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Tom Guycot posted:
Can you list which games have this feature? Sounds like a lot of fun
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# ¿ Dec 11, 2017 23:16 |
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# ¿ May 17, 2024 07:24 |
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Stick100 posted:They also communicate using Bluetooth, so you need a good Bluetooth connection on your computer. I've done some VR talks and in one there was bad EM interference and the WMR controllers would hardly work (I got 3DOF but not 6DOF) while they work fine on that computer in other circumstances. For my main VR desktop, I had to get a Bluetooth USB dongle and the controllers hardly work at all. I had to get a USB extension and even then the controllers only track when within a couple of feet of the Bluetooth USB dongle. I can't speak to em saturated environments but in my experience wmr bluetooth has had the opposite problem where when I try to switch between computers in different rooms the controllers will pair with the previous computer they were used with. The fact they have to be in front of the headset is the worst part, you can't really use a bow and arrow realistically because it loses track of the drawing hand
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# ¿ Apr 11, 2018 16:47 |
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LORD OF BOOTY posted:apparently the original demo game was Superhot. fair enough, Superhot is gonna be pretty much the killer app for VR. where this becomes a problem is when the Superhot VR demo makes you shoot yourself in the head, like in the ending of the flat version. this apparently got the MS store in a lot of loving hot water, and they had to take the Vive demo out of the running and figure out a different game, which wound up being God-Awful Ping Pong. lmao
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# ¿ Apr 18, 2018 06:45 |
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Big VR sale just started on steam. Looks like just about everything vr is discounted.
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# ¿ Apr 19, 2018 20:03 |
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its f2. getting into vr has really made me hate the current developer trend away from providing any out-of-game documentation for controls and gameplay. some vr games dont even have a main menu, so if theres something you cant figure out its down to trawling through steam forum posts
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# ¿ Apr 28, 2018 22:54 |
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I decided to get the windows 10 april update early and I have to say vibration feedback on wmr controllers is very nice to have. it feels pretty subtle compared to what your arms are doing in, say, boxvr but it's way better than the previous absence.
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# ¿ May 4, 2018 20:55 |
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Tried my first racing game in VR, dirt rally. After the arduous setup process to get it in a wmr headset it's the most fun I've had in vr yet. Now I'm going all in on assetto corsa while its on sale.
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# ¿ May 15, 2018 07:25 |
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We need a new SWAT game for vr, ideally with built in voice recognition
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# ¿ May 21, 2018 17:09 |
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ChickenWing posted:What's good for non-roomscale? Got the lenovo WMR headset when they were on nonsense sale and it's p nice but I have a tiny baby den in which to play so things I can do sitting down are preferable. I've been wanting to play Eve:Valkyrie since it launched but apparently nobody plays it anymore Dirt rally is really good, but you need to run revive to use it in wmr.
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# ¿ May 31, 2018 17:29 |
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Another wmr user here, I've run first contact and dirt rally just fine with revive just running on a 970
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# ¿ Jun 14, 2018 00:38 |
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Carly and the reaperman is one of the best coop games I've played. It really leans into the asymmetrical aspect, good communication is essential. If you have a local coop partner pick it up asap.
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# ¿ Jun 23, 2018 19:50 |
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Dr. Fishopolis posted:the number of 3d printed parts in my dell visor setup is increasing rapidly, but I got it for like $130 used, so whatevs. make it cover the windows button and I'll pay you for the design
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# ¿ Jun 27, 2018 05:28 |
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App13 posted:Any thoughts on picking up an Acer WMR headset for $150? i have that set and its good, i payed 100 more for it and feel it was worth it. especially after the win10 april update, it does everything you would want except track the controllers behind your body. the headset is pretty comfortable as well. my ipd is within its range though, you should check that out first or it might be uncomfortable. ill answer any other questions you have about it
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# ¿ Jul 20, 2018 19:10 |
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App13 posted:I have a dead average ipd so I'm not too worried about that, thankfully. How much does the headset move around while it is on you're gaming and moving around? It doesn't move around too much. If you get sweaty and youre moving around a lot it will start to slide around a bit, you can tell when it gets out of focus. but its a one-hand tightening thing so you can really cinch it down even when youre in the middle of something. get a good fit at the start (put the eyepiece part on, click the headband down over your head, make sure the back is below the bump at the back of your skull, tighten) and youll be good for a while
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# ¿ Jul 20, 2018 20:21 |
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Wheezle posted:How do you go with crouching? I have a friend with the Dell WMR headset who seems to frequently get tracking failures when he crouches. I've had issues looking down and crouching, if you have a solid-colored floor the tracking cameras won't have enough edges to track. No issues crouching if looking somewhere where there is contrast.
