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The Kins
Oct 2, 2004
Apple subpoenaed Valve for six years of sales data on hundreds of Steam games (initially over 30,000!) as part of their legal battle with Epic. For some reason.

Apple posted:

Apple’s Request 2 is very narrow. It simply requests documents sufficient to show Valve’s: (a)total yearly sales of apps and in-app products; (b) annual advertising revenues from Steam; (c)annual sales of external products attributable to Steam; (d) annual revenues from Steam; and (e)annual earnings (whether gross or net) from Steam. Apple has gone as far as requesting this information in any readily accessible format, but Valve refuses to produce it.

[...]

Request 32 asks for documents sufficient to show: (a) the name of each App on Steam; (b) the date range when the App was available on Steam; and (c) the price of the App and any in-app product available on Steam. This is basic information relating to the identity and availability of games over time on Steam, is necessary to determine the scope and breadth of the digital distribution marketplace, and is “relevant to showing competition” between these platforms.

Valve posted:

Apple wrongly claims those requests are narrow. They are not. Apple gave Valve a list of 436 video games it says are available on the Epic Game Store and Steam, and (a) demanded Valve identify, from 2015 to the present, every version and all digital content or items for each of these games on Steam, then (b) provide exhaustive information about all of them, including:
  • The dates on sale, plus every price and price change, from 2015 to the present (RFP 32);
  • Gross revenues for each game version and item, broken down individually (RFP 2); and
  • All of Valve’s revenues related to these versions, content and items (RFP 2).

[...]

Later, in seeking to compel Samsung, this Court noted that “Apple firmly takes the view that in the Epic case, the relevant market is Epic alone.” Id. (Dkt. 296 at 4). Valve is not in either of these markets — Valve is not Epic, and Fortnite is not available on Steam.

[...]

Apple claims the information it demands is uniquely obtainable from Valve, yet much of what Apple seeks is sales and pricing information for third party games. That information belongs to the third party developers of those games, not Valve. But instead of seeking it from those developers — and being required to establish substantial need to obtain their information — Apple takes a shortcut by subpoenaing Valve.

[...]

Somehow, in a dispute over mobile apps, a maker of PC games that does not compete in the mobile market or sell “apps” is being portrayed as a key figure. It’s not. The extensive and highly confidential information Apple demands about a subset of the PC games available on Steam does not show the size or parameters of the relevant market and would be massively burdensome to pull together. Apple’s demands for further production should be rejected.

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The Kins
Oct 2, 2004
Apple already has their own game store, the Mac rendition of the App Store. I don't think it's been taken particularly seriously by the PC gaming crowd for a very long time, although apparently on the M1 machines you can now run iOS games. With a mouse to imitate using touch controls with a single finger. Which sounds great.

The Kins
Oct 2, 2004
Hey, hey! Flipflop Solitaire has ushered me through many a train and bus ride.

The Kins
Oct 2, 2004

Flimf posted:

Not to keep harping on Diablo, but since many people mentioned it:
https://twitter.com/Diablo/status/1362937581177077767
According to a PC Gamer interview, the mod support will be more or less the same as in the existing game with two differences - DLL injection mods like Basemod won't be possible due to modern Battle.net's security, but many previously-hardcoded parts of the game will be externalized into data files so they won't be as necessary.

The Kins
Oct 2, 2004

Kin posted:

I noticed that the new version of it is out with combined with EA access, so i'm wondering if it's to do with that.
Game Pass PC doesn't have EA Access included yet. They delayed it to an unspecified date literally hours before scheduled launch because EA's new desktop client isn't even remotely ready.

The Kins
Oct 2, 2004

John Murdoch posted:

Pretty sure all three of those games have been free on some crusty old corner of Bnet for ages, but hey, Blizzard has to find some way to make money without actually making anything new.
The old free Battle.net version of Rock n Roll Racing is a "lite" demo that cuts the game down to just three tracks with all the audio muted and overdubbed with a generic chiptune like a DMCA-fearing Twitch streamer. The other two games were the MS-DOS versions, which are probably okay but they certainly weren't the lead platform back in the day. :v:

The Kins
Oct 2, 2004

Anno posted:

I just assume it’ll be an EGS key.
From Humble Bundle's Facebook post comments section:



No word on whether it's standard or ultimate, as far as I could see.

