetto Corsa mods outside Steam? There are some tracks that aren't in the official Steam system but all the mod sites I'm finding look sketchy.
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# ¿ Jun 17, 2018 19:09 |
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gently caress yeah thanks guys. I should have asked this a month ago when I got bored of the stock tracks
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# ¿ Jun 17, 2018 20:24 |
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GhostDog posted:https://www.racedepartment.com/downloads/categories/ac-tracks.8/?order=rating_weighted Is there anything unusual about the RD website? I can access it fine over mobile data but if I use my house internet it doesn't even find the site. I tried multiple browsers and settings with no luck.
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# ¿ Jun 17, 2018 22:15 |
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GhostDog posted:Not really. Thanks, changing DNS did the trick.
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# ¿ Jun 18, 2018 00:58 |
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Is there a goon Wreckfest group going? It looks super fun and would be even more fun knowing which kind of assholes I'm playing with
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# ¿ Jul 16, 2018 21:28 |
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AndrewP posted:It’s super fun and maybe the funniest online game I’ve ever played. If I wasn't so drat busy this summer I'd be all over it. It has wheel support right?
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# ¿ Jul 17, 2018 06:11 |
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sum posted:Finally got my first actual wheel (G29) all plugged in and set up after only simming on a gamepad for months and uhhh first impressions are that I'm insanely slow and I feel like I'm learning how to drive again. It seems like every other time I hit a bump I'm in the wall and it's bizarre having to put in actual physical effort to keep my pretend car on the pretend road. Does anyone have any tips besides just keep racing until it feels natural? Do some practice laps. Lap slowwwwwww and try to nail the racing line, and gradually speed up each lap as you learn the limits of the car. You'll also need to recalibrate your feet to avoid locking up the brakes or spinning out while accelerating. Unless you turn on TC and ABS since it's a pretend car and you can't feel anything.
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# ¿ Jul 19, 2018 04:14 |
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If there isn't an option to have the co-driver call you Samir I'm going to be very disappointed
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# ¿ Sep 8, 2018 20:39 |
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Is 25bux the discounted price for ACC? I've only put a dozen or so hours into the forest AC but it was pretty solid.
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# ¿ Sep 12, 2018 20:50 |
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Is anyone playing Wreckfest with a wheel? I was crushing the AI with a controller, then plugged in the wheel and can barely get top 5 against novice AI. Still hilarious fun but kinda frustrating.
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# ¿ Sep 15, 2018 00:05 |
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Harminoff posted:Does the rotation feel off? Try turning saturation to 45-50% I'll give that a shot, it's been turning thats been giving me trouble when it was super easy with the controller.
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# ¿ Sep 17, 2018 01:54 |
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Downloading ACC right now, looking forward to punting you guys off the track in multiplayer.
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# ¿ Sep 18, 2018 06:37 |
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Dirt Road Junglist posted:
I lapped each Grand Prix course for 30-40 minutes in AC before watching each race this year and it made them much more interesting. I had to wade through some super lovely track mods for some of the less popular tracks but it was still with it.
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# ¿ Nov 26, 2018 04:53 |
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I'm not in the market but that rig is sweet and I'm very jealous.
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# ¿ Jan 1, 2019 21:14 |
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Pinny posted:https://steamcommunity.com/games/805550/announcements/detail/1762501075674706322 Two new cars (sorta) plus Monza. Gonna have to fire it up tonight and see how the track feels.
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# ¿ Mar 4, 2019 21:38 |
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In DR1 or DR2 is there a way to download the pace notes somehow? Preferably in a text format? I'm trying to talk a friend into being a live co-driver but making the pace notes ourselves takes foreeeever.
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# ¿ Mar 14, 2019 16:46 |
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Has anyone used TrackIR or something similar for racing? All of the sims I play are supported and it seems like a nice little improvement without going full VR.
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# ¿ Apr 14, 2019 22:34 |
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Anyone have a good source for AC tracks besides Race Department? I can usually find what I want but now always. I try to do a few laps at each GP circuit a few days before the race but this week the only version of Baku I can find is a pretty bad rFactor conversion.
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# ¿ Apr 27, 2019 01:57 |
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Shine posted:Samir mode. Well I'm always breaking the car so that seems pretty accurate
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# ¿ May 4, 2019 01:46 |
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So I'm going to turn a few got laps at Paul Ricard this weekend to familiarize myself before watching the GP Sunday. Am I the only one that finds it hard to tell where the gently caress the actual circuit is on the giant blob of concrete?
