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So we're gonna have to wait almost a month for the DLC costumes?
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# ¿ Mar 9, 2017 07:18 |
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# ¿ Apr 29, 2024 09:24 |
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ImpAtom posted:Giving the P5 protagonist a code name works much better there since everyone can just call him Joker. From what I've seen, this is a big part of that. The tone of this game also has characters not really being as formal with each other, so they often just drop honorifics entirely for interpersonal discussion. Morgana, though, likes adding -dono to Ann's name, which is a weird quirk. (I really hope they don't change that to them saying "milady" because that's way too fedora-tipping for the character.) Then again, they also use "wagahai" because it's a reference to Natsume Soseki's "I am a cat". There's absolutely no good way to translate the different "I" pronouns to English. Neeksy fucked around with this message at 03:03 on Mar 10, 2017 |
# ¿ Mar 10, 2017 02:59 |
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I was watching someone do a playthrough for the early stages of the game, and since they picked "Safety" difficulty they can't recruit any new persona since hitting an enemy's weaknesses basically kills everything instantly. What are the main differences between the different difficulty modes?
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# ¿ Mar 12, 2017 07:00 |
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Captain Baal posted:I'm not even one of the "Japanese dub is better" people and I think the JP voice acting is loving spectacular. Morgana's voice is genuinely pretty fantastic. What's kind of fun about being a Japanese speaker is that it helps you appreciate a really good performance even more, and so far the P5 Japanese dub is really good with almost no annoying characters this time around (I'm looking at you Rise and Teddy). Ryuji's voice in particular is nice because it has that sing-songy, somewhat Chiba dialect that softens his edges and keeps him from being as easily categorized as another Junpei/Yosuke clone. Morgana's pitch is perfect because you can really imagine that is what a cat would sound like with human speech. https://www.youtube.com/watch?v=kxRX6LXDpWs
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# ¿ Mar 14, 2017 02:46 |
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Amazon canceled my TYH edition last month when the release date became solidified because I had pre-ordered it so long ago on a card that had become expired/renewed. It didn't allow me to update the payment info and now it's unavailable to order again so that's that. Gonna just get the game off the PSN for my PS4 on release instead of waiting for delivery. It's not too big a loss for me, though. I already have the art book and soundtrack, and my brother still has his order and doesn't want the bag anyway so hurray for a free gym bag!
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# ¿ Mar 17, 2017 22:08 |
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Wait we're not getting the If… costume set?! That sucks. Karukosaka's uniforms are snazzy as gently caress, and the remixed track they used is really good. https://www.youtube.com/watch?v=iNag9_NO1CQ I guess I'll just settle for P2 & Catherine. Neeksy fucked around with this message at 00:14 on Mar 22, 2017 |
# ¿ Mar 22, 2017 00:02 |
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Raxivace posted:What's the story here? IIRC the trophy is for getting Rise to say every possible line in battle, which sounds like a loving nightmare.
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# ¿ Mar 26, 2017 03:00 |
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Captain Baal posted:8-4 are good but square had the money to throw at them for localization and also got them on the project early enough to do that poo poo. Atlus doesn't have that money or permission, they can't even get a non-PCB studio to do most of their games. Is PCB cheaper than most?
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# ¿ Mar 26, 2017 06:40 |
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ThisIsACoolGuy posted:I've now completed a handful of SMT games and Persona 3 + 4 and loved them quite a bit. Preordered Persona 5's TYH edition because why the hell not and been pretty excited for it. Spotty isn't what I'd call it, especially if you read any of the early previews so far.
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# ¿ Mar 27, 2017 06:18 |
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Is there a good/quick explanation of the kind of tactical roles the characters play in battle and which ones end up outclassing the others? I've been reading a Japanese strategy wiki, but it takes me a while to translate their character analysis sections.
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# ¿ Mar 28, 2017 00:26 |
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Re: Makoto's s-hissing sounds, Mitsuru had the same deal and I wonder if they just decided to not bother de-essing the audio because it can get really annoying over time. It was pretty noticeable even in her preview trailer. The name pronunciation thing is going to drive me nuts with a couple of them, particularly how Sakamoto somehow becomes "S'KAHmuhtoe". But for most people playing who have no familiarity with Japanese, it'll be no problem at all.
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# ¿ Mar 29, 2017 10:25 |
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In terms of reviews and scores I just want the game to do well, and reach more people. If that then allows for more content like it to be created, then even better.