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# ¿ Jul 22, 2018 19:01 |
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Sigourney Cheevos posted:If I pick up one of the WMR headsets, the HP is the one that seems good- are regular SteamVR games going to pose a problem? Will I be able to do the shield swap in Space Pirate Trainer? Are there any hacks to let Rift-only games play on other headsets? You can absolutely do that shield swap. Revive is the hack to get oculus games working and it has worked fine with wmr ime
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# ¿ Jul 23, 2018 02:39 |
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Boxman posted:Wouldn't surprise me if the Xbox team has gotten real gunshy at pushing envelopes. HD-DVD and Kinect 1.0 were more or less failures for the 360, and Kinect 2.0 and their push to an always connected console did a lot to harm Xbox One's early months. I think it's just Microsoft being Microsoft where the left hand never knows what the right is doing or being actively hostile towards it. Wmr is a significantly better experience than psvr, they developed all the drivers etc in house, what could it cost to put out a splitter box with bluetooth (I assume an Xbox one doesn't already have bluetooth)? Optional full body tracking if you have a Kinect would put it at an advantage over even rift or vive.
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# ¿ Jul 23, 2018 20:33 |
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Cojawfee posted:While the Xbonx might be able to do it, I doubt the xbone could. That doesn't really jive with Microsoft's plan of games working seamlessly between their console generations. Doesn't wmr have a specific low quality vr spec that allows use with integrated graphics? Use that as the Xbox one baseline and the high spec for Xbox one x. Psvr does something like that anyway on the ps4 vs pro. Or only allow games that can run with simplified geometry and textures. There is no hard and fast reason an Xbox one couldn't support a headset. Just imagine gears of war horde mode in vr
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# ¿ Jul 23, 2018 20:46 |
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rage-saq posted:Microsoft was planning on bringing WMR to the XboneX, but, they officially cancelled it. Your probably right but even if wmr never gets updated, that's good enough for a $200 all in one vr system. It's very Microsoft not to take advantage of this natural synergy between two of their own products.
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# ¿ Jul 23, 2018 22:19 |
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Nullsmack posted:Windows 8.1 Don't want to shame someone's personal computing choices but there's no reason not to upgrade to win10
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# ¿ Jul 25, 2018 17:28 |
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a 970 can drive a headset with 1440x1440x2 resolution. You will be fine
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# ¿ Jul 26, 2018 16:42 |
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plape tickler posted:Thanks for the info and for recommending cheap chinese garbage. It absolutely is
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# ¿ Jul 26, 2018 17:28 |
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Infinitum posted:I'm looking at grabbing a PSVR shortly. Last time I looked into this there was no 6dof tracking nor move controller support for psvr on PC, how does it work now?
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# ¿ Jul 26, 2018 23:49 |
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Harminoff posted:Anyone able to get dirt rally working with the monoculus? Did you set up revive? Dirt rally uses oculus rift something or the other, it doesn't do vr through steam
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# ¿ Jul 28, 2018 09:15 |
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Harminoff posted:So I got revive set up and I do get the game to come up but there is some overlay from I think steamvr saying there is no button mapped and I can't interact with that menu? in steam open up the properties of dirt rally turn off desktop vr theater and maybe steam overlay for good measure. btw there will be a popup on your flat screen saying it doesnt support vr or something but you can just ignore that
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# ¿ Jul 28, 2018 18:55 |
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Mike the TV posted:I decided to try out Subnautica, and it seems like a really well put together VR side to it... except the pad and everything I pick up is an inch away from my face. Is there a setting that might fix that? I feel like my head is right above my virtual shoulders so I don't think the issue is that I just need to lean back. Subnautica vr is busted in that respect, but the blog post they put out recently said that the next update they do should provide options for changing the PDA & etc. distance
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# ¿ Sep 4, 2018 05:34 |
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Zero VGS posted:What is that "Jingo" game supposed to be? Worms for nationalists? In case anyone was still wondering about this, it pretty much is first-person worms. limited movement points/time per round, all your guys share an ammo pool. there were some questionable accents and the fov was set too high, but you can physically move behind cover in roomscale if someone is shooting at you so that's kind of cool.