The Kins
Oct 2, 2004
Also, here's the full list of games in that Humble Choice thing next month:

Control
XCOM: Chimera Squad
ELEX
Kingdom Two Crowns
WWE 2K Battlegrounds
Hotshot Racing
Peaky Blinders: Mastermind
Cyber Hook
Pesterquest
Wildfire
Boreal Blade
Ageless

The Kins
Oct 2, 2004

Anno posted:

If it has a Steam key option presumably it's Ultimate. Which would be super cool and I hope is true! More than happy to be wrong.
It looks like they started adding the seperate DLCs to Steam today, so it'll probably be the standard edition.

The Kins
Oct 2, 2004

repiv posted:

HZDs engine was never originally designed to run on PC
Kojima Productions did a drat good job with the Death Stranding port, so the engine isn't necessarily the problem here. Horizon was allegedly outsourced to another studio (supposedly Virtuos, who mostly do Switch ports and art outsourcing?), so the process might have gone south there.

The Kins
Oct 2, 2004
Well, here's a low-poly blast from the past.

https://twitter.com/OldSchoolRS/status/1364619869287813122

The Kins
Oct 2, 2004

Gay Rat Wedding posted:

how was the first expansion? are there any marauders in it?
Let me put it this way: The hyped-up fight against two Marauders at once turned out to be the easiest part.

The Kins
Oct 2, 2004
Surprise! Rome: Total War Remastered lands at the end of next month, with a 50% discount for owners of the original. There's an FAQ with more info, but the TL;DR is that it adds all the expansions, graphical improvements and support for modern resolutions, modern conveniences like map rotation, 16 previously NPC-only factions, a new Merchant agent type, Steam Workshop, and cross-platform multiplayer.

The Kins
Oct 2, 2004
SteamDB reports that the latest Steam updated added backend code for the remaining Eurozone currencies:

https://twitter.com/SteamDB/status/1379696523999592449

The Kins
Oct 2, 2004
Thunderful Group's Annual Report lists a Steam version of Deadly Premonition 2 as being part of their publishing slate.

The Kins
Oct 2, 2004
Some recent announcements:

The Free Radical 2004 ragdoll-em-up Second Sight is back on the store. It was delisted from Steam and GOG back in 2012, so it's been a few minutes since you could get it legally.

Streets of Rage 4 is getting some DLC, a year after its initial launch. Mr. X Nightmare adds a survival mode, character customization, three new playable characters, some banging new tunes by Tee Lopes, and the ability to brain a fucker with a swordfish.

DUSK 82 is part of a spate of April Fools jokes by New Blood that, surprise lol, turned out to all be real. It turns the Quake-style retro FPS from a few years back into an Atari-esque Chip's Challenge alike with a level editor.

Turbo Overkill is an FPS by the creator of this goddamn thing that plunges you into a low-poly cyberpunk world with a leg-chainsaw and an especially foul mood.

The Kins
Oct 2, 2004
Unexpected, but welcome.

https://twitter.com/NieRGame/status/1381925380622192642

The Kins
Oct 2, 2004
Samurai Gunn 2, which was first announced in 2018, is finally emerging from the depths into Early Access in the Summer, with friends in tow.
https://twitter.com/SamuraiGunn/status/1384854438804738051

Also in surprise-out-of-nowhere-news, The Great Ace Attorney Chronicles brings together two previously Japan-only Phoenix Wright spinoffs set in (and outside of) Meiji-era Japan.
https://twitter.com/aceattorneygame/status/1384884633893052419

The Kins
Oct 2, 2004
Just got a promo email that the next Humble Choice thing, launching on May 4, will have Metro Exodus, Darksiders Genesis, and Hellpoint.

The Kins
Oct 2, 2004

err posted:

Is there a Steam sale this week?
SteamDB has a page listing all upcoming sales events based on database movements and/or Valve asking for participants on the Steamworks group.