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# ¿ Mar 29, 2017 20:27 |
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Captain Baal posted:She isn't even a bad character, her personal story is competent and there's nothing wrong with her on writing, but she's just got nothing going for her. She's just a demure ojou-sama with a really boring character that has been done to death in this loving series and we did not need another one. Just imagine Mitsuru and Yukiko's S. Links combined and you have Haru, but she likes plants so I guess that's more than Mitsuru at least. At least she knows what a hamburger is.
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# ¿ Mar 29, 2017 20:29 |
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Moltrey posted:Oh for sure, it'd be better if they did away with them completely, but like, I like the idea behind them a lot rather than the actual gameplay purpose they serve. IIRC it is literally impossible to get the top exam score for the first round of midterms without doing New Game+ in P5. So there's still some random bullshit like that.
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# ¿ Mar 30, 2017 07:28 |
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Oh yeah P4-5 have terrible gender and sexuality politics, it's really one of the big things that mar my love for the series. Unfortunately Japanese pop-culture and whomever took over writing from Satomi Tadashi thinks that gay people are an insane caricature or inherently funny.
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# ¿ Mar 31, 2017 01:54 |
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Moltrey posted:this game owns I really need to find the text to see if that was also in the original. If not holy crap I love the localization team.
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# ¿ Apr 1, 2017 00:51 |
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Saint Freak posted:good lord that is the dreamworks-smug-faceiest teacher. He wears a cravat and talks like a chuuni.
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# ¿ Apr 1, 2017 00:58 |
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Ineffiable posted:I think it might be safe to say that 2017 might be ps4's strongest year. Especially for exclusives. Bloodborne probably sold a lot of PS4s. It definitely made me feel less stupid for buying it just for the eventual P5 release at the time.
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# ¿ Apr 2, 2017 22:30 |
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I think I'll borrow part of the protagonist name from the manga. Akira 暁 (daybreak/dawn) for the first name, but for his last name I'll go with Fujimori 藤森 (wisteria forest) since it's my favorite flower.
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# ¿ Apr 4, 2017 04:39 |
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Holy crap this first dungeon is hard to clear in one run. I barely managed it but had to use some of my nicer healing items when my party got hit by Marin Karin. It was way easier to do this in P4. They definitely want you to have to do these dungeons in stages.
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# ¿ Apr 4, 2017 13:54 |
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What's the deal with the black rock and the black kogatana? It says they can transmutate but have no real effects or good stats, I'm guessing I have to do something with them eventually? Is laundering the grimy, tarnished, gold-tainted armor worth it or just gonna give me low-level stuff that's not even worth selling?
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# ¿ Apr 8, 2017 01:40 |
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P5 reminds me quite a bit of P2 when it comes to certain themes and ideas, and kind of goes further with the mass hysteria/hegemony than P4 attempted. The game set up between Igor and Yaldaboeth is really similar to the Philemon/Nyarlathotep conflict. There's also an interesting political undertone about how authoritarian fascism can arrive through democratic means. In terms of real-world connection: I have to admit that P5's December is really relatable considering the US elections last year. Even when the crimes are really apparent and outright confessed, the public being completely apathetic to it or remaining entranced by a hollow cult of personality is a striking resemblance to how things are now.
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# ¿ Apr 18, 2017 02:14 |
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Codependent Poster posted:I want the next Persona to be in the US just to see how they think high school is here, because playing these games I think high school in Japan is all about hooking up with women and eating tons of burgers that make you smarter and more charming somehow. It might be difficult since US high school life is not as nearly universal in structure and form as Japan's since our clubs, lifestyles, and educational policies vary wildly from district to district, let alone state or country. As for a more worldly Persona, I think it'd be interesting if the characters lived their daily lives apart in different countries but perhaps interact and adventure in a shared liminal space, much like how many of us have friends and even relationships internationally. Maybe switch control between the protagonists and have them each specialize in a set of arcana like in P1/2 so they have their own localized s-links.
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# ¿ Apr 18, 2017 02:24 |
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8-Bit Scholar posted:This would create a problem of having either 3 different blank slate characters or else having a bunch of protagonists whose personalities have the risk of annoying the player or not connecting properly. By and large I agree with your assessment. I still personally think P2 is still the best overall in terms of story, but P5 has been the best of the recent series in that regard.