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# ¿ Sep 18, 2018 04:33 |
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Tom Guycot posted:Every single sensor for the lighthouse system has its own ASIC behind it, as it has to read that its detected the light, then relay that information and its timing, along with the usual haptics and wireless controller functions. The touch controllers just have to have send a dumb pulse to series of LED's with no computations needing to be done. They last a bit longer than that. But AAs have a lot less energy density than lithium batteries, so I would guess it's that combined with running a high-rate bluetooth transmitter, imu, and the fairly bright LEDs. A good comparison would be the DS4 controller which also gets not great battery life compared to an Xbox or Wii u pro controller
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# ¿ Sep 19, 2018 17:44 |
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Stick100 posted:I think the question is how they need 2 batteries and last 5 hours while doing effectively the same things (send Gyro data, and light up LEDs in a pattern) as the Touch that uses 1 battery and lasts weeks if not months. I didn't realize the touch also used AA batteries. Good on oculus
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# ¿ Sep 19, 2018 18:17 |
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Alpha Phoenix posted:Audioshield doesn't have custom made tracks or as crisp controls as the rest... They removed YouTube integration unfortunately
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# ¿ Sep 22, 2018 15:49 |
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Shine posted:Holy poo poo, Diner Duo is tons of fun, especially when your wife is an experienced server/cook and can remember like 15 orders at once. Anybody who likes local co-op should get it. lmao my girlfriend worked at a restaurant and thinks people who enjoy that type of game are brain damaged (I actually like the in-genre space ice-cream truck game) Give Carly and the reaperman a try
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# ¿ Sep 24, 2018 20:39 |
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PSA for vr people who don't unplug their headset: if you're trying to get forza horizon 4 working but it crashes before even loading the game, unplug your headset. Goddamn I wish Microsoft would push it's first party developers to integrate wmr, forza horizon in vr is my dream game
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# ¿ Oct 1, 2018 16:50 |
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Neddy Seagoon posted:The PSVR is a pretty nice piece of kit for something that's basically a frankensteined accessory for the PS4. Rez Infinite is amazing in VR, and now I wish that Child of Eden wasn't an X360 exclusive so that might get the same remastering treatment . Child of Eden was definitely on ps3 and supported PS move. Not sure it has the cultural cache of Rez to get a remaster though
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# ¿ Oct 1, 2018 17:15 |
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And if you gave it a real name for your profile it would whisper that name whenever someone died
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# ¿ Oct 6, 2018 09:02 |
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Orange Sunshine posted:It looks like the geniuses who designed the Oculus Go, in their mighty wisdom, decided that you shouldn't be able to type a credit card number into the Oculus go using its own controller, which means I have no way of buying apps from the Oculus store. I could go to any random website in the world and type a credit card number in using the controller, but of course not anything in the Oculus store. Certainly not, that would be crazy. Why don't you just get a cheap used android phone? you can probably get one off ebay for $20 that can at least run this one app you constantly need.
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# ¿ Oct 30, 2018 05:46 |
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Danith posted:Thanks for this, I was considering getting them as I don't have the space in my computer for a USB card, and don't feel like running cables all over for the camera. Is the sweet spot better on something like the RIFT and VIVE? You do need a usb3 port for wmr headsets
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# ¿ Nov 1, 2018 16:59 |
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I finally got beat saber and it crashes steamvr within 30 seconds of starting a song. I know it's early access, does this sort of issue just pop up on some builds?
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# ¿ Nov 21, 2018 05:54 |
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SwissCM posted:Beat Saber has never been anything but rock solid for me. Are your drivers up to date? Turns out third time was the charm and it ran fine for 45 minutes until I manually quit. Fun game!
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# ¿ Nov 21, 2018 07:04 |
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mobby_6kl posted:I updated Windows to 1809 finally and everything is fine, but it din't fix one issue I've been having before that. Some SteamVR games just won't launch into VR / at all. I use a different wmr headset and haven't experienced that as far as I recall, and I have played the lab and accounting+. Are you in the steamvr beta branch, or the wmr for steam vr beta branch? Try messing around with those settings. Also, are you starting them from the steam desktop window, or from within steam vr? I always start from steam vr home
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# ¿ Nov 26, 2018 20:45 |
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# ¿ May 17, 2024 07:24 |
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Unit24 posted:Did a few more tests. The resource monitor shows the CPU usage spiking dramatically when the problems start happening, I see the SteamVR window constantly switch between being normal and "unresponsive", and when I take the headset off and put it down for a bit, the game goes back to normal temporarily. Are you using the windows resource monitor or the steam vr fps display? You might be able to suss out more useful information from the fps monitor. Maybe check your CPU temperatures too, see if it's throttling.
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# ¿ Dec 6, 2018 21:55 |