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  • Locked thread
xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Rakthar posted:

You take a province. You need to establish happy province wide, because its a province wide stat. If you build two +happy buildings, in a two city province that means each city has given up a slot to fix the happiness. If you add a growth building to each, then you have like one slot left on the town and probably the same on the capital. Eventually you'll get another in the capital.

Two city provinces will generally be poor choices for either moneymaker provinces because you can't specialize them, or troop producing provinces because of all the buildings required. Some of the lategame troops require 2-3 buildings, which is a real problem if you only have two slots as mentioned above.

I find that most two city provinces are self sufficient and do ok. They get garrisons and make a bit of money, like 800-1500 a turn or so. A good 3 city province can make 3k, and a good 4 city province can make almost 5k.

Two city provinces are useful lategame around turn 80 when they're done growing and presumably they're secure so now they have useful slots. Two size two cities is really really lovely and I found myself getting that all the time as Empire.

Like just do the math, 2 city province = 8 slots, 3 city province = 12, 4 city province = 16. You need two happy buildings, two growth buildings, and presumably some money too. That's 6 out of 8 slots for the 2 city province, 8 out of 12 slots in the 3 city province, and 12 out of 16 slots in the 4 city province.

And of course you don't really need to go past 2 of any of the buildings, so the actual math is like:
2 city province = 8 slots, 6 used. 3 city province = 12 slots, 6 used. 4 city province = 16 slots, 6 used.

4 cities give 5+3+3+3=14 slots. If you need to defend the province well, it's 7 slots vs 11, so two twins are ahead by 3. Capitol slots are a strict superset of town slots, as well. There's some mitigation of the downsides of fewer cities for public order, but that's one or two slots. However it will hurt levelling up that capitol, because growth buildings scale well with number of cities in a province, and the capitol takes dramatically more to get that fourth level (and fifth if you care).

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xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Fangz posted:

Oh alright. Personally I just don't build up more than two to three provinces beyond rank 3. Heck I even delay the rank 3 settlement upgrade (except on frontiers where I need the garrison) until I have a rank 2 weaver in every single city. I get the sense that's probably the best build in terms of return on investment. Anyway ultimately I don't see a lot of difference. Worth pointing out that the 2-city provinces near the Empire correspond to two-city factions, which enables a number of limited wars for you.

I think VCs are the only ones that really benefit from a tall province as much or more than wide ones.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Wilekat posted:

The AI suiciding into you (on normal, at least) can be kind of frustrating. Going to get into a fight I can't win, so flee right into the enemy heartlands because it's cool -- I'm a legendary lord, so even when I inevitably suffer a total defeat it's totes ok because I literally can't die!

It's better yet when it's just diving straight for a town.

Also does anybody know a decent way to manage a waaagh stack because unless I'm missing something it actively disincentivizes actually attacking either by not supporting your stack or by having the waaagh stack attack under ai control, which is okay until you try to fight an ai waaagh and they blatantly work with different rules.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Fangz posted:

I mean if you want to play the 'historically' card, you can look at all the times the Mongols ran rings around their enemies and where it took many times the force across several armies to corner say, Spartacus' rebel slaves.

History is full of battles between armies that both thought they could win or knew they needed to win or all was lost. One side forcing the other to fight just by chasing them down is comparatively quite rare.

I wouldn't say no to Chaos having a sack+encamp option and that just being a horde thing.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Kaza42 posted:

It would be really cool to have an alternate path to the Defense buildings that instead of providing a big garrison to one town, provided a few extra units to any battle fought in that province. Whether as reinforcements or just adding to the parent stack. I think it would be a cool way to create the feel of a heavily reinforced area.

I'd love to see two defense paths, one of which gave walls, the other giving the ability for the garrison to get a field battle with stacks going through their sub-province.

I really wanted to be able to build giant limitanei forts in Attila and really use them to guard my borders.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

NT Plus posted:

This reminded me of how much the AI will kite for days with gobbo spider archers.

Running a stack of gobbo spider archers against savage orks has been some of the best fun I've had in the game. Just need to be weak enough that they come out of their walls and eat arrows, and you can go careening through settlements.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

unwantedplatypus posted:

In my recent chaos game I've just finished torching most of the empire, after which I'll head west and destroy...estalia :psyduck:? Apparently Estalia has taken over almost all of brettonia. What the gently caress AI?

I guess fantasy Rocroi went well :spain:


God I want working tercios.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Deified Data posted:

This game has a steep learning curve for new players and I really appreciate everyone with the patience to help.

Yep. Be chill, it's a game with a lot of learning to do and major appeal to people who aren't already into it.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

To get Gitsnik, I need to deploy a goblin agent in East Border Princes. Problem is that's all controlled by a human co-op partner and the game isn't letting me.