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# ¿ Jun 21, 2019 18:00 |
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How does PC2 compare to AC1? I've got quite a bit of time in Assetto Corsa but 13bux is hard to say no to
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# ¿ Jul 18, 2019 21:50 |
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Zaphod42 posted:Its hard to compare them really. They're pretty similar but each does certain things slightly better here and there. You're also gonna get pretty different responses from different people. I mostly use AC to do hot laps on grand prix tea dogs before watching the races so alot of those features are lost on me. If the interface is better in PC2 I'll get it just for that, the AC interface feels like it's from the 90s.
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# ¿ Jul 18, 2019 22:57 |
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Zaphod42 posted:I think it was the thread title of the iRacing thread at some point lol It was definitely the title of the Dirt Rally thread for a long time
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# ¿ Jul 25, 2019 02:19 |
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Mr. Powers posted:I'll measure my parked WRX I guess. Neither of my cars have telescope on the steering wheel so I can't really get it exactly right, but I can build in some fore/aft adjustment on the wheel shelf. If you do end up doing this can you post the dimensions? I ran into this awhile back and never did find the right specs.
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# ¿ Jul 25, 2019 22:40 |
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Does anyone know a non-warez source for F1 cars for AC? The Ferrari pack included one from ~2017 but there's no way to tune it so its stuck with ridiculously tall gearing. On most tracks I never see the top two gears at all. I've found a couple of older cars on Race Department but nothing from the last ten years. I'm guessing there's licensing reasons for this but if you of a source lemme know.
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# ¿ Aug 3, 2019 18:16 |
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njsykora posted:F1 cars in AC are basically entirely the RSS Formula Hybrid mod, it is a really good mod though if you're not repulsed by paid mods as a concept. This is exactly what I'm looking for, thanks!
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# ¿ Aug 3, 2019 20:39 |
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Steen71 posted:HOWEVER, it also has fixed gear ratios! This is just how it is in modern F1. Yeah I found that out but it has quite reasonable gearing instead of 8th gear maxing at 255mph like the Ferrari one did. Immediately drop 3-4s on the track I was running without really improving otherwise. Now if I could just figure out how to activate DRS and the battery boost in AC... edit: Figured out DRS but I'm not sure if i'm using MGU-K correctly oXDemosthenesXo fucked around with this message at 23:06 on Aug 3, 2019 |
# ¿ Aug 3, 2019 22:49 |
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So the upcoming Gooncar series is running with free cars and tracks? Or did I misread something? I've been doing sporadic hot lap sessions in AC for the last year but some actual racin' sounds great if it's with y'all.
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# ¿ Dec 5, 2019 16:59 |
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Well I guess I know what I'm doing this weekend. Terrorizing traffic in socal in a mid 80 turbo monster F1 car of course.
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# ¿ Jan 31, 2020 21:19 |
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GutBomb posted:Here's a zip with all the forza tracks that I've been able to find. Seconding thanks for these, I haven't been on some of these tracks for years. Are the Alps tracks working for anyone else? The others (Rio, Maple Valley) work for me but I can't get any of the Alps variants to load. Also Rio is bumpy as all hell in the little Tatuus practicemobile. edit: Fujimi isn't working either, I might be installing them in the asset folders wrong or something oXDemosthenesXo fucked around with this message at 07:46 on Feb 23, 2020 |
# ¿ Feb 23, 2020 07:20 |
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Thanks for the followup! I'll give it a whirl tomorrow.
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# ¿ Feb 24, 2020 08:21 |
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GutBomb posted:It’s probably not high enough traffic to get on Microsoft’s radar. Finally got this working. I had to both move the alps.ini file to the Alps content folder, and then unzipped alps__stflow.zip to write over the previous set of files. Alps is as fun as I as remember, although in any car with aero downforce it's almost not fun since you can go flat out for most of the course.
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# ¿ Feb 25, 2020 05:48 |
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GutBomb posted:Anyone still playing assetto corsa? I'm down for some AC goon time and the mod effort post would be great too. I still play vanilla AC from time to time but never ventured online.
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# ¿ Apr 27, 2020 20:15 |
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Have they implemented ffb in Snowrunner yet? Searching around it looks like a planned feature but isn't fully released yet.
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# ¿ May 4, 2020 18:42 |
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Is tail of the dragon a default map in beam.ng? And the F40 for that matter. I've only played around with the vanilla stuff in that game and found the maps to be too small to really get lost in.
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# ¿ Sep 6, 2020 22:28 |
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# ¿ May 14, 2024 13:51 |
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VectorSigma posted:Tail of the Dragon/Deals Gap is in BeamNG's official mod repository, the F40 was acquired elsewhere. Awesome thanks!
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# ¿ Sep 6, 2020 22:56 |