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So the Hissho are a minor race now. I would imagine the Pilgrims will get demoted similarly, hopefully not Horatio though.
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# ¿ Sep 17, 2016 06:29 |
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# ¿ Apr 28, 2024 20:08 |
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Buckwheat Sings posted:I'd love it if they made humanity space baddies in this. Then they could have a great questline for a civil war revolt to redeem themselves! It's so boring how everyone always makes the human race a generic Startrek version instead of a Babylon 5 one. I liked the Empire in ES a lot. Cool imagery in their art, big blocky ships are my jam and plus they blended together authoritarian politics and Plutocracy.
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# ¿ Sep 18, 2016 11:08 |
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Max posted:I plan on playing the Cravers like the Jem'Hadar if the Changelings had all died suddenly. That's basically the experience I had that hooked me on ES1. Finally figured out wormhole technology and jump through to the galactic core, OH poo poo the entire galaxy is overrun by Cravers and the wormhole back to my region just became the most important fortification in the galaxy.
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# ¿ Sep 20, 2016 23:43 |
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I'd like to see UE maybe take on qualities from one of the smaller splinters (Pilgrim/Horatio/Shredyn) as a product of their story. I think that would be fun. The plot could be a power struggle and who wins is decided by how you've built your empire.
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# ¿ Oct 2, 2016 11:32 |
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IAmTheRad posted:Empire is in the game now. I like the idea of using influence as basically a second kind of dust, should be interesting. Also I'm sold by the trailer.
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# ¿ Nov 23, 2016 23:48 |
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Jastiger posted:Worth getting early access or waiting it out for Endless Space 2? How is it shaping up, and whens the release date? I think it's improving since its first Alpha release, but it's definitely not a complete game yet. I bought it immediately, but part of that was because I want to support Amplitude and make the game better.
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# ¿ Dec 24, 2016 00:33 |
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IAmTheRad posted:Now, if these issues persist once they have it released, that is something else. I have faith in Amplitude that the game will be fun when they are all finished with it. Just wondering what races will be in the final game. I can still hope for Vaulters/Mezari. The Mezari are in. That's apparently what humans are called now, according to the UE.
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# ¿ Jan 27, 2017 17:30 |
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IAmTheRad posted:So, no vaulters as a major race. The Mezari are a subfaction of the Vaulters, and the Mezari are what the Endless Space universe now calls humans, so there... are.
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# ¿ Mar 18, 2017 03:12 |
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Clarste posted:In ES2, the Mezari are considered a subfaction of the UE. Mezari seems to have replaced the word "human" in ES2. "Subfaction" seems to be kind of an understatement. If you look at the population breakdown for a world, they use the word "Mezari" for everyone on the UE's homeworld. uber_stoat posted:I thought the Mezari were just the group of humans that at some date in the distant past colonized the United Empire homeworld. it's their name for themselves. the setting timeline is placed so far out in the future that Earth isn't even mentioned or remembered. Pretty much. The UE description says their homeworld was claimed by a "fleet of Mezari settlers" Defiance Industries fucked around with this message at 04:15 on Mar 18, 2017 |
# ¿ Mar 18, 2017 04:12 |
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The Unlife Aquatic posted:The Endless used it as a biology research testbed. They're all, essentially, leftover toys. Are the Roving Clans an offshoot of the prisoner ship like the Vaulters, do we know?
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# ¿ Mar 18, 2017 06:14 |
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The Unlife Aquatic posted:They've been demoted to a minor faction. They're in the game files, along with the vaulters and the unfallen. I'm surprised to hear that about the Vaulters, since they are already more or less in the game as the Mezari/UE
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# ¿ Apr 21, 2017 09:08 |
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I mean, I'm not posting in this thread much because I'm busy playing the game, rather than thinking about playing the game.
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# ¿ May 9, 2017 01:54 |
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IAmTheRad posted:Hoping it's the vaulters. Curiously absent. They're not absent. Vaulters became the United Empire.
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# ¿ May 19, 2017 01:09 |
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Avasculous posted:A lot of extra influence IIRC. Wait, maybe that's the Endless homeworld? Auriga was one of their special lab planets, not their homeworld.
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# ¿ Jun 28, 2017 21:18 |
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IAmTheRad posted:Come on vaulters, full race. Not offshoot of the UE. This is like wanting the Massachussets Bay Colony in Civ because the United States isn't specific enough. The UE are what the Vaulters became after they left Auriga.
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# ¿ Sep 15, 2017 23:02 |
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I was looking around for some of the art to show a friend and I came upon this. I knew that there was a place it needed to be. Defiance Industries fucked around with this message at 00:25 on Jan 28, 2018 |
# ¿ Dec 4, 2017 03:32 |
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Tree Bucket posted:There had better be one of these for each faction... If there's not you can make them in MS Paint, it only takes like ten minutes.
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# ¿ Dec 5, 2017 07:17 |
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I always pictured rush buying as you just smearing enough dust over the unfinished parts and saying "finish this please" and it turns into the missing wall of the building or whatever.