Yaaaaaaaaaaaaaaaaaay. Time to bribe him to let a rebellion happen.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Lord Koth posted:

At least against the AI, massed wolf rider archers are actually great at wrecking other Orc armies. I've got a stack consisting of 11 of them that has broken a dual stack that assaulted them with the bar almost fully red. The "foot archers beat light missile cavalry" argument doesn't mean jack when it's 3 units against one, and given they have Vanguard you can assault any true threats within seconds of a battle start. And since, unlike Norscans, the AI for Orcs usually only bring 2 to 3 units of them max, they just get swarmed first, before I run rings around everything else since they're the only thing that can actually catch them. After that it's just massed raining of arrows on units until they break, then switch targets.

I will likely upgrade this gimmick stack to spider riders at some point. Admittedly I would never try this gimmick against dwarves, but it is stupidly effective against your other main opponent in the early game.

Boar general and seven spider riders took two full provinces from the top knots for me. It's hilarious.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Is there a chaos invasion after the one when the first movie plays? I'm wondering if we managed to knock the scripting off track by assassinating Archaon before that happened.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Shumagorath posted:

Once the movie plays you just have to knock out all the Warriors of Chaos stacks. Archaon can only be wounded until their last stack is dead at which point he's gone for good.

gently caress. I was hoping that because it triggered at turn 61 it wasn't soon enough yet, I really wanted to try my orcs against them but my friend's VCs have devoured all but one stack.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

sassassin posted:

Not by far.

Not at all.

Maybe in a year or two.

I appreciate your extensive list of all the reasons, you didn't miss a single one.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Deified Data posted:

So as VC are you meant to take it slow and insidiously infect your neighbors with corruption before taking them over? I took over Stirland before corrupting it and combating the public order problems there was a huge 10+ turn ordeal.

Spread beforehand with buildings and agents, then slam growth with agents and keep a stack of public order zombies on hand.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Grognan posted:

especially forest spider riders, they rule

Some of the most fun I had in the game was taking half the top knots' stuff with a half stack of spider archers, it was great.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Triskelli posted:

How did you manage to confederate with the Eagles Eyrie? In my Fellowship campaigns I can't even get them to take a Trade Agreement.

Maybe my game is bugged, I always see uruks making a beeline for the Shire whenever Isengard gets razed. Weirdest loving thing.

They get real weird when you have the ring.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Total War: Warhammer - Irks: Orcs vs. Orks.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

I kind of like the trolls I've got in my siege stack. They go in through the front with my lord, which stiffens them nicely and they pack a lot of power into a few models while the spiders walk over/through enemies to push into the back liners on the ground. Not playing on hard though, so the modifier may make the difference, but they work great in that job.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

boho posted:

I'm still catching up on the thread so apologies if this has already been asked, but does Growth do anything other than generate growth surplus points? Does it somehow factor into taxation?

I'd also like to crank the graphics up if possible (I'm auto detected to the default "High" settings and get a smooth frame rate, probably in the steady 30-40 range). For those of you running on Ultra or whatever has the most bells and whistles, what GPU are you using?

This is one game where the RX480 does especially well and should do even better with DX12, I'd wait for aftermarket coolers on them though, main thing is that it's a $200 card. I'm running a slightly slower R9 290 with either high or ultra on a 3440x1440 screen and getting framerates usually in the 40s or so.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Mukip posted:

DX12 gave me another 25 FPS in the benchmark. I'll take it!

What card, what cpu and what framerate before?

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Mukip posted:

R9 290 and Xeon E3 1230. Previously it was 45, then went up to over 70.

Oh sweet, that's real similar to what I have, and much more than 40 or so wasn't really worth chasing because it seemed CPU limited.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

queeb posted:

Same issue here, 970 on win 10, up to date drivers and the option is grayed out.

Weird. I'd expect lower frame rate gains but not outright greying out. I'm assuming there's some sort of beta activation thing and you did it? Maybe a beta opt in through steam?

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

W10's been fine so far, and DX12 looks to be a big boost for this.

I'd guess that their non-async compute codepath isn't done yet, and turning it on causes a performance regression on pre-Pascal NV cards, so they aren't giving the option yet. I know Ashes of the singularity has a non-async codepath for those cards that's actually the only vendor specific code. Also I'm going to be smug about flipping my 970 for a 290 when there were good deals.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Gejnor posted:

Noticed quite a drop in performance, and ive had one crash already.. not so good for me, thinking i need to upgrade over here and for the first time ever im actually considering AMD over nvidia/intel.

Im with a 970 on a 2500k i5 OC'd to 4.5 GHZ if that helps.. also just using Win 7 64 bit so not even elligible for DX12.

If DX12 in this game matters to you and you're below 970/290 level with your current card, the 480 would be a real solid pick and $200-$230 roughly but wait for models with different coolers and more than a 6 pin power connector, they'll be better cards. This goes for everyone looking.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Gejnor posted:

You know me, since we've had our little PM discussion about this, that im basically going back and forth on what to upgrade.

DX12 seems to matter in this game, but i'd also like a good all-round solution.

As i see it, its between 480 and AMD cpu's vs the 1080 and something from intel. I can put up a big budget but it'll still be on this single 1200p screen so im probably going to overkill depending on what i pick exactly .

AMD GPU and Intel CPU works just fine (I'm running it right now), and it's worth noting that the RX 480 puts up the best price/performance of any card on the market before taking the DX12 boost into effect. If you're putting up a big budget, the 1070 and 1080 are flat out more performance even if they aren't as efficient, but there's a wonderful world of spendy gaming monitors out there that are super sweet as well that you might want to upgrade to.

Sjonnar posted:

What literal spyware is this? I've been considering windows 10 for DX12 but I'm definitely not interested in free spyware.

It's a paranoid fantasy version of what telemetry collection is (or at least that's the bit that usually gets wildly overblown even though it's been in previous versions, it may be he literally hasn't paid attention since the preview, which had more invasive telemetry since it was an actual beta and everything). There's a whole bunch of guides on how to disable telemetry but it boils down to if you use a local account, do a manual install, turn everything off, and then in windows go to settings > privacy and turn everything off you'll have a more private install of w10 than your previous one nearly guaranteed. Oh and also don't use any google services. That last one's actually going to have the biggest effect.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Baron Porkface posted:

What are the advantages of foot archers over mounted archers?

Bigger units means more shoot, and smaller dudes means smaller targets in a shootout.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Ammanas posted:

Yeah the only time a stack should be camping a province is to reinforce itself post battle or be a vanguard on a vulnerable front. Build a general with public order bonuses and a few spearmen if you need pacification for a bit. Otherwise buildings + edicts.

I've had success with a stack full of public order zombies for VCs just because they take a while for corruption to spin up and it's better than an actually good army spending time stationary.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Fangz posted:

Why should rebels only spawn with stuff you have? It's not like they are recruiting out of your barracks.


Nah, but I dumped the relevant script file here:

http://pastebin.com/xhcbRQwQ

There's probably events and stuff that can also add traits.

They are local rebels and how do they get their hands on this stuff otherwise?

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

my dad posted:

To avoid people feeling like they have to demolish every unit recruitment structure in cities that are about to revolt.

That'd be an interesting choice actually and would provide an expensive safety valve.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Fangz posted:

If you specialise your recruitment buildings, this would mean that literally only one of your provinces can rebel effectively.

This is not an interesting choice.

That would also mean that you have only one recruitment center but is a good point.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Furnaceface posted:

That thread in SH/SC actually convinced me to hold off on buying the 480 until they had time to sort their poo poo out. :unsmith:

The down side is that my HD 5770 just cant run the game for any length of time so I cant create a murderball of angry dwarfs until said poo poo gets fixed. :smith:

If it's a matter of cooling, do you have a box fan and a willingness to give up on subtlety entirely?

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Fangz posted:

Using it to resettle could be a fairly effective way of leveraging an obsolete army, I suppose. Resettle, then merge the units.

Still probably not worth more than maybe one turn of upkeep to get them there.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

I wish garrisons got the ability to intercept enemies in their province.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

my dad posted:

It would be silly to get salty about it if it weren't for the fact that people from the period who made some of that stuff literally wrote manuals about it, and all he needs to do to be more accurate is to actually read them. :v: Dude thinks pikes weren't used for stabbing people.

Geez, that'd take actual effort rather than throwing on a sweater and making random guesses into a camera.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

KM Scorchio posted:

I shall endeavour to moderate my language in future when discussing gigantic man-bull creatures goring people to death.

Then say that? This isn't the dark elf pack?

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Death to anyone who isn't... gently caress, what's my regdate?

Also, tbh that title is a great trophy, it just screams "I made a guy who's worryingly attached to the word rape so mad he put down actual cash money".

E: Hah, look at me cherry tapping 2012 :smuggo:

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Triggered posted:

This is going to be a money train for the total war guys. Constant small dlc's just for units. Then there are the missing factions. You will have the major expansions for skaven and high elves. They still need to open up the other side of the world for the lizardmen and open up the tomb kings as well.

I'm totally cool with a total war game with $200+ worth of content. That'd be great. Just endless stuff to see and do and slam together in interesting ways.

Endorph posted:

I think a southern realms DLC that added a few empire sub-factions with some units removed and some units added would be fine. It'd make fighting them in campaign more interesting, at least.

Heck yeah, especially if they become playable in the campaign with an interesting mechanic or two.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Aurubin posted:

Is it ever explained why Vlad looks like he's halfway turning into a vargheist? I get that he's really old, without going into potential spoilers. Also, I wonder if they'll try and reconcile Mannfred and Vlad in the same campaign, what with the former supposed to be subordinate to the latter.

Yeah, I was hoping he'd be a goddamn dracula.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Mordja posted:

I you want some clean, fun, good old fashioned peasant abuse you've got to move to Bretonnia.

What kind of brettonian let's the peasants bathe?

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xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Bloodly posted:

I'm trying to think of how this would even work with the 'People are precious, EXP is GOD, if you're throwing troops away you'd better have a good reason' mechanics of the game. No costs? You get paid for replenishment?

Skavenslaves give xp. To everyone :getin:

Alternately getting shot in the back keeps them from routing :commissar:.

  • Locked thread