Golden Week Sale (Games From Japan): 29 April - 6 May
Steam Open World Sale: 27-31 May
Steam Next Fest (Demos!): 16-22 June

The Kins
Oct 2, 2004
https://twitter.com/A_i/status/1387531813946413059
https://twitter.com/Mobius_Games/status/1387531995568214016

The Kins
Oct 2, 2004
A lot of Shenmue 1 makes more sense when you realize that there wasn't really any design documents because Yu Suzuki's previous games were smaller, arcade-ier experiences where they could start with a basic concept and "find the fun" through iteration, so with a much larger scope they just spiraled wildly out of control and became a money furnace.

IIRC in the final months of development they had to parachute in Amusement Vision's Toshihiro Nagoshi to be director/producer and tie the ends off of the sausage because they knew Yu Suzuki would actually listen to him. Nagoshi went on to head up the Yakuza series, so that'd be the link between the two franchises there.

The Kins
Oct 2, 2004
https://twitter.com/humble/status/1389992055468855296

quote:

We’ve heard everyone loud and clear and apologize for the way these changes were rolled out. We are now taking a moment to pause, collect constructive feedback and be more transparent about the path forward.

Today, we’ll be turning sliders back on for all customers on our bundle pages while we take more time to review feedback and consider sliders and the importance of customization for purchases on bundle pages in the long term.

In the coming weeks, we’ll roll out the updated design which will include sliders that work exactly as they did previously. Once the new design is live, we will continue to iterate on it, incorporating feedback from the community into its ongoing evolution.

The Kins
Oct 2, 2004

K8.0 posted:

Speaking of whacky pseudo-life-simulator games, I wish the disaster survival genre would come back. In the early-mid 2000s there were a bunch of Japanese games, mostly on the PS2, that were about ridiculous survival scenarios. Disaster Report and Raw Danger are hilariously bad games that probably pioneered the genre, but I remember there being a few others - one set on a sinking cruise ship, another being about a fire in a massive skyscraper. They all had common traits of multiple characters, hilarious contrivances to put the characters in absurd situations, and really entertaining (if not good) character relationships/development. I feel like reviving this genre and crossing it over with modern adventure games could actually be really good. I think it could be a lot more interesting than generic horror villain revenge plot #95.
Disaster Report got put on ice following the 2011 earthquake, but it got revived a while back by Granzella. Disaster Report 4 is on Steam, although judging by the reviews it's not very good and lacks the campiness of the older games.

There was a spinoff for the PS4 in Japan a few years ago where you're trying to survive in a city being ravaged by giant monster/robot fights, and they're all licensed stuff like Godzilla, Ultraman and Evangelion. Hopefully it gets a port to English one day, but due to the licensing involved it probably won't be an official one. :(

The Kins
Oct 2, 2004

Wiggly Wayne DDS posted:

same with that comment on phil spencer (xbox) talking regularly with gabe.
I don't think that was a secret - I remember Phil mentioning talking with Valve to get an idea of what the modern PC gaming market looks like around the time Halo MCC PC was announced and they started taking PC games seriously again.

The Kins
Oct 2, 2004
The Yakuza localization team generally try and avoid internet culture references, though a couple have slipped through over the years. This is likely more of a reference to thirsty goddamn nerds.

The Kins
Oct 2, 2004
Two announcements of merit from a Japanese 10th Anniversary livestream PLAYISM did:

La Mulana 2 is getting DLC with The Tower of Oannes bringing Hell Temple-levels of thunder:
https://www.youtube.com/watch?v=VpFEUZt4jzw

Gnosia, which as I understand it is basically Single Player Visual Novel Among Us, is coming to Steam after successful runs on Vita and Switch:
https://www.youtube.com/watch?v=h4YhFQer8YE

The Kins
Oct 2, 2004
Not all of these are on Steam, but apparently they'll be delisted from all digital stores at some point today:

Need for Speed Carbon
Need for Speed Undercover
Need for Speed Shift
Shift 2: Unleashed
Need for Speed The Run

The in-game stores for DLC or microtransactions or whatever will also be closed today, and all online services will be closed on August 31st. Offline play will still be available.