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# ¿ Dec 24, 2017 11:02 |
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Wild Walkers are the simplest and most straightforward faction. If you don't wanna deal with gimmicks they're your guys. Alternatively both Drakken and Vaulters have very powerful defensive safety nets you can fall back on.
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# ¿ Dec 27, 2017 04:37 |
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Much like Cultists are the designated Play Tall faction, I think Vaulters are one of the best if you like to play wide because of their travel ability. I like to do that so I get a lot of mileage out of them.
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# ¿ Dec 27, 2017 08:35 |
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My first game, I thought you could only upgrade the equipment on heroes, so the only way I could win fights late-game was to mass four or five heroes and use my unupgraded units as meat shields for them.
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# ¿ Feb 24, 2018 23:30 |
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Sandwich Anarchist posted:I feel like Legend as a setting would be more interesting than Space, really. Honestly, there isn't much unique or interesting in Space; it's just an original sci fi setting, of which we have loads (Mass Effect, Star Trek, etc.). While Legend is a very neat blend of low technology and magic, with high technology and advanced poo poo mixed in, almost like Numenara. I think there's a lot interesting in the race concepts and the mini-stories that come from them. I like the Unfallen and their whole sentience being built around the dual role of fire in plant growth especially. Legend does have a lot stronger core story and presentation to it, thanks to being on a planet and all. It's a lot easier to build something for audiences to wrap their head around since that's also where we live.
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# ¿ Jul 23, 2018 22:51 |
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"Volcanic terrain can be a rough starting position for most races, since it’s very scarce in food, but ... most Volcanic Tiles have above-average yield of Industry, along with Science and Dust" Guess where I'm starting all my Broken Lords from now on?
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# ¿ Jul 26, 2018 23:41 |
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I think a big difference between the Cravers and Hissho is that the Cravers need to roll over weak adversaries, whereas the Hissho can thrive while facing a more powerful enemy. It's not about chewing up worlds and needing new ones, they just need people to fight. The existence of the Cravers is always an existential threat, but hypothetically you could maintain a state of Cold War with the Hissho.
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# ¿ Jul 27, 2018 01:47 |
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Tree Bucket posted:I really enjoyed playing the Hissho as the galactic policeman, ony allying with empires in trouble and only declaring war on empires with higher scores than mine, that sort of thing. Going full aztec-samurai-death-cult is absolutely a viable option too! This sounds like an amazing concept and I am very excited to try it out
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# ¿ Jul 27, 2018 04:49 |
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Prism posted:Since the series was brought up, how's Galciv 3? I tried to play it for like an hour and was like "this is just GalCiv 2 but prettier... but not by much."
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# ¿ Sep 1, 2018 05:22 |
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LeSquide posted:I don't have Supremacy yet; do you think there's an issue with too many tall factions in ES 2? There's the Hissho and uh
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# ¿ Sep 21, 2018 06:26 |
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And their gates let them defend their border much more effectively than anyone else, so they have one less problem with going wide than anyone else.
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# ¿ Sep 21, 2018 09:57 |
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TBH I've never been a fan of the vaulter cavalry
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# ¿ Jan 20, 2019 04:35 |
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I think a party-based rpg would be pretty cool.
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# ¿ Jan 23, 2019 04:17 |
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I would reskin Phantom Doctrine and make a Forgotten game, just like that.
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# ¿ Jan 24, 2019 07:12 |
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I would recommend Shifters as the one content one to grab. It gives you something to do in winter besides hit end turn
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# ¿ May 18, 2019 02:52 |
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Morlugon from the Endless Legend subreddit has made a PnP conversion of Endless Legend into a system called FantasyAGE. Thought I would share it here. The document is pretty slick and got a big thumbs up from some folks at Amplitude. https://drive.google.com/file/d/1WztQ4GPCdHjt5lLq-hcP7dfTH2Bzfdis/view
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# ¿ Jun 26, 2019 01:47 |
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toasterwarrior posted:Using cultural transitions as indicators of progress is real interesting as an idea. I like the idea of moving from superpower to superpower to shape history. The movement of centers of power is something that historical 4X games have really struggled to model since they're, y'know, video games and so whatever you play as is the main character of the game.
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# ¿ Aug 19, 2019 20:13 |
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The Human Crouton posted:Excellent. Civilization needs some direct competition. I admire their willingness to take a swing straight at the champ.
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# ¿ Aug 19, 2019 20:39 |
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Kurtofan posted:I really want to see motorized chariots now Those are one of the saddest cuts from Fallout New Vegas.
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# ¿ Aug 21, 2019 19:52 |
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Clarste posted:The Vaulters are just some guys, they're not important. They're the PoV that forms the spine of the series though?
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# ¿ Sep 8, 2019 08:35 |
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I think there's a game in the idea of trying to find ways to operate a far-flung interstellar empire through hands-off methods and working through intermediary layers of authority, but it's definitely not a 4X game.
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# ¿ Sep 11, 2019 05:41 |
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# ¿ Apr 28, 2024 20:08 |
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Tulip posted:we could very well have a president who grew up on these games Only if they stop suppressing voter turnout for Ace Watkins
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# ¿ Apr 2, 2021 03:01 |