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# ¿ Apr 18, 2017 02:34 |
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DrManiac posted:I want a persona game that turns into smt 1/3 of the way through. Like, it's kids having super natural adventures until something happens and the world is hosed. Let's see how your relationship with your grandma friend fares during the apocalypse. Persona 1 and 2 already did that. In 2 the city gets lifted off the earth because the mass hysteria that breaks out because of every rumor becoming true made an alien spacecraft from a wacky conspiracy theory materialize under it right before the rest of the earth was destroyed.
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# ¿ Apr 18, 2017 03:57 |
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8-Bit Scholar posted:I'd like to see Psio fleshed out a bit as an element, from its description it sounds like it's supposed to work well alongside status ailments, but that leads to another avenue of confusion... Psi works against 'mental' ailments, which are pretty easy to figure out by context, but they only add extra damage in those cases so you might as well just treat it like a new element for most situations. As for Haru not having lots of ailments, that's what you and other characters are for; you can set up the pitch for Haru to hit without having her have to set it up herself in more turns. Honestly I just got through the game with Yusuke, Makoto, and Morgana and never really switching out unless a boss was entirely immune to their moves. Easier way to think of it: Nuclear works on elemental status effects (burn, frozen, shock), Psi on everything else.
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# ¿ Apr 18, 2017 06:15 |
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The Gorp posted:So let me ask some specific questions about the final boss, Yaldabaoth. It will be incredibly anal, but as a writer myself I am completely dumbfounded by this character and how he works. I didn't find it that difficult. Yalda is basically claiming that he has the right to rule over humanity with an essentially authoritarian fascism because society has gotten to the point where people just want someone else to solve all their problems and not have to think about their own complicity in the society they suffer from. Tyrants are sometimes brought about by democratic means, but in this case Yaldster here decided to rig the game in his own favor by actively suppressing information in a weirdly overt way after Shido confessed, as well as screwing up the main character's Velvet Room experience. Considering he is based off of the demiurge, it would kind of make sense that he feels a strong sense of entitlement over humanity and perhaps is willing to skirt the rules in order to regain his station. As for the characters being unable to validate each other, of they are designated by Yaldaboath to be non-entities, then the cognition from a non-entity does nothing. He essentially directed the rest of society to just fade out anything that was uncomfortable and challenging, creating an epistemological bubble around the country.
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# ¿ Apr 18, 2017 10:31 |
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Being bossed around by a cat is the most realistic aspect of the game, clearly. Also man, I thought I was on track to complete the compendium, but forgot that some of the fusions require really specific personae, even though they're not advanced fusions. Also one of the treasure demons didn't show up even though I actively sought them out each dungeon. There was a weird level-jump in the treasure demons for some reason. Looks like I'll have to figure out how to get the Hope Diamond and Alice in New Game+
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# ¿ Apr 19, 2017 04:57 |
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Supremezero posted:Uh. I forgot to do it, since I was just trying to methodically do them as I saw the gaps in the compendium, but Alice and some of the others don't show up as blanks and thus escaped my fine-toothed comb.
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# ¿ Apr 19, 2017 05:00 |
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I was upset that they didn't include Hitokotonushi, I love his design.
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# ¿ Apr 19, 2017 05:12 |
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Since the Izanagi DLC came with my digital copy, I was able to get Null Phys pretty drat early, well before you get lockdown, so nulling physical moves should be pretty easy to pass on. I particularly liked putting it on physical attackers so I wouldn't get hosed over by repel or high counter enemies.
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# ¿ Apr 19, 2017 20:21 |
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Ann starts off really good, and her relationship with Shiho has some nice elements, but she largely drops out of the plot and gets overshadowed. I was kind of hoping they'd do a bit more Lisa Silverman-esque stuff where they talk about how isolated and objectified she was as a foreign-looking person living in Japan, but they really just dropped it entirely for a pretty boring s-link that doesn't even reflect much on the idea of the arcana. Yusuke is pretty relatable for me as an artist, since when you're looking at the world with that mindset, you tend to focus and catalogue things in a completely different way than most people. You're building a library of observations and reference to be used later, which can make you simultaneously appreciate things on a deeper level or miss the forest for the trees and completely miss the point. Also his poses and chatroom interactions are probably some of the best.
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# ¿ Apr 19, 2017 23:53 |
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In terms of translation issues, weird grammar aside there's a lot of times where the characters talk like they're browsing a thesaurus, and don't really have a consistent voice because of it, often talking completely differently than their age or education level.
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# ¿ Apr 20, 2017 10:52 |
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# ¿ Apr 29, 2024 09:24 |
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Wait, Chihaya's readings don't take time? gently caress.
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# ¿ Apr 21, 2017 22:05 |