The Kins
Oct 2, 2004
The new Humble Choice batch is up:

Sid Meier's Civilization VI Platinum Edition
Secret Neighbor
Stubbs The Zombie In Rebel Without A Pulse
Worms Rumble + Legends Pack DLC
Going Under
Panzer Paladin
Milky Way Prince - The Vampire Star
Desolate
Ikenfell
Paw Paw Paw
Effie
Disjunction

The Kins
Oct 2, 2004
The VR Myst remake from last year is slipping from its Oculus-exclusive prison and now has a release window for third-quarter this year on Steam and GOG. This version will support non-VR play, as well as non-Oculus headsets. It also looks decidedly pretty. Anyone with an Oculus play it and have any impressions?

The Kins
Oct 2, 2004

Gay Rat Wedding posted:

it's probably expected that the player will usually be moving and the running animation will hide it. little hard to hide when the shooting animation comes with literally 0 motion on almost all of her body though.
Yeah, it looks like an animation that's supposed to be "overlaid" over the top of another animation (like the firing and flinching animations in CSGO, for example), it's just that the standing still animation is very still and exposes the effect.

The Kins
Oct 2, 2004

Rusty posted:

It runs Steam OS, which is based on Arch, does that mean the game has to be able to run on Linux to run on this thing?
It includes Proton, which is Valve's fork of Wine, so a lot of Windows games will also run. The IGN preview talks about playing Guilty Gear Strive and Death Stranding on it.

The Kins
Oct 2, 2004
Some info from an IGN Q&A

  • Internal storage isn't upgradable, but every system has an SD card slot.
  • Seven-inch 1280x800 screen. The top-price 512gb model has an additional anti-glare etched glass treatment.
  • Battery life is 2-8 hours depending on what you're doing. You can get about four hours of Portal 2 out of one charge, 5-6 if you limit it to 30fps.
  • Built-in microphone for multiplayer chat, as well as an ambient light sensor for automatic screen brightness adjustment.
  • No cellular connection, wi-fi only.
  • Dock will be sold seperately, but any USB-C dock should work.
  • It's a normal PC, so PC stuff like mods and installing the Epic Games Store are doable.
  • All of the software is freely-licensable for other manufacturers to make clones similar devices.

The Kins
Oct 2, 2004

Khanstant posted:

Can u hook this up to a valve index and finally get the portable vr experience everyone craves?
Official response from the IGN Q&A is basically "well, the ports are there, but it wasn't really the goal so your milage may vary"

The Kins
Oct 2, 2004
The rest of the year's big seasonal sales dates have leaked out.

Halloween: 28 October - 1 November
Autumn: 24 November - 30 November
Winter: 22 December - 5 January

Also a "Digital Tabletop Fest" event is under preparation for 21-25 October, similar to the one from last year but with a focus on RPGs.

The Kins
Oct 2, 2004
A massive update just dropped for VVVVVV (remember that?) that adds a ton of community-contributed fixes and tweaks, including 60fps support, improvements to custom level support, roughly six million bugfixes, and an option to un-fix a few bugs for speedrunning's sake.

The Kins
Oct 2, 2004
EDIT: Beaten

The Kins
Oct 2, 2004

Veotax posted:

Also a Knights of the Old Republic remake was announced. Console exclusive to PS5, so that means a PC release. No idea if that will be at launch or later.
From the sounds of things, it'll be on PC at launch. No word on what storefront yet, though.

The Kins
Oct 2, 2004

Ugly In The Morning posted:

Every Sony published exclusive like that has hit Steam at launch, haven’t they?
Yes, but it sounds like Sony might only the publisher on the PS5 version, and developer Aspyr was recently acquired by Embracer Group, who love them some timed exclusivity deals. So who knows?

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The Kins
Oct 2, 2004
The new downloads page has been in the beta client for... about a month now? It's quite nice. They also updated the "Steam Library Folders" settings page to be a nice interface for uninstalling or moving multiple games